NO345656B1 - Game Story System for Mobile Apps - Google Patents
Game Story System for Mobile Apps Download PDFInfo
- Publication number
- NO345656B1 NO345656B1 NO20190524A NO20190524A NO345656B1 NO 345656 B1 NO345656 B1 NO 345656B1 NO 20190524 A NO20190524 A NO 20190524A NO 20190524 A NO20190524 A NO 20190524A NO 345656 B1 NO345656 B1 NO 345656B1
- Authority
- NO
- Norway
- Prior art keywords
- game
- scene
- story
- app
- game story
- Prior art date
Links
- 238000013515 script Methods 0.000 claims description 40
- 230000003993 interaction Effects 0.000 claims description 38
- 238000000034 method Methods 0.000 claims description 28
- 230000009471 action Effects 0.000 claims description 19
- 230000008569 process Effects 0.000 claims description 11
- 230000004044 response Effects 0.000 claims description 9
- 238000013459 approach Methods 0.000 description 9
- 230000010354 integration Effects 0.000 description 7
- 230000006870 function Effects 0.000 description 6
- 230000002452 interceptive effect Effects 0.000 description 6
- 230000000694 effects Effects 0.000 description 5
- 239000012634 fragment Substances 0.000 description 4
- 230000000737 periodic effect Effects 0.000 description 4
- 230000011218 segmentation Effects 0.000 description 4
- 230000008685 targeting Effects 0.000 description 4
- 238000012546 transfer Methods 0.000 description 4
- 238000010586 diagram Methods 0.000 description 3
- 210000003811 finger Anatomy 0.000 description 3
- 230000033001 locomotion Effects 0.000 description 3
- 238000010079 rubber tapping Methods 0.000 description 3
- 238000012360 testing method Methods 0.000 description 3
- 210000003813 thumb Anatomy 0.000 description 3
- 230000007704 transition Effects 0.000 description 3
- 101100533306 Mus musculus Setx gene Proteins 0.000 description 2
- 239000008186 active pharmaceutical agent Substances 0.000 description 2
- 238000004891 communication Methods 0.000 description 2
- 238000012545 processing Methods 0.000 description 2
- 238000012552 review Methods 0.000 description 2
- 230000001960 triggered effect Effects 0.000 description 2
- 230000000007 visual effect Effects 0.000 description 2
- 230000001133 acceleration Effects 0.000 description 1
- 238000004458 analytical method Methods 0.000 description 1
- 230000036461 convulsion Effects 0.000 description 1
- 238000013461 design Methods 0.000 description 1
- 238000005259 measurement Methods 0.000 description 1
- 201000002266 mite infestation Diseases 0.000 description 1
- 230000008520 organization Effects 0.000 description 1
- 238000012800 visualization Methods 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/636—Methods for processing data by generating or executing the game program for controlling the execution of the game in time involving process of starting or resuming a game
Claims (10)
1. En datamaskin-implementert metode for visning av en spillstory på hovedskjermen til en smarttelefon, nettbrett eller lignende databehandlingsenhet, omfatter:
visning av en spillstory åpningsscene;
fortsetter med å vise spillstory hovedscener på en iterativ måte, i
respons til en gå til scene trigger betingelse fra hver scene, frem til at en spillstory
avslutningsscene vises eller en avsluttende spillstory trigger betingelse er mottatt;
mottak av en festende trigger betingelse mens en av spillstory scenene vises, og i
respons, visning av en side for fastsetting til samling.
2. Metoden i krav 1, omfatter videre festing av storyen, scenen eller tilstanden, til spillstoryen, i siden for fastsetting til samling.
3. Metoden i krav 1, omfatter videre ett eller flere script eller datastrukturer som er istand til å representere, definere eller på annen måte beskrive interaksjonshendelse handlinger i en story, en scene, et sett med scener, et element, et sett med elementer, andre objekter, grupper, eller formater.
4. Metoden i krav 1, omfatter videre mottak av en detaljside trigger betingelse i en spillstory scene; og i respons, visning av en spillstory gli-opp detaljside.
5. Metoden i krav 1, hvori en spillstory scene omfatter et spillbart spill, a fjernspillbart spill, eller en Instant-App.
6. Metoden i krav 5, hvori en spillstory scene omfatter et kontroller brukergrensesnitt for et fjernspillbart spill.
7. En smarttelefon, nettbrett eller lignende databehandlingenhet som ekseverer en app-prosess på enheten, app-prosessen viser en spillstory på hovedskjermen til enheten, og app-prosessen omfatter ett eller flere script og strukturer konfigurert for å:
vise en spill story åpningsscene;
fortsetter med å vise spillstory hovedscener på en iterativ måte, i
respons til en gå til scene trigger betingelse fra hver scene, frem til at en spillstory
avslutningsscene vises eller en avsluttende spillstory trigger betingelse er mottatt;
hvori en eller flere av spillstory scenene omfatter et spillbart spill, et fjernspillbart
spill, eller en Instant-App.
8. Enheten i krav 7, hvori en spillstory scene omfatter et kontroller brukergrensesnitt for et fjernspillbart spill.
9. Enheten i krav 7, hvori en spillstory scene omfatter et flerspiller spill.
10. Enheten i krav 7, omfatter videre sending eller mottak av en spill instant-tilstand til eller fra en enhet i nærheten.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NO20190524A NO345656B1 (en) | 2019-04-21 | 2019-04-21 | Game Story System for Mobile Apps |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
NO20190524A NO345656B1 (en) | 2019-04-21 | 2019-04-21 | Game Story System for Mobile Apps |
Publications (2)
Publication Number | Publication Date |
---|---|
NO20190524A1 NO20190524A1 (en) | 2020-10-22 |
NO345656B1 true NO345656B1 (en) | 2021-05-31 |
Family
ID=73451194
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
NO20190524A NO345656B1 (en) | 2019-04-21 | 2019-04-21 | Game Story System for Mobile Apps |
Country Status (1)
Country | Link |
---|---|
NO (1) | NO345656B1 (no) |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20150165310A1 (en) * | 2013-12-17 | 2015-06-18 | Microsoft Corporation | Dynamic story driven gameworld creation |
KR20170052407A (ko) * | 2015-11-04 | 2017-05-12 | 넥슨지티 주식회사 | 게임 제공 장치 및 방법 |
US20170354888A1 (en) * | 2016-06-13 | 2017-12-14 | Sony Interactive Entertainment America Llc | Method and system for saving a snapshot of game play and used to begin later execution of the game play by any user as executed on a game cloud system |
US20180036639A1 (en) * | 2016-08-05 | 2018-02-08 | MetaArcade, Inc. | Story-driven game creation and publication system |
US20180359295A1 (en) * | 2017-06-12 | 2018-12-13 | Facebook, Inc. | Interactive Spectating Interface for Live Videos |
-
2019
- 2019-04-21 NO NO20190524A patent/NO345656B1/en unknown
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20150165310A1 (en) * | 2013-12-17 | 2015-06-18 | Microsoft Corporation | Dynamic story driven gameworld creation |
KR20170052407A (ko) * | 2015-11-04 | 2017-05-12 | 넥슨지티 주식회사 | 게임 제공 장치 및 방법 |
US20170354888A1 (en) * | 2016-06-13 | 2017-12-14 | Sony Interactive Entertainment America Llc | Method and system for saving a snapshot of game play and used to begin later execution of the game play by any user as executed on a game cloud system |
US20180036639A1 (en) * | 2016-08-05 | 2018-02-08 | MetaArcade, Inc. | Story-driven game creation and publication system |
US20180359295A1 (en) * | 2017-06-12 | 2018-12-13 | Facebook, Inc. | Interactive Spectating Interface for Live Videos |
Also Published As
Publication number | Publication date |
---|---|
NO20190524A1 (en) | 2020-10-22 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
CHAD | Change of the owner's name or address (par. 44 patent law, par. patentforskriften) |
Owner name: OLE-IVAR HOLTHE, NO |