MX9706426A - Dispositivo de interconexion para unidad de procesamiento control o terminal de la red, teclado, computadora portatil y accesorio para consola de juegos. - Google Patents

Dispositivo de interconexion para unidad de procesamiento control o terminal de la red, teclado, computadora portatil y accesorio para consola de juegos.

Info

Publication number
MX9706426A
MX9706426A MX9706426A MX9706426A MX9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A
Authority
MX
Mexico
Prior art keywords
keyboard
cpu
network terminal
interface device
game console
Prior art date
Application number
MX9706426A
Other languages
English (en)
Other versions
MXPA97006426A (es
Inventor
Jean-Pierre Audebert
Josette Riviere-Audebert
Original Assignee
Jean-Pierre Audebert
Josette Riviere-Audebert
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from FR9502121A external-priority patent/FR2731092B1/fr
Priority claimed from FR9505343A external-priority patent/FR2731093B1/fr
Priority claimed from FR9506778A external-priority patent/FR2735252B1/fr
Application filed by Jean-Pierre Audebert, Josette Riviere-Audebert filed Critical Jean-Pierre Audebert
Publication of MX9706426A publication Critical patent/MX9706426A/es
Publication of MXPA97006426A publication Critical patent/MXPA97006426A/es

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • A63F13/285Generating tactile feedback signals via the game input device, e.g. force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F15/00Digital computers in general; Data processing equipment in general
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • G06F3/021Arrangements integrating additional peripherals in a keyboard, e.g. card or barcode reader, optical scanner
    • G06F3/0213Arrangements providing an integrated pointing device in a keyboard, e.g. trackball, mini-joystick
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • G06F3/0219Special purpose keyboards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Abstract

La presente invencion se refiere a un dispositivo de interconexion (180) entre un usuario y una CPU o una terminal de la red, por ejemplo un teclado de microcomputadora o un accesorio para consola de juegos, que incluye medios de control tales como teclas provistas sobre la superficie superior de un alojamiento. El dispositivo incluye además al menos dos botones (181, 181') sobre cada una de las dos superficies laterales (183, 183') del teclado. Los botones están conectados a las conexiones de ciertas teclas. el teclado también puede ser provisto con áreas de soporte (110, 110', 111) sobre ambas esquinas frontales y sobre el borde frontal del lado superior (6) del mismo, un microcomputador (102, 102') que es provisto debajo de cada una de dichas áreas y conectado en paralelo a cualquiera de las teclas sobre el teclado (180). El dispositivo puede ser utilizado para controlar los elementos de programacion, particularmente para un juego de billar romano eléctrico.
MXPA/A/1997/006426A 1995-02-23 1997-08-22 Dispositivo de interconexion para unidad de procesamiento control o terminal de la red, teclado, computadora portatil y accesorio para consola de juegos MXPA97006426A (es)

Applications Claiming Priority (9)

Application Number Priority Date Filing Date Title
FR9502121A FR2731092B1 (fr) 1995-02-23 1995-02-23 Clavier pour jeux sur micro-ordinateurs
FR95/02121 1995-02-23
FR9502121 1995-02-23
FR9505343 1995-05-04
FR95/05343 1995-05-04
FR9505343A FR2731093B1 (fr) 1995-02-23 1995-05-04 Dispositif d'interface pour unite centrale, clavier, ordinateur portable et accessoire pour console de jeu, a boutons ergonomiques.
FR9506778A FR2735252B1 (fr) 1995-06-08 1995-06-08 Dispositif d'interface pour unite centrale, clavier, ordinateur portable et console de jeu
FR9506778 1995-06-08
FR95/06778 1995-06-08

Publications (2)

Publication Number Publication Date
MX9706426A true MX9706426A (es) 1998-07-31
MXPA97006426A MXPA97006426A (es) 1998-11-09

Family

ID=

Also Published As

Publication number Publication date
EP0811189A1 (fr) 1997-12-10
KR19980702472A (ko) 1998-07-15
CN1181824A (zh) 1998-05-13
AU4882096A (en) 1996-09-11
JPH11502042A (ja) 1999-02-16
WO1996026480A1 (fr) 1996-08-29
US6171187B1 (en) 2001-01-09

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