MX2016013371A - Codificacion de cuadro utilizando sugerencias. - Google Patents
Codificacion de cuadro utilizando sugerencias.Info
- Publication number
- MX2016013371A MX2016013371A MX2016013371A MX2016013371A MX2016013371A MX 2016013371 A MX2016013371 A MX 2016013371A MX 2016013371 A MX2016013371 A MX 2016013371A MX 2016013371 A MX2016013371 A MX 2016013371A MX 2016013371 A MX2016013371 A MX 2016013371A
- Authority
- MX
- Mexico
- Prior art keywords
- encoding
- frame
- hints
- region
- interest based
- Prior art date
Links
- 230000000153 supplemental effect Effects 0.000 abstract 3
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/46—Embedding additional information in the video signal during the compression process
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T1/00—General purpose image data processing
- G06T1/20—Processor architectures; Processor configuration, e.g. pipelining
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/134—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or criterion affecting or controlling the adaptive coding
- H04N19/136—Incoming video signal characteristics or properties
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/169—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding
- H04N19/17—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the coding unit, i.e. the structural portion or semantic portion of the video signal being the object or the subject of the adaptive coding the unit being an image region, e.g. an object
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/42—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals characterised by implementation details or hardware specially adapted for video compression or decompression, e.g. dedicated software implementation
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/10—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding
- H04N19/102—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using adaptive coding characterised by the element, parameter or selection affected or controlled by the adaptive coding
- H04N19/103—Selection of coding mode or of prediction mode
- H04N19/105—Selection of the reference unit for prediction within a chosen coding or prediction mode, e.g. adaptive choice of position and number of pixels used for prediction
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/50—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding
- H04N19/503—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using predictive coding involving temporal prediction
- H04N19/51—Motion estimation or motion compensation
- H04N19/55—Motion estimation with spatial constraints, e.g. at image or region borders
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- General Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- Compression Or Coding Systems Of Tv Signals (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Processing Or Creating Images (AREA)
- Compression, Expansion, Code Conversion, And Decoders (AREA)
Abstract
Las modalidades están dirigidas para codificar cuadros en respuesta a instrucciones de codificación suplementarias, para proporcionar información de codificación para cuadros y al compilar código de software que incluye sugerencias de codificación. En una modalidad, en respuesta a la información de cuadro de acceso asociada con un cuadro, un sistema de computadora interpreta la información de cuadro como siendo una instrucción de codificación suplementaria para codificar una porción especificada del cuadro. El sistema de computadora entonces codifica el cuadro de manera que la porción especificada del cuadro se codifica de acuerdo con la instrucción de codificación suplementaria.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US14/250,542 US20150296215A1 (en) | 2014-04-11 | 2014-04-11 | Frame encoding using hints |
PCT/US2015/024411 WO2015157135A2 (en) | 2014-04-11 | 2015-04-06 | Frame encoding using hints |
Publications (1)
Publication Number | Publication Date |
---|---|
MX2016013371A true MX2016013371A (es) | 2017-01-26 |
Family
ID=52829494
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
MX2016013371A MX2016013371A (es) | 2014-04-11 | 2015-04-06 | Codificacion de cuadro utilizando sugerencias. |
Country Status (10)
Country | Link |
---|---|
US (1) | US20150296215A1 (es) |
EP (1) | EP3130146A2 (es) |
JP (1) | JP2017517921A (es) |
KR (1) | KR20160143778A (es) |
CN (1) | CN106163624A (es) |
AU (1) | AU2015244103A1 (es) |
CA (1) | CA2943391A1 (es) |
MX (1) | MX2016013371A (es) |
RU (1) | RU2016139473A (es) |
WO (1) | WO2015157135A2 (es) |
Families Citing this family (16)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP3301915A1 (en) | 2016-09-30 | 2018-04-04 | Thomson Licensing | Method and apparatus for omnidirectional video coding with adaptive intra most probable modes |
RU2752723C2 (ru) * | 2017-04-21 | 2021-07-30 | Зенимакс Медиа Инк. | Системы и способы для рендеринга и выдачи подсказок кодеру на основании оценки предварительно кодированной нагрузки |
US10594901B2 (en) * | 2017-11-17 | 2020-03-17 | Ati Technologies Ulc | Game engine application direct to video encoder rendering |
US11290515B2 (en) | 2017-12-07 | 2022-03-29 | Advanced Micro Devices, Inc. | Real-time and low latency packetization protocol for live compressed video data |
CN109806596B (zh) * | 2019-03-20 | 2023-04-07 | 网易(杭州)网络有限公司 | 游戏画面显示方法与装置、存储介质、电子设备 |
US11539960B2 (en) * | 2019-10-01 | 2022-12-27 | Sony Interactive Entertainment Inc. | Game application providing scene change hint for encoding at a cloud gaming server |
US11395963B2 (en) | 2019-10-01 | 2022-07-26 | Sony Interactive Entertainment Inc. | High speed scan-out of server display buffer for cloud gaming applications |
US11020661B2 (en) | 2019-10-01 | 2021-06-01 | Sony Interactive Entertainment Inc. | Reducing latency in cloud gaming applications by overlapping reception and decoding of video frames and their display |
US11344799B2 (en) | 2019-10-01 | 2022-05-31 | Sony Interactive Entertainment Inc. | Scene change hint and client bandwidth used at encoder for handling video frames after a scene change in cloud gaming applications |
US11865434B2 (en) | 2019-10-01 | 2024-01-09 | Sony Interactive Entertainment Inc. | Reducing latency in cloud gaming applications by overlapping receive and decode of video frames and their display at the client |
US11833419B2 (en) * | 2020-03-16 | 2023-12-05 | Tencent America LLC | Method and apparatus for cloud gaming |
US11652863B2 (en) | 2020-03-16 | 2023-05-16 | Tencent America LLC | Method and apparatus for cloud gaming |
CN114062988B (zh) * | 2020-07-31 | 2023-09-22 | 上海联影医疗科技股份有限公司 | 磁共振波谱成像方法、装置、计算机设备和存储介质 |
EP4350683A1 (en) * | 2021-10-20 | 2024-04-10 | Samsung Electronics Co., Ltd. | Display apparatus and controlling method thereof |
KR20230081402A (ko) * | 2021-11-30 | 2023-06-07 | 삼성전자주식회사 | 서버와 전자 장치 사이의 영상 콘텐트를 스트리밍하는 방법, 영상 콘텐트를 스트리밍하는 서버 및 전자 장치 |
US11997326B2 (en) | 2021-11-30 | 2024-05-28 | Samsung Electronics Co., Ltd. | Method of streaming image content between server and electronic device, server for streaming image content, and electronic device for streaming image content |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6665872B1 (en) * | 1999-01-06 | 2003-12-16 | Sarnoff Corporation | Latency-based statistical multiplexing |
AU780811B2 (en) * | 2000-03-13 | 2005-04-21 | Sony Corporation | Method and apparatus for generating compact transcoding hints metadata |
US20050108026A1 (en) * | 2003-11-14 | 2005-05-19 | Arnaud Brierre | Personalized subtitle system |
US8705614B2 (en) * | 2005-04-04 | 2014-04-22 | Broadcom Corporation | Motion estimation using camera tracking movements |
US9063952B2 (en) * | 2006-07-31 | 2015-06-23 | Ricoh Co., Ltd. | Mixed media reality recognition with image tracking |
JP5157329B2 (ja) * | 2007-08-31 | 2013-03-06 | 株式会社セガ | ゲーム装置 |
US8151215B2 (en) * | 2008-02-07 | 2012-04-03 | Sony Corporation | Favorite GUI for TV |
US20100034466A1 (en) * | 2008-08-11 | 2010-02-11 | Google Inc. | Object Identification in Images |
US20110235706A1 (en) * | 2010-03-25 | 2011-09-29 | Texas Instruments Incorporated | Region of interest (roi) video encoding |
EP2645713A1 (en) * | 2012-03-30 | 2013-10-02 | Alcatel Lucent | Method and apparatus for encoding a selected spatial portion of a video stream |
US20140038141A1 (en) * | 2012-07-31 | 2014-02-06 | Wms Gaming, Inc. | Using mobile devices in wagering game environments |
US9070050B2 (en) * | 2012-12-20 | 2015-06-30 | Rovi Guides, Inc. | Methods and systems for customizing a plenoptic media asset |
US20150133214A1 (en) * | 2013-11-11 | 2015-05-14 | Amazon Technologies, Inc. | Video encoding based on areas of interest |
US20150248722A1 (en) * | 2014-03-03 | 2015-09-03 | Swell, Inc. | Web based interactive multimedia system |
-
2014
- 2014-04-11 US US14/250,542 patent/US20150296215A1/en not_active Abandoned
-
2015
- 2015-04-06 WO PCT/US2015/024411 patent/WO2015157135A2/en active Application Filing
- 2015-04-06 RU RU2016139473A patent/RU2016139473A/ru not_active Application Discontinuation
- 2015-04-06 EP EP15716384.1A patent/EP3130146A2/en not_active Withdrawn
- 2015-04-06 MX MX2016013371A patent/MX2016013371A/es unknown
- 2015-04-06 JP JP2016560782A patent/JP2017517921A/ja active Pending
- 2015-04-06 CN CN201580019323.8A patent/CN106163624A/zh active Pending
- 2015-04-06 AU AU2015244103A patent/AU2015244103A1/en not_active Abandoned
- 2015-04-06 CA CA2943391A patent/CA2943391A1/en not_active Abandoned
- 2015-04-06 KR KR1020167031202A patent/KR20160143778A/ko unknown
Also Published As
Publication number | Publication date |
---|---|
RU2016139473A (ru) | 2018-04-10 |
CA2943391A1 (en) | 2015-10-15 |
CN106163624A (zh) | 2016-11-23 |
WO2015157135A3 (en) | 2015-12-03 |
JP2017517921A (ja) | 2017-06-29 |
EP3130146A2 (en) | 2017-02-15 |
AU2015244103A1 (en) | 2016-10-06 |
KR20160143778A (ko) | 2016-12-14 |
US20150296215A1 (en) | 2015-10-15 |
WO2015157135A2 (en) | 2015-10-15 |
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