BR112023022995A2 - Renderização dividida de dados de realidade estendida através de redes 5g - Google Patents
Renderização dividida de dados de realidade estendida através de redes 5gInfo
- Publication number
- BR112023022995A2 BR112023022995A2 BR112023022995A BR112023022995A BR112023022995A2 BR 112023022995 A2 BR112023022995 A2 BR 112023022995A2 BR 112023022995 A BR112023022995 A BR 112023022995A BR 112023022995 A BR112023022995 A BR 112023022995A BR 112023022995 A2 BR112023022995 A2 BR 112023022995A2
- Authority
- BR
- Brazil
- Prior art keywords
- virtual objects
- data
- scene
- extended reality
- rendering
- Prior art date
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/816—Monomedia components thereof involving special video data, e.g 3D video
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—Two-dimensional [2D] image generation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/006—Mixed reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/75—Media network packet handling
- H04L65/765—Media network packet handling intermediate
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/80—Responding to QoS
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/20—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/23412—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs for generating or manipulating the scene composition of objects, e.g. MPEG-4 objects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/435—Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6106—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
- H04N21/6131—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/631—Multimode Transmission, e.g. transmitting basic layers and enhancement layers of the content over different transmission paths or transmitting with different error corrections, different keys or with different transmission protocols
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/845—Structuring of content, e.g. decomposing content into time segments
- H04N21/8455—Structuring of content, e.g. decomposing content into time segments involving pointers to the content, e.g. pointers to the I-frames of the video stream
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04S—STEREOPHONIC SYSTEMS
- H04S7/00—Indicating arrangements; Control arrangements, e.g. balance control
- H04S7/30—Control circuits for electronic adaptation of the sound field
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04S—STEREOPHONIC SYSTEMS
- H04S2400/00—Details of stereophonic systems covered by H04S but not provided for in its groups
- H04S2400/11—Positioning of individual sound objects, e.g. moving airplane, within a sound field
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Acoustics & Sound (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Image Generation (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202163187840P | 2021-05-12 | 2021-05-12 | |
| US17/742,168 US12035020B2 (en) | 2021-05-12 | 2022-05-11 | Split rendering of extended reality data over 5G networks |
| PCT/US2022/028995 WO2022241119A1 (en) | 2021-05-12 | 2022-05-12 | Split rendering of extended reality data over 5g networks |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| BR112023022995A2 true BR112023022995A2 (pt) | 2024-01-23 |
Family
ID=81927514
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| BR112023022995A BR112023022995A2 (pt) | 2021-05-12 | 2022-05-12 | Renderização dividida de dados de realidade estendida através de redes 5g |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US12489958B2 (https=) |
| EP (1) | EP4338424A1 (https=) |
| JP (1) | JP2024519747A (https=) |
| KR (1) | KR20240007142A (https=) |
| BR (1) | BR112023022995A2 (https=) |
| WO (1) | WO2022241119A1 (https=) |
Families Citing this family (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20230050360A1 (en) * | 2021-08-12 | 2023-02-16 | Tencent America LLC | Procedures for providing ar/mr applications to 5g devices by running ar/mr processing on 5g edge servers/cloud including dynamic scene updates |
| US12597174B2 (en) * | 2021-11-03 | 2026-04-07 | Tencent America LLC | Method and apparatus for delivering 5G AR/MR cognitive experience to 5G devices |
| US12309216B2 (en) * | 2023-02-14 | 2025-05-20 | Tencent America LLC | Method and apparatus for split-rendering embedded in a media streaming architecture for 5G networks |
| EP4690817A1 (en) * | 2023-04-07 | 2026-02-11 | InterDigital CE Patent Holdings, SAS | Multi-renderer and computation data in scene description |
| US20250063079A1 (en) * | 2023-08-15 | 2025-02-20 | Nokia Technologies Oy | Seamless split rendering session relocation between split rendering servers supporting extended reality applications in mobile communication networks |
| US20250299410A1 (en) * | 2024-03-19 | 2025-09-25 | Qualcomm Incorporated | Distributing communication and computing of split rendering of media data |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU761202B2 (en) | 1997-09-22 | 2003-05-29 | Sony Corporation | Generation of a bit stream containing binary image/audio data that is multiplexed with a code defining an object in ascii format |
| WO2000001154A1 (en) | 1998-06-26 | 2000-01-06 | General Instrument Corporation | Terminal for composing and presenting mpeg-4 video programs |
| US10165577B2 (en) | 2012-06-15 | 2018-12-25 | At&T Intellectual Property I, L.P. | Dynamic response management leveraging dynamic quality of service allocation |
| US10986155B2 (en) * | 2014-09-29 | 2021-04-20 | Avaya Inc. | Segmented video codec for high resolution and high frame rate video |
| US20170249785A1 (en) | 2016-02-29 | 2017-08-31 | Vreal Inc | Virtual reality session capture and replay systems and methods |
| GB2554877B (en) | 2016-10-10 | 2021-03-31 | Canon Kk | Methods, devices, and computer programs for improving rendering display during streaming of timed media data |
| US20180276891A1 (en) | 2017-03-24 | 2018-09-27 | Pcms Holdings, Inc. | System and method for providing an in-context notification of a real-world event within a virtual reality experience |
| CN110313187B (zh) * | 2017-06-15 | 2022-06-07 | 杜比国际公司 | 处理媒体内容以供第一装置再现的方法、系统和装置 |
| WO2019190722A1 (en) | 2018-03-28 | 2019-10-03 | Pearson Education, Inc. | Systems and methods for content management in augmented reality devices and applications |
| WO2020139766A2 (en) | 2018-12-28 | 2020-07-02 | Pcms Holdings, Inc. | System and method for optimizing spatial content distribution using multiple data systems |
| GB2585479B (en) * | 2019-05-10 | 2024-01-31 | Victor Kennedy Roderick | Reduction of the effects of latency for extended reality experiences |
| US11310560B2 (en) | 2019-05-17 | 2022-04-19 | Samsung Electronics Co., Ltd. | Bitstream merger and extractor |
| US11405699B2 (en) * | 2019-10-01 | 2022-08-02 | Qualcomm Incorporated | Using GLTF2 extensions to support video and audio data |
| US11184417B2 (en) | 2019-10-08 | 2021-11-23 | Qualcomm Incorporated | System and apparatus for providing network assistance for traffic handling in downlink streaming |
| US11297116B2 (en) * | 2019-12-04 | 2022-04-05 | Roblox Corporation | Hybrid streaming |
| US12035020B2 (en) | 2021-05-12 | 2024-07-09 | Qualcomm Incorporated | Split rendering of extended reality data over 5G networks |
-
2022
- 2022-05-12 JP JP2023568709A patent/JP2024519747A/ja active Pending
- 2022-05-12 EP EP22727644.1A patent/EP4338424A1/en active Pending
- 2022-05-12 BR BR112023022995A patent/BR112023022995A2/pt unknown
- 2022-05-12 KR KR1020237038106A patent/KR20240007142A/ko active Pending
- 2022-05-12 WO PCT/US2022/028995 patent/WO2022241119A1/en not_active Ceased
-
2024
- 2024-06-17 US US18/745,478 patent/US12489958B2/en active Active
-
2025
- 2025-06-20 US US19/244,703 patent/US20250317631A1/en active Pending
Also Published As
| Publication number | Publication date |
|---|---|
| EP4338424A1 (en) | 2024-03-20 |
| KR20240007142A (ko) | 2024-01-16 |
| TW202304216A (zh) | 2023-01-16 |
| WO2022241119A1 (en) | 2022-11-17 |
| US12489958B2 (en) | 2025-12-02 |
| US20240414415A1 (en) | 2024-12-12 |
| JP2024519747A (ja) | 2024-05-21 |
| US20250317631A1 (en) | 2025-10-09 |
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