MXPA99001464A - Process for the obtaining of skins that imitate the pata de avest - Google Patents

Process for the obtaining of skins that imitate the pata de avest

Info

Publication number
MXPA99001464A
MXPA99001464A MXPA/A/1999/001464A MX9901464A MXPA99001464A MX PA99001464 A MXPA99001464 A MX PA99001464A MX 9901464 A MX9901464 A MX 9901464A MX PA99001464 A MXPA99001464 A MX PA99001464A
Authority
MX
Mexico
Prior art keywords
skin
turtle
loggerhead
skins
scale
Prior art date
Application number
MXPA/A/1999/001464A
Other languages
Spanish (es)
Inventor
Antonio Munoz Aguilera Juan
Original Assignee
Enrique Velez Arias
Filing date
Publication date
Application filed by Enrique Velez Arias filed Critical Enrique Velez Arias
Publication of MXPA99001464A publication Critical patent/MXPA99001464A/en

Links

Abstract

The present invention relates to a process for obtaining skins that imitate the sight and texture of other skins that own animals, which for reasons of ecological or economic type it is not possible to produce in a direct way, by killing such animals it can be said that the process of the present invention avoids the extermination of species whose reproduction is appreciated by the authorities and by society itself, the process claimed is aimed at obtaining skins that imitate those of animals such as loggerhead, turtle and ostrich leg. The steps of the procedure according to the application to which it is intended are made by cutting the skin or plastic material, sticking the back of the skin in the direction of the main scale adhesive tape, lift the eyebrow of the flake main, paint the cut of the scale, splicing the two parts by adhesive, brush the material asóbtenido and apply wax or lacquer. Also in another application to the skin that is used as a raw material, previously recorded a channel is practiced, along the lines of the already determined channels, which is made in several sizes, the channels are covered with pigment, cleaning them immediately for avoid another color or stain on the skin, which results in the end product

Description

PROCESS FOR THE OBTAINING OF SKINS THAT IMITATE THAT OF CAGUAMA, TORTUGA AND PATA DE AVESTRUZ The present invention relates to a process for obtaining skins that imitate the sight and texture of other skins that own animals, which for reasons of ecological or economic type it is not possible to produce in a direct way, by killing such animals; it can be said that the process of the present invention avoids the extermination of species whose reproduction is appreciated by the authorities and by society itself, the process claimed is aimed at obtaining skins that imitate those of animals such as loggerhead, turtle and ostrich leg.
At present, similar processes with the same objective are not known by the applicant, this knowledge comes essentially from information that is generated in the imitation leather production market. However, it is known that there are other types of procedures for obtaining so-called imitation skins by means of which, for example, turtle-type and even ostrich-like skins are obtained; Through the process that is claimed, these types of skins that have been produced for many years are used as starting materials.
The processes known up to now to obtain skins with views that imitate those of other animals such as those of turtle, loggerhead and ostrich, are processes that are carried out by engraving such skins, however, they have the drawback of requiring equipment costly and sophisticated operations that do not produce a high quality imitation.
The process of the present invention, on the other hand, produces skins with a more genuine imitation, using in it very simple equipment and operations.
The type of skin that can be used for these processes as starting material, can be in the case of the production of skin type loggerhead or turtle the skin of cattle, goats or any other type of skin and in the case of the skin type paw of ostrich, you can use practically any type of skin or even plastic material.
In order to adequately describe the process of the present invention, this description is accompanied by drawings in which the different stages and elements of this process are shown, thus: Figure 1 shows, in a plan view, a section of a recorded skin of loggerhead or turtle in cow or goat skin.
Figure 2 corresponds to a blade with a bent edge "U" for large scales.
Figure 3 corresponds to a blade with a bent edge "U" for small scales.
Figure 4 shows a view of what is done on the engraved skin, which is a channel that hangs the pigmented skin with the use of the corresponding blades.
Figure 5 shows schematically a cut in an inclined manner and at the edge of the main flake.
Figure 6 schematically illustrates the cut that is made at a sufficient depth to be able to raise an eyebrow, but without crossing the thickness of the skin.
Figure 7 shows how the sticking of an adhesive tape, lining, fabric or some other material is done on the back of the skin and in the direction of the main scale.
Figure 8 shows the way in which it is proceeded to splice "interweave" the two parts carefully with glue.
Figure 9 illustrates the brushing of the skin, with a hairbrush or brush on a rotating machine.
The process for obtaining loggerhead or turtle skin comprises the following stages: It is used as raw material recorded loggerhead or turtle skin in thicknesses of 1.8 to 2.4 mm vegetable retannage with contrasting finishes, a base type pigment with adherence and a contrasting top lacquer. The engraving can be done in cow skin, goat or any other skin type.
A channel is made on the engraved skin, leaving the pigmented skin (flower and pigment) to the thread of the channels already determined by the engraving, Fig. 4.
The carcass can be made in two sizes, preferring in the width dimension of approximately 2 to 3 mm for what are called, large scales those located in the center of the skin, the above is done with the bent blade in "U" according to figure (2), while also in the width dimension for the case of small scales, dimensions of approximately 1.5 to 2.5 mm are preferred, which are obtained with the use of the blade with edge bent "U", according to the figure (3).
The channels are then covered (painted) with diluted or antique pigment with a contrasting color established according to a previously determined specification, usually the tone appearing on the inner base, using a sponge or similar material, or a tow or any other applicator, taking care that the channel is completely covered by cleaning it immediately with wet tow, to avoid other coloration or stain on the skin.
According to another relevant aspect of the present invention, there is the process for obtaining skin that mimics that of the ostrich leg, the process consists of the following stages: In a first stage we proceed to cut the skin or plastic material, being able to use various skin types such as deer, goat, napa, cattle, swine, and others. The skin to be used must be previously recorded as imitation ostrich leg.
Then proceed to make a cut in an inclined manner and the edge of the main scale as illustrated in Figure (5), ensuring that the cut is of a sufficient depth to raise an eyebrow to no more than about 2 mm Do not pass the thickness of the skin as shown in figure (6) and this will depend on the thickness of it to avoid tearing the skin during the process. The above operation is carried out using a knife or some other sharp-edged instrument with a sharp edge to make a clean cut of the scale.
The procedure is carried out on the back of the skin and in the direction of the main scale sticking an adhesive tape, lining, fabric or some other material as the case may be, the above according to Figure (7), to reinforce the skin, and it does not break or erase the scale in the final process.
Then a very important stage of this process is performed, which consists of raising the eyebrow of the main scale, this is done with a punzopenetrante instrument (without edge) alesna, unsharpened blade, punch or chisel or some other suitable instrument for such a case, opening the skin up, simulating the scale of the original skin.
Subsequently we proceed to paint the cut of the scale, this is done with ink to the skin tone or if you prefer a little darker to disguise the cut of the scale, you can also use some other type of dye, cream, stein or aniline spray.
In a subsequent stage we proceed to splice "interweave", this is done with leather, lining, carnaza, pellón, cloth, rubber or other similar material appropriate to the case, applying the two parts carefully with glue, latex or some other adhesive, depending on the material and proceeds to join the two parts, the interlacing is optional, since in some cases it is not necessary, that is, according to the type and thickness of the main material. The above is illustrated in figure (8).
Later according to the figure (9), we proceed to brush with a brochet or hair brush on a rotating machine or any other instrument that can be used for such a case, lifting the main scale, brushing the skin in the opposite direction to the inclination of the cut of the scale so that it remains so until the end of the process.
Finally, wax or lacquer is applied depending on the type of material: skin or plastic, to give shine to the skin and resemble the glaze of the original ostrich leg skin.
In both cases these skins are used for the manufacture of footwear, clothing and saddlery among other uses.

Claims (11)

1. Process for obtaining skins that mimic the loggerhead, turtle and ostrich leg, characterized because it consists of the following stages for the case of imitation ostrich leg skin: cut the skin or plastic material which is previously recorded; make a cut in an inclined manner and at the edge of the main scale; stick on the back of the skin and in the direction of the main scale adhesive tape, lining, fabric or some other material; raise the eyebrow of the main scale, opening the skin upward simulating the main scale; paint the cut of the scale, splice or interlace with skin or other material joining the two parts with adhesives; Brush the material thus obtained and finally apply wax or lacquer to brighten the skin and resemble the glaze of the original ostrich leg skin.
2. Process for obtaining skins that mimic that of loggerhead, turtle and ostrich leg, according to claim 1, characterized in that in a first stage the skin or the plastic material is cut, being able to use different skin types such like those of deer, goat, napa, cattle, pig cattle among others. The skin to be used must be previously recorded as imitation ostrich leg.
3. Process for obtaining skins that imitate the loggerhead, turtle and ostrich leg, according to claim 1, characterized in that a cut is made in an inclined manner and at the edge of the main scale, ensuring that the cut is of a sufficient depth to be able to raise an eyebrow to no more than about 2 mm in order not to go beyond the thickness of the skin and this will depend on the thickness of the skin to avoid tearing the skin during the process. The above operation is carried out using a knife or some other sharp-edged instrument with a sharp edge to make a clean cut of the scale.
. Process for obtaining skins that imitate the loggerhead, turtle and ostrich leg, according to claim 1, characterized in that it is carried out on the back of the skin and in the direction of the main scale the sticking of a tape adhesive, lining, fabric or some other material as the case may be, to reinforce the skin, and this does not break or erase the scale in the final process.
5. Process for obtaining skins that mimic the loggerhead, turtle and ostrich leg, according to claim 1, characterized by raising the eyebrow of the main scale, this is done with a punzopenetrante instrument (without edge) alesna, blade without edge, punch or chisel or some other suitable instrument for such a case, opening the skin up, simulating the scale of the original skin.
6. Process for obtaining skins that mimic that of loggerhead, turtle and ostrich leg, according to claim 1, characterized by painting the cut of the scale, this is done with ink to the skin tone or if a A little darker to disguise the cut of the scale, some other type of dye, cream, stein or aniline spray can also be used.
7. Process for obtaining skins that mimic that of loggerhead, turtle and ostrich leg, according to claim 1, characterized by splicing "interweave", this is done with skin, lining, carnaza, pellón, fabric, rubber or other Similar material to the case, applying to both parts with glue, latex or some other adhesive, depending on the material and proceeds to join the two parts, the interlacing is optional, since in some cases it is not necessary, that is, according to the type and thickness of the main material.
8. Process for obtaining skins that imitate the loggerhead, turtle and ostrich leg, according to claim 1, characterized by brushing the skin thus obtained with a hairbrush or brush, in a rotating machine or any other instrument that is can use for such a case, lifting the main scale, brushing the skin in the opposite direction to the slope of the cut of the scale so that it remains so until the end of the process. Finally, wax or lacquer is applied depending on the type of material: skin or plastic, to give shine to the skin and resemble the glaze of the original ostrich leg skin.
9. Process for obtaining skins that mimic the loggerhead, turtle and ostrich leg, characterized for the case of the imitation of loggerhead skin and turtle because it is used as a raw material recorded loggerhead or turtle in thicknesses of approximately 1.8 a 2.4 mm vegetable retannage with contrasting finishes, a pigment-based base with adhesion and a contrasting top lacquer. The engraving can be done in cow skin, goat or any other skin type. A carcass is carved on the skin, and the pigmented skin (flower and pigment) is dyed to the thread of the channels already determined by the engraving.
10. Process for obtaining skins that mimic the loggerhead, turtle and ostrich leg, according to claim 9, characterized in that the carcass can be made in two sizes, being preferred in the width dimension of approximately 2 to 3 mm for what are called large scales are those located in the center of the skin, the above is done with the blade edge bent in "U", while also in the dimension of width for the case of small scales prefer dimensions of approximately 1.5 to 2.5 mm, which are obtained with the use of the blade with a bent edge in "U.
11. Process for obtaining skins that imitate the loggerhead, turtle and ostrich leg, according to claim 10, characterized in that the channels are covered (painted) by diluted or antique pigment with a contrasting color established in accordance with a specification previously determined, generally the tone that appears in the inner base, using an applicator, taking care that the channel is completely covered, cleaning immediately, to avoid another coloration or stain on the skin with which the final product is obtained.
MXPA/A/1999/001464A 1999-02-11 Process for the obtaining of skins that imitate the pata de avest MXPA99001464A (en)

Publications (1)

Publication Number Publication Date
MXPA99001464A true MXPA99001464A (en) 2000-08-01

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