SG11201401828VA - Role clearing method, device and system for emulator game - Google Patents
Role clearing method, device and system for emulator gameInfo
- Publication number
- SG11201401828VA SG11201401828VA SG11201401828VA SG11201401828VA SG11201401828VA SG 11201401828V A SG11201401828V A SG 11201401828VA SG 11201401828V A SG11201401828V A SG 11201401828VA SG 11201401828V A SG11201401828V A SG 11201401828VA SG 11201401828V A SG11201401828V A SG 11201401828VA
- Authority
- SG
- Singapore
- Prior art keywords
- role
- clearing method
- emulator game
- emulator
- game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/493—Resuming a game, e.g. after pausing, malfunction or power failure
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/209—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Debugging And Monitoring (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Test And Diagnosis Of Digital Computers (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201210097117.7A CN103366077B (en) | 2012-04-05 | 2012-04-05 | Role's sweep-out method of a kind of simulator class game, device and system |
PCT/CN2013/072455 WO2013149537A1 (en) | 2012-04-05 | 2013-03-12 | Role clearing method, device and system for emulator game |
Publications (1)
Publication Number | Publication Date |
---|---|
SG11201401828VA true SG11201401828VA (en) | 2014-09-26 |
Family
ID=49299978
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SG11201401828VA SG11201401828VA (en) | 2012-04-05 | 2013-03-12 | Role clearing method, device and system for emulator game |
Country Status (12)
Country | Link |
---|---|
US (1) | US20140235358A1 (en) |
EP (1) | EP2775414A4 (en) |
JP (1) | JP2015502781A (en) |
KR (1) | KR20150024298A (en) |
CN (1) | CN103366077B (en) |
BR (1) | BR112014011759A2 (en) |
CL (1) | CL2014001251A1 (en) |
CO (1) | CO6950444A2 (en) |
HK (1) | HK1187434A1 (en) |
IN (1) | IN2014MN00914A (en) |
SG (1) | SG11201401828VA (en) |
WO (1) | WO2013149537A1 (en) |
Families Citing this family (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN104778085B (en) * | 2015-03-25 | 2018-07-06 | 广州多益网络股份有限公司 | A kind of game fighting processing method and processing device of hand trip |
US10213693B2 (en) | 2015-12-04 | 2019-02-26 | Sony Interactive Entertainment LLC | Method and apparatus for awarding trophies |
CN111420406B (en) * | 2020-03-31 | 2023-08-04 | 福建天晴在线互动科技有限公司 | Method and system for preventing game from being hung externally through memory zero clearing |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11242645A (en) * | 1998-02-26 | 1999-09-07 | Casio Comput Co Ltd | Server device for competition game using network and medium for recording competition game program |
JP3576994B2 (en) * | 2001-04-27 | 2004-10-13 | 株式会社コナミコンピュータエンタテインメントスタジオ | Game server, net game progress control program, and net game progress control method |
JP4955160B2 (en) * | 2001-08-21 | 2012-06-20 | ヤフー株式会社 | Competitive network game system |
JP2004081809A (en) * | 2002-01-23 | 2004-03-18 | Konami Co Ltd | Network game system, game server, and control method for the server |
US7559834B1 (en) * | 2002-12-02 | 2009-07-14 | Microsoft Corporation | Dynamic join/exit of players during play of console-based video game |
US7789741B1 (en) * | 2003-02-28 | 2010-09-07 | Microsoft Corporation | Squad vs. squad video game |
JP3771245B2 (en) * | 2004-08-25 | 2006-04-26 | コナミ株式会社 | Game device |
CN100452069C (en) * | 2006-03-17 | 2009-01-14 | 腾讯科技(深圳)有限公司 | Method and system for preventing cheat in network game |
JP4671196B2 (en) * | 2006-10-31 | 2011-04-13 | 株式会社スクウェア・エニックス | NETWORK GAME SYSTEM, NETWORK GAME TERMINAL DEVICE, GAME SCREEN DISPLAY METHOD, PROGRAM, AND RECORDING MEDIUM |
CN101169806B (en) * | 2007-09-28 | 2010-06-02 | 腾讯科技(深圳)有限公司 | Role data management device and method in network game system |
JP2009090025A (en) * | 2007-10-11 | 2009-04-30 | Konami Digital Entertainment:Kk | Match game system, and match game management method |
JP4392446B2 (en) * | 2007-12-21 | 2010-01-06 | 株式会社コナミデジタルエンタテインメント | GAME DEVICE, GAME PROCESSING METHOD, AND PROGRAM |
CN101286886B (en) * | 2008-06-05 | 2011-12-28 | 杭州华三通信技术有限公司 | Method and device to recover configuring information of network appliance |
CN101441576A (en) * | 2009-01-08 | 2009-05-27 | 杭州华三通信技术有限公司 | Software restarting method and equipment of embedded type equipment |
JP5537842B2 (en) * | 2009-06-19 | 2014-07-02 | 株式会社タイトー | Game device, game program |
US20110256931A1 (en) * | 2010-04-14 | 2011-10-20 | Yazici Emre | Player contributed dynamic network games |
US8371940B1 (en) * | 2010-05-05 | 2013-02-12 | Activision Publishing, Inc. | Multi-player music game |
JP5248579B2 (en) * | 2010-12-02 | 2013-07-31 | 株式会社スクウェア・エニックス | Game server and scenario control program |
US8882588B2 (en) * | 2012-03-21 | 2014-11-11 | Sony Computer Entertainment America Llc | Method and apparatus for use in reserving a position within a simulation for another user |
-
2012
- 2012-04-05 CN CN201210097117.7A patent/CN103366077B/en active Active
-
2013
- 2013-03-12 IN IN914MUN2014 patent/IN2014MN00914A/en unknown
- 2013-03-12 SG SG11201401828VA patent/SG11201401828VA/en unknown
- 2013-03-12 WO PCT/CN2013/072455 patent/WO2013149537A1/en active Application Filing
- 2013-03-12 BR BR112014011759A patent/BR112014011759A2/en not_active Application Discontinuation
- 2013-03-12 EP EP13772833.3A patent/EP2775414A4/en not_active Withdrawn
- 2013-03-12 KR KR20147011500A patent/KR20150024298A/en not_active Application Discontinuation
- 2013-03-12 JP JP2014541531A patent/JP2015502781A/en active Pending
-
2014
- 2014-01-14 HK HK14100404.4A patent/HK1187434A1/en unknown
- 2014-04-24 US US14/261,176 patent/US20140235358A1/en not_active Abandoned
- 2014-05-13 CL CL2014001251A patent/CL2014001251A1/en unknown
- 2014-05-15 CO CO14105034A patent/CO6950444A2/en unknown
Also Published As
Publication number | Publication date |
---|---|
IN2014MN00914A (en) | 2015-04-17 |
JP2015502781A (en) | 2015-01-29 |
HK1187434A1 (en) | 2014-04-04 |
EP2775414A4 (en) | 2015-10-07 |
CN103366077A (en) | 2013-10-23 |
EP2775414A1 (en) | 2014-09-10 |
KR20150024298A (en) | 2015-03-06 |
CO6950444A2 (en) | 2014-05-20 |
CL2014001251A1 (en) | 2014-08-08 |
BR112014011759A2 (en) | 2017-05-09 |
US20140235358A1 (en) | 2014-08-21 |
WO2013149537A1 (en) | 2013-10-10 |
CN103366077B (en) | 2016-06-29 |
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