MX2017006677A - Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional. - Google Patents

Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional.

Info

Publication number
MX2017006677A
MX2017006677A MX2017006677A MX2017006677A MX2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A MX 2017006677 A MX2017006677 A MX 2017006677A
Authority
MX
Mexico
Prior art keywords
immersive
stream
area
mapping
video
Prior art date
Application number
MX2017006677A
Other languages
English (en)
Inventor
Andrivon Pierre
Galpin Franck
Lasserre Sebastien
Original Assignee
Thomson Licensing
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Thomson Licensing filed Critical Thomson Licensing
Publication of MX2017006677A publication Critical patent/MX2017006677A/es

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Classifications

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    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs
    • H04N21/2343Processing of video elementary streams, e.g. splicing of video streams, manipulating MPEG-4 scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
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    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
    • H04N21/4402Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
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    • H04N21/236Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
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    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/816Monomedia components thereof involving special video data, e.g 3D video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
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    • H04N19/70Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by syntax aspects related to video coding, e.g. related to compression standards

Abstract

La presente descripción se refiere a métodos, aparatos o sistemas para generar, transmitir y decodificar un flujo de video inmersivo compatible inverso. El flujo porta datos representativos de un video inmersivo, compuesto de una trama organizada conforme a una disposición que comprende una primera área codificada conforme a un mapeo rectangular, una segunda área codificada conforme a un mapeo transitorio a partir del mapeo rectangular a un mapeo inmersivo y una tercera área codificada conforme al mapeo inmersivo. A fin de ser compatible inverso, el flujo comprende además una primera información representativa del tamaño y la ubicación de la primera área dentro de la trama de video, y una segunda información que comprende al menos el tipo de la disposición seleccionada, el campo visual de la primera parte, del tamaño de dicha segunda área dentro de la trama de video y una dirección de referencia.
MX2017006677A 2016-05-23 2017-05-22 Metodo, aparato y flujo de formato de un video inmersivo para dispositivos de procesamiento inmersivo y tradicional. MX2017006677A (es)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
EP16305592.4A EP3249928A1 (en) 2016-05-23 2016-05-23 Method, apparatus and stream of formatting an immersive video for legacy and immersive rendering devices

Publications (1)

Publication Number Publication Date
MX2017006677A true MX2017006677A (es) 2018-08-28

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Country Link
US (1) US10523980B2 (es)
EP (2) EP3249928A1 (es)
JP (1) JP7017866B2 (es)
KR (1) KR102307819B1 (es)
CN (1) CN107454468B (es)
BR (1) BR102017010791A2 (es)
CA (1) CA2967418A1 (es)
MX (1) MX2017006677A (es)
RU (1) RU2742344C2 (es)

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Publication number Publication date
JP2018033123A (ja) 2018-03-01
JP7017866B2 (ja) 2022-02-09
CN107454468B (zh) 2021-09-14
US10523980B2 (en) 2019-12-31
CN107454468A (zh) 2017-12-08
EP3249930B1 (en) 2020-09-09
RU2742344C2 (ru) 2021-02-04
EP3249930A1 (en) 2017-11-29
KR20170132098A (ko) 2017-12-01
RU2017115882A (ru) 2018-11-06
KR102307819B1 (ko) 2021-10-05
US20170339440A1 (en) 2017-11-23
BR102017010791A2 (pt) 2017-12-05
RU2017115882A3 (es) 2020-08-26
EP3249928A1 (en) 2017-11-29
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