JP2024519747A - 5gネットワーク上でのエクステンデッドリアリティデータのスプリットレンダリング - Google Patents
5gネットワーク上でのエクステンデッドリアリティデータのスプリットレンダリング Download PDFInfo
- Publication number
- JP2024519747A JP2024519747A JP2023568709A JP2023568709A JP2024519747A JP 2024519747 A JP2024519747 A JP 2024519747A JP 2023568709 A JP2023568709 A JP 2023568709A JP 2023568709 A JP2023568709 A JP 2023568709A JP 2024519747 A JP2024519747 A JP 2024519747A
- Authority
- JP
- Japan
- Prior art keywords
- virtual objects
- data
- sessions
- scene
- media
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/81—Monomedia components thereof
- H04N21/816—Monomedia components thereof involving special video data, e.g 3D video
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—Two-dimensional [2D] image generation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating three-dimensional [3D] models or images for computer graphics
- G06T19/006—Mixed reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/61—Network streaming of media packets for supporting one-way streaming services, e.g. Internet radio
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/60—Network streaming of media packets
- H04L65/75—Media network packet handling
- H04L65/765—Media network packet handling intermediate
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L65/00—Network arrangements, protocols or services for supporting real-time applications in data packet communication
- H04L65/80—Responding to QoS
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N19/00—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals
- H04N19/20—Methods or arrangements for coding, decoding, compressing or decompressing digital video signals using video object coding
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/234—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
- H04N21/23412—Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs for generating or manipulating the scene composition of objects, e.g. MPEG-4 objects
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/435—Processing of additional data, e.g. decrypting of additional data, reconstructing software from modules extracted from the transport stream
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/61—Network physical structure; Signal processing
- H04N21/6106—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network
- H04N21/6131—Network physical structure; Signal processing specially adapted to the downstream path of the transmission network involving transmission via a mobile phone network
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/631—Multimode Transmission, e.g. transmitting basic layers and enhancement layers of the content over different transmission paths or transmitting with different error corrections, different keys or with different transmission protocols
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/80—Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
- H04N21/83—Generation or processing of protective or descriptive data associated with content; Content structuring
- H04N21/845—Structuring of content, e.g. decomposing content into time segments
- H04N21/8455—Structuring of content, e.g. decomposing content into time segments involving pointers to the content, e.g. pointers to the I-frames of the video stream
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04S—STEREOPHONIC SYSTEMS
- H04S7/00—Indicating arrangements; Control arrangements, e.g. balance control
- H04S7/30—Control circuits for electronic adaptation of the sound field
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04S—STEREOPHONIC SYSTEMS
- H04S2400/00—Details of stereophonic systems covered by H04S but not provided for in its groups
- H04S2400/11—Positioning of individual sound objects, e.g. moving airplane, within a sound field
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Software Systems (AREA)
- Computer Hardware Design (AREA)
- Computer Graphics (AREA)
- Acoustics & Sound (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Image Generation (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US202163187840P | 2021-05-12 | 2021-05-12 | |
| US63/187,840 | 2021-05-12 | ||
| US17/742,168 US12035020B2 (en) | 2021-05-12 | 2022-05-11 | Split rendering of extended reality data over 5G networks |
| US17/742,168 | 2022-05-11 | ||
| PCT/US2022/028995 WO2022241119A1 (en) | 2021-05-12 | 2022-05-12 | Split rendering of extended reality data over 5g networks |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2024519747A true JP2024519747A (ja) | 2024-05-21 |
| JP2024519747A5 JP2024519747A5 (https=) | 2025-05-09 |
Family
ID=81927514
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023568709A Pending JP2024519747A (ja) | 2021-05-12 | 2022-05-12 | 5gネットワーク上でのエクステンデッドリアリティデータのスプリットレンダリング |
Country Status (6)
| Country | Link |
|---|---|
| US (2) | US12489958B2 (https=) |
| EP (1) | EP4338424A1 (https=) |
| JP (1) | JP2024519747A (https=) |
| KR (1) | KR20240007142A (https=) |
| BR (1) | BR112023022995A2 (https=) |
| WO (1) | WO2022241119A1 (https=) |
Families Citing this family (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20230050360A1 (en) * | 2021-08-12 | 2023-02-16 | Tencent America LLC | Procedures for providing ar/mr applications to 5g devices by running ar/mr processing on 5g edge servers/cloud including dynamic scene updates |
| US12597174B2 (en) * | 2021-11-03 | 2026-04-07 | Tencent America LLC | Method and apparatus for delivering 5G AR/MR cognitive experience to 5G devices |
| US12309216B2 (en) * | 2023-02-14 | 2025-05-20 | Tencent America LLC | Method and apparatus for split-rendering embedded in a media streaming architecture for 5G networks |
| EP4690817A1 (en) * | 2023-04-07 | 2026-02-11 | InterDigital CE Patent Holdings, SAS | Multi-renderer and computation data in scene description |
| US20250063079A1 (en) * | 2023-08-15 | 2025-02-20 | Nokia Technologies Oy | Seamless split rendering session relocation between split rendering servers supporting extended reality applications in mobile communication networks |
| US20250299410A1 (en) * | 2024-03-19 | 2025-09-25 | Qualcomm Incorporated | Distributing communication and computing of split rendering of media data |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| AU761202B2 (en) | 1997-09-22 | 2003-05-29 | Sony Corporation | Generation of a bit stream containing binary image/audio data that is multiplexed with a code defining an object in ascii format |
| WO2000001154A1 (en) | 1998-06-26 | 2000-01-06 | General Instrument Corporation | Terminal for composing and presenting mpeg-4 video programs |
| US10165577B2 (en) | 2012-06-15 | 2018-12-25 | At&T Intellectual Property I, L.P. | Dynamic response management leveraging dynamic quality of service allocation |
| US10986155B2 (en) * | 2014-09-29 | 2021-04-20 | Avaya Inc. | Segmented video codec for high resolution and high frame rate video |
| US20170249785A1 (en) | 2016-02-29 | 2017-08-31 | Vreal Inc | Virtual reality session capture and replay systems and methods |
| GB2554877B (en) | 2016-10-10 | 2021-03-31 | Canon Kk | Methods, devices, and computer programs for improving rendering display during streaming of timed media data |
| US20180276891A1 (en) | 2017-03-24 | 2018-09-27 | Pcms Holdings, Inc. | System and method for providing an in-context notification of a real-world event within a virtual reality experience |
| CN110313187B (zh) * | 2017-06-15 | 2022-06-07 | 杜比国际公司 | 处理媒体内容以供第一装置再现的方法、系统和装置 |
| WO2019190722A1 (en) | 2018-03-28 | 2019-10-03 | Pearson Education, Inc. | Systems and methods for content management in augmented reality devices and applications |
| WO2020139766A2 (en) | 2018-12-28 | 2020-07-02 | Pcms Holdings, Inc. | System and method for optimizing spatial content distribution using multiple data systems |
| GB2585479B (en) * | 2019-05-10 | 2024-01-31 | Victor Kennedy Roderick | Reduction of the effects of latency for extended reality experiences |
| US11310560B2 (en) | 2019-05-17 | 2022-04-19 | Samsung Electronics Co., Ltd. | Bitstream merger and extractor |
| US11405699B2 (en) * | 2019-10-01 | 2022-08-02 | Qualcomm Incorporated | Using GLTF2 extensions to support video and audio data |
| US11184417B2 (en) | 2019-10-08 | 2021-11-23 | Qualcomm Incorporated | System and apparatus for providing network assistance for traffic handling in downlink streaming |
| US11297116B2 (en) * | 2019-12-04 | 2022-04-05 | Roblox Corporation | Hybrid streaming |
| US12035020B2 (en) | 2021-05-12 | 2024-07-09 | Qualcomm Incorporated | Split rendering of extended reality data over 5G networks |
-
2022
- 2022-05-12 JP JP2023568709A patent/JP2024519747A/ja active Pending
- 2022-05-12 EP EP22727644.1A patent/EP4338424A1/en active Pending
- 2022-05-12 BR BR112023022995A patent/BR112023022995A2/pt unknown
- 2022-05-12 KR KR1020237038106A patent/KR20240007142A/ko active Pending
- 2022-05-12 WO PCT/US2022/028995 patent/WO2022241119A1/en not_active Ceased
-
2024
- 2024-06-17 US US18/745,478 patent/US12489958B2/en active Active
-
2025
- 2025-06-20 US US19/244,703 patent/US20250317631A1/en active Pending
Non-Patent Citations (1)
| Title |
|---|
| "[FS_5GSTAR] Permanent Document", 3GPP TSG SA MEETING POST-#113E, vol. Tdoc S4aV210677, JPN6026003714, 4 May 2021 (2021-05-04), pages 1 - 43, ISSN: 0005787959 * |
Also Published As
| Publication number | Publication date |
|---|---|
| EP4338424A1 (en) | 2024-03-20 |
| KR20240007142A (ko) | 2024-01-16 |
| TW202304216A (zh) | 2023-01-16 |
| WO2022241119A1 (en) | 2022-11-17 |
| US12489958B2 (en) | 2025-12-02 |
| US20240414415A1 (en) | 2024-12-12 |
| BR112023022995A2 (pt) | 2024-01-23 |
| US20250317631A1 (en) | 2025-10-09 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| US12035020B2 (en) | Split rendering of extended reality data over 5G networks | |
| US11405699B2 (en) | Using GLTF2 extensions to support video and audio data | |
| CN110431850B (zh) | 在使用mime类型参数的网络视频流式传输中发信重要视频信息 | |
| KR102342274B1 (ko) | 이미지에서 가장 관심있는 영역의 진보된 시그널링 | |
| US12489958B2 (en) | Split rendering of extended reality data over 5G networks | |
| KR102252238B1 (ko) | 이미지에서의 가장 관심있는 영역 | |
| US20190104326A1 (en) | Content source description for immersive media data | |
| US20220335694A1 (en) | Anchoring a scene description to a user environment for streaming immersive media content | |
| JP2020526982A (ja) | メディアコンテンツのためのリージョンワイズパッキング、コンテンツカバレッジ、およびシグナリングフレームパッキング | |
| JP2017022715A (ja) | コード化ビデオデータのネットワークストリーミング | |
| JP7035088B2 (ja) | 魚眼ビデオデータのための高レベルシグナリング | |
| KR102247404B1 (ko) | 어안 가상 현실 비디오에 대한 향상된 고레벨 시그널링 | |
| WO2019046457A1 (en) | TREATMENT OF OMNIDIRECTIONAL SUPPORTS WITH REGIONAL DYNAMIC PACKET | |
| JP2024516133A (ja) | 没入型メディアコンテンツをストリーミングするためのシーン記述のユーザ環境へのアンカリング | |
| CN114930862A (zh) | 用于流式媒体数据的多解码器接口 | |
| KR101861929B1 (ko) | 관심 영역을 고려한 가상 현실 서비스 제공 | |
| TWI918936B (zh) | 經由5g網路對擴展現實資料的分離渲染 | |
| US12579763B2 (en) | Signaling pose information to a split rendering server for augmented reality communication sessions | |
| CN117256154A (zh) | 通过5g网络对扩展现实数据的拆分渲染 | |
| WO2024173341A1 (en) | Signaling pose information to a split rendering server for augmented reality communication sessions | |
| HK40009749A (en) | Signaling important video information in network video streaming using mime type parameters | |
| HK40009749B (en) | Signaling important video information in network video streaming using mime type parameters |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20250428 |
|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20250428 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20260203 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20260417 |