KR20180059852A - 가상 공간에서 가상 객체의 위치를 결정하기 위한 방법 및 장치 - Google Patents

가상 공간에서 가상 객체의 위치를 결정하기 위한 방법 및 장치 Download PDF

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KR20180059852A
KR20180059852A KR1020187011616A KR20187011616A KR20180059852A KR 20180059852 A KR20180059852 A KR 20180059852A KR 1020187011616 A KR1020187011616 A KR 1020187011616A KR 20187011616 A KR20187011616 A KR 20187011616A KR 20180059852 A KR20180059852 A KR 20180059852A
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South Korea
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virtual
space
virtual object
real
plane
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KR1020187011616A
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English (en)
Korean (ko)
Inventor
다웨이 장
쇼우룬 롱
강 리
펑수웨 장
수 시옹
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쉔젠 들로들로 테크놀로지 컴퍼니., 리미티드
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Publication of KR20180059852A publication Critical patent/KR20180059852A/ko
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional [3D], e.g. changing the user viewpoint with respect to the environment or object
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/003Navigation within 3D models or images
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/20Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • Computer Graphics (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Architecture (AREA)
  • Radar, Positioning & Navigation (AREA)
  • Remote Sensing (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)
KR1020187011616A 2015-09-30 2016-03-16 가상 공간에서 가상 객체의 위치를 결정하기 위한 방법 및 장치 Ceased KR20180059852A (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN201510638981.7A CN105224084B (zh) 2015-09-30 2015-09-30 确定虚拟物件在虚拟空间中位置的方法及装置
CN201510638981.7 2015-09-30
PCT/CN2016/076541 WO2017054420A1 (zh) 2015-09-30 2016-03-16 确定虚拟物件在虚拟空间中位置的方法及装置

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KR20180059852A true KR20180059852A (ko) 2018-06-05

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KR1020187011616A Ceased KR20180059852A (ko) 2015-09-30 2016-03-16 가상 공간에서 가상 객체의 위치를 결정하기 위한 방법 및 장치

Country Status (6)

Country Link
US (1) US10957065B2 (https=)
EP (1) EP3358444A4 (https=)
JP (1) JP2018536916A (https=)
KR (1) KR20180059852A (https=)
CN (1) CN105224084B (https=)
WO (1) WO2017054420A1 (https=)

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CN111610858B (zh) 2016-10-26 2023-09-19 创新先进技术有限公司 基于虚拟现实的交互方法及装置
CN110349472B (zh) * 2018-04-02 2021-08-06 北京五一视界数字孪生科技股份有限公司 一种虚拟驾驶应用中虚拟方向盘和真实方向盘对接方法
US12360663B2 (en) 2022-04-26 2025-07-15 Snap Inc. Gesture-based keyboard text entry
CN114879839A (zh) * 2022-05-03 2022-08-09 谢轩豪 元宇宙虚拟场景的动作交互方法、装置、系统及存储介质
US12327302B2 (en) * 2022-05-18 2025-06-10 Snap Inc. Hand-tracked text selection and modification
US12373096B2 (en) 2022-05-31 2025-07-29 Snap Inc. AR-based virtual keyboard

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JP3944019B2 (ja) 2002-07-31 2007-07-11 キヤノン株式会社 情報処理装置および方法
JP4447896B2 (ja) 2003-11-25 2010-04-07 キヤノン株式会社 画像処理装置および方法
JP4677273B2 (ja) * 2004-06-29 2011-04-27 キヤノン株式会社 情報処理方法および情報処理装置
JP4685382B2 (ja) 2004-07-30 2011-05-18 株式会社リコー 三次元形状モデルの配置装置、配置方法、配置プログラム及び記録媒体
KR101052805B1 (ko) 2008-07-31 2011-07-29 (주)지아트 증강 현실 환경에서의 3차원 모델 객체 저작 방법 및 시스템
US8654234B2 (en) * 2009-07-26 2014-02-18 Massachusetts Institute Of Technology Bi-directional screen
JP2011203823A (ja) 2010-03-24 2011-10-13 Sony Corp 画像処理装置、画像処理方法及びプログラム
CN102200881B (zh) * 2010-03-24 2016-01-13 索尼公司 图像处理装置以及图像处理方法
WO2012121433A1 (en) 2011-03-09 2012-09-13 Lg Electronics Inc. Display device and method for controlling the same
CN102156859B (zh) * 2011-04-21 2012-10-03 刘津甦 手部姿态与空间位置的感知方法
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US20150193982A1 (en) 2014-01-03 2015-07-09 Google Inc. Augmented reality overlays using position and orientation to facilitate interactions between electronic devices
CN103744518B (zh) * 2014-01-28 2016-09-28 深圳超多维光电子有限公司 立体交互方法及其显示装置和系统
CN103995584B (zh) 2014-04-29 2017-11-17 深圳超多维光电子有限公司 立体交互方法及其显示装置、操作棒和系统
CN105224084B (zh) * 2015-09-30 2018-04-24 深圳多新哆技术有限责任公司 确定虚拟物件在虚拟空间中位置的方法及装置

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Publication number Publication date
US10957065B2 (en) 2021-03-23
US20180211405A1 (en) 2018-07-26
CN105224084B (zh) 2018-04-24
EP3358444A4 (en) 2018-08-22
WO2017054420A1 (zh) 2017-04-06
CN105224084A (zh) 2016-01-06
EP3358444A1 (en) 2018-08-08
JP2018536916A (ja) 2018-12-13

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