TW200539068A - Interactive digital learning system - Google Patents
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200539068200539068
尤指一種互動式數位學 . 五、發明說明(1) 一、發明所屬之技術領域 本發明係提供一種學習系統, 習系統。 二、先前技術 學1的方式有許多種。例如在誤旁 < 學,老師通常會彈性的根據學生的反 ,老師的教 是’倘若老師教學技巧或内容不好時容吐但 習的方式,先由老師示範後,接 最後是學生練.[學生可根據自己的熟學= 練各。通種不範、引導與練習的方式常被視為較佳的學習 方式。即使是學生在練習時,最好老師也在現場與學H 生互動,學生也較容易由互動中學到相關技能。 目::::對課堂學習或是技能學習的數位學習課程 很夕,其教子方法也不同。有些是錄影帶式的教學模 提供照本宣科的内容或示範内容;有些是可操作式的模 式’具有讓學生操作練習的機會。 例如美國專利第5,421,730所揭示,一種互動式教學 系統係針對語法相關的課題如電腦程式語言的多種指導模 US;式可包含影片指導課程、文字索引指導= 現使用者的語法有㈣錯誤,系統會針對該錯誤提ΪΪΪ 性的回饋指導。 、捉供祝覚 200539068 五、發明說明(2) ' 一~ 又例如美國專利第5, 576, 844所揭示,一電腦控制的 影片互動教育軟體系統被設計用以產生、觀看和複製互動 教學之景f片卡帶。一個互動式指導影片卡帶包含動態課程 的影片節段。在播放影片時將卡帶的影片訊號分割成複數 個部份數位編碼影片。該數位資訊由影帶中汲取並包含與 學生互動内容。該互動教學内容可包含一學生對問題的陳 述及基於針對來自該影片之節段學生的回應。 又例如美國專利6, 086, 381所揭示,一互動式學習系 統具有一互動控制單元可顯示競赛、多種選擇或其它格· 式。學生利用無線鍵盤輸入答案。一互動控制單元藉由無φ 線鍵盤接收學生之答案。該互動控制單元持續追蹤所有使 用者及使用者在不同群組中的分數。一接收器透過衛星連 線用以自互動控制單元接收内容。該競赛被儲存以供稍後 使用。該系統可以指導該競赛内容或是各個老師所創造之 競赛。事先廣播和儲存的競赛内容可同時被複數個地區播 放,係為一種即時競赛。在競赛結束後,該互動控制單元 可經由數據機傳送至中央廣播設備·然後中央廣播設備會 將競赛的排名結果廣播到各區域的客戶端。 熟知的數位學習系統皆無完整包含示範、引導與練習 等三種方式。因此本發明之主要目的在於提供一種互動式蚧 數位學習系統以及一種以一學習系統進行互動式數位學習 之方法,其包含示範教學、引導教學與操作練 進學習的效果。 τ 4 «In particular, it is an interactive digital science. V. Description of the invention (1) 1. Technical field to which the invention belongs The present invention provides a learning system and a learning system. 2. There are many ways to learn the previous technology 1. For example, in the case of < learning, the teacher usually flexibly responds to the students 'reaction. The teacher's teaching is' if the teacher's teaching skills or content is not good enough to vomit but learn, the teacher first demonstrates, and then the students practice . [Students can learn according to their own learning = practice. Common mischief, guidance and practice are often considered better ways of learning. Even when students are practicing, it is best for the teacher to interact with the students on the spot, and it is easier for students to learn relevant skills through interaction. Project :::: Digital learning courses for classroom or skill learning It is very easy to teach children in different ways. Some are video-based teaching models that provide content or demonstration content based on the textbooks; some are operable models ’with opportunities for students to practice. For example, disclosed in U.S. Patent No. 5,421,730, an interactive teaching system is directed to grammar-related topics, such as multiple instruction models US for computer programming languages; the formula can include video instruction courses, text index instruction = current user's grammatical errors , The system will provide feedback guidance for this error. Catch for wishes 200539068 V. Description of the invention (2) '~~ For example, as disclosed in US Patent No. 5,576,844, a computer-controlled video interactive education software system is designed to generate, view and copy interactive teaching King f film cassette. An interactive instructional movie cassette contains movie segments for dynamic lessons. When playing a video, the video signal of the cassette is divided into a plurality of partial digitally encoded videos. This digital information is drawn from the video and contains interactive content with students. The interactive instructional content may include a student's presentation of the question and based on the student's response to the section from the film. For another example, disclosed in U.S. Patent No. 6,086,381, an interactive learning system has an interactive control unit for displaying competitions, multiple choices, or other formats. Students use wireless keyboards to enter answers. An interactive control unit receives the student's answers via a wireless keyboard. The interactive control unit continuously tracks the scores of all users and users in different groups. A receiver is used to receive content from the interactive control unit via a satellite connection. The contest is saved for later use. The system can guide the content of the competition or the competition created by each teacher. The pre-broadcast and stored competition content can be broadcast in multiple regions at the same time, which is an instant competition. After the competition, the interactive control unit can be transmitted to the central broadcasting equipment via the modem. The central broadcasting equipment will then broadcast the ranking results of the competition to the clients in each region. None of the well-known digital learning systems includes three methods: demonstration, guidance and practice. Therefore, the main object of the present invention is to provide an interactive digital learning system and a method for interactive digital learning using a learning system, which include the effects of demonstration teaching, guided teaching, and operation learning. τ 4 «
200539068200539068
發明内容 本發明之主要目的在於提供一種互動式數位學習系統 以及一種以一學習系統進行互動式數位學習之方法,其可 提供示範教學、引導教學與操作練習等,增進學習的效 果。 本發明之互動式數位學習系統包含一輸入單元、一處 輸出早元及一處理单元。該輸入單元(input unit)用以接 收一使用者所產生之一輸入訊息(input message)。該處 理單元(processing unit)用來處理該輸入訊息並執行一 學習應用程式(learning application)。該輸出單元 (output unit),依據該處理單元執行該學習應用程式之結 果,顯示出一使用者介面(user interface)予該使用者, 以供該使用者可據此經由該輸入單元繼續產生該輸入訊 息。該學習應用程式包含一示範教學模組、一引導教學模 組及一操作練習模組。 該示範教學模組會經由該使用者所產生之輸入訊息而 啟動’並利用該使用者介面提供一預定學習主題 (learning topic)之一示範教學。該示範教學以自動的方 式經由複數個預定之示範步驟,依序將學會該預定學習主 題所需要之實際操作步驟展示給該使用者看。SUMMARY OF THE INVENTION The main object of the present invention is to provide an interactive digital learning system and a method for interactive digital learning using a learning system, which can provide demonstration teaching, guided teaching and operation exercises, etc., to improve the effectiveness of learning. The interactive digital learning system of the present invention includes an input unit, an output early element, and a processing unit. The input unit is used to receive an input message generated by a user. The processing unit is used to process the input message and execute a learning application. The output unit displays a user interface to the user based on the result of executing the learning application by the processing unit, so that the user can continue to generate the user via the input unit accordingly. Enter your message. The learning application includes a demonstration teaching module, a guided teaching module and an operation training module. The demonstration teaching module is activated through the input message generated by the user and uses the user interface to provide a demonstration teaching of a predetermined learning topic. The demonstration teaching is performed in an automatic manner through a plurality of predetermined demonstration steps, and sequentially shows the actual operation steps required to learn the predetermined learning theme to the user.
該引導教學模組會經由該使用者所產生之輸入訊息而 啟動’並利用該使用者介面提供該預定學習主題之一引導 教學。該引導教學並會以互動的方式經由複數個預定之引 導步驟’以逐步提示之方式引導該使用者經由該輸入單元The guided teaching module is activated through the input message generated by the user 'and uses the user interface to provide guided teaching of one of the predetermined learning topics. The guidance instruction will interactively guide the user through the input unit through a plurality of predetermined guidance steps.
〜I 200539068~ I 200539068
依序對於學會該預定學習 習。於練習過程若有:i主成所需要之:際操作進行練 使用者沪* 則該引導教學模組亦會對於該 使用者和出一正確操作步驟。 啟勒該11!練習模組會經由該使用者所產生之輪入訊息而 啟動,並利用該使用者介面提供該預冑學習主題之一子選 ,之操作練習。該操作練f會以被動無引導的方式創造一 ,擬環境,以便讓該使用者於該模擬環境中,經由該輸入 單疋依序對於學會該預定學習主題之子選項所需要之步驟 進行實際操作。只夯於實際操作過程產生錯誤時,該操作 練習模組才會被動地提醒該使用者操作錯誤。 該學習系統之使用者介面包含一主選單(niaiη menu),設計至少一個之預定學習主題以供該使用者選 擇’而每一預定學習主題包含複數個子選項,每個子選項 對應之一次選單(sub menu)則設計有複數個選項,以供該 使用者可經由該輸入單元加以選擇,並因而產生該輸入訊 息至該處理單元中處理。該複數個選項包含一學習情境選 項、一單元說明選項、一示範教學選項、一引導教學選 項、一操作練習選項、一單元測試選項、以及一單元摘要 選項。 當該使用者選擇該學習情境選項後,該使用者介面會 經由該輸出單元以影音、圖片、動畫或/與文字等多媒體 之方式顯示出一學習情境,使得該使用者了解該預定學習 主題之子選項之相關學習目標,為什麼要學會該預定學習 主題之子選項,以及/或是學會該預定學習主題之子選項In order to learn the predetermined learning exercise. If during the practice process: i Master needs: Interoperability training User Hu *, the guided teaching module will also give a correct operation step for the user. Kaile will start the 11! Practice module through the turn message generated by the user, and use the user interface to provide one of the sub-selections of the pre-learning theme. The operation will create a pseudo-environment in a passive and unguided manner, so that the user can perform the actual operation in the simulated environment through the input list in order to perform the steps required to learn the sub-options of the predetermined learning theme. . Only when the actual operation process produces errors, the operation practice module will passively remind the user of operation errors. The user interface of the learning system includes a main menu, designing at least one predetermined learning theme for the user to select, and each predetermined learning theme includes a plurality of sub-options, and each sub-option corresponds to a sub-menu. menu) is designed with a plurality of options for the user to select through the input unit, and thus generates the input message to be processed in the processing unit. The plurality of options include a learning context option, a unit description option, a demonstration teaching option, a guided teaching option, a practice exercise option, a unit test option, and a unit summary option. After the user selects the learning context option, the user interface displays a learning context through the output unit in a multimedia manner such as video, pictures, animation, or / and text, so that the user understands the child of the predetermined learning theme. Related learning objectives of the option, why learn the sub-options of the predetermined learning topic, and / or learn the sub-options of the predetermined learning topic
200539068 五、發明說明(5) 後可以解決於什麼樣的情境下所發生的問題。 當該使用者選擇該單元說明選項後,該使用者介面會 顯示出欲學習該預定學習主題之子選項所需要學會之該等 操作步驟,以及與該預定學習主題之子選項或該等操作步 驟中相關的專有名詞之說明。 該不範教學選項用以使該使用者可經由該使用者介面 啟動該示範教學模組。該引導教學選項用以使該使用者可 經由該使用者介面啟動該引導教學模組。該操作練習選項 用以使該使用者可、經由該使用者介面啟動該操作練習模、200539068 V. Description of the problem (5) What kind of situation can be solved after the problem. After the user selects the unit description option, the user interface displays the operation steps required to learn the sub-options of the predetermined learning topic, and the operations related to the sub-options or the operation steps of the predetermined learning topic. Of proper nouns. The non-standard teaching option is used to enable the user to activate the demonstration teaching module through the user interface. The guided instruction option is used to enable the user to activate the guided instruction module through the user interface. The operation exercise option is used to enable the user to activate the operation exercise mode through the user interface,
當該使用者選擇該單元測 顯示出複數個測試題目,使該 試題目,來確認是否已經了解 作步驟中相關的專有名詞。 當該使用者選擇該單元摘 顯示出該預定學習主題之相關 於完成該次選單之預定學習主 該學會的事情。 試選項後,該使用者介面會 使用者可以經由回答該等測 該預定學習主題以及該等操 要選項後,該使用者介面會 學習目標,以使得該使用者 題的練習後,再次確認所應 系統包含示範教學、引 者即學生可選擇其興趣 ’進而可提升學習效When the user selects the unit test, a plurality of test questions are displayed, and the test questions are used to confirm whether the relevant proper nouns in the steps have been understood. When the user selects the unit, it shows the things related to the scheduled learning topic that are related to completing the scheduled learning of the menu. After trying the options, the user interface will allow the user to test the predetermined learning topic and the operational options by answering the questions. The user interface will learn the goals so that after the practice of the user question, the user can confirm the The application system includes demonstration teaching, which means that students can choose their interests, which can improve learning effectiveness.
因此本發明之互動式數位學習 導教學及操作練習等三模組。使用 的學習主題,反覆進行互動式學習 果0Therefore, the interactive digital learning guide of the present invention has three modules, such as teaching and operating exercises. Use the learning theme of to repeatedly learn interactive results0
200539068 五、發明說明(6) 請參閱圖一及圖二,圖一為本發明互動式數位學習系 統9之方塊圖’圖二為圖一互動式數位學習系統9所顯示之 一使用者介面22之示意圖。本發明互動式數位學習系統9 包含一輸入單元(input unit)10、一輸出單元(outpu1: unit)12 及一處理單元(processing unit)14。輸入單元 10 係用以接收一使用者16所產生之一輸入訊息(input message)18。處理單元14係用來處理輸入訊息18並執行一 學習應用程式(learning appl ication)20。輸出單元12係 依據處理單元14執行學習應用程式20之結果,顯示出一使 用者介面(user interface)22予使用者16,以供使用者16 可據此經由輸入單元1 〇繼續產生該輸入訊息。 如圖二所示,互動式數位學習系統9之使用者介面22 包含一主選單(main menu)36,其設計有至少一個預定學 習主題37以供使用者選擇。每一預定學習主題37包含複數 個子選項38,並且每一子選項38對應一次選單(sub menu) 40。次選單4〇則設計有複數個選項,以供使用者16可經由 輸入單元10加以選擇,並因而產生輸入訊息18至處理單元 14中處理。於一實施例中,該複數個選項包含一學習情境 選項42、一單元說明選項44、一示範教學選項3〇、一引導 教學選項32、一操作練習選項34、一單元測試選項46、以 及一單元摘要選項48。 如圖一所示,輸出單元12包含及一顯示模組(display module)13及一揚聲器(speaker)i5。顯示模組13係用來依 據學習應用程式20之執行結果,顯示使用者介面22於顯示200539068 V. Description of the invention (6) Please refer to FIG. 1 and FIG. 2. FIG. 1 is a block diagram of the interactive digital learning system 9 according to the present invention. FIG. 2 is a user interface 22 shown in FIG. The schematic. The interactive digital learning system 9 of the present invention includes an input unit 10, an output unit 12 and an processing unit 14. The input unit 10 is configured to receive an input message 18 generated by a user 16. The processing unit 14 is used to process the input message 18 and execute a learning application 20. The output unit 12 displays a user interface 22 to the user 16 according to the result of executing the learning application program 20 by the processing unit 14, so that the user 16 can continue to generate the input message through the input unit 10 according to the result. . As shown in FIG. 2, the user interface 22 of the interactive digital learning system 9 includes a main menu 36, which is designed with at least one predetermined learning theme 37 for the user to select. Each predetermined learning topic 37 includes a plurality of sub-options 38, and each sub-option 38 corresponds to a sub menu 40. The secondary menu 40 is designed with a plurality of options for the user 16 to select through the input unit 10, and thereby generates an input message 18 to be processed in the processing unit 14. In one embodiment, the plurality of options include a learning context option 42, a unit description option 44, a demonstration teaching option 30, a guided teaching option 32, an operation practice option 34, a unit testing option 46, and an Unit Summary Option 48. As shown in FIG. 1, the output unit 12 includes a display module 13 and a speaker i5. The display module 13 is used to display the user interface 22 on the display according to the execution result of the learning application 20.
第11頁 200539068 *五、發明說明(7) -- 模組13上。於一實施例中,顯示模組13為一液晶顯示面板 (LCD panel)。於另一實施例中,顯示模組13為一陰極射 線管裝置(CRT apparatus)。揚聲器15係用來依據學習應 用程式20之執行結果,產生出一相對應之聲音輸出^aud^〇 output) ° 如圖一所示,學習應用程式20包含一示範教學模組 24、一引導教學模組26及一操作練習模組28。示範教學模 24組會經由使用者1 6所產生之輸入訊息1 8而啟動,並利用 使用者介面22提供一學習子選項38之示範教學並以自動的 方式經由複數個預定之示範步驟,依序將學會學習子選項 38所需要之實際操作步驟展示給使用者16看。 引導教學模組26會經由使用者16所產生之輸入訊息18 而啟動,並利用使用者介面22提供一學習子選項38之一引 導教學並以互動的方式經由複數個預定之引導步驟,以逐 步提示之方式引導使用者16經由輸入單元1〇依序對於學會 學習子選項38所需要之實際操作進行練習。於練習過程若 有錯誤,則引導教學模組26亦會對於使用者16指出一正確 操作步驟。 操作練習模組28會經由使用者16所產生之輸入訊息18 而啟動,並利用使用者介面22提供一學習子選項38—操作 練習並以被動無引導的方式創造一模擬環境,以便讓使用 者16於該模擬環境中,經由輸入單元1〇依序對於學會學習 子選項38所需要之步驟進行實際操作。只有於實際操作過 程產生錯誤時,操作練習模組2 8才會被動地提醒該使用者Page 11 200539068 * V. Description of the invention (7)-on module 13. In one embodiment, the display module 13 is a liquid crystal display (LCD) panel. In another embodiment, the display module 13 is a cathode ray tube device (CRT apparatus). The loudspeaker 15 is used to generate a corresponding sound output according to the execution result of the learning application program 20. As shown in FIG. 1, the learning application program 20 includes a demonstration teaching module 24 and a guided teaching. Module 26 and an operation exercise module 28. The 24 groups of demonstration teaching modules will be activated by the input message 18 generated by the user 16 and use the user interface 22 to provide a demonstration teaching of the learning sub-option 38 and automatically pass through a plurality of predetermined demonstration steps according to The sequence will show the user 16 the actual operation steps needed to learn the sub-option 38. The guided teaching module 26 is activated by the input message 18 generated by the user 16 and uses the user interface 22 to provide one of the learning sub-options 38 to guide the teaching and interactively go through a plurality of predetermined guiding steps to gradually The method of prompting guides the user 16 to sequentially practice the actual operations required to learn to learn the sub-option 38 through the input unit 10. If there is an error in the practice process, the guidance teaching module 26 will also point the user 16 to a correct operation step. The operation practice module 28 is activated by the input message 18 generated by the user 16 and provides a learning sub-option 38 using the user interface 22—operation exercises and creating a simulation environment in a passive and unguided manner so that the user can 16 In the simulation environment, the input unit 10 sequentially performs the actual operations on the steps required to learn to learn the sub-option 38. Only when an error occurs in the actual operation process, the operation exercise module 2 8 will passively remind the user
第12頁 200539068 五、發明說明(8) 操作錯誤。 如圖二所示,當使用者16選擇學習情境選項μ後,使 用者介面22會經由輸出單元12以影音、圖片、動畫或/與 文字等多媒體之方式顯示出一學習情境,使得使用者丨6 了 解預定學習子選項38之相關學習目標,為什麼要學會預定 學習子選項38,以及/或是學會預定學習子選項38之後可 以解決於什麼樣的情境下所發生的問題。 當使用者16選擇單元說明選項44後,使用者介面22會 顯示出欲學習預定學習子選項38所需要學會之該等操作步 驟,以及與預定學習子選項38或操作步驟中相關的專有名 詞之課明。 示範教學選項30用以使使用者16可經由使用者介面22 啟動示範教學模組24。引導教學選項32用以使使用者16可 經由使用者介面22啟動引導教學模組26。操作練習選項34 用以使使用者15可經由使用者介面22啟動操作練習模組 28 〇 當使用者16選擇單元測試選項46後,使用者介面22會 顯示出複數個測試題目,使使用者1 6可以經由回答該等測 試題目,來確認是否已經了解預定學習子選項38以及其操 作步驟中相關的專有名詞。 當使用者16選擇單元摘要選項18後,使用者介面22會 顯示出預定學習子選項38之相關學習目標,以使得使用者 16於完成該次選單40之預定學習子選項38的練習後,再次 確認所應該學會的事情。Page 12 200539068 V. Description of the invention (8) Operation error. As shown in FIG. 2, when the user 16 selects the learning context option μ, the user interface 22 displays a learning context through the output unit 12 in a multimedia manner such as video, pictures, animation, and / or text, so that the user 丨6 Understand the relevant learning objectives of the scheduled learning sub-option 38, why should you learn to schedule the learning sub-option 38, and / or what situations can you solve after learning the scheduled learning sub-option 38? When the user 16 selects the unit description option 44, the user interface 22 displays the operation steps required to learn the predetermined learning sub-option 38, and the proper nouns related to the predetermined learning sub-option 38 or the operation steps. The lesson is clear. The demonstration teaching option 30 is used to enable the user 16 to activate the demonstration teaching module 24 through the user interface 22. The guided instruction option 32 is used to enable the user 16 to activate the guided instruction module 26 via the user interface 22. The operation exercise option 34 is used to enable the user 15 to activate the operation exercise module 28 through the user interface 22. When the user 16 selects the unit test option 46, the user interface 22 will display a plurality of test questions, so that the user 1 6 By answering these test questions, it can be confirmed whether the predetermined learning sub-option 38 and the relevant proper nouns in the operation steps have been understood. When the user 16 selects the unit summary option 18, the user interface 22 will display the relevant learning goals of the predetermined learning sub-option 38, so that the user 16 will complete the exercise of the predetermined learning sub-option 38 of the menu 40 again and then Identify what you should learn.
第13頁 200539068 五、發明說明(9) 請參閱圖三,圖三為圖一學習系統9之實施流程圖。 本發明學習系統9之實施流程包含下列步驟: S50 :處理單元14中之應用程式20透過輸出單元12顯 示使用者介面22。使用者介面22顯示主選單36。 S51:使用者16經由輸入單元10於主選單36的複數個學 習主題37中擇一項學習子選項38,並進入相對應的次選單 40 ° S52:使用者16經由輸入單元10於次選單4〇之複數個選 項中選擇一、選項。 , S5 3 :若S5 2選擇之選項為學習情境選項42,使用者介 面2?會經由輸出單元12以影音、圖片、動畫或/與文字之 等多媒體方式顯示出一學習情境’使得使用者了解該學 習子選項38之相關學習目標,為什麼要學會該學習子選項 38以及/或是學會學習子選項38之後可以解決什麼樣的情 境下所發生的問題。然後使用者可選擇其它選項或其它學 習主題。 ' S54:若S52選擇之選項為單元說明選項44,使用者介 面22會顯示出欲學習該學習子選項38所需要學會之操作步 驟,以及與該學習子選項38或其操作步驟中相關的專有名 詞說明。然後使用者可選擇其它選項或其它學習主題。 S55··若S52選擇之選項為示範教學選項3〇,使用者介 面22會顯示出該學習子選項38之一教學示範並以自動的方 式經由複數個預定之示範步驟,依序將學會該學習子選項 38所需要的實際操作步驟展示給使用者16看。然後使用者 第14頁 200539068Page 13 200539068 V. Description of the invention (9) Please refer to FIG. 3, which is a flowchart of the implementation of the learning system 9 of FIG. The implementation process of the learning system 9 of the present invention includes the following steps: S50: The application program 20 in the processing unit 14 displays the user interface 22 through the output unit 12. The user interface 22 displays a main menu 36. S51: The user 16 selects a learning sub-option 38 from the plurality of learning topics 37 in the main menu 36 via the input unit 10 and enters the corresponding sub-menu 40 ° S52: The user 16 enters the sub-menu 4 through the input unit 10 Choose one of the multiple options. , S5 3: If the option selected by S5 2 is the learning context option 42, the user interface 2? Will display a learning context via the output unit 12 in a multimedia manner such as audio and video, pictures, animation or / and text, so that the user understands For the related learning objectives of the learning sub-option 38, why should we learn the learning sub-option 38 and / or learn what kind of problems occur in the situation after learning the sub-option 38? The user can then select other options or other learning topics. 'S54: If the option selected in S52 is the unit description option 44, the user interface 22 will display the operation steps required to learn the learning sub-option 38, and the professional steps related to the learning sub-option 38 or its operating steps. There are noun explanations. The user can then select other options or other learning topics. S55 ·· If the option selected by S52 is the demonstration teaching option 30, the user interface 22 will display a teaching demonstration of one of the learning sub-options 38 and will automatically learn the learning in sequence through a plurality of predetermined demonstration steps. The actual operation steps required for the sub-option 38 are shown to the user 16. Then user page 14 200539068
五、發明說明(ίο) 可選擇其它選項或其它學習主題。 S5 6:若S52選擇之選項為引導教學選項32,使用者介 面22會顯示出學習子選項38之一教學引導並以互動的方1式 經由複數個預定之引導步驟,以逐步提示之方式引導使用 者1 6。然後S 57,使用者16經由輸入單元1〇依序對於學習 子選項38所需要之實際操作進行練習。然後S58,判斷操 作是否正確,使用者16若於S57之練習過程中操作錯誤 使用者介面會顯示正確的操作步驟。然後使用者可選擇 其它選項嘁其它學習主題。 、 55 9:若S5 2選擇之選項為操作練習選項34,使用者介 面2 2會顯示出學習子選項38之一褲作練習並以被動無引導 的方式創造一模擬環境。然後S60,使用者16經由輸入單 元10依序對於該學習子選項38所需要之步驟進行實際操 作。然後S61,判斷操作是否正確,若S6〇之操作過程中產 生錯誤,使用者介面22被動地提醒使用者16操作錯誤。然 後使用者可選擇其它選項或其它學習主題。 S62:右S52選擇之選項為單元測試選項μ,使用者介 面2 2會顯示出複數個測試題目,使使用者1 6以經由回答該 測試題目’來確認是否已經了解該預定學習主題以及其操 作步驟中相關的專有名詞。然後使用者16可選擇其它選項 或其它學習主題。 56 3··若S52選擇之選項為單元摘要選項48,使用者介 面22會顯示該學習子選項38之相關學習目標,以使得使用 者16瞭解其於完成次選單4〇之預定學習子選項38的練習後5. Description of the invention (ίο) You can choose other options or other learning topics. S5 6: If the option selected in S52 is the guidance teaching option 32, the user interface 22 will display one of the learning sub-option 38 teaching guidance and interactively guide through a plurality of predetermined guidance steps in a step-by-step manner. Users 1 6. Then at S57, the user 16 exercises the actual operation required for learning the sub-option 38 in sequence via the input unit 10. Then in S58, it is judged whether the operation is correct. If the user 16 makes an error during the practice of S57, the user interface will display the correct operation steps. The user can then select other options 嘁 other learning topics. , 55 9: If the option selected by S5 2 is the operation practice option 34, the user interface 2 2 will display one of the learning sub-options 38 to practice and create a simulation environment in a passive and unguided manner. Then in S60, the user 16 performs the actual operations on the steps required for the learning sub-option 38 in sequence via the input unit 10. Then, S61 determines whether the operation is correct. If an error occurs during the operation of S60, the user interface 22 passively reminds the user 16 of the operation error. The user can then select other options or other learning topics. S62: The option selected on the right S52 is the unit test option μ, and the user interface 2 2 will display a plurality of test questions, so that the user 16 can confirm whether the predetermined learning topic and its operation have been understood by answering the test question '. Proper nouns associated with the steps. The user 16 can then select other options or other learning topics. 56 3 ·· If the option selected by S52 is the unit summary option 48, the user interface 22 will display the relevant learning objectives of the learning sub-option 38, so that the user 16 knows its predetermined learning sub-option 38 after completing the sub-menu 40. After practice
200539068 五、發明說明(11) 所應該學會的事情。然後使用者可選擇其它選項或其它學 習主題。 或是繼 學習子 本 導教學 自動的 示給使 導使用 .驟進行 作練習 使用者 作,並 之互動 及模擬 熱忱地 接受示 習(let 效果。 請 實施例 盤65及 含一螢 S64 :使用者16於選項操作結束後,可選擇是否結束 續。若繼續則選擇其它選項或相同學習主題之其他 選項或不同學習主題之學習子選項。 發明之互動式學習系統9包含示範教學模組24、引 模組26以及操作練習模組28。示範教學模組24可以 方式依序將預定學習主題所需要之實際操作步驟展 用者。引導教學模組26可以互動啲方式逐步提示弓丨 者依序對於學會預定學習主題所需要之實際操作步 練習’並在使用者作錯時指出正確的操作步驟。操 模組28可以被動無引導的方式創造模擬環境以便讓 對於學會預定學習主題所需要的步驟進行實際操 在使用者16作錯時提醒使用者16錯誤。因此本發明 式學習系統9具有互動機制、問題導向式的設叶以 技術,以激發學習意願,讓學生逐步上手並持 學習。使用者16即學生可選擇其興趣的學習主題, 範教e)、引導教學(guide me) -)等各種學習方式,反覆學習,進而可提升學咏習 ’圖四為使用者16使用本發明學 於一具體實施例中,輸入裝置包含-鍵 暮7::-處理皁疋為一電腦主機68。輸出單元包 幕70及一喇叭72。_5及滑鼠㈣用以接收一使用 200539068 五、發明說明(12) 者之輸入訊息。電腦主機68並包含一電腦程式,其為根據 本發明之學習應用程式76。螢幕7〇及喇叭72用以顯示一使 用者介面78並輸出聲音及影像資料。 清參閱圖五及圖六,圖五為圖四使用學習系統9實施 例之一主選單80之示意圖,圖六為圖五主選單8〇之一預定 子省子選項82所對應之一次選單&4(sub menu)之示意圖。 於一實施例中’主選單8〇如圖四所示。主選單8〇包含一學 習主題81及複數個學習子選項82。主選單8〇之預定主題81 係為「、網際網路應用」。主選單8〇設計有複數個不同之預 疋學習子選項82以供使用者選擇。於此實施例中,這些學· 習子選項82包含「上網找資料」、「開啟多個新視窗」、 「尋找指定文字且複製貼上」、「儲存圓片及設定桌面底 圖」、「儲存網頁」、「線上列印」、「將指定的網頁傳 給好朋友」、「設定我的最愛」、「整理我的最愛」、 :將網頁設定為首頁」、「上網訂票」、「下載標 、 下載軟體」、「線上學習」、「線上掃毒」、「線上 請免費E-mail信箱」、「在電子佈告棚刊登廣告」、「: 閱電子報」、「線上購物」以及「郵寄電子贺卡」 訂 一預定學習子選項82對應於一次選單(sub menu)」。。每 於一實施例中,「上網找資料」之對應的次選 圖五所示。次選單84設計有複數個選項以供使用者如 鍵盤65或滑鼠66加以選擇。該複數個選項包含一 Γ可趣 境」86、一「單元說明」88、一「;牲- 一 予習 境」86 導教學」92 200539068 五、發明說明(13) 及一「單元摘要」98。 當使用者選擇「學習情境」86後’經由螢幕7〇及制< 72以影音、圖片、動畫或/與文字等多媒體之方式顯示出 一學習情境。利用人物造型動畫清楚地表達生活^情境^的 對話内容,使得該使用者了解該預定學習主題之^習^選 項82的相關學習目標,為什麼要學會預定學習子= , 以及/或是學會預定學習子選項82之後可以解決於樣 的情境下所發生的問題。 嗜使用者選擇「單元說明」88後,經由螢幕7〇 _ 心料、圖片、動畫或/與文字等多媒想之 及二 一單疋說明。單元說明88分為學習目標、說明 = 楚的區分每個選項位置且不論晝面 本身可利用下方按紐跳換至其它選項。 队72: dj擇「示範教學」9〇後,經由螢幕7。及喇 出一教學示範並^用動畫或/與文字等多媒趙之方式顯示 呈現出活潑生動小天使帶出—說明文字框使得畫面 且枯燥。該畫合…、的效果,而不會讓使用者感到嚴肅 每一個操作步驟中I整不範學習子選項82之操作方式。在 確之操作位置、’皆用一指示箭頭來清楚指示使用者正 當使用者C注意的效果。 72以影音、圖片、弓丨導教學」92後,經由螢幕70及喇叭 一教學弓丨導。利動畫或/與文字等多媒體之方式顯示出 呈現出活潑生動與—小天使帶出一說明文字框,使得晝面 、唯美的效果,而不會讓使用者感到嚴肅 第18頁 200539068 、 五、發明說明(14) ^枯燥。該畫面一步步示範學習子選項82之操作方式。在 r個操作步驟中’皆用-指示箭頭來清楚指示使用者正 確之操作位置,以達到提醒注意的效果。如果使用者產生 操作錯誤時’會有一錯誤提醒文字框提醒使用者。當需要 使用者輸入文字時,採用輸入字串是否符合來判斷使用者 是否輸入正確,並等待120秒之輪入時間過後,自動提醒 使用者正確之操作步驟。 當使用者選擇「操作練習」94後,經由勞幕7〇及味卜八 72以影音、圖片、動畫或/與文字等多媒趙之方式顯示出 :操作練習。由使用者自行一步步操作該學習子選項82之 操作方式。如果使用者產生操作錯誤時,螢幕7〇會自動呈 現一錯誤提醒文字框,並等到操作錯誤已達三次之後,直 接告知使用者正確答案,以免使用者因操作錯誤次數過 多,而失去繼續學習的興趣。當需要使用者輸入文字時, 採用輸入字串是否符合來判斷使用者是否輸入正確,並等 待120秒之輸入時間過後,自動提醒使用者正確之操作步 驟。 當使用者選擇「單元測試」96後,螢幕70會顯示出複 數個測試題目,使使用者可以經由回答該等測試題目,來 確認是否已經了解預定學習子選項82以及其操作步驟中相1 關的專有名詞。 當使用者選擇「單元摘要」98後,螢幕70及喇叭72會 以聲音或/及影像顯示出預定學習子選項82之相關學習目 標,以使得使用者於完成該學習子選項82的練習後,再次200539068 V. Description of invention (11) Things to learn. The user can then select other options or other learning topics. Or follow the instructions of this tutorial to show the guide automatically. Use the steps to practice the user's work, and interactively and simulate the enthusiasm to accept the demonstration (let effect. Please use the example plate 65 and include a firefly S64: use The user 16 can choose whether or not to continue after the option operation is completed. If it continues, select other options or other options of the same learning topic or learning sub-options of different learning topics. The interactive learning system 9 of the invention includes a demonstration teaching module 24, Introductory module 26 and operation practice module 28. The demonstration teaching module 24 can show users the actual operation steps required for the predetermined learning theme in order. The guided teaching module 26 can prompt the bow in an interactive and gradual way. Practice the practical steps needed to learn the scheduled learning topics and point out the correct operating steps when the user makes a mistake. The operation module 28 can create a simulation environment in a passive and unguided manner so that the steps required to learn the scheduled learning topics can be performed. The actual operation reminds the user 16 when the user 16 makes a mistake. Therefore, the learning system 9 of the present invention has interaction The mechanism and problem-oriented technology is used to stimulate the willingness to learn, so that students can get started and hold the learning step by step. Users 16 are students who can choose their learning topics of interest, fan teaching e), guide me-) Various learning methods, and iterative learning can further improve the learning chant. 'Figure 4 shows the user 16 using the present invention to learn a specific embodiment. The input device includes -key twilight 7 ::-processing soap for a computer host 68 . The output unit screen 70 and a speaker 72. _5 and mouse ㈣ are used to receive an input message from the use of 200539068 V. Invention Description (12). The host computer 68 also includes a computer program which is a learning application program 76 according to the present invention. The screen 70 and the speaker 72 are used to display a user interface 78 and output audio and video data. Please refer to FIG. 5 and FIG. 6. FIG. 5 is a schematic diagram of the main menu 80 in FIG. 4 using one of the embodiments of the learning system 9. FIG. 6 is a one-time menu &.; 4 (sub menu). In one embodiment, the 'main menu 80' is shown in FIG. The main menu 80 includes a learning topic 81 and a plurality of learning sub-options 82. The predetermined theme 81 of the main menu 80 is ", Internet application". The main menu 80 is designed with a plurality of different pre-learning sub-options 82 for users to choose. In this embodiment, these learning and learning options 82 include "find information online", "open multiple new windows", "find specified text and copy and paste", "save disc and set desktop basemap", "save Webpages, "Online Printing", "Send specified webpages to good friends", "Set Favorites", "Organize Favorites",: Set Webpages as Homepage, "Book Online," "Download Standard, download software, "e-learning", "online anti-virus", "free online e-mail box", "advertise in electronic bulletin booths", "read newsletter", "shop online" and "mail "E-card" subscribing to a predetermined learning sub-option 82 corresponds to a sub menu ". . In each embodiment, the corresponding sub-selection of "find information online" is shown in Figure 5. The secondary menu 84 is designed with a plurality of options for the user, such as the keyboard 65 or the mouse 66, to select. The plurality of options include a Γ funny environment "86, a" unit description "88, an"; animal-a yo learning environment "86 guided teaching" 92 200539068 5. the invention description (13) and a "unit summary" 98. After the user selects "learning situation" 86, a learning situation is displayed in a multimedia manner such as video, picture, animation or / and text via the screen 70 and the system < 72. Use the character modeling animation to clearly express the dialogue content of life ^ scenario ^, so that the user understands the relevant learning objectives of the ^ Learn ^ option 82 of the predetermined learning theme, why should he learn to schedule a student =, and / or learn to schedule a study Sub-option 82 can then solve problems that occur in this situation. After the user selects "Unit Description" 88, he / she will explain it through the multimedia on the screen 70 _ heartbeat, pictures, animation, and / or text. Unit description 88 is divided into learning objectives, description = Chu distinguishes each option position and can be used to switch to other options regardless of the day and night itself. Team 72: After dj selects "Demonstration Teaching" 90, goes through screen 7. And pull out a teaching demonstration and display it with animations or / and multimedia and other multimedia methods. A lively and lively little angel is brought out—the text box makes the picture boring. This draws the effect of ... without making the user feel serious. In each operation step, the operation mode of the learning sub-option 82 is irregular. In the correct operation position, a pointer is used to clearly indicate the effect that the user C is paying attention to. After 72, teach with audiovisual, pictures, and bows. After 92, guide through screen 70 and speakers. Animated animation or / and text and other multimedia methods show a lively and lively atmosphere-the little angel brings out a caption text box, making the day and the face beautiful, without making users feel serious. Page 18 200539068 DESCRIPTION OF THE INVENTION (14) ^ boring. This screen shows step by step the operation of the learning sub-option 82. In the r operation steps, '-indicating arrows' are used to clearly indicate the correct operation position of the user to achieve the effect of reminding attention. If the user generates an operation error ’, an error reminder text box will alert the user. When the user is required to input text, the input string is used to determine whether the user has input correctly. After the 120-second rotation time has elapsed, the user is automatically reminded of the correct operation steps. When the user selects "Operation Practice" 94, it is displayed in the form of multimedia, such as audio and video, pictures, animation, and / or text, through labor screen 70 and Weibu Ba 72: operation practice. The operation of the learning sub-option 82 is performed step by step by the user himself. If the user makes an operation error, the screen 70 will automatically display an error reminder text box, and after the operation error has reached three times, directly inform the user of the correct answer, so as not to cause the user to lose learning because of too many operation errors. interest. When the user is required to input text, whether the input string matches is used to determine whether the user has input correctly, and after 120 seconds of input time has elapsed, the user is automatically reminded of the correct operation steps. When the user selects the "Unit Test" 96, the screen 70 will display a plurality of test questions, so that the user can confirm whether the predetermined learning sub-option 82 and its operation steps are related by answering these test questions. Proper nouns. After the user selects the "Unit Summary" 98, the screen 70 and the speaker 72 will display the relevant learning objectives of the predetermined learning sub-option 82 with sound or / and video, so that after the user completes the exercise of the learning sub-option 82, once again
第19頁 200539068' 五、發明說明(15) 確認所應該學會的事情。 請參閱圖七至圖九,圖七至圖九為圖六次選單84中執 行單元測試9 6後之示意圖。使用者在執行完圖六次選單8 4 中的單元測試9 6後,可以針對該等測試題目進行回答,當 測試完畢後,如圖七所示,螢幕70所顯示的頁面上會出現 「得分」、對錯的題數與「答案欄」,其中針對每一個題 目都有「作答」、「答案」與「詳解」欄位,讓使用者可 知其作答的狀況為何、正確答案為何以及詳細的說明。如 圖公與圖九所示,當作答有誤時,,可以用醒目的顏色作標 示(例如:紅色底色),使使用者可以立即得知自已何題作 答有誤。該題未作答(即在答題時,直接按【=>】按鈕) 時,作答欄位裡以『-』表示此題未作答並用紅色底色標 示。而特別當作答有誤時,使用者可以點選「詳解」按鈕 以獲得詳細的說明,這時會跳出「小視窗」,看到此題的 題目及答案,可讓使用者知道正確答案為何。當題目中的 原始設計包含有錯誤的敘述時,在這個小視窗中可以用紅 色字體標示錯誤敘述的部分,以便讓使用者可以經由比較 知道差別所在。 請參閱圖十,圖十為圖四之實施例學習系統9之流程 圖。圖四之實施例學習系統9之流程包含下列步驟: S 1 0 0 :學習應用程式76透過螢幕70及喇叭72顯示使用 者介面7 8於使用者。於此實施例中,使用者介面7 8顯示一 主選單80,其包含「網際網路應用」之學習主題。「網際 網路應用」之學習主題設計有複數個不同之預定學習子選Page 19 200539068 'V. Description of Invention (15) Identify what should be learned. Please refer to Fig. 7 to Fig. 9. Fig. 7 to Fig. 9 are schematic diagrams after performing unit test 96 in the menu 84 of Fig. 6 times. After completing the unit test 9 6 in the menu 6 4 in the figure six times, the user can answer these test questions. After the test is completed, as shown in Figure 7, the page displayed on the screen 70 will display "Scores" ", The number of right and wrong questions, and the" answer column ", which includes" answer "," answer "and" detailed "fields for each question, so that users can know the status of their answers, the correct answers and detailed Instructions. As shown in Figure 9 and Figure 9, when the answer is wrong, you can use a prominent color (for example, red background) to indicate that the user has an incorrect answer. If the question has not been answered (that is, when directly pressing the [= >] button when answering the question), "-" in the answer field indicates that the question has not been answered and is marked with a red background. In particular, if the answer is wrong, the user can click the "Details" button to get a detailed explanation. At this time, the "small window" will pop up and you can see the title and answer of this question so that the user knows the correct answer. When the original design in the title contains wrong narration, the red narrative part can be marked in red in this small window, so that users can know the difference through comparison. Please refer to FIG. 10, which is a flowchart of the learning system 9 of the embodiment of FIG. The flow of the learning system 9 in the embodiment of FIG. 4 includes the following steps: S 1 0 0: The learning application 76 displays the user interface 78 to the user through the screen 70 and the speaker 72. In this embodiment, the user interface 78 displays a main menu 80, which contains the learning theme of "Internet Applications". The learning theme design of "Internet Application" has a number of different scheduled learning sub-selections
第20頁 200539068 五、發明說明(16) ^ ^嚷項82包含:「上網找 項82以供使用者選擇。這些學習孑選 複製貼資料」、「開啟多個新親盘,、「'「日儲存網頁」、 j 多個新視窗 儲存圖片及設定桌面底圖 整理頁傳為首頁 「線上列印的最愛」、 …y又」 「上網訂票」、「下載標^ 、「下載軟體」、# 習」、「線上掃毒」、「線上申請免費E-mail信箱 「在電子佈告欄刊登廣告」、「訂閱電子報」、「 設定我 線上學 線上購 物」以及「郵寄電子贺卡」等。, S1 02··使用者經由鍵盤65或滑鼠66於複數個預定的學你 習子選項82中擇一項學習子選項82,並進入所對應之次選 單84。次選單8 4中選項包含「學習情境」86、「單元說 明」66、 「示範教學」9〇、「引導教學」92、「操作練 習」94、 「單元測試」96、以及「單元摘要」98等。 S1 04:使用者經由鍵盤65或滑鼠66於次選單84中擇一 項選項。 S106:若S10 4選擇之選項為「學習情境」86,於螢幕 70或剩队72以影音、圓片、動晝或/與文字等多媒體之方 式顯不出一學習情境,使得使用者了解學習子選項82之相 關習目標,為什麼要學會該預定學習子選項8 2以及/或是 . 學會學f子選項82之後可以解決什麼樣的情境下所發生的 問題。然後使用者可選擇其它選項或其它學習主題。 S1 08:若S1 04選擇之選項為「單元說明」88,於螢幕 70或味卜八72以影音、圏#、動畫或/與文字η媒體之方Page 20 200539068 V. Description of the invention (16) ^ ^ 嚷 Item 82 contains: "Find items 82 on the Internet for users to choose from. These learning options include copying and pasting data", "Opening multiple new parent disks," "" "Save web pages every day", j Save pictures in multiple new windows, and set the desktop basemap organizer page as "Favorites for Online Printing", ...... y "" Internet Booking "," Download Logo ^ "," Download Software ", # Xi "," Online Anti-Virus "," Online Application for Free E-mail Mailbox "," Advertising on Electronic Bulletin Board "," Subscribe to Newsletter "," Set My Online Learning Online Shopping "and" Mail E-Card ". S1 02. The user selects a learning sub-option 82 from a plurality of predetermined learning sub-options 82 via the keyboard 65 or the mouse 66, and enters the corresponding sub-menu 84. The sub-menu 8 4 options include "learning situation" 86, "unit description" 66, "demonstration teaching" 90, "guided teaching" 92, "operation exercises" 94, "unit test" 96, and "unit summary" 98 Wait. S1 04: The user selects an option from the sub-menu 84 via the keyboard 65 or the mouse 66. S106: If the option selected in S10 4 is "learning situation" 86, no learning situation will be displayed on the screen 70 or the remaining team 72 by multimedia such as audio, video, moving day or / and text, so that the user understands the learning For the related learning objectives of sub-option 82, why should you learn to learn sub-option 82 and / or. What kind of situations can you solve after learning sub-option 82? The user can then select other options or other learning topics. S1 08: If the option selected in S1 04 is “Unit description” 88, use screen, video, animation, or / and text media on screen 70 or Weibu Ba 72
第21頁 200539068 五、發明說明(17) 式顯示出一欲學習該學習子選 驟,以及與學習子選項82或其接 需要學會之操作步 說明。然後使用者可選擇其它龙馆二驟中相關的專有名詞 sn。:若sm選擇之選其二選項或/它學習主題。 70或t八72以影音、圖片動為畫=教”9。,於螢幕 式顯示出-教學示範並以自動的;:、文子等多媒體之方 範步驟,依序將學會學習子選項虫1 展+㈣田去4 , 所需要的實際操作步驟 ,不…使用者看。在每一個操作步驟中,皆用一指示箭頭 來清楚指示使用者正確之操作位置,以達到提醒注意的效 果。然後使用者可選擇其它選項或其它學習主題。 S112:若S1 04選擇之選項為「引導教學」92,於螢幕 70或喇队72以影音、圖片、動畫或/與文字等多媒體之方 式顯示出一教學引導並以互動的方式經由複數個預定之引 導步驟’以逐步提示之方式引導使用者。然後sn3,使用 者經由鍵盤65或滑鼠66依序對於學習主題所需要之實際操 作進行練習。使用者若於S11 3之練習過程中操作錯誤,則 S114,會有一錯誤提醒文字框提醒使用者。當需要該使用 者輸入文字時,採用輸入字串是否符合來判斷使用者是否 輸入正確,並等待120秒之輸入時間過後,自動提醒使用 者正確之操作步驟。然後使用者可選擇其它選項或其它學 習主題。 S118··若S104選擇之選項為「操作練習」94,於螢幕 70或喇队7 2以影音、圖片、動畫或/與文字等多媒體之方 式顯示出一操作練習並以被動無引導的方式創造一模擬環Page 21 200539068 V. Description of the invention (17) The formula (17) shows a description of the learning sub-option and the steps to learn with the learning sub-option 82 or its connection. The user can then select other proper nouns related to the second step of Dragon Pavilion. : If sm chooses the other two options or / it learns the theme. 70 or t eight 72 using video and pictures as pictures = teaching "9", displayed on the screen-teaching demonstration and automatic; step by step, such as multimedia, text, etc., will learn to learn the sub-option 1 Show + Putian to 4, the actual operating steps required, no ... users see. In each operation step, an indicator arrow is used to clearly indicate the correct operation position of the user to achieve the effect of reminding attention. Then The user can select other options or other learning topics. S112: If the option selected by S1 04 is "Guided Teaching" 92, a multimedia method such as video, pictures, animation or / and text is displayed on the screen 70 or the team 72. The instruction guides and guides the user in a step-by-step manner through a plurality of predetermined guidance steps in an interactive manner. Then sn3, the user sequentially exercises the actual operations required for learning the subject via the keyboard 65 or mouse 66. If the user makes an error during the practice of S11 3, an error reminder text box will be reminded to the user at S114. When the user is required to input text, whether the input string matches is used to determine whether the user has input correctly, and after 120 seconds of input time has elapsed, the user is automatically reminded of the correct operation steps. The user can then select other options or other learning topics. S118 ·· If the option selected in S104 is "Operation Practice" 94, display an operation practice on the screen 70 or the team 7 2 in multimedia such as video, pictures, animation or / and text, and create it in a passive and unguided manner Analog ring
200539068 五、發明說明(18) 境。然後S11 9,使用者麵ώβ κ g @ π t φ 由盤或滑鼠66依序對於預定 學备子選項82所需要之步驟進行實際操作。若S11: =中ίΐ:::'δ12° ’勞幕會自動呈現-錯誤提醒】 荦,誤已達三次之後’直接告知使用者正 確答案U《使用者因操作錯誤次 習的興趣。當需要使用者輸、::失::續學 選擇其它選項或其它操作步驟。然後使用者可 S1 22:若S1 04選擇之選項為「翠 70或喇<72以影音、圓片、“=利忒」96 ’於螢幕 式顯示出-複數個測:二目動:二與/字等多媒趙之* ::應二經了解該預定學習子選項82以及其操 作步驟中相關的專有义 穴輝 或滑鼠66依序對於經由鍵盤65 完畢,螢幕7。顯示出。然後S124 ’於測試 者知道正確答案為;/J:i果讓使用 其它學習主題。田然使用者也可選擇其它選項或 7。或喇队72右ιΓ:立選擇:選項為「單元摘要」98,於螢幕 式顯示出-二;習:動Ϊ或/與文字等多媒體之方 單84之預定學習以得使用者確認於完成次選 後使用者可選i^ Γ2的練習後所應該學會的事情。然 进釋其匕選項或其它學習主題。 6·使用者可選擇是否要結束本次學習。若是,則 第23頁 200539068 五、發明說明(19) ί =二否,表示使用者要繼續學習,則使用者可選 主題之其他學習子選項或不同學習 S1 2 7 :結束。 於另一實施例中,預定之學習主題81係為一電子郵 f用。電子郵件應用之學習主題料複數個 包含「〇Uu〇okExpress帳號設定」、「寫封電%子子郵選觀 ^」、2郵件中附加播案」、「回覆寄來的電子郵 」、建立新的通訊錄,」、「管理通訊錄—設 ^」、「=分Η別類-設置資料夾」、「郵件規則設、 ΐ」:的寄件者」、「刪除郵件及清空刪除郵 連絡人」、「利用密件副本寄送 express ^」、通訊錄資料的備份」、「通訊錄資料 、 查詢通訊錄内的資斜 「細从 、復原」 「避免病毒郵件寄出」i:料的排序及搜尋」以及 於另一實施例中,其φ箱中十级如 處理應用。文書處理應用之係為一文書 選項82選項句人「从《 于I主續81设計複數個學習子 2項82,項包含「使㈣本_輕鬆製作 輸入文子得心應手 「准 〜 午」 插入點- 變文字外觀-漂袁文丰選取文子與段落的方法」、「改 性「LAV;調整字距-增加文字可讀 間」、「插入:工圖Ϊ洛間距」、「段落縮排-凹凸之 美工圖案-美美的插圏」、「文繞圖?浮水 第24頁 200539068 五、發明說明(20) 印?我喜歡!」、「圖片的複製和群組物件」、「文字藝 術師-顯目的標題」、「插入表格_畫表格真容易」、「表 格文字對齊-專業的表格」、「表格自動設定-表格真漂 亮」、「自動校正-輕鬆輸入文字」、「複製格式功 月b」、「復原按钮-不怕弄亂文件」、「頁面框線-幫文件 化個妝」、「儲存檔案-大功告成」以及「預覽列印-欣賞 作品」等。 於不同的實施例中,主選單包含一個預定的學習主 題’例如該預定的學習主題為網際網路應用、電子郵件、應 用或文書處理應用。於不同的實施例中,主選單包含複數 個學習主題以供使用者選擇其所興趣的學習主釋。例如, 這些學習主題包含網際網路應用、電子郵件應用以及文書 處理應用等。 本發明亦提供一種以一學習系統進行互動式數位學習 的方法。該學習系統包含一輸入單元用以接收一使用者所 產生之一輸入訊息、一處理單元用來處理該輸入訊息並執 行一學習應用程式、以及一輸出單元依據該處理單元執行 該學習應用程式之結果,顯示出一使用者介面(user interface)予該使用者,以供該使用者可據此經由該輸入 單元繼續產生該輸入訊息。以下便利用圖一之輸入單元 、處理單元14以及輸出單元12加以說明本發明之方法。 本發明以學習系統進行互動式數位學習方法中,處理單元 14執行一學習應用程式。於本發明之方法包含以下步驟: 於學習應用程式中設計一示範教學模組24,一引導教學模200539068 V. Description of Invention (18) Environment. Then, in S11 9, the user's face can be used for β κ g @ π t φ by the disk or mouse 66 in order to perform the actual operations on the steps required for the predetermined learning sub-option 82. If S11: = 中 ίΐ ::: 'δ12 ° ’The labor curtain will automatically appear-error reminder] 荦, after the error has reached three times’, the user will be directly informed of the correct answer. When the user is required to enter ::: miss :: continue to choose another option or other operation steps. Then the user can select S1 22: If S1 04 selects the option "Cui 70 or La < 72 with video, film," = li 忒 "96 'displayed on the screen-multiple tests: two eye movements: two Multi-media Zhao Zhi * with: / Word, etc. should understand the predetermined learning sub-option 82 and the exclusive meaning of the acupuncture point or mouse 66 related to the operation steps in sequence for completion via the keyboard 65, screen 7. Shows. Then S124 ', the tester knows that the correct answer is; / J: i if other learning topics are used. Tianran users can also choose other options or 7. Or Lazui 72 Right: Selection: The option is "Unit Summary" 98, which is displayed on the screen-2; Xi: The scheduled learning of multimedia or other multimedia methods such as text 84 to get the user to confirm the completion After the second selection, users can choose what they should learn after practicing i ^ Γ2. However, explain its options or other learning topics. 6. The user can choose whether to end the learning. If yes, then page 23 200539068 V. Description of the invention (19) ί = two no, which means that the user wants to continue learning, then the user can choose other learning sub-options of the topic or different learning S1 2 7: End. In another embodiment, the predetermined learning topic 81 is an e-mail. E-mail application learning topics include a number of "〇Uu〇okExpress account settings", "Write a letter% sub-mail selection view ^", 2 additional broadcasts in the mail "," reply to the e-mail ", create New Address Book, "" Manage Address Book-Settings ^ "," = Division Type-Setting Folder "," Mail Rule Setting, ΐ ": Sender", "Delete Mail and Empty Delete Mail Contact Person "," send express ^ using a confidential copy, backup of address book data "," address book data, query information in the address book "" follow-up, restore "" avoid virus mailing "i: sorting of materials And search "and in another embodiment, ten levels in the φ box are like processing applications. The word processing application system is a document option 82 option sentence person "from" in the main I continued 81 design a number of learning sub items 2 82, the item contains "make copy_ easy to make input text handy" quasi ~ noon "insertion point -Change the appearance of the text-Yuan Wenfeng's method of selecting text and paragraphs "," Modified "LAV; Adjust kerning-Increase text readable space", "Insert: Drawing space spacing", "Paragraph indentation-Concave and convex art Patterns-beautiful cuts "," text around the picture? Floating water page 24 200539068 V. Description of the invention (20) Print? I like it! "," Photo reproduction and group objects "," Text artist-prominent title "," Insert Forms_Drawing Forms Is Easy "," Form Text Alignment-Professional Forms "," Form Automatic Settings-Forms Are Beautiful "," Auto Correction-Easily Enter Text "," Copy Formatting Functions "," Undo button-don't be afraid to mess up the document "," Page borders-help to put makeup on the document "," Save the file-you're done "and" Preview print-enjoy the work "and so on. In different embodiments, the main menu contains a predetermined learning topic ', for example, the predetermined learning topic is an Internet application, email, application, or word processing application. In different embodiments, the main menu includes a plurality of learning topics for the user to select the learning topics that interest him. These learning topics include, for example, Internet applications, email applications, and word processing applications. The invention also provides a method for interactive digital learning with a learning system. The learning system includes an input unit for receiving an input message generated by a user, a processing unit for processing the input message and executing a learning application, and an output unit for executing the learning application according to the processing unit. As a result, a user interface is displayed to the user, so that the user can continue to generate the input message through the input unit accordingly. The following describes the method of the present invention conveniently using the input unit, processing unit 14 and output unit 12 of FIG. In the interactive digital learning method of the present invention using a learning system, the processing unit 14 executes a learning application program. The method of the present invention includes the following steps: designing a demonstration teaching module 24 in a learning application program, and guiding the teaching module
第25頁 200539068 五、發明說明(21) 組26以及一操作練習模組2〇。至於示範教學模組24、引導 教學模組26以及操作練習模組20之功能、内容、操作方式 及特色等,如前文圖式及各實施例之詳述,在此不再贅 述。 因此本發明互動式學習系統包含一輸入單元以接收使 用者之一輸入訊息、一處理單元以執行一學習應用程式、 及一輸出單元以依據執行學習應用程式之結果顯示一使用 便讓該使 實際操作 統進行互 學以及操 題,反覆 藉由 描述本發 體實施例 希望能涵 之專利範 者介面予使用者。學習應用程式包含示範教學、引導教學 及操作練習等三個模組。教學示範會以自動的方式依序將 學會一預定學習主題所需要之實際操作步驟展示給使用者❾ 看。教學引導會以互動的方式以逐步提示之方式引導使用 者依序對於學會該預定學習主題所需要之實際操作進行練 習。操作練習會以被動無引導的方式創造一模擬實境,以 用者對於學會該預定學 。因此本發明之互動式 動式數位學習的方法中 作練習等,使用者即學 進行互動式學習,進而 以上較佳具體實施例之 明之特徵與精神,而並 來對本發明之範疇加以 蓋各種改變及具相等性 圍的範_内。 習主題所需要之步驟進行 學習系統以及以一學習系 ,提供示範教學、引導教 生可選擇其興趣的學習主 可提升學習效果。 詳述,係希望能更加清楚 非以上述所揭露的較佳具 限制。相反地,其目的是 的安排於本發明所欲申請Page 25 200539068 V. Description of the invention (21) Group 26 and an operation exercise module 20. As for the functions, contents, operation methods, and features of the demonstration teaching module 24, the guidance teaching module 26, and the operation training module 20, such as the foregoing drawings and detailed descriptions of the embodiments, they will not be repeated here. Therefore, the interactive learning system of the present invention includes an input unit to receive an input message from a user, a processing unit to execute a learning application, and an output unit to display a use based on the results of executing the learning application to make the actual The operating system conducts mutual learning and exercises, and iteratively describes to the user the patent model interface that the embodiment of the present invention hopes to contain. The learning application contains three modules: demonstration teaching, guided teaching and operation exercises. The teaching demonstration will show the user the actual operation steps required to learn a predetermined learning topic in an automatic way. The teaching guide will guide the user in an interactive manner and step-by-step prompt to sequentially practice the practical operations required to learn the predetermined learning theme. The operation exercises will create a simulated reality in a passive and unguided manner, so that the user should learn the predetermined learning. Therefore, the interactive dynamic digital learning method of the present invention is practiced, and the user learns to perform interactive learning, and further the characteristics and spirit of the above-mentioned preferred embodiments, and various changes are made to the scope of the present invention. And within the range of equality. The steps required for the learning theme are a learning system and a learning system that provides model teaching and guides students to choose their interests. This can improve learning results. In detail, it is hoped that it will be more clear that the restrictions other than those disclosed above are more restrictive. Instead, the purpose is to arrange for the intended application of the present invention
第26頁 200539068 圖式簡單說明 五、圖式簡單說明 圖一為本發明互動式數位學習系統之方塊圖。 圖二為圖一互動式數位學習系統所顯示之一使用者介 面之示意圖。 圖三為圖一學習系統之實施流程圖。 圖四為使用者使用本發明學習系統實施例之示意圓。 圖五為圖四使用學習系統實施例之一主選單之示意 圖。 圖六為圖五主選單之一預定學習子選項所對應之一次 選單之示意圖。 囷七至圖九為圖六次選單84中執行單元測試⑽後之示 意圖。 圖十為圖四之實施例學習系統之流程圖。 明 學習系統 10 元 13 元 15 18 用程式 22 學模組 26 習模組 30 學 34 37 六、圖式標號說 9 互動式 12 輸出單 14 處理單 16 使用者 20 學習應 24 不範教 28 操作練 32 引導教 36 主選單 輸入單元 顯示模組 揚聲器 輸入訊息 使用者介面 引導教學模級 示範教學 操作練習 學習主題Page 26 200539068 Brief description of the drawings 5. Brief description of the drawings Figure 1 is a block diagram of the interactive digital learning system of the present invention. Figure 2 is a schematic diagram of a user interface displayed in the interactive digital learning system of Figure 1. Figure 3 is a flowchart of the implementation of the learning system of Figure 1. FIG. 4 is a schematic circle of a user using an embodiment of the learning system of the present invention. Fig. 5 is a schematic diagram of the main menu of the embodiment of using the learning system in Fig. 4. Figure 6 is a schematic diagram of the one-time menu corresponding to the scheduled learning sub-option of one of the main menus of Figure 5. Figures 7 to 9 show the intentions after performing the unit test in menu 84 in Figure 6. FIG. 10 is a flowchart of the learning system of the embodiment in FIG. 4. Ming learning system 10 yuan 13 yuan 15 18 Program 22 Learning module 26 Learning module 30 Learning 34 37 VI. Graphical labeling 9 Interactive 12 Output sheet 14 Processing sheet 16 User 20 Studying application 24 Non-standard teaching 28 Operation Practice 32 Guide 36 Main Menu Input Unit Display Module Speaker Input Message User Interface Guided Teaching Model Demonstration Teaching Operation Practice Learning Theme
第27頁Page 27
200539068 •圖式簡單說明 38 ·· 學 習 子 選項 40 • 次 選 單 42 學 習 情 境 44 • 單 元 說 明 46 單 元 測 試 48 ·· 單 元 摘 要 65 • 鍵 盤 66 滑 鼠 68 : 電 腦 70 螢 幕 72 • • 喇 口八 74 • • 輸 入 訊 息 76 • • 電 腦 程 式 78 睾 使 用 者 介面 80 • 主 選 單 81 ·· 學 習 主 題 82 • 學 習 子 選、項 84 • 次 選 單 86 • 學 習 情 境 88 ·· 單 元 說 明 90 • 示 範 教 學 92 • 引 導教 學 94 ·· 操作 練 習 96 ·· 單 元 測 試 98 : 單 元 摘 要 1^» 第28頁200539068 • Schematic illustrations 38 • Learning sub-options 40 • Sub-menu 42 Learning scenario 44 • Unit description 46 Unit tests 48 • Unit summary 65 • Keyboard 66 Mouse 68: Computer 70 Screen 72 • • Lakou eight 74 • • Enter message 76 • • Computer program 78 Test user interface 80 • Main menu 81 • Learning topics 82 • Learning sub-options, items 84 • Secondary menu 86 • Learning scenario 88 • Unit description 90 • Model teaching 92 • Guided teaching 94 ·· Operation Exercise 96 ·· Unit Test 98: Unit Summary 1 ^ »page 28
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