TW200800343A - Game system combined with orientation information, apparatus and method thereof - Google Patents

Game system combined with orientation information, apparatus and method thereof Download PDF

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Publication number
TW200800343A
TW200800343A TW95119538A TW95119538A TW200800343A TW 200800343 A TW200800343 A TW 200800343A TW 95119538 A TW95119538 A TW 95119538A TW 95119538 A TW95119538 A TW 95119538A TW 200800343 A TW200800343 A TW 200800343A
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Taiwan
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game
task
level
reward
location
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TW95119538A
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Chinese (zh)
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TWI300358B (en
Inventor
De-Hua Kong
Zhen-Yu Wang
Chia Feng Lee
an-sheng Zhang
jun-ting Liu
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E Ten Information Sys Co Ltd
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Priority to TW95119538A priority Critical patent/TW200800343A/en
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Publication of TWI300358B publication Critical patent/TWI300358B/zh

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Abstract

Provided is a game system combined with orientation information, which comprises: a game apparatus of a user End, and a server of a system end. The game apparatus is used to receive the prompt location signal from an orientation System, and deliver the prompt location signal to the server of the system end via the wireless network. The server finds out the game content information corresponding to the prompt location in the data base according to the prompt location signal returned from the game apparatus and returns it to the game apparatus. The user holding such game apparatus can carry out the game content according to the received message instruction and by cooperating with the real circumstances.

Description

200800343 ^ 九、發明說明: 【發明所屬之技術領域】 本發明係關於一種遊戲系統、裝置及其方法,特 別指一種可結合定位資訊而用以改變遊戲内容及場景 之遊戲裝置及方法。 【先前技術】 於目前網路世代中,線上遊戲即為時下最熱門且 較為普遍之娛樂項目,而線上遊戲的線上互動模式, 其有別於以往的單機版(其係指遊戲者只能單獨或與他 人於同-封閉的作業系統中分別或同時進行遊戲)遊戲 之處,在於其可以提供多數的玩家同時在同一平台進 行同-遊戲’因此深受時下遊戲玩家或是網路族:青 睞,而逐漸成為使用者工作之餘的娛樂項目之一,且 加入線上遊戲行列的人數也是與日倶增。 目前線上遊戲的遊戲場所都僅止於室内,如家禮 或是網咖等’也使得玩家們在沉迷於遊戲後,其走向 戶外的機會是越來越少,為此m將目前的遊 的場所延伸至戶外,並將遊戲的内容結合現實的環二 ’以提升遊戲產品之附加價值而吸引更多的玩家參與 ,即為本發明主要解決的課題。 、 【發明内容】 在提供一種可結合定 因此,本發明之主要目的 4 200800343 位貧訊而用以改變遊戲場景及内容之遊戲系統、裝置 及方法。 於是’本發明揭示一種遊戲系統,主要包括: 遊戲裝置及至少一設於任務指定地點之地區伺服器 其中: 該地區伺服器具有一獎勵領取機制200800343 ^ IX. Description of the Invention: The present invention relates to a game system, apparatus and method thereof, and in particular to a game apparatus and method for changing game content and scenes in combination with positioning information. [Prior Art] In the current Internet generation, online games are the most popular and popular entertainment projects, and the online interactive mode of online games is different from the previous stand-alone version (which means that players can only The game is played separately or simultaneously with others in the same-closed operating system. The game is that it can provide most players to play the same game on the same platform at the same time. Therefore, it is popular among current gamers or network families. : Favored, and gradually become one of the entertainment projects for users to work, and the number of people joining the online game ranks is also increasing. At present, the online game venues are only indoors, such as home ceremonies or Internet cafes, etc., which also makes players less and less likely to go outdoors after indulging in the game, so m will be the current place to swim. Extending to the outdoors, and combining the content of the game with the reality of the second two to enhance the added value of the game products to attract more players to participate, is the main problem of the invention. SUMMARY OF THE INVENTION [0007] A game system, apparatus, and method for changing a game scene and content are provided in a main purpose of the present invention. Thus, the present invention discloses a game system, which mainly includes: a game device and at least one regional server located at a designated place of the task, wherein: the regional server has a reward receiving mechanism

有定義之遊戲獎勵,當該遊戲裝置達成關卡任務時, 讓遊戲裝置能領取其獲得之獎勵; 該遊戲裝置具有一定位模組、一傳輸模組及一遊 戲模組;#中,該定位模組,係能接收一定位系統之 :時位置訊號,並經計算取得—即時位置碼;該遊戲 模組,儲存有執行遊戲所需之軟體資料及複數關卡資 料,該每-關卡資料定義有一位置碼範圍,可供在該 遊戲執行時’冑戲模、组比對該即時位置碼以取得並自 ,切換β即a寺位置碼所對應的關卡資料;該傳輸模組 提供與-地區伺服器建立資料傳輸的連結,其能接收 自該地區伺服器傳送之達成遊戲獎勵。其中,該每一 關卡貝料係為-遊戲場景f料,遊戲模組依據遊戲裝 =即0f位置’以自動切換該即時位置所對應的遊戲 %景。此外,該每一關卡資料亦可為-任務提示訊息 ’包含任務指定地點、任務内容及達成遊戲任務所獲 奘勵其中5玄獎勵為一遊戲中通用之虛擬物件, 貝%或提升遊戲等級的經驗點數或寶物等。 本發明另揭示一種結合定位資訊的遊戲系統,主 5 200800343 要包括一用戶端之遊戲裝置、一遠端之主伺服器及至 少一設於任務指定地點之地區伺服器;a defined game reward, when the game device reaches a level task, allowing the game device to receive the reward it obtains; the game device has a positioning module, a transmission module and a game module; #中, the positioning module The group is capable of receiving a time position signal of a positioning system and obtaining a time position code through calculation. The game module stores software information and plural level information required for executing the game, and the per-level data defines a position. The code range can be used to perform the game mode, the group compares the instant location code to obtain and automatically, and switches the level information corresponding to the position code of β, a temple; the transmission module provides the AND-region server Establish a link to the data transfer that can receive the game rewards transmitted from the server in the area. Wherein, each level of the card is a game scene material, and the game module automatically switches the game % scene corresponding to the instant position according to the game equipment = 0f position. In addition, each level of the information may also be - the task prompt message 'contains the location of the task, the content of the task, and the reward for achieving the game task. 5 of the prizes are a virtual object commonly used in the game, or the game level is increased. Experience points or treasures, etc. The invention further discloses a game system combining positioning information, the main 5 200800343 is to include a game device of the user terminal, a remote server of the remote end and at least one regional server set at the designated place of the task;

該遊戲裝置具有一定位模組、一傳輸模組、一通 訊模組及一遊戲模組;該定位模組,係能接收一定位 系統之即時位置訊號,並經計算取得一即時位置碼, 且透過一通訊路徑與一遠端建立資料無線傳輸的連結 ,以將該即時位置碼透過該通訊模組傳送至該遠端; 該遊戲模組,儲存有執行遊戲所需之軟體資料^該傳 =模組提供與一地區伺服器建立資料傳輪的連結^其 能接收自該地區伺服器傳送之達成遊戲獎勵;及 八 該遂端之主伺服器具有一通訊網路模組、一地圖 L料、一控制模組及-遊戲任務資料冑,該通訊㈣ 拉組提供與用戶端之遊戲裝置相互連結以進行資料傳 輸’包含接收由該遊戲裝置回傳的即時位置碼;該地 圖資料包含複數地理區域,並記錄各地理區域定義的 位置碼範圍,該遊戲任務資料庫則預先儲存執行遊戲 所需之關卡資料’且該每—關卡f料對應該每一地理 區域;該控制模組,配合該地圖資料比對該即時位置 石馬以取得該即時位置碼對應之遊戲關卡資料,並傳送 至該用戶端之遊戲裝置。其中,該每—關 —任務提示訊息,包含任務浐定祕赴乂 、 馬 匕5仕矛力晶疋地點、任務内容及達 成遊戲任務所獲取之獎勵。 該地區飼服器具有—獎勵領取機制,其預先錯存 疋義之*戲獎勵’當該遊戲裝置達成關卡任務時, 6 200800343 讓遊戲裝置能領取其獲得之獎勵; 此外’該用戶端遊戲裝置達成遊戲任務所獲取的 獎勵亦可來自於一遠端之主伺服器,其中該主伺服器 ° θ遊戲獎勵資料庫,其預先儲存有定義達成任務 之遊戲獎勵,且該主伺服器可經由接收自該遊戲裝置 傳送的即時位置碼配合地圖資料以判斷該遊戲裝置是 否達成任務内容,若達成,即自該獎勵資料庫中取出 獎勵,並傳送至該用戶端之遊戲裝置。 本务明再揭示一種結合定位資訊的遊戲方法,應 用於一遊戲裝置,該遊戲裝置預先儲存有複數遊戲關 卡貝料,且該每一關卡資料定義有一位置碼範圍,其 步驟包含: ^ 接收一定位系統之即時位置訊號,並經計算取得 一即時位置碼; 依據4即8守位置碼比對是否有超出目前遊戲關卡 資料定義的位置碼範圍; 右有’取得該即時位置碼定義的遊戲關卡資料, 母關卡資料係為一任務提示訊息,包含任務指定地 ”、、占、任務内容及達成遊戲任務所獲取之獎勵; 更新該遊戲關卡資料; 與一設於任務指定地點之地區伺服器建立資料傳 輸的連結; 取知達成關卡任務内容所獲得之獎勵;及 將该獎勵轉成遊戲中可通用之虛擬物件。 7 200800343 此外該關卡資料亦可為_遊戲場景資料,依據 接收的即時位置碼及取得該即時位置碼定義的遊戲場 景資料’自動切換該即時位置碼所對應的遊戲場景資 料。 本^明又揭不-種結合定值資訊的遊戲方法,應 用於遊戲裝置,亚可透過_通訊網路與—遠端之主 伺服。。建立資料無線傳輸的冑結,當該遊戲裝置進入 遊戲模式時,其步驟包含: 接收一定位系統之即時位置訊號·, 將該即時位置訊號傳送至一遠端之主飼服器; 接收自該遂端之主伺服器傳送之該即時位置相應 的遊戲關卡任務提示訊息; 接收自該遠端主祠服器發送之該遊戲任務達成訊 息及獎勵;及 將該獎勵轉成遊戲中可通用之虛擬物件,其中該 物件為一貨幣或提升等級的經驗點數或寶物。 本發明另再揭示一種結合定位資訊的遊戲方法, =中主伺服器端具有一地圖資料,並且針對該地圖資 :中之不同的地理位置預先產生及儲存有執行遊戲所 而之關卡及其獎勵資料,而該每一關卡及其獎勵資料 係分別對應一地理位置,其步驟包含: 接收自一用戶端傳送之即時位置訊號; 免里°玄即日t位置訊號以取得對應該地圖資料中的 地理位置及其對應的關卡及其獎勵資料; 8 200800343 努廷:該遊戲關卡任務内 的提示訊息至㈣戶端; 達成任務所獲得獎勵 卡任:Γ用戶端是否達成任務,若達成,發送-關 卡 成sK息及通過任務所獲取的獎勵至該用戶端。 本發明又再揭示—㈣存㈣,係儲存—程式而供一遊The game device has a positioning module, a transmission module, a communication module and a game module; the positioning module is capable of receiving a real-time position signal of a positioning system, and calculating an instant position code, and The wireless communication link is established with a remote communication path to transmit the real-time location code to the remote terminal through the communication module; the game module stores the software data required for executing the game. The module provides a link to establish a data transfer with a regional server, which can receive the game reward transmitted from the local server; and the host server of the terminal has a communication network module, a map L material, a control module and a game task data, the communication (4) pull group provides a connection with the game device of the user end for data transmission 'including receiving the instant location code returned by the game device; the map data includes a plurality of geographic regions And recording the location code range defined by each geographic area, the game task database pre-stores the level information required to execute the game' and the per-level level Should each geographical region; the control module, with the map of the real-time location data Pima stone to get the code corresponding to the real-time location data points of the game and send it to the game device of the client. Among them, the per-off-task prompt message includes the task of determining the secret to go to the 乂, the 匕 匕 仕 矛 、 、 、 、 、 、 、 、 、 、 、 。 。 。 。 。 。 。 。 。 。 。 。 。 。 The feeding device in the area has a reward-receiving mechanism, and the pre-existing gambling reward is 'when the game device reaches the level task, 6 200800343 allows the game device to receive the reward it receives; The reward obtained by the game task may also be from a remote server, wherein the main server is a game reward database, which is pre-stored with a game reward defining a task, and the host server is received by itself. The instant location code transmitted by the game device cooperates with the map data to determine whether the game device has reached the task content, and if so, the reward is retrieved from the reward database and transmitted to the game device of the user terminal. The present invention further discloses a game method combining location information, which is applied to a game device. The game device pre-stores a plurality of game level materials, and each level information defines a range of position codes, and the steps include: ^ receiving one Locating the system's real-time location signal and obtaining a real-time location code; calculating whether there is a location code range defined by the current game level data according to the 4 or 8 Guardian position code; right has a 'game level defined by the instant location code definition The information, the parent level information is a task prompt message, including the task specified location, the occupation, the task content and the rewards obtained by the game task; updating the game level information; establishing with a regional server located at the designated location of the task Link to data transfer; learn the rewards for achieving the level of the task; and convert the reward into a virtual object that can be used in the game. 7 200800343 In addition, the level information can also be _game scene data, based on the received instant location code. And obtaining the game scene data defined by the instant location code, automatically switching the The game scene data corresponding to the position code. This method also discloses a game method combining the fixed value information, which is applied to the game device, and the sub-visible network and the remote main servo are transmitted through the communication network. When the game device enters the game mode, the steps include: receiving a real-time position signal of a positioning system, transmitting the instant position signal to a remote main feeding device; receiving the main servo from the terminal Transmitting the game level task prompt message corresponding to the instant location; receiving the game task arrival message and reward sent by the remote host server; and converting the reward into a virtual object common in the game, wherein the object It is a currency or a level of experience points or treasures. The invention further discloses a game method combining positioning information, where the central server has a map data and is pre-positioned for different geographic locations in the map: Generating and storing the level of the game and its reward information, and each level and its reward data correspond to a geographical location The steps include: receiving a real-time location signal transmitted from a client; arranging a location signal to obtain a geographic location corresponding to the map data and its corresponding level and its reward information; 8 200800343 Nutin: The game The prompt message in the level task to (4) the account; the reward card obtained by the task is: Γ whether the client has reached the task, if it is reached, the send-level is the sK interest and the reward obtained through the task to the user. Revealing again - (4) deposit (four), storage - program for a tour

—載入執行,"亥遊戲裝置預先儲存有複數遊戲關卡 資料、’,且該每-關卡資料笔義有—位置碼範圍,該遊戲 裝置並能接收來自—定位系統之即時位置訊號,且在該 遊戲裝置取得-即時位置資料後,將使該遊戲裝置進行 下述㈣:依據該即時位置碼比對是否有超出目前遊戲 關卡資料定義的位置碼範圍; 若有,取得該即時位置碼定義的遊戲關卡資料; 更新該遊戲關卡資料; 取得達成遊戲關卡所獲得之獎勵;及 將該獎勵轉成遊戲中可通用之虛擬物件。 • 【實施方式】 本發明之技術内容與功效,將於以下配合圖式之 較佳實施例詳細說明中詳述。 如圖一所示,本發明結合定位資訊的遊戲裝置較 佳實施例係以一遊戲機1為例,而主要包括一定位模 組11及一遊戲模組12,其中: 定位模組11主要包含一天線111及相關電路元件( 圖未示),天線111用以接收全球衛星定位系統(Gps)之 200800343 衩數衛星3(圖中僅示出一者)所發射之遊戲機i所在處 即時位置訊號,並經解碼及計算後取得一即時位置碼 、 112 (於本實施例中可為一經緯度座標位置);如圖二 所不,於其他變化例中,該定位模組u亦可以與遊戲 機1分開没置而單獨設立在一裝置6内,且與遊戲機工 之間可透過其他規格之有線或無線傳輸模組61、, 例如1EEEE1394、藍芽模組(bluetooth)等介面以有線或 _ 無線方式進行傳輸其接收的即時位置的定位訊號。再 者,上述遊戲機1所在處即時位置訊號亦可自其他適 當之定位系統接收,而不限於本例所舉之全球衛星定 位系統(GPS)。 .遊戲模組12儲存有執行遊戲所需之軟體資料ΐ2ι . 及複數遊戲場景資料122,該每一遊戲場景資料122定 義有一位置碼(座標)範圍,可供在該遊戲執行時,遊戲 換組12比對該即時位置碼112以取得該即時位置碼 鲁 m所對應的遊戲場景資料122,並且更新該遊戲場景 資料122。 ' 如圖三所示,配合上述遊戲機1,本發明揭示一種 …口疋位貧訊以改變遊戲場景及内容之方法,首先該 遊戲機1可接收定位系統(GPS)發送之遊戲機夏所在處 的即時位置訊號(步驟301),且經定位模組u解碼及 计异後取得該即時位置碼112(座標),而遊戲模組12 則,據該即時位置碼112(座標)比對是否有超出目前遊 戲場景資料122定義的位置碼範圍(步驟302),若超出 10 200800343- loading execution, "Hai game device pre-stored with multiple game level data, ', and the per-level data has a position code range, and the game device can receive the real-time position signal from the positioning system, and After the game device obtains the real-time location data, the game device is caused to perform the following (4): whether the location code range defined by the current game level data is exceeded according to the instant location code comparison; if yes, the instant location code definition is obtained. Game level information; update the game level information; obtain the rewards obtained by reaching the game level; and convert the reward into a virtual object that can be used in the game. [Embodiment] The technical contents and effects of the present invention will be described in detail in the following detailed description of the preferred embodiments of the drawings. As shown in FIG. 1 , the preferred embodiment of the game device with the positioning information of the present invention is a game machine 1 as an example, and mainly includes a positioning module 11 and a game module 12, wherein: the positioning module 11 mainly includes An antenna 111 and associated circuit components (not shown), the antenna 111 is configured to receive the instantaneous position of the game machine i transmitted by the global satellite positioning system (Gps) 200800343 number of satellites 3 (only one of which is shown) The signal is decoded and calculated to obtain a real-time position code, 112 (which may be a latitude and longitude coordinate position in this embodiment); as shown in FIG. 2, in other variations, the positioning module u can also be used with the game. The machine 1 is separately set up in a device 6 and can be connected to the game mechanic through other specifications of the wired or wireless transmission module 61, such as 1EEEE1394, Bluetooth module, etc. Wirelessly transmits the positioning signal of the instantaneous position it receives. Moreover, the instant location signal of the gaming machine 1 can also be received from other suitable positioning systems, and is not limited to the Global Positioning System (GPS) in this example. The game module 12 stores the software data ΐ2ι. and the plurality of game scene materials 122 required to execute the game, and each game scene material 122 defines a range of position codes (coordinates) for the game group change when the game is executed. 12 compares the real-time location code 112 to obtain the game scene material 122 corresponding to the instant location code, and updates the game scene material 122. As shown in FIG. 3, in conjunction with the above game machine 1, the present invention discloses a method for changing the game scene and content by first detecting the game. First, the game machine 1 can receive the positioning system (GPS) to send the game machine summer. a real-time location signal (step 301), and the real-time location code 112 (coordinate) is obtained after the positioning module u decodes and counts, and the game module 12 compares the instant location code 112 (coordinate) according to the There is a range of position codes beyond the current game scene profile 122 (step 302), if it exceeds 10 200800343

,即取得該㈣位置碼112(座標)定義的遊戲場景資料 m(步驟3G3),並且將新取得之稍場景資料a:取 代舊的遊戲場景資# 122(步驟3G4);倘若未超出,則 維持原遊戲場景,直至新取得的即時位置们12(座標) 超出目前遊戲場景資料122 $義的位置碼範圍。豆中 遊戲機1之遊戲内容係以一賽車遊戲為例,倘若目前 的所在位置是在台巾’即取得一台中街道的遊戲場景 貝科122’並將遊戲機1目前的遊戲場景資料(如台北 的街道場景)替換成台中街道的遊戲場景資料,以進行 台中街道的赛車遊戲。 的遊戲裝置之 U及一遊戲模 如圖四所示,本發明結合定位資訊 第二較佳實施例,主要包括一定位模組 組12及一傳輸模組13。 定位模組11用以接收全球衛星定位系統(Gps)之複 數衛星3所發射之遊戲们所在處即時位置訊號,並 經解碼及計算後取得一即時位置碼i 12。 遊戲权組12儲存有埶;+ 兩仔令钒仃遊戲所需之軟體資料121 及複數遊戲關卡資料123,每一游 母礙戲關卡貧料123係為 一任務提不訊息,肖合壬旅并令认μ 匕3彳壬務指疋地點、任務内容及達 成遊戲任務所獲取之獎勵,而I ^ 比—\湖而母一遊戲關卡資料123 u義有-位置碼(座標m圍’以供遊戲執行時,遊戲 模組比對即時位置们12(座標)以取得該即時位置碼 112 (座標)對應的遊戲關卡資 一 又關卞貝枓123,並依據遊戲關卡 資料12 3的任務提示訊息中所指 汀夺曰任務指疋地點及任務 11 200800343 内容,進行遊戲。 傳輸模組13提供與一設於上述任務指定地點之地, that is, the game scene material m defined by the (four) position code 112 (coordinate) is obtained (step 3G3), and the newly acquired scene material a: replaces the old game scene resource # 122 (step 3G4); if not, Maintain the original game scene until the newly acquired instant position 12 (coordinate) exceeds the current game scene data 122 $ sense position code range. The game content of the game machine 1 in the bean is taken as an example of a racing game. If the current location is in the towel, the game scene of the middle street is taken, and the current game scene data of the game machine 1 is The street scene of Taipei) is replaced with the game scene information of Taichung Street for the racing game of Taichung Street. U and a game module of the game device. As shown in FIG. 4, the present invention combines positioning information. The second preferred embodiment mainly includes a positioning module group 12 and a transmission module 13. The positioning module 11 is configured to receive a real-time position signal of a game played by the plurality of satellites 3 of the Global Positioning System (Gps), and obtain a real-time position code i 12 after being decoded and calculated. Game rights group 12 stores 埶; + two pieces of software information required for the game of vanadium 121121 and plural game level information 123, each of the mothers is obsessed with the level of the poor material 123 is a task for no message, Xiao Heyi travel and order I recognize the location, the content of the task, and the rewards for achieving the game mission, and I ^ than - lake and mother a game level information 123 u sense - location code (coordinate m circumference) for the game During execution, the game module compares the instant position 12 (coordinate) to obtain the game level card corresponding to the instant position code 112 (coordinate), and then closes to the game title 123, and according to the task prompt message of the game level information 12 3 The game refers to the location and task 11 200800343 content, playing the game. The transmission module 13 provides a place to be located at the designated location of the above task.

區伺服器2建立資料傳輸的連結,而地區伺服器2具 有一獎勵領取機制,其預先儲存有定義之遊戲獎勵, 當該遊戲機1達成遊戲任務時,讓遊戲裝置連接地區 伺服器,以自該地區伺服器接收其獲得之獎勵;其中 傳輸模組13為一有線或無線傳輸介面,例如 IEEEE1394、藍芽模組(bluet〇〇th)等介面以有線或無線 方式進行接收自該地區伺服H 2傳送之達成遊戲獎勵 如圖五所示,配合上述遊戲機丨,本發明揭示 種 結合定位資訊的遊戲方法,首先該遊戲機ί可接收定 位系統(GPS)發送之遊戲機!所在處的即時位置訊號(步 驟5(H),且經定位模組u解碼及計算後取得該即= 置碼112(座標),而遊戲模組12則依據該即時位置碼 112(座標)比對是否有超出目前遊戲關卡資料⑵定 的位置碼範圍(步驟502),若超出,即取得該即時位置 碼112(座標)定義的遊戲關卡資料123之任務提示* 步驟503),而使用者可依據任務提示訊息中的指°定: 點及任務㈣,到達該地點並達成該任細 洲,藉由傳輸模組13連接設於上述任務 = 地區龍$ 2(步驟卿,以自該地㈣服器2領^ 成遊戲任務料取之獎勵(步驟5G6);其中若該獎勵可 以轉成遊戲中可通用之虛擬物件(貨幣、提升遊戲等級 12 200800343 的經驗點數、寶物等)時’即進行轉換(步驟5〇7)。 :列如、·以遊戲機1的目前所在位置是台北縣板橋 市來況’遊戲模組12會自該遊戲關卡資料123中取得 心板橋市位置對應的任務提示訊息,如指定到達板橋 車站内设置的地區伺服器2所在服務單位(門市或站), 接又服私人員的考驗(如在1〇秒鐘内完成指定動作), 若通過考驗(依據服務人以m),即由該服務單位提供The area server 2 establishes a link for data transmission, and the area server 2 has a reward collection mechanism that pre-stores a defined game reward. When the game machine 1 reaches a game task, the game device is connected to the area server to The regional server receives the reward obtained by the server; wherein the transmission module 13 is a wired or wireless transmission interface, such as IEEEE1394, Bluetooth module (bluet〇〇th) interface, etc., is received by wire or wirelessly from the regional servo H 2 Transfer of the game rewards As shown in FIG. 5, in conjunction with the above game machine, the present invention discloses a game method combining positioning information. First, the game machine ί can receive a game machine transmitted by a positioning system (GPS)! The real-time location signal at the location (step 5 (H), and after decoding and calculation by the positioning module u, the code = 112 (coordinate) is obtained, and the game module 12 is based on the instant position code 112 (coordinate) ratio Whether there is a range of position codes beyond the current game level information (2) (step 502), if it is exceeded, the task prompt of the game level information 123 defined by the instant position code 112 (coordinates) is obtained * step 503), and the user can According to the fingertips in the task prompt message: point and task (4), arrive at the location and reach the fines, and connect to the above task by the transmission module 13 = regional dragon $ 2 (step Qing, from the local (four) server 2 collar ^ into the game task to receive the reward (step 5G6); wherein if the reward can be converted into a virtual object in the game (currency, upgrade game level 12 200800343 experience points, treasures, etc.) (Step 5〇7) : :列如·· The current location of the game machine 1 is in Banqiao City, Taipei County. The game module 12 will obtain the task prompt message corresponding to the position of the heart of the city from the game level information 123. As specified The service unit (store or station) where the regional server 2 is located in the Dabanqiao station is connected to the test of the private person (if the specified action is completed within 1 second), if it passes the test (according to the service person by m), Provided by the service unit

也區伺服器2供遊戲機1連結,以自該地區伺服器2 項取達成遊戲任務所獲取之獎勵(如:真實世界中的獎 品、或者是遊戲中通用之虛擬貨幣、提升遊戲等級的 經驗點數、寶物等); 再者,以一當前流行收集設立於景點的紀念章為 幻(如·天下雜遠舉辦的微笑紀念章活動),一般皆是到 達特定景點後至該服務中心索取紀念章以便蓋於紙本 上’而進行收集工作;其中本發明亦可開發此一收集 紀念章的遊戲軟體,並結合GPS的衛星定位,其中會 根據遊戲機1的所在位置而由遊戲模組12由遊戲機j 視窗中自動彈出附近景點的提示訊息(關卡資料),而遊 戲機1的用戶則可到達指定景點,並且連接設置於景 點的地區伺服器2,以自地區伺服器2中接收象徵該景 點的電子紀念章(獎勵)資料(如:JPG、bmp袼式)至遊戲 機1内,且甚至收集若干數量(例如20枚)或若干地區( 完成大台北地區)的電子紀念章後,可至一服務中心換 取獎勵。 13 200800343^ X/ Λ 如圖六、圖七所示,其中該遊戲任務提示訊息亦 β 可以經由一遠端的主伺服器5發送至用戶端之遊戲機 1(步驟702至703,如步驟701、704至707已於上述 說明,在此不另贅述),因此上述遊戲機1更包含一通 訊模組14,通訊模組14主要具有一接收或發送訊號之 天線及相關之電路元件(圖未示),藉此透過一通訊網路 4(如GSM、CDMA系統)與一遠端的主伺服器5進行雙 向傳輸及訊息傳遞;通訊模組14於本實施例中用以處 Φ 理經由定位模組11接收的即時位置資料,並傳送至遠 端的主伺服器5,且亦可以處理經由該遠端主伺服器5 所接收的遊戲任務資料。上述之通訊模組14在本實施 例中可以為全球行動通訊系統(Global System for Mobile Communication,GSM)模組,其中為 了增加 全球行動通訊系統(GSM)對一般網路應用程式的適用性 及具有處理封包的功能,而達到與網際網路彼此共享 豐富資訊,也為了效率的無線資源,新的GSM通訊協 ® 定(GSM Phase2 +standard)中,增加了整合封包無線通 訊服務(General Packet Radio Service,GPRS)協定。另 於其他變化實施例中,該通訊模組14亦可以為2way pager、PHS、WiFi、CDMA、WCDMA、CDMA2000 等 具有可執行訊號之接收與傳送之模組。 而遠端之主伺服器5具有一通訊網路模組51、一 控制模組52、一地圖資料庫53及一遊戲任務資料庫 54,該通訊網路模組5 1提供與用戶端之遊戲機1相互 14 200800343 B 、進行貝料傳輸,包含接收由該遊戲機1回僂的The zone server 2 is connected to the game machine 1 to obtain the rewards obtained by the game task from the local server 2 items (for example, prizes in the real world, or virtual currency common in the game, and experience in improving the game level) Points, treasures, etc.); In addition, a current collection of medals set up at the sights is a fascinating saga (such as the Smile Medal Event held by Tianxia Zaoyuan). Generally, after arriving at a specific attraction, the service center will ask for a medal to cover. The collection work is performed on the paper; wherein the invention can also develop the game software for collecting the medals, and combined with the satellite positioning of the GPS, wherein the game module 12 is used by the game machine j according to the location of the game machine 1. A prompt message (level information) of the nearby attraction is automatically popped up in the window, and the user of the game machine 1 can reach the designated attraction and connect to the regional server 2 set in the attraction to receive the electronic symbolizing the attraction from the regional server 2. Medal (reward) information (eg JPG, bmp袼) to the game machine 1, and even collect a number (for example 20) or if After the e-medal areas (complete the greater Taipei area), and up to a service center in exchange for rewards. 13 200800343^ X/ Λ As shown in FIG. 6 and FIG. 7 , the game task prompt message β can also be sent to the gaming machine 1 of the user terminal via a remote main server 5 (steps 702 to 703, as shown in step 701). 704 to 707 have been described above and will not be further described herein. Therefore, the game machine 1 further includes a communication module 14. The communication module 14 mainly has an antenna for receiving or transmitting signals and related circuit components (not shown). The communication module 14 is used in the present embodiment to perform bidirectional transmission and message transmission through a communication network 4 (such as GSM, CDMA system) and a remote main server 5; The real-time location data received by the group 11 is transmitted to the remote main server 5, and the game task data received via the remote main server 5 can also be processed. In the embodiment, the communication module 14 can be a Global System for Mobile Communication (GSM) module, in order to increase the applicability of the Global System for Mobile Communications (GSM) to general network applications and have Handling the functions of packets, and sharing rich information with the Internet, and for efficient wireless resources, the new GSM Phase 2 + standard adds integrated packet radio communication service (General Packet Radio Service) , GPRS) agreement. In other variant embodiments, the communication module 14 can also be a module for receiving and transmitting executable signals such as 2way pager, PHS, WiFi, CDMA, WCDMA, and CDMA2000. The remote host server 5 has a communication network module 51, a control module 52, a map database 53 and a game task database 54, and the communication network module 51 provides the game machine 1 with the user terminal. Mutual 14 200800343 B, performing beribing transmission, including receiving the feedback from the gaming machine 1

即時位置踩 ^ J ? 馬112 ;該地圖資料庫53包含複數地理區域 ^ Q地理區域疋義的位置瑪範圍,該遊戲任矛欠 貧料康切 則預先儲存執行遊戲所需之關卡資料(圖未示 )έ且该每—關卡資料對應該每一地理區域,·該控制模 組^2配合該地圖資料* 53 t匕對該即時位置碼⑴以 ^传.亥即時位置碼52對應之遊戲關卡資料,並由通訊 網路模組51傳送至該用戶端之遊戲機1。其中,該每 薄卡資料係為一任務提示訊息,包含任務指定地點 、任務内容及達成遊戲任務所獲取之獎勵。 如圖六及圖八所示,遠端之主伺服器5亦可以包 各一遊戲獎勵資料庫55,該遊戲獎勵資料庫55亦具有 獎勵領取機制,其預先儲存有定義之遊戲獎勵,且 該控制模組52依據該遊戲機}回傳的即時位置訊號配 合該地圖資料庫53以判斷該遊戲機i是否到達遊戲任 務指定的地點,若遊戲機丨達成任務時,即經由該通 訊網路模組51發送該遊戲獎勵資料至用戶端之遊戲機 1(步驟804至805,如步驟801至8〇3、8〇6已於上述 說明,在此不另贅述)。例如同樣以上述電子記念章為 例,其中遠端主伺服器5會根據遊戲機丨傳回的即時 位置而由控制模組52至該遊戲任務資料庫54中取出 該即時位置對應的遊戲任務資料,並透過該通訊網路 模組51傳送回用戶端之遊戲機丨,而遊戲機1在接收 貧料並處理後,會在其視窗中彈出附近景點的提示訊 15 200800343 - 息(關卡資料),而當遊戲機1的用戶到達指定景點時, 該遠端之主伺服器5則根據遊戲機1傳回的最新即日士 位置判斷遊戲機1是否到達遊戲任務指定的景點,偏 若有’則自遠端主伺服器5發送象徵該景點的電子紀 念章(獎勵)資料(如:JPG、bmp格式)至遊戲機1内;因 此,本發明確可提供一種激勵人們更勇於走出戶外 並從事一些有意義活動的方法。 上述實施例僅係為方便說明而舉例而已,本發明 _ 所主張之權利範圍自應以申請專利範圍所述為準,而 非僅限於上述實施例。 【圖式簡單說明】 圖一係本發明結合定位資訊的遊戲系統較佳實施 例之方塊模組示意圖; 圖二係本發明結合定位資訊的遊戲系統另—較佳 實施例之方塊模組示意圖; 圖二係本發明結合定位資訊的遊戲方法較隹實施 例之主要實施步驟流程示意圖; 圖四係本發明結合定位資訊的遊戲系統再—較佳 實施例之方塊模組示意圖; 圖五係圖四系統之結合定位資訊的遊戲方法較佳 實施例之主要實施步驟流程示意圖; 圖六係本發明結合定位資訊的遊戲系統又—較佳 實施例之方塊模組示意圖; 16 200800343 息(關卡資料),而當遊戲機1的用戶到達指定景點時, . 該遠端之主飼服器5則根據遊戲機丨傳回的^新即時 位置判斷遊戲機1是否到達遊戲任務指定的景點,倘 若有,則自遠端主伺服器5發送象徵該景點的電子紀 念章(獎勵)資料(如:JPG、bmp格式)至遊戲機1内·因 此,本發明確可提供一種激勵人們更勇於走出戶外, 並從事一些有意義活動的方法。 上述實施例僅係為方便說明而舉例而已,本發明 所主張之權利範圍自應以申請專利範圍所述為準,而 非僅限於上述實施例。 【圖式簡單說明】 圖一係本發明結合定位資訊的遊戲系統較佳實施 例之方塊模組示意圖; 圖二係本發明結合定位資訊的遊戲系統另一較佳 實施例之方塊模組示意圖; 圖二係本發明結合定位資訊的遊戲方法較佳實施 例之主要實施步驟流程示意圖; 圖四係本發明結合定位資訊的遊戲系統再一較佳 實施例之方塊模組示意圖; 圖五係圖四系統之結合定位資訊的遊戲方法較佳 實施例之主要實施步驟流程示意圖; 圖六係本發明結合定位資訊的遊戲系統又一較佳 實施例之方塊模組示意圖; 16 200800343 圖七係圖六系絲 、之、、、° a定位資訊的遊戲方法較# 實施例之主要實施㈣“示意 圖二係圖六系統之結合定位資訊的遊戲方法之另 車又仏貝加例之主要實施步驟流程示意圖。 【圖式之主要元件代表符號說明】The instant location is stepped on the J J. Ma 112; the map database 53 contains a plurality of geographic regions, and the geographical location of the geographic area is ambiguous. The game is pre-stored with the level information required to execute the game. Not shown), and the per-level data corresponds to each geographic area, and the control module ^2 cooperates with the map data* 53 t匕 to the instant location code (1) to pass the game. The level information is transmitted by the communication network module 51 to the gaming machine 1 of the user terminal. The information of each thin card is a task prompt message, which includes the location specified by the task, the content of the task, and the reward obtained by the game task. As shown in FIG. 6 and FIG. 8 , the remote main server 5 may also include a game reward database 55. The game reward database 55 also has a reward collection mechanism, which stores a defined game reward in advance, and The control module 52 cooperates with the map database 53 according to the instant location signal returned by the gaming machine to determine whether the gaming machine i reaches the designated location of the game task. If the gaming machine reaches the task, the communication network module is adopted. 51. The game bonus information is sent to the game machine 1 of the user end (steps 804 to 805, as described in steps 801 to 8〇3, 8〇6, which will not be further described herein). For example, the electronic medal is also taken as an example, wherein the remote main server 5 extracts the game task data corresponding to the instant location from the control module 52 to the game task database 54 according to the instantaneous position returned by the game machine. And transmitting the game machine to the user terminal through the communication network module 51, and after receiving the poor material and processing the game machine 1, the game machine 1 will pop up a message of nearby attractions in its window 15 200800343 - information (level information) When the user of the gaming machine 1 arrives at the designated attraction, the remote main server 5 determines whether the gaming machine 1 has reached the scenic spot designated by the game task according to the latest date of the Japanese player returned by the gaming machine 1. The remote host server 5 sends an electronic medal (reward) material (such as JPG, bmp format) symbolizing the attraction to the game machine 1; therefore, the present invention can provide an incentive for people to go out and engage in meaningful activities. Methods. The above-described embodiments are merely examples for convenience of description, and the scope of the claims of the present invention is determined by the scope of the claims, and is not limited to the above embodiments. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a block diagram of a preferred embodiment of a game system incorporating a positioning information according to the present invention; FIG. 2 is a block diagram of another preferred embodiment of the game system incorporating the positioning information of the present invention; 2 is a schematic flow chart of a main implementation step of a game method combining positioning information according to the present invention; FIG. 4 is a schematic diagram of a block system of a game system combined with positioning information according to the present invention; FIG. A schematic diagram of the main implementation steps of the preferred embodiment of the game method for combining the positioning information of the system; FIG. 6 is a schematic diagram of the game system of the present invention combined with the positioning information and a block module of the preferred embodiment; 16 200800343 (level information) When the user of the gaming machine 1 arrives at the designated attraction, the remote main feeding device 5 determines whether the gaming machine 1 reaches the scenic spot designated by the game task according to the new instant position returned by the gaming machine, if any, Sending an electronic medal (reward) material (such as JPG, bmp format) symbolizing the attraction from the remote host server 5 to the game machine 1 · Thus, the present invention provides a method clearly more people the courage to go outside and engage in meaningful activities incentives. The above-mentioned embodiments are merely examples for convenience of description, and the scope of the claims should be based on the scope of the patent application, and is not limited to the above embodiments. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a block diagram of a preferred embodiment of a game system incorporating a positioning information according to the present invention; FIG. 2 is a block diagram of another preferred embodiment of a game system incorporating positioning information according to the present invention; 2 is a schematic flow chart of a main implementation step of a preferred embodiment of a game method combining positioning information according to the present invention; FIG. 4 is a schematic diagram of a block module according to a preferred embodiment of the game system of the present invention; FIG. FIG. 6 is a schematic diagram of a block diagram of a preferred embodiment of a game system incorporating a positioning information according to the present invention; FIG. 6 is a schematic diagram of a block module of a game system incorporating a positioning information according to the present invention; The game method of the positioning information of the silk, the, and the ° is compared with the main implementation of the embodiment (4). The schematic diagram of the main implementation steps of the game method of the combination of the positioning method and the positioning method of the schematic system. [The main components of the diagram represent the symbol description]

2 遊戲機 111天線 12 遊戲模組2 game machine 111 antenna 12 game module

122遊戲場景資料 13傳輸模組 2 地區伺服器 3 衛星 5 主伺服器 52 控制模組 54遊戲任務資料庫 6 裝置 301-304實施步驟 701 —707實施步驟 Π 定位模組 112即時位置碼 121軟體資料 12 3關卡資料 14 通訊模組 21 遊戲獎勵資料 4 通訊網路 51 通訊網路模組 53 地圖資料庫 55遊戲獎勵資料庠 61傳輪模組 501-507實施步驟 8 01 - 8 0 6實施步驟 17122 game scene data 13 transmission module 2 regional server 3 satellite 5 main server 52 control module 54 game task database 6 device 301-304 implementation steps 701 - 707 implementation steps 定位 positioning module 112 instant location code 121 software data 12 3 level information 14 communication module 21 game reward data 4 communication network 51 communication network module 53 map database 55 game reward data 庠 61 transmission wheel module 501-507 implementation steps 8 01 - 8 0 6 implementation step 17

Claims (1)

200800343 十、申請專利範園·· 1種結合定位的遊戲㈣ 一遊戲裝置,且右一^ 王要包括· 中 號 , r έ /、疋位模組及一遊戲模組;多 該疋位杈組,係能接收一 疋位糸、、先之即時位置窗 冲#取仵一即時位置碼; 該遊戲模組,料㈣行 複數關卡資料,該备—肪上一 而之軟體貝科及 ’可供在該遊戲執行時,“m-位置碼範圍 忒逛戲杈組比對該即時位置 。卜自動㈣該即時位置碼所對應的關卡資料 項所述之系統,其中, 2、如申睛專利範圍第1 該位置碼為一地理座標值。 …3、”請專利範圍第i項所述之系統,其中, 二:游ϋ卡貝料係為—遊戲場景資料,該遊戲模組依 據该遊戲裝置的即時位置,-自動切換該即時位置所 對應的遊戲場景。200800343 X. Applying for a patented Fan Park··1 combination of positioning games (4) A game device, and the right one ^ Wang should include · medium, r έ /, 疋 position module and a game module; Group, the system can receive a 糸 糸 , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , For the execution of the game, "m-position code range 忒 杈 杈 比 比 。 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜 卜Range 1 The location code is a geographic coordinate value. ... 3, "Please refer to the system described in item i of the patent range, wherein, two: the game card is a game scene material, and the game module is based on the game. The instant location of the device - automatically switches the game scene corresponding to the instant location. 4、如申請專利範圍第!項所述之系統,其中, 該母關卡*料係為_任務提*訊息,包含任務指定 地點及任務内容。 5、 如申請專利範圍第4項所述之系統,其中, 該任務提示訊息更包含遊戲獎勵,用以說明至該任務 指定地點及達成該任務内容後所獲取之獎勵。 6、 如申請專利範圍第4或5項所述之系統,其 中该系統更包含至少一設於該任務指定地點之地區伺 18 200800343 服為’其預先儲存有定義之遊戲獎勵。 > 7如申請專利範圍第6項所述之系統,其中該 遊戲衣置更包含一傳輸模組,提供與該地區伺服器建 貝料傳輸的連結,其能接收自該地區伺服器傳送之 達成遊戲獎勵。 8、 如申請專利範圍第7項所述之系統,其中傳 輸模組為一有線介面。4. If you apply for a patent scope! The system described in the item, wherein the parent level* is a _task* message, including a task designation location and task content. 5. The system of claim 4, wherein the task prompt message further includes a game reward for indicating the reward obtained after the designated place of the task and the content of the task is reached. 6. The system of claim 4, wherein the system further comprises at least one location located at a designated location of the task. 18 200800343 is a pre-stored defined game award. The system of claim 6, wherein the game clothing further comprises a transmission module, and provides a connection with the local area server to establish a beetle transmission, which can receive the transmission from the local area server. Reach a game reward. 8. The system of claim 7, wherein the transmission module is a wired interface. 9、 如申請專利範圍第7項所述之系統,其中傳 輸模組為一無線介面。 1〇如申睛專利範圍第7項所述之系統,其中該 遊戲獎勵為—遊戲中通狀虛擬物件。 11、如申請專利範圍第10項所述之系統,其中 該物件為一貨幣。 八 上12如申睛專利範圍第10項所述之系統,其中 ,亥物件為一提升遊戲等級的經驗點數。 ^ 13、如申請專利範圍第10項所述之系統,其中 該物件為一寶物。 、 14、一種結合定位資訊的遊戲系統,主要包括·· 一 一用戶端之遊戲裝置,具有一定位模組、一通訊 ,組及一遊戲模組;該定位模組,係能接收一定位系 j充之即日寸位置訊號,並經計算取得一即時位置碼,且 成錢組透過-通訊路徑與_遠端建立資料無線傳 輸2連結’以將該即時位置碼透過該通訊模組傳送至 項端,该遊戲帛、板,儲存有執行遊戲所需之軟體資 19 200800343 料;及 一遠端之主伺服器,具有一通訊網路模組、一地 圖貧料、一控制模組及一遊戲任務資料庫,包含接收 由該遊戲裝置回傳的即時位置碼;該地圖資料包含複 數地理區域,並記錄各地理區域定義的位置碼範圍, 該遊戲絲資料相縣儲存執行賴所需之關卡資 料,且該每一關+資料對應該每-地理區域;該控制9. The system of claim 7, wherein the transmission module is a wireless interface. 1 The system of claim 7, wherein the game is awarded as a virtual object in the game. 11. The system of claim 10, wherein the object is a currency. 8. The system of claim 10, wherein the object is an experience point for improving the game level. The system of claim 10, wherein the object is a treasure. 14. A game system combining positioning information, comprising: a game device of a user terminal, having a positioning module, a communication, a group and a game module; the positioning module is capable of receiving a positioning system j is charged with the day position signal, and a real-time location code is obtained by calculation, and the money group transmits the data to the item through the communication path and the _ remote data transmission 2 connection End, the game board, board, stores the software resources required to execute the game 19 200800343; and a remote host server, having a communication network module, a map poor, a control module and a game task The data library includes receiving a real-time location code returned by the game device; the map data includes a plurality of geographic regions, and records a range of location codes defined by each geographic region, and the game silk data stores the level information required for execution, And each level + data corresponds to each - geographic area; the control 模組,配合該地圖資料比對該即時位置碼以取得該即 時位置碼對應之遊戲關卡#料,並經通訊網路模組傳 送至該用戶端之遊戲裝置。 、 ,其中 ,其中 15、 如申請專利範圍第14項所述之系統 ,该通訊路徑為一無線通訊網路。 16、 如申請專利範圍帛14項所述之系統 ’該位置碼為一地理座標值。The module cooperates with the map data to obtain the game level corresponding to the instant location code, and transmits the game level to the game device of the user terminal via the communication network module. And wherein, in the system of claim 14, the communication path is a wireless communication network. 16. The system as described in claim 14 is 'the location code is a geographic coordinate value. 17、如申請專利範圍 ,該每一關卡資料係為一 疋地點及任務内容。 第14項所述之系統,其中 任務提示訊息,包含任務指 ,其中 之獎勵 、如申請專利範圍第17項所述之系 ,該任務提示訊息更包含達成遊戲任務所獲 苴中,兮、土 w ^丨您之系統, " μ延為之主伺服器更包含一遊 其預先儲存有宏羞、# a 、、勵貝料庫, 子有疋義達成任務之遊戲獎勵,其中滅 通訊網路桓知姑⑷ 、T、、’工由5亥 L 且接收自該遊戲裝置傳送的即時位置碼, 20 200800343 - 並配合該地圖資料,供該控制模組判斷該遊戲裝置達 , 成任務内容時,即自該獎勵資料庫中取出獎勵,並傳 送至該用戶端之遊戲裝置。 20、如申請專利範圍第17或18項所述之系統, 其中該系統更包含至少一設於任務指定地點之地區伺 服器,該地區伺服器具有一獎勵領取機制,其預先儲 存有定義之遊戲獎勵,當該遊戲裝置達成關卡任務時 ,讓該遊戲裝置連接該地區伺服器,以自該地區伺服 器接收其獲得之獎勵。 21 \如申請專利範圍第2〇項所述之系統,其中 該遊戲裝置更包含一傳輸模組,提供與一地區伺服器 建立資料傳輸的連結,其能接收自該地區伺服器傳送 之達成遊戲獎勵。 22、如申請專利範圍第21項所述之系統,其中 傳輸模組為一有線介面。 • 23、如申請專利範圍第21項所述之系統,其中 傳輸模組為一無線介面。 \ 一24、如申請專利範圍第21項所述之系統,其中 °亥遊戲獎勵為一遊戲中通用之虛擬物件。 25、如申請專利範圍第24項所述之系統,1 該物件為一貨幣。 ’、 ★ 26 '如申請專利範圍帛24項所述之系統,其中 /物件為_提升遊戲等級的經驗點數。 27、如申請專利範圍第24項所述之系統,其中 21 200800343 该物件為一寶物。 28、 一種結合定位資訊的遊戲方法,應用於-遊 戲裳置,料戲裝置預先儲存有減軸關卡資料, 且該每-關卡資料定義有—位置碼範圍,其步驟包含 接收一定位系統之即時位置訊號,並經計算取得 一即時位置碼; 一依據該即時位置碼比對是否有超出目前遊戲關卡 資料定義的位置碼範圍; 右有,取得該即時位置碼定義的遊戲關卡資料; 及更新該遊戲關卡資料。 29、 如申請專利範圍第28項所述之方法,其中 該關卡貧料為-遊戲場景資料,依據接收的即時位置 碼及取得該即時位置碼定義的遊戲場景資料,自動切 換該即時位置碼所對應的遊戲場景資料。 3〇、如申請專利範圍第28項所述之方法,其中 ,該每一關卡資料係為一任務提示訊息,包含任務指 定地點及任務内容。 31、 如申請專利範圍第28項所述之方法,其中 «玄任務&示訊息更包含達成遊戲任務所獲取之獎勵 〇 32、 如申請專利範圍第3〇項所述之方法,其中 ,更包含: 與一設於該任務指定地點之地區伺服器建立資料 22 200800343 傳輸的連結;及 取得達成任務内容所獲得之獎勵; 33、 如申請專利範圍第32項所述之方法,其中 ’更包含: ^ 將該獎勵轉成遊戲中可通用之虛擬物件。 34、 如申請專利範圍第33項所述之方法,其中 該物件為一貨幣。 35、 如申請專利範圍第33項所述之方法,其中 4物件為一提升遊戲等級的經驗點數。 36、 如申請專利範圍第33項所述之方法,其中 该物件為一寶物。 37、 一種結合定位資訊的遊戲方法,應用於一遊 戲裝置,並可透過一通訊網路與一遠端之主伺服器建 立貢料無線傳輸的連結,當該遊戲裝置進入遊戲模式 時,其步驟包含·· 接收一定位系統之即時位置訊號; 將該即時位置訊號傳送至一遠端主伺服器;及 接收自該遠端主伺服器傳送之該即時位置相應的 遊戲關卡任務提示訊息。 38、 如申請專利範圍第37項所述之方法,其中 更包含接收自該遠端主伺服器發送之該遊戲任務達成 訊息及獎勵。 39 '如申請專利範圍第38項所述之結合定位資 訊的遊戲方法,其中更包含將該獎勵轉成遊戲中可通 23 200800343 用之虛擬物件。 40、如申請專利範圍第39項所述之方法,其中 該物件為一貨幣。 41如申請專利範圍第39項所述之方法,其中 該物件為一提升等級的經驗點數。 42、 如申請專利範圍第39項所述之方法,其中 該物件為一寶物。17. If you apply for a patent, each level of information is a place and a task. The system of claim 14, wherein the task prompt message includes a task finger, wherein the reward is, for example, the system described in claim 17 of the patent scope, and the task prompt message further includes the achievement of the game task, the earth, the earth w ^丨Your system, " μ delay to the main server also includes a game that has its pre-stored macro shy, # a , , , , , , , , , , , , , , , , , , , , , , , ,桓知姑(4), T,, 'Working by 5H and receiving the real-time location code transmitted from the game device, 20 200800343 - and matching the map data for the control module to determine that the game device reaches the task content , that is, the reward is taken out from the reward database and transmitted to the game device of the user terminal. 20. The system of claim 17 or 18, wherein the system further comprises at least one regional server located at a designated location of the mission, the regional server having a reward collection mechanism pre-stored with defined games Rewarding, when the gaming device reaches a level task, the gaming device is connected to the regional server to receive the reward it has received from the regional server. The system of claim 2, wherein the game device further comprises a transmission module that provides a link to establish a data transmission with a regional server, which can receive the game transmitted from the regional server. reward. 22. The system of claim 21, wherein the transmission module is a wired interface. • The system of claim 21, wherein the transmission module is a wireless interface. \24. The system of claim 21, wherein the game is a virtual object commonly used in a game. 25. The system of claim 24, wherein the object is a currency. ‘, ★ 26 'If the patent application scope 帛 24 items, the / object is _ to enhance the game level of experience points. 27. The system of claim 24, wherein 21 200800343 the object is a treasure. 28. A game method combining positioning information, applied to a game play, the play device pre-stores a reduced-axis checkpoint data, and the per-level data defines a location code range, the step comprising receiving an instant access to a positioning system Position signal, and calculated to obtain a real-time location code; according to the real-time location code comparison, whether there is a location code range defined beyond the current game level data; right, obtain the game level information defined by the instant location code; and update the Game level information. 29. The method of claim 28, wherein the level of the poor material is a game scene data, and the instant location code is automatically switched according to the received instant location code and the game scene data defined by the instant location code. Corresponding game scene data. 3. The method of claim 28, wherein each of the level information is a task prompt message, including a task specified location and task content. 31. The method of claim 28, wherein the “Xuan task & display message further includes an award obtained by the game task 〇 32, as described in claim 3, wherein Included: a link to a transmission with a local server located at a designated location of the task 22 200800343; and a reward for obtaining the content of the task; 33. The method of claim 32, wherein 'more includes : ^ Turn this bonus into a virtual object that can be used in the game. 34. The method of claim 33, wherein the object is a currency. 35. The method of claim 33, wherein the object is an experience point for improving the game level. 36. The method of claim 33, wherein the object is a treasure. 37. A game method combining positioning information, which is applied to a game device, and can establish a connection of a tributary wireless transmission with a remote host server through a communication network. When the game device enters the game mode, the steps include Receiving a real-time location signal of a positioning system; transmitting the instant location signal to a remote main server; and receiving a game level task prompt message corresponding to the instant location transmitted from the remote main server. 38. The method of claim 37, further comprising receiving the game task achievement message and reward sent from the remote host server. 39 'The game method of combining positioning information as described in claim 38 of the patent application, which further includes converting the reward into a virtual object for use in the game. 40. The method of claim 39, wherein the object is a currency. 41. The method of claim 39, wherein the object is an upgraded level of experience points. 42. The method of claim 39, wherein the object is a treasure. 43、 一種結合定位資訊的遊戲方法,其中主伺服 器端具有一地圖資料,並且針對該地圖資料中之不同 的地理位置預先產生及儲存有執行遊戲所需之關卡及 其獎勵資料,而該每一關卡及其獎勵資料係分別對應 一地理位置,其步驟包含: 接收自一用戶端傳送之即時位置訊號; 處理該即時位置訊號以取得對應該地圖資料中的 地理位置及其對應的關卡及其獎勵資料; 發送該遊戲關卡任務内容及達成任務所獲得 的提示訊息至該用戶端。 ' 44、 如申請專利範圍第43項所述之方法,其中 尚包含一判斷該用戶端是否達成任務的步驟。/、 45、 如申請專利範圍第43項所述之方法,其中 當該用戶端完成任務時,發送—關卡任務達成訊^ 通過任務所獲取的獎勵至該用戶端。 〜 一、"„ ’丨六一遊戲 料 載入執行,該遊戲裝置預先儲存有 " 啼仔兩稷數遊戲關卡資 24 200800343 ,且該每—關卡資料定義有-位置碼範®,該遊戲裝 置並月b接收來自-定位系統之即時位置訊號,且在該 遊戲裝置取得-即時位置錢,將使該遊㈣置進行 γ述步驟:. 依據该即時位置碼比對是否有超出目前遊戲關卡 資科定義的位置碼範圍; 若有,取得該即時位置碼定義的遊戲關卡資料; 及更新該遊戲關卡資料。 47、如申請專利範圍第46項所述之儲存媒體, #夕驟更包含: 取得達成該遊戲關卡所獲得之獎勵;及 將該獎勵轉成遊戲中可通用之虛擬物件。 2543. A game method combining positioning information, wherein a main server end has a map material, and a checkpoint and a reward data required for executing the game are pre-generated and stored for different geographic locations in the map material, and each A level and its reward data respectively correspond to a geographical location, and the steps include: receiving a real-time location signal transmitted from a user terminal; processing the real-time location signal to obtain a geographic location corresponding to the map data and a corresponding level thereof Reward data; send the game level task content and the prompt message obtained by the task to the client. 44. The method of claim 43, wherein the method further comprises the step of determining whether the client has reached a task. /, 45. The method of claim 43, wherein when the user completes the task, the sending-level task reaches a message and the reward obtained by the task is sent to the client. ~ One, "„ '丨 游戏 游戏 游戏 游戏 游戏 游戏 游戏 游戏 , , 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 该 2008 2008 2008 2008 2008 2008 2008 2008 2008 2008 2008 2008 2008 The game device receives the real-time location signal from the positioning system, and the game device obtains the instant location money, which will cause the tour (four) to be gamified. Step: According to the instant location code comparison, there is more than the current game. The location code range defined by the level card; if yes, the game level information defined by the instant location code; and the update of the game level information. 47. If the storage medium described in claim 46, the : Reward for the achievement of the game's level; and convert the reward into a virtual object that can be used in the game.
TW95119538A 2006-06-02 2006-06-02 Game system combined with orientation information, apparatus and method thereof TW200800343A (en)

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TWI804032B (en) * 2020-12-23 2023-06-01 大陸商騰訊科技(深圳)有限公司 Method for data processing in virtual scene, device, apparatus, storage medium and program product

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI804032B (en) * 2020-12-23 2023-06-01 大陸商騰訊科技(深圳)有限公司 Method for data processing in virtual scene, device, apparatus, storage medium and program product
JP7492611B2 (en) 2020-12-23 2024-05-29 テンセント・テクノロジー・(シェンジェン)・カンパニー・リミテッド Method, apparatus, computer device and computer program for processing data in a virtual scene

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