MX9706426A - Dispositivo de interconexion para unidad de procesamiento control o terminal de la red, teclado, computadora portatil y accesorio para consola de juegos. - Google Patents
Dispositivo de interconexion para unidad de procesamiento control o terminal de la red, teclado, computadora portatil y accesorio para consola de juegos.Info
- Publication number
- MX9706426A MX9706426A MX9706426A MX9706426A MX9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A MX 9706426 A MX9706426 A MX 9706426A
- Authority
- MX
- Mexico
- Prior art keywords
- keyboard
- cpu
- network terminal
- interface device
- game console
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/023—Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F1/00—Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/0202—Constructional details or processes of manufacture of the input device
- G06F3/021—Arrangements integrating additional peripherals in a keyboard, e.g. card or barcode reader, optical scanner
- G06F3/0213—Arrangements providing an integrated pointing device in a keyboard, e.g. trackball, mini-joystick
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/02—Input arrangements using manually operated switches, e.g. using keyboards or dials
- G06F3/0202—Constructional details or processes of manufacture of the input device
- G06F3/0219—Special purpose keyboards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Abstract
La presente invencion se refiere a un dispositivo de interconexion (180) entre un usuario y una CPU o una terminal de la red, por ejemplo un teclado de microcomputadora o un accesorio para consola de juegos, que incluye medios de control tales como teclas provistas sobre la superficie superior de un alojamiento. El dispositivo incluye además al menos dos botones (181, 181') sobre cada una de las dos superficies laterales (183, 183') del teclado. Los botones están conectados a las conexiones de ciertas teclas. el teclado también puede ser provisto con áreas de soporte (110, 110', 111) sobre ambas esquinas frontales y sobre el borde frontal del lado superior (6) del mismo, un microcomputador (102, 102') que es provisto debajo de cada una de dichas áreas y conectado en paralelo a cualquiera de las teclas sobre el teclado (180). El dispositivo puede ser utilizado para controlar los elementos de programacion, particularmente para un juego de billar romano eléctrico.
Applications Claiming Priority (9)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
FR9502121A FR2731092B1 (fr) | 1995-02-23 | 1995-02-23 | Clavier pour jeux sur micro-ordinateurs |
FR95/02121 | 1995-02-23 | ||
FR9502121 | 1995-02-23 | ||
FR9505343 | 1995-05-04 | ||
FR95/05343 | 1995-05-04 | ||
FR9505343A FR2731093B1 (fr) | 1995-02-23 | 1995-05-04 | Dispositif d'interface pour unite centrale, clavier, ordinateur portable et accessoire pour console de jeu, a boutons ergonomiques. |
FR9506778A FR2735252B1 (fr) | 1995-06-08 | 1995-06-08 | Dispositif d'interface pour unite centrale, clavier, ordinateur portable et console de jeu |
FR9506778 | 1995-06-08 | ||
FR95/06778 | 1995-06-08 |
Publications (2)
Publication Number | Publication Date |
---|---|
MX9706426A true MX9706426A (es) | 1998-07-31 |
MXPA97006426A MXPA97006426A (es) | 1998-11-09 |
Family
ID=
Also Published As
Publication number | Publication date |
---|---|
EP0811189A1 (fr) | 1997-12-10 |
KR19980702472A (ko) | 1998-07-15 |
CN1181824A (zh) | 1998-05-13 |
AU4882096A (en) | 1996-09-11 |
JPH11502042A (ja) | 1999-02-16 |
WO1996026480A1 (fr) | 1996-08-29 |
US6171187B1 (en) | 2001-01-09 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US4939514A (en) | Foldable data collecting and processing device | |
CA2364529A1 (en) | Mobile device having a protective user interface cover | |
ATE257607T1 (de) | Dateneingabevorrichtung | |
CA2216988A1 (en) | User interface for personal telecommunication devices | |
TW336365B (en) | A computer telephone system | |
DE60042661D1 (de) | Handgeführtes Eingabegerät | |
EP0833486A3 (en) | Personal communicator integrated in a portable telephone | |
MY108542A (en) | Personal computer | |
HK1038137A1 (en) | Electronic apparatus incorporating a loudspeaker comprising a bending wave panel member | |
EP0083637A1 (en) | Adjustable input keyboard | |
AU4882096A (en) | Interface device for a cpu or network terminal, keyboard, portable computer and game console accessory | |
AU5101700A (en) | Identification device for authenticating a user | |
US4490604A (en) | Input/output device arrangements for terminals | |
TW450385U (en) | Keyboard of electronic device | |
TH23047A (th) | อุปกรณ์เชื่อมต่อวงจรสำหรับหน่วยประมวลผลกลางหรือสถานีของเครือข่าย,แป้นพิมพ์,เครื่องคอมพิวเตอร์ที่สามารถพกพาได้และอุปกรณ์เสนอสำหรับเครื่องควบคุมการเล่นเกม | |
CN215006435U (zh) | 便于障碍人士使用的移动终端 | |
ATE180138T1 (de) | Frontsystem einer flachbaugruppe mit integriertem tastenelement für eine aktiv-passiv-schaltung | |
MY127874A (en) | Keyboard for multi-media | |
KR200234571Y1 (ko) | 배면 버튼을 구비한 사용자 인터페이스 장치 | |
JPS6433619A (en) | Information processor | |
JPH10301711A (ja) | マウス一体型電話機 | |
CA1186043A (en) | Input/output device arrangement for terminals | |
KR19980032471U (ko) | 인간공학적 컴퓨터 키보드 | |
JPH02208711A (ja) | キー入力装置 | |
KR20020084983A (ko) | 컴퓨터 작업용 상판 및 그 상판이 부착된 책상 |