MXPA01012713A - User input device with memory. - Google Patents
User input device with memory.Info
- Publication number
- MXPA01012713A MXPA01012713A MXPA01012713A MXPA01012713A MXPA01012713A MX PA01012713 A MXPA01012713 A MX PA01012713A MX PA01012713 A MXPA01012713 A MX PA01012713A MX PA01012713 A MXPA01012713 A MX PA01012713A MX PA01012713 A MXPA01012713 A MX PA01012713A
- Authority
- MX
- Mexico
- Prior art keywords
- memory
- user input
- input device
- program
- module
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1615—Constructional details or arrangements for portable computers with several enclosures having relative motions, each enclosure supporting at least one I/O or computing function
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1626—Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1632—External expansion units, e.g. docking stations
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
- G06F1/16—Constructional details or arrangements
- G06F1/1613—Constructional details or arrangements for portable computers
- G06F1/1633—Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
- G06F1/1662—Details related to the integrated keyboard
- G06F1/1669—Detachable keyboards
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/0202—Constructional details or processes of manufacture of the input device
- G06F3/0219—Special purpose keyboards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Hardware Design (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Input From Keyboards Or The Like (AREA)
- Programmable Controllers (AREA)
Abstract
A module (2) has both user input means (8, 9, 10) and a memory (27) storing a program. Consequently, a program-controlled apparatus (1), with which the module is in communication, can be provided with input means adapted to the program being run.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB9913529A GB2350913B (en) | 1999-06-10 | 1999-06-10 | Combined memory and user input devive |
PCT/GB2000/002189 WO2000077600A1 (en) | 1999-06-10 | 2000-06-06 | User input device with memory |
Publications (1)
Publication Number | Publication Date |
---|---|
MXPA01012713A true MXPA01012713A (en) | 2004-03-19 |
Family
ID=10855108
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
MXPA01012713A MXPA01012713A (en) | 1999-06-10 | 2000-06-06 | User input device with memory. |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP1192522A1 (en) |
JP (1) | JP2003502748A (en) |
KR (1) | KR20020022695A (en) |
CN (1) | CN1354849A (en) |
AU (1) | AU5234800A (en) |
BR (1) | BR0011731A (en) |
CA (1) | CA2376587A1 (en) |
GB (1) | GB2350913B (en) |
MX (1) | MXPA01012713A (en) |
WO (1) | WO2000077600A1 (en) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2003515836A (en) * | 1999-11-30 | 2003-05-07 | マイクロソフト コーポレイション | Modularly configurable portable computing device |
DE10106812A1 (en) * | 2001-02-14 | 2002-09-05 | Siemens Ag | Small device system with extended input options |
US8493326B2 (en) * | 2003-05-09 | 2013-07-23 | Microsoft Corporation | Controller with removably attachable text input device |
AT8589U1 (en) | 2005-10-27 | 2006-10-15 | Novomatic Ag | ELECTRONIC GAME AND / OR WEATHER |
CN108445970B (en) * | 2018-03-30 | 2021-02-19 | 联想(北京)有限公司 | Assembled electronic device and information processing method |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5968072A (en) * | 1982-10-13 | 1984-04-17 | Sharp Corp | Small-sized electronic equipment for function conversion |
JPH0741101B2 (en) * | 1991-06-13 | 1995-05-10 | 慎吾 手嶋 | Computer game console |
JPH0675680A (en) * | 1992-07-21 | 1994-03-18 | Advanced Micro Devicds Inc | Key pad scanner mechanism and method for scanning key pad |
GB2270178A (en) * | 1992-08-31 | 1994-03-02 | Chameleon Systems Ltd | Generic user configurable keyboard |
GB2279162B (en) * | 1993-06-15 | 1997-11-19 | Ibm | Interrupt-driven processor system |
JPH07271697A (en) * | 1994-03-30 | 1995-10-20 | Sony Corp | Information terminal device and its information transmission method |
US5835772A (en) * | 1995-12-29 | 1998-11-10 | Intel Corporation | Method and apparatus for providing an interface between a system and a peripheral device |
KR0164838B1 (en) * | 1996-04-19 | 1999-01-15 | 김광호 | Method of driver program install in computer peripheral equipment |
GB2316466B (en) * | 1996-08-20 | 1999-03-24 | John Quentin Phillipps | Portable electronic apparatus |
US5760714A (en) * | 1996-11-20 | 1998-06-02 | Motorola, Inc. | Interrupt-driven keypad scanning method and apparatus |
KR100247951B1 (en) * | 1997-04-11 | 2000-03-15 | 윤종용 | Program modification method of PDA |
-
1999
- 1999-06-10 GB GB9913529A patent/GB2350913B/en not_active Expired - Fee Related
-
2000
- 2000-06-06 WO PCT/GB2000/002189 patent/WO2000077600A1/en not_active Application Discontinuation
- 2000-06-06 MX MXPA01012713A patent/MXPA01012713A/en unknown
- 2000-06-06 CA CA002376587A patent/CA2376587A1/en not_active Abandoned
- 2000-06-06 KR KR1020017015917A patent/KR20020022695A/en not_active IP Right Cessation
- 2000-06-06 EP EP00937054A patent/EP1192522A1/en not_active Withdrawn
- 2000-06-06 BR BR0011731-5A patent/BR0011731A/en not_active Application Discontinuation
- 2000-06-06 JP JP2001503593A patent/JP2003502748A/en not_active Withdrawn
- 2000-06-06 CN CN00808698A patent/CN1354849A/en active Pending
- 2000-06-06 AU AU52348/00A patent/AU5234800A/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
EP1192522A1 (en) | 2002-04-03 |
CA2376587A1 (en) | 2000-12-21 |
KR20020022695A (en) | 2002-03-27 |
CN1354849A (en) | 2002-06-19 |
WO2000077600A1 (en) | 2000-12-21 |
GB9913529D0 (en) | 1999-08-11 |
JP2003502748A (en) | 2003-01-21 |
BR0011731A (en) | 2002-06-11 |
GB2350913A (en) | 2000-12-13 |
GB2350913B (en) | 2002-05-29 |
AU5234800A (en) | 2001-01-02 |
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