PL4003557T3 - System i sposób sterowania wieloma gokartami przy użyciu co najmniej dwóch sieci komunikacyjnych - Google Patents

System i sposób sterowania wieloma gokartami przy użyciu co najmniej dwóch sieci komunikacyjnych

Info

Publication number
PL4003557T3
PL4003557T3 PL20743158.6T PL20743158T PL4003557T3 PL 4003557 T3 PL4003557 T3 PL 4003557T3 PL 20743158 T PL20743158 T PL 20743158T PL 4003557 T3 PL4003557 T3 PL 4003557T3
Authority
PL
Poland
Prior art keywords
karts
controlling
communication networks
networks
communication
Prior art date
Application number
PL20743158.6T
Other languages
English (en)
Inventor
Gilles BAGNARIOL
Original Assignee
Sodikart
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sodikart filed Critical Sodikart
Publication of PL4003557T3 publication Critical patent/PL4003557T3/pl

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/27Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63GMERRY-GO-ROUNDS; SWINGS; ROCKING-HORSES; CHUTES; SWITCHBACKS; SIMILAR DEVICES FOR PUBLIC AMUSEMENT
    • A63G25/00Autocar-like self-drivers; Runways therefor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/216Input arrangements for video game devices characterised by their sensors, purposes or types using geographical information, e.g. location of the game device or player using GPS
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/327Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05DSYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES
    • G05D1/00Control of position, course, altitude or attitude of land, water, air or space vehicles, e.g. using automatic pilots
    • G05D1/02Control of position or course in two dimensions
    • G05D1/021Control of position or course in two dimensions specially adapted to land vehicles
    • G05D1/0287Control of position or course in two dimensions specially adapted to land vehicles involving a plurality of land vehicles, e.g. fleet or convoy travelling
    • G05D1/0291Fleet control
    • G05D1/0297Fleet control by controlling means in a control room
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/02Services making use of location information
    • H04W4/029Location-based management or tracking services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04WWIRELESS COMMUNICATION NETWORKS
    • H04W4/00Services specially adapted for wireless communication networks; Facilities therefor
    • H04W4/30Services specially adapted for particular environments, situations or purposes
    • H04W4/40Services specially adapted for particular environments, situations or purposes for vehicles, e.g. vehicle-to-pedestrians [V2P]

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • General Physics & Mathematics (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Business, Economics & Management (AREA)
  • Automation & Control Theory (AREA)
  • Remote Sensing (AREA)
  • Aviation & Aerospace Engineering (AREA)
  • Human Computer Interaction (AREA)
  • Tourism & Hospitality (AREA)
  • Signal Processing (AREA)
  • Economics (AREA)
  • Human Resources & Organizations (AREA)
  • Strategic Management (AREA)
  • Theoretical Computer Science (AREA)
  • Environmental & Geological Engineering (AREA)
  • Primary Health Care (AREA)
  • Marketing (AREA)
  • General Business, Economics & Management (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Data Exchanges In Wide-Area Networks (AREA)
  • Information Transfer Between Computers (AREA)
  • Pinball Game Machines (AREA)
PL20743158.6T 2019-07-24 2020-07-24 System i sposób sterowania wieloma gokartami przy użyciu co najmniej dwóch sieci komunikacyjnych PL4003557T3 (pl)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
FR1908416A FR3099065B1 (fr) 2019-07-24 2019-07-24 système et procédé de contrôle d’une pluralité de karts mettant en œuvre au moins deux réseaux de communication.
PCT/EP2020/071043 WO2021014018A1 (fr) 2019-07-24 2020-07-24 Systeme et procede de controle d'une pluralite de karts mettant en œuvre au moins deux reseaux de communication

Publications (1)

Publication Number Publication Date
PL4003557T3 true PL4003557T3 (pl) 2025-04-22

Family

ID=68733266

Family Applications (1)

Application Number Title Priority Date Filing Date
PL20743158.6T PL4003557T3 (pl) 2019-07-24 2020-07-24 System i sposób sterowania wieloma gokartami przy użyciu co najmniej dwóch sieci komunikacyjnych

Country Status (6)

Country Link
US (1) US20220241696A1 (pl)
EP (1) EP4003557B1 (pl)
ES (1) ES3009832T3 (pl)
FR (1) FR3099065B1 (pl)
PL (1) PL4003557T3 (pl)
WO (1) WO2021014018A1 (pl)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11691072B2 (en) * 2021-08-24 2023-07-04 Sony Interactive Entertainment LLC Aiming display automation for head mounted display applications
US20240208338A1 (en) * 2022-12-21 2024-06-27 Brp-Rotax Gmbh & Co. Kg Boost system for an electric vehicle, electric vehicle having same, and method for boosting a speed of an electric vehicle

Family Cites Families (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
NL1012666C2 (nl) * 1999-07-21 2001-01-29 Thian Liang Ong Stelsel voor het stimuleren van gebeurtenissen in een werkelijke omgeving.
JP3879970B2 (ja) * 2000-12-05 2007-02-14 本田技研工業株式会社 位置検知装置付車両
US20060223637A1 (en) * 2005-03-31 2006-10-05 Outland Research, Llc Video game system combining gaming simulation with remote robot control and remote robot feedback
JP2013210963A (ja) * 2012-03-30 2013-10-10 Denso Corp 表示制御装置及びプログラム
US9985672B2 (en) * 2013-06-06 2018-05-29 Zih Corp. Method, apparatus, and computer program product for evaluating performance based on real-time data for proximity and movement of objects
FR3008944B1 (fr) * 2013-07-24 2016-12-09 Sodikart Kart a regulation automatique de vitesse, et systeme de regulation automatique de la vitesse d'un ensemble de karts.
GB2516629B (en) * 2013-07-26 2020-04-08 Randoll Electrical Ltd Interactive vehicles
US10733894B1 (en) * 2015-08-24 2020-08-04 uAvionix Corporation Direct-broadcast remote identification (RID) device for unmanned aircraft systems (UAS)
US9880731B1 (en) * 2016-09-16 2018-01-30 GM Global Technology Operations LLC Flexible modular screen apparatus for mounting to, and transporting user profiles between, participating vehicles
KR101762381B1 (ko) * 2017-02-13 2017-08-04 (주)모노리스 차량 주행용 테마파크 시스템
US10357715B2 (en) * 2017-07-07 2019-07-23 Buxton Global Enterprises, Inc. Racing simulation
CN107770248A (zh) * 2017-09-20 2018-03-06 山西小牛动力体育科技有限公司 一种卡丁车控制管理系统
US20190105572A1 (en) * 2017-10-11 2019-04-11 Actev Motors Drivable vehicle augmented reality game

Also Published As

Publication number Publication date
EP4003557C0 (fr) 2024-11-06
FR3099065B1 (fr) 2022-06-17
ES3009832T3 (en) 2025-04-01
EP4003557A1 (fr) 2022-06-01
US20220241696A1 (en) 2022-08-04
FR3099065A1 (fr) 2021-01-29
EP4003557B1 (fr) 2024-11-06
WO2021014018A1 (fr) 2021-01-28

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