KR20240007142A - 5g 네트워크들을 통한 확장 현실 데이터의 분할 렌더링 - Google Patents

5g 네트워크들을 통한 확장 현실 데이터의 분할 렌더링 Download PDF

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Publication number
KR20240007142A
KR20240007142A KR1020237038106A KR20237038106A KR20240007142A KR 20240007142 A KR20240007142 A KR 20240007142A KR 1020237038106 A KR1020237038106 A KR 1020237038106A KR 20237038106 A KR20237038106 A KR 20237038106A KR 20240007142 A KR20240007142 A KR 20240007142A
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South Korea
Prior art keywords
data
virtual objects
sessions
scene
media
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Pending
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KR1020237038106A
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English (en)
Korean (ko)
Inventor
이메드 부아지지
토마스 슈토크하머
니콜라이 콘라드 렁
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퀄컴 인코포레이티드
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Priority claimed from US17/742,168 external-priority patent/US12035020B2/en
Application filed by 퀄컴 인코포레이티드 filed Critical 퀄컴 인코포레이티드
Publication of KR20240007142A publication Critical patent/KR20240007142A/ko
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/81Monomedia components thereof
    • H04N21/816Monomedia components thereof involving special video data, e.g 3D video
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/00Two-dimensional [2D] image generation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/006Mixed reality
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/61Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/60Network streaming of media packets
    • H04L65/75Media network packet handling
    • H04L65/765Media network packet handling intermediate
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/80Responding to QoS
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N19/00Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
    • H04N19/20Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/23412Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs for generating or manipulating the scene composition of objects, e.g. MPEG-4 objects
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/435Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/61Network physical structure; Signal processing
    • H04N21/6106Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
    • H04N21/6131Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/631Multimode Transmission, e.g. transmitting basic layers and enhancement layers of the content over different transmission paths or transmitting with different error corrections, different keys or with different transmission protocols
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/845Structuring of content, e.g. decomposing content into time segments
    • H04N21/8455Structuring of content, e.g. decomposing content into time segments involving pointers to the content, e.g. pointers to the I-frames of the video stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S7/00Indicating arrangements; Control arrangements, e.g. balance control
    • H04S7/30Control circuits for electronic adaptation of the sound field
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S2400/00Details of stereophonic systems covered by H04S but not provided for in its groups
    • H04S2400/11Positioning of individual sound objects, e.g. moving airplane, within a sound field

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Human Computer Interaction (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • Computer Graphics (AREA)
  • Acoustics & Sound (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Image Generation (AREA)
  • Information Transfer Between Computers (AREA)
KR1020237038106A 2021-05-12 2022-05-12 5g 네트워크들을 통한 확장 현실 데이터의 분할 렌더링 Pending KR20240007142A (ko)

Applications Claiming Priority (5)

Application Number Priority Date Filing Date Title
US202163187840P 2021-05-12 2021-05-12
US63/187,840 2021-05-12
US17/742,168 US12035020B2 (en) 2021-05-12 2022-05-11 Split rendering of extended reality data over 5G networks
US17/742,168 2022-05-11
PCT/US2022/028995 WO2022241119A1 (en) 2021-05-12 2022-05-12 Split rendering of extended reality data over 5g networks

Publications (1)

Publication Number Publication Date
KR20240007142A true KR20240007142A (ko) 2024-01-16

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KR1020237038106A Pending KR20240007142A (ko) 2021-05-12 2022-05-12 5g 네트워크들을 통한 확장 현실 데이터의 분할 렌더링

Country Status (6)

Country Link
US (2) US12489958B2 (https=)
EP (1) EP4338424A1 (https=)
JP (1) JP2024519747A (https=)
KR (1) KR20240007142A (https=)
BR (1) BR112023022995A2 (https=)
WO (1) WO2022241119A1 (https=)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20230050360A1 (en) * 2021-08-12 2023-02-16 Tencent America LLC Procedures for providing ar/mr applications to 5g devices by running ar/mr processing on 5g edge servers/cloud including dynamic scene updates
US12597174B2 (en) * 2021-11-03 2026-04-07 Tencent America LLC Method and apparatus for delivering 5G AR/MR cognitive experience to 5G devices
US12309216B2 (en) * 2023-02-14 2025-05-20 Tencent America LLC Method and apparatus for split-rendering embedded in a media streaming architecture for 5G networks
EP4690817A1 (en) * 2023-04-07 2026-02-11 InterDigital CE Patent Holdings, SAS Multi-renderer and computation data in scene description
US20250063079A1 (en) * 2023-08-15 2025-02-20 Nokia Technologies Oy Seamless split rendering session relocation between split rendering servers supporting extended reality applications in mobile communication networks
US20250299410A1 (en) * 2024-03-19 2025-09-25 Qualcomm Incorporated Distributing communication and computing of split rendering of media data

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AU761202B2 (en) 1997-09-22 2003-05-29 Sony Corporation Generation of a bit stream containing binary image/audio data that is multiplexed with a code defining an object in ascii format
WO2000001154A1 (en) 1998-06-26 2000-01-06 General Instrument Corporation Terminal for composing and presenting mpeg-4 video programs
US10165577B2 (en) 2012-06-15 2018-12-25 At&T Intellectual Property I, L.P. Dynamic response management leveraging dynamic quality of service allocation
US10986155B2 (en) * 2014-09-29 2021-04-20 Avaya Inc. Segmented video codec for high resolution and high frame rate video
US20170249785A1 (en) 2016-02-29 2017-08-31 Vreal Inc Virtual reality session capture and replay systems and methods
GB2554877B (en) 2016-10-10 2021-03-31 Canon Kk Methods, devices, and computer programs for improving rendering display during streaming of timed media data
US20180276891A1 (en) 2017-03-24 2018-09-27 Pcms Holdings, Inc. System and method for providing an in-context notification of a real-world event within a virtual reality experience
CN110313187B (zh) * 2017-06-15 2022-06-07 杜比国际公司 处理媒体内容以供第一装置再现的方法、系统和装置
WO2019190722A1 (en) 2018-03-28 2019-10-03 Pearson Education, Inc. Systems and methods for content management in augmented reality devices and applications
WO2020139766A2 (en) 2018-12-28 2020-07-02 Pcms Holdings, Inc. System and method for optimizing spatial content distribution using multiple data systems
GB2585479B (en) * 2019-05-10 2024-01-31 Victor Kennedy Roderick Reduction of the effects of latency for extended reality experiences
US11310560B2 (en) 2019-05-17 2022-04-19 Samsung Electronics Co., Ltd. Bitstream merger and extractor
US11405699B2 (en) * 2019-10-01 2022-08-02 Qualcomm Incorporated Using GLTF2 extensions to support video and audio data
US11184417B2 (en) 2019-10-08 2021-11-23 Qualcomm Incorporated System and apparatus for providing network assistance for traffic handling in downlink streaming
US11297116B2 (en) * 2019-12-04 2022-04-05 Roblox Corporation Hybrid streaming
US12035020B2 (en) 2021-05-12 2024-07-09 Qualcomm Incorporated Split rendering of extended reality data over 5G networks

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Publication number Publication date
EP4338424A1 (en) 2024-03-20
TW202304216A (zh) 2023-01-16
WO2022241119A1 (en) 2022-11-17
US12489958B2 (en) 2025-12-02
US20240414415A1 (en) 2024-12-12
JP2024519747A (ja) 2024-05-21
BR112023022995A2 (pt) 2024-01-23
US20250317631A1 (en) 2025-10-09

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Patent event date: 20231103

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