SE0004685D0 - Golf Computer Game - Google Patents
Golf Computer GameInfo
- Publication number
- SE0004685D0 SE0004685D0 SE0004685A SE0004685A SE0004685D0 SE 0004685 D0 SE0004685 D0 SE 0004685D0 SE 0004685 A SE0004685 A SE 0004685A SE 0004685 A SE0004685 A SE 0004685A SE 0004685 D0 SE0004685 D0 SE 0004685D0
- Authority
- SE
- Sweden
- Prior art keywords
- golf
- player
- game
- course
- computer game
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/36—Training appliances or apparatus for special sports for golf
- A63B69/3623—Training appliances or apparatus for special sports for golf for driving
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5378—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
- A63F13/577—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2102/00—Application of clubs, bats, rackets or the like to the sporting activity ; particular sports involving the use of balls and clubs, bats, rackets, or the like
- A63B2102/32—Golf
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Physical Education & Sports Medicine (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Radar, Positioning & Navigation (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
A computerized golf game to be played on a computer and including information relating to at least one golf course. The golf course information can be displayed on a display screen in the form of a map of the course, and the player can select an appropriate club and mark the spot at which he intends the ball to land. The player then executes a stroke, and the game determines where the ball actually lands. The computerized golf game can also include statistical information relating to the player's game on actual golf courses, and it is programmed to calculate the result of the player's strokes on the basis of the statistical information.
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SE0004685A SE520899C2 (en) | 2000-12-18 | 2000-12-18 | Golf Computer Game |
US09/803,410 US20020077164A1 (en) | 2000-12-18 | 2001-03-12 | Golf computer game |
AU2002221243A AU2002221243A1 (en) | 2000-12-18 | 2001-12-10 | A golf computer game |
PCT/SE2001/002731 WO2002050754A1 (en) | 2000-12-18 | 2001-12-10 | A golf computer game |
EP01271601A EP1344175A1 (en) | 2000-12-18 | 2001-12-10 | A golf computer game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
SE0004685A SE520899C2 (en) | 2000-12-18 | 2000-12-18 | Golf Computer Game |
Publications (3)
Publication Number | Publication Date |
---|---|
SE0004685D0 true SE0004685D0 (en) | 2000-12-18 |
SE0004685L SE0004685L (en) | 2002-06-19 |
SE520899C2 SE520899C2 (en) | 2003-09-09 |
Family
ID=20282275
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
SE0004685A SE520899C2 (en) | 2000-12-18 | 2000-12-18 | Golf Computer Game |
Country Status (5)
Country | Link |
---|---|
US (1) | US20020077164A1 (en) |
EP (1) | EP1344175A1 (en) |
AU (1) | AU2002221243A1 (en) |
SE (1) | SE520899C2 (en) |
WO (1) | WO2002050754A1 (en) |
Families Citing this family (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20040248630A1 (en) * | 2002-12-23 | 2004-12-09 | Hodgson Lawrence J. | Game play feature for video game |
US20040158638A1 (en) * | 2003-02-06 | 2004-08-12 | Peters Jay R. St. | Providing static and dynamic event data |
CA2462620A1 (en) * | 2004-03-30 | 2005-09-30 | Jvl Corporation | Pool video game |
US8622845B2 (en) * | 2004-06-07 | 2014-01-07 | Acushnet Company | Launch monitor |
US8475289B2 (en) * | 2004-06-07 | 2013-07-02 | Acushnet Company | Launch monitor |
US7837572B2 (en) | 2004-06-07 | 2010-11-23 | Acushnet Company | Launch monitor |
US8556267B2 (en) | 2004-06-07 | 2013-10-15 | Acushnet Company | Launch monitor |
US7959517B2 (en) | 2004-08-31 | 2011-06-14 | Acushnet Company | Infrared sensing launch monitor |
US7922586B2 (en) * | 2005-03-22 | 2011-04-12 | Heckendorf Iii Francis Aicher | Active play interactive game system |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2113956A (en) * | 1982-01-13 | 1983-08-10 | Charles Dennis Wells | Video golf and like games |
US5067079A (en) * | 1989-02-06 | 1991-11-19 | Smith Engineering | Interactive audio baseball game |
US5026058A (en) * | 1989-03-29 | 1991-06-25 | Eric Bromley | Electronic baseball game apparatus |
US5245537A (en) * | 1991-11-25 | 1993-09-14 | Barber Andrew T | Golf distance tracking, club selection, and player performance statistics apparatus and method |
US5860862A (en) * | 1996-01-05 | 1999-01-19 | William W. Junkin Trust | Interactive system allowing real time participation |
-
2000
- 2000-12-18 SE SE0004685A patent/SE520899C2/en not_active IP Right Cessation
-
2001
- 2001-03-12 US US09/803,410 patent/US20020077164A1/en not_active Abandoned
- 2001-12-10 EP EP01271601A patent/EP1344175A1/en not_active Withdrawn
- 2001-12-10 AU AU2002221243A patent/AU2002221243A1/en not_active Abandoned
- 2001-12-10 WO PCT/SE2001/002731 patent/WO2002050754A1/en not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
SE0004685L (en) | 2002-06-19 |
US20020077164A1 (en) | 2002-06-20 |
EP1344175A1 (en) | 2003-09-17 |
AU2002221243A1 (en) | 2002-07-01 |
SE520899C2 (en) | 2003-09-09 |
WO2002050754A1 (en) | 2002-06-27 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
NUG | Patent has lapsed |