KR20150100975A - Online event participation method, download server and computer readable storing medium storing program performing the online event participation method - Google Patents
Online event participation method, download server and computer readable storing medium storing program performing the online event participation method Download PDFInfo
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- KR20150100975A KR20150100975A KR1020140021086A KR20140021086A KR20150100975A KR 20150100975 A KR20150100975 A KR 20150100975A KR 1020140021086 A KR1020140021086 A KR 1020140021086A KR 20140021086 A KR20140021086 A KR 20140021086A KR 20150100975 A KR20150100975 A KR 20150100975A
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Abstract
Description
The present invention relates to an online event participation method, a download server storing a program for performing an online event participation method, and a computer-readable storage medium. More particularly, the present invention relates to a computer- A method for participating in an online event, a program for performing an online event participation method, and a computer-readable storage medium.
Large corporations and new companies launch various promotional activities to maintain and attract customers. As an example, large corporations and new companies can attract customers and acquire customer information for promotions through online or offline prizes events. These sweepstakes events are known to be an effective promotional tool for attracting customers because they offer a wide variety of prizes that customers can covet.
Online prizes events via the Internet generally use a web server. The web server announces the prize event to the existing customer or potential customer through the web page. The customer can participate in a prize event by accessing a web page using a personal PC or a mobile phone at a known prize event and providing a variety of customer information required on the web page.
After the period of participation of the prize event, the web server randomly draws to all the customers who apply to determine the prize winner and notifies the prize winner of the prize. For example, a prize winner can receive a text message or an e-mail message through a personal PC or a mobile phone to know whether the winner has won the prize. In addition, a business entity that operates a web server or provides a prize can use various customer information provided by the customer to carry out various promotional activities.
The manner of holding such existing prize events is limited to the collection and utilization of customer information. For example, a customer may have a one-time access to a sweepstakes event and participation in the sweepstakes event is completed with the entry, and then the customer does not need to reconnect to the sweepstakes event. On the other hand, the business entity needs to be exposed more to the customer than the customer information collected according to the subject of the prize event. However, in the conventional way of holding a prizewinning event, the advertisement effect on a business entity which is supposed to host a prize event or to be exposed to a customer is very small.
There is a known way to use advertising to inform customers of business entities. For example, when an application program is executed on a mobile phone, a specific advertisement is displayed as a moving picture. Such an advertisement utilization method does not provide any interest to the customer and has a small effect on the advertisement and does not generate the advertising effect to the customer when the application program is not performed.
Therefore, the online event participation method and the online event participation method are performed so that the prize event can be held online while maximizing the exposure effect to the business entity that attracts the customer repeatedly or repeatedly and holds or supports the event A download server and a computer-readable storage medium storing a program are required.
The present invention has been made to solve the above-mentioned problems, and it is an object of the present invention to provide an online event participation method and a program for performing an online event participation method in which a customer can be continuously attracted to an event such as a prize event using game contents A download server, and a computer-readable storage medium.
The present invention also relates to a method and apparatus for online event participation, which enables a winner of an event to be determined as a result value calculated by performing game content, And a computer-readable storage medium.
In addition, according to the present invention, ranking of game contents for a large number of customers is calculated as a result value, and whether or not an event is won is determined according to the calculated ranking. Further, when an event can not be won, And an object of the present invention is to provide a method of participating in an online event in which changed information can be provided to a corresponding customer so as to be reminded of an event, a download server storing a program for performing an online event participation method, and a computer readable storage medium.
In addition, the present invention stores a program for performing an online event participation method and an online event participation method in which an online event is interlocked with an online event to allow a subject who has held an online event or a sponsor subject to continuous exposure, A download server, and a computer-readable storage medium.
The present invention also relates to an online event participation method, an online event participation method, and an online event participation method, which can display a plurality of events to a customer and can be classified according to a participation period of each event, And a computer readable storage medium storing a program for executing the program.
The present invention also relates to an online event participation method and a program for performing an online event participation method, which can maximize the effect of exposure to a host or a support subject of an event by inducing access to various links and participating in an event, And a computer-readable storage medium.
The present invention also relates to an online event participation method for displaying various events at the same time on a customer screen by utilizing structured data and allowing the user to participate in a desired event among a plurality of events, Servers, and computer readable storage media.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory and are not restrictive of the invention, unless further departing from the spirit and scope of the invention as defined by the appended claims. It will be possible.
According to another aspect of the present invention, there is provided an online event participation method including displaying an event image corresponding to an event in progress, receiving a user selection of a sub image included in an event image, And performing a function corresponding to a selected sub-image among the plurality of sub-images, wherein the event image including a plurality of sub-images is generated by using event data received through the Internet network .
In order to achieve the above-mentioned object, a download server storing a program for performing an online event participation method includes a communication interface unit connected to the Internet network, a storage unit storing a program for performing an online event participation method, And a control unit for controlling the communication interface unit to transmit the program in response to the download request, wherein the program for performing the online event participation method further comprises a display unit for displaying the event image corresponding to the event in progress Receiving a user selection for a sub-image contained in an event image, the event image including a plurality of sub-images; and selecting a function corresponding to a selected sub-image among the plurality of sub-images And an event image including a plurality of sub images is configured using event data received through the Internet network.
According to another aspect of the present invention, there is provided a computer-readable storage medium storing a program for performing an online event participation method, the method comprising: displaying an event image corresponding to an event in progress; Receiving a user selection for an image, wherein the event image comprises a plurality of sub-images; and performing a function corresponding to a selected sub-image of the plurality of sub-images, wherein the plurality of sub- An event image including an image is configured using event data received through the Internet network.
The download server and the computer-readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention can continuously attract the customer to the event such as the prize event using the game contents .
In addition, the download server and the computer-readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention as described above may determine the winning of the event as the result value calculated by performing the game contents It is possible to link game contents and events to each other.
In addition, the download server and the computer readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention as described above calculate the ranking of game contents for a plurality of customers as result values, The winning of the event is determined according to the ranking, and when the winning of the event is impossible or the prize is changed to another prize due to the ranking change, the changed information is provided to the corresponding customer so that the user can reenter the event.
In addition, the download server and the computer-readable storage medium storing the program for performing the online event participation method, the online event participation method, and the online event according to the present invention, It has the effect of enabling continuous exposure to the subject or the sponsor.
Also, the download server and the computer readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention as described above can display a plurality of events to the customer, So that the customer can easily participate in a specific event.
In addition, the download server and the computer readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention as described above, The effect of exposure to the host or sponsor is maximized.
Also, the download server and the computer-readable storage medium storing the program for performing the online event participation method, the online event participation method according to the present invention can display various events simultaneously on the customer screen using the structured data, It is possible to participate in the event desired by the customer.
The effects obtained by the present invention are not limited to the above-mentioned effects, and other effects not mentioned can be clearly understood by those skilled in the art from the following description will be.
1 is a diagram illustrating an exemplary system block diagram of an event management system that enables participation in an online event.
2 is a block diagram illustrating an exemplary server.
3 is a block diagram illustrating an exemplary terminal.
4 is a diagram showing a main flow for event participation in the event management system.
5 is a diagram illustrating a control flow performed by a terminal to participate in an online event.
6 is a view showing a screen including a plurality of event images displayed in the terminal.
7 is a view showing a concrete control flow to step S170 of FIG.
The above and other objects, features and advantages of the present invention will become more apparent from the following detailed description of the present invention when taken in conjunction with the accompanying drawings, in which: It can be easily carried out. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail. Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
1 is a diagram illustrating an exemplary system block diagram of an event management system that enables participation in an online event.
1, an event management system for participating in an online event includes at least one
1, the
The
The event (prize event) according to the present invention is preferably configured so as to determine whether or not a prize is to be awarded based on a result value (for example, a score value of a game) according to execution of game contents. Preferably, the video content is played back first and then the game content is played back as it participates in the event. The video content may be an advertising video for promoting a particular subject or a particular product that supports or hosts the event. For example, advertising videos are designed to promote fashion / cosmetics, automobiles, insurance, department stores, movies, games, and franchises.
The use of the result value induces repetitive event participation as compared with the existing method, and the linkage of the advertisement video can increase the advertisement effect of a specific subject or a specific product, and can enhance the interest to the user (customer) .
The terminal 100 will be described in more detail with reference to FIGS. 3 through 7. FIG.
The
The
The
The
The
The control flow in the
The
The
The
The
The
2 is a block diagram illustrating an exemplary server. The block diagram of FIG. 2 may be mounted on or connected to a board embedded in the server. The server includes a
The server of FIG. 2 may be an
2, the
The
The
The
If the server is a
The
The
For example, in the case where the server is the
If the server is the
The control by the
The system bus /
FIG. 3 is a block diagram illustrating an
3, the
The
The
The input of the user received from the
The
The
The
The
The system bus /
4 is a diagram showing a main flow for event participation in the event management system. Prior to the description of FIG. 4, the internal structure of the
The
The database stores and manages at least membership information for each user, each event information, and a ranking list indicating whether or not each event is won.
In more detail, the membership information of each user managed by the
Further, the membership information may further include a user level (which may increase depending on the usage frequency for the game content) and / or a token used when delivering a message through the
In addition, the member information may further include values of participation rights per user. Participation rights can be expressed, for example, by numbers, and can be determined to be available if they are more than one. Participation rights can be deducted by 1, depending on the number of times the user participates in the event, thereby preventing excessive participation and providing fair opportunities for other users.
The event information includes an event identifier given by the
Here, there may be a plurality of link data used in one event. For example, one link data can be a URL that can be subject to the event or accessed (accessed) by the supported medium, and the other link data can be used to access the advertising video content Lt; / RTI > The web content or the video content corresponding to the URL of the link data may be managed and provided by the
Also, the time information indicates the holding and ending points of the event. Therefore, the user is guided to participate in the event only within the time range in which the event proceeds.
The ranking list includes an event identifier, and also stores a user identifier of each of a plurality of users participating in the event corresponding to the event identifier, and a result value (e.g., a game score) calculated from participation of an event .
Ranking lists can be ordered using result values and can be ordered, for example, from highest score to lowest score. The ranking list is further configured to further map the game score of the ordered user to the compensation receipt level, including the compensation receipt level.
Here, the ranking list can be managed separately from the event information on the database or managed by being included in the event information of the specific event.
4, the terminal 100 establishes a connection with the event management server 200 (refer to '1' in FIG. 4) using an application program or the like installed to participate in an online event. In the connection establishment process, a user identifier can be set (in the case of a new connection), and a user identifier and a device identifier (device ID) are transmitted from the terminal 100 to the
In addition, in the connection establishment process, the terminal 100 and the
After that, the terminal 100 indicates a specific request, transmits a communication protocol packet according to the HTTP through the established session, and the
Here, there are many types of requests that the terminal 100 can transmit. The type of the request according to the present invention includes at least a request for an access to online events that the terminal 100 can participate in and managed by the
These requests may be distinguished according to the promised format accompanied by an identifier (ID) of a user using the terminal 100, an identifier of an event, and the like.
After the connection is established, the terminal 100 requests the personal information and the event history stored in the event management server 200 (refer to '2' in FIG. 4).
The
The terminal 100 receiving the personal information and the response to the event history request displays through the
The
The event data, which can indicate a specific attribute of the event, includes time information indicating an at least period of participation and an event identifier.
The event data may further include a plurality of link data. One link data of the plurality of link data is configured to be accessible by the web content and the other link data is accessible by the video content. For example, the link data may consist of a URL. Web content may be about a specific medium (e.g., portal, media, open market, community, SNS, cafe, blog, etc.) that host or support the event. The video content may be an advertisement video displayed in conjunction with an event. The web content and the video content may be for the same subject. Conversely, the web content and the video content may be for different entities, for example, the web content may relate to the medium that supports the event, and the video content may be with respect to the advertiser subject to the event.
The event data further includes sub images to be displayed through the
A plurality of sub images may exist. For example, one sub-image is a sub-image (hereinafter, referred to as 'first sub-image') used for access (connection) of web content. And the other image is a sub-image (hereinafter referred to as 'second sub-image') used for accessing game contents to perform game contents. Another image is a sub-image (hereinafter, referred to as " sub-image ") that indicates the compensation level by indicating the order of receipt by the order in the event (e.g., 'first order', 'second order' Quot; third sub-image ").
The sub-images that can be transmitted and included in the event data can be transmitted together with data indicating the attributes of the event, and the like. Or these sub-images may be sent at a different point in time (e.g., upon request for a resource such as a sub-image) than when the event attributes are transmitted.
Upon receiving the event list, the terminal 100 can classify the events in the event list according to time information indicating a period in which they can participate and display the classified events. Accordingly, the user can identify the currently available events through the display.
Then, the terminal 100 transmits an event participation request including an event identifier corresponding to the event selected by a selection of a specific event according to a user input (for example, a selection for a second sub-image of a specific event image) (See '6' in FIG. 4).
The
Upon receiving the response to the event participation request, the terminal 100 can confirm participation availability and participate in the event. The terminal 100 first determines whether the video content used in the participation target event exists in the terminal 100 (the nonvolatile memory 109) by using the event data. If the video content has been previously downloaded, the video content request and its response may be omitted.
If the terminal 100 does not exist in the terminal 100, the terminal 100 transmits a video content request via the link data included in the event data (see 8 'in FIG. 4).
The
Also, the terminal 100 transmits a game scenario request for requesting download of the game scenario of the game contents used for the selected event to the event management server 200 (see 10 'in FIG. 4).
Upon receiving the game scenario request, the
The
Upon receipt of the game scenario, the terminal 100 applies the game scenario to the game content, displays it through the
Upon receipt of the update request, the
Thereafter, the
If the ranking list is rearranged, the
The
The
Then, the
The flow according to Fig. 4 can provide various advantages. It is possible not only to participate in one-time event but also to be able to participate continuously and to compete for the event winning in cooperation with the game. Accordingly, it is possible for a plurality of users to repeatedly participate.
In addition, it is possible to utilize various links to expose dynamic advertisements when participating in an event, and to provide benefits (game items, etc.) in game contents by using various links. As a result, continuous exposure of online media, offline media and advertisements is also possible.
Meanwhile, the user can participate in various events according to the passage of time, and the
5 is a diagram illustrating a control flow performed by the terminal 100 to participate in an online event. The control flow of FIG. 5 may be performed by the terminal 100 and may be configured by controlling other blocks using an application program (e.g., an application program) executed on the
4, the user starts the display by selecting the displayed application program icon through the input interface 103 (S100).
Then, the terminal 100 establishes a connection with the event management server 200 (S110). In this process, various identifiers and sessions can be established.
After establishing a connection with the
Upon receiving the selection of the selection icon image through the
The event list includes event data indicating events that have ended, are currently in progress, or are to be processed in the future. Such event data is configured in a predetermined format and is configured to identify at least an event identifier, time information indicating a participatable period, and a plurality of sub images (for example, a name of an image, a name of an image, etc.).
Upon receiving the event list, the terminal 100 classifies the events of the event data of the event list into the current events, the past events, and the events to be performed in the future (S140).
For classification, the terminal 100 uses the time information of each event data. Specifically, the terminal 100 compares time information of each of the event data and the current time recognized by the
This sorting is not necessarily performed by the terminal 100 but may be performed by the
According to the classification, the terminal 100 generates an event image corresponding to an event in progress and displays it through the output interface 105 (S150). The event image is configured using event data received from the
6 is a view illustrating a screen including a plurality of event images displayed in the
Referring to the structure of the event image and the internal operation of the terminal 100 through the screen of FIG. 6, an event classification selection tab that can be selected by user input at the top of the screen is displayed as an image. The event classification selection tab is configured to select a progress termination event, an ongoing event, and an ongoing event. Accordingly, the user of the terminal 100 can display events for each type according to a touch or a button input.
Below the event classification selection tab displays several event images. Multiple event images can be scrolled by the user and configured to select a function assigned to a particular event or a sub-image of a particular event. Depending on the selection in the event classification selection tab, these multiple event images may indicate an ongoing event, a progress termination event, and a forthcoming event.
Each event image includes a plurality of sub images and includes at least a first sub image, a second sub image and a third sub image as shown in Fig. Each sub-image is configured to perform the assigned function in accordance with the user selection through the
For example, the first sub-image may be configured to access or access specific content of the subject that supports or hosts the event. The first sub-image is mapped to specific data in the event data and is mapped to link data (e.g., a URL) that can access or access the web content, for example.
The second sub-image is configured to perform one or more contents of the selected event. The second sub-image is mapped to specific data of the event data and is mapped to specific game content that can be used for event win, for example, link data that can access or access video content (e.g., advertisement video content). The game content may be different for each event, and the event data may include the game content or the game content identifier.
The third sub-image is configured to be able to access or access content related to the event compensation provided by the event. The third sub-image may be mapped to specific data of the event data and may be mapped, for example, to an image included in the event data or received separately. Or the third sub-image may be configured to be mapped to the specific link data of the event data and receive the corresponding image from the
These sub images may be configured using at least event data.
The user who participates in the event using various event images and sub images can easily recognize the events that can be participated and maximizes the exposure effect to the business entity supporting the event.
Referring back to FIG. 5, the terminal 100 receives the user input for selecting one of the sub images included in one event image through the input interface 103 (S160).
Upon receiving the user selection for a specific sub-image, the terminal 100 performs a function corresponding to the specific sub-image (S170). The performance of such a function may include access to web contents, reproduction of video contents, and execution of game contents. This will be described in more detail with reference to FIG.
Then, the terminal 100 receives the push message indicating the change information from the
Such variation information may be generated due to the result value calculated according to the execution of the game content in step S170. For example, the variation information may indicate that the compensation reception level for the event in which the user of the terminal 100 participated has changed.
The user who has confirmed the variation information through the display can repeatedly perform steps S110 to S170 using an application program to raise the reception level to a desired level. Accordingly, it is possible to continuously expose the subject to the user repeatedly.
Also, in steps S110 to S170, the specific steps may be repeatedly performed. For example, steps S150 to S170 may be repeatedly performed with control according to user input by the application program.
And then may be terminated (S200). For example, according to user input, this online event participation method may be terminated.
7 is a view showing a concrete control flow to step S170 of FIG.
The control flow of FIG. 7 starts according to performing step S170 (S300) and finishes by completing the execution of each step of FIG. 7 (S400).
First, in step S301, it is determined whether the user selection in step S160 is a selection for the first sub-image. This determination can be made, for example, by comparing the coordinate area of the first sub-image with the coordinate area of the user input for selection or by identifying the designated input key button. The determination in steps S307 and S319 may also be made in the same way.
If the selection is for the first sub-image, the process moves to step S303. In step S303, the terminal 100 accesses the designated link using the link data corresponding to the first sub-image. The link data may be composed of, for example, a URL. After that, the terminal 100 connects to the designated URL, receives the corresponding web content from the server, and displays the received web content through the
In addition, the terminal 100 provides the user with a game item that can be used in the currently selected event according to the connection to the designated link (S305). The game item may be used in the game content, for example, in order to benefit the calculation of the result value when the game content is executed according to the game scenario. The game items may be different depending on the game contents or within the game contents. After performing step S305, the present control flow ends (S400).
If it is not a selection for the first sub-image, the terminal 100 determines in step S307 whether it is a selection for the second sub-image. If the selection is for the second sub-image, the process proceeds to step S309, and if not, the process proceeds to step S319. One or a plurality of different contents can be performed through the steps after step S309.
In step S309, the terminal 100 loads the moving image content into the
Here, steps S303 to S305 may be performed prior to step S309 according to the repetitive execution of step S170 of FIG.
The terminal 100 receives from the event management server 200 a game scenario to be used for the game content identified from the event data or mapped to the event. In step S311, the terminal 100 displays the game content designated according to the received game scenario.
Also, along with the display of the game content in step S311, the terminal 100 receives the user input and determines whether the received input matches a number of specific actions (which may vary depending on the type of game content) according to the game scenario. According to the determination, the received user input is matched with the expected response, and the response value generated according to the matching is summed according to a certain rule to calculate a result value (S313). Such a result value may be, for example, a score value according to the performance of game contents.
The game item provided in the step S305 may affect the execution (playback) of the subsequent game content and the calculation of the resultant value. For example, the calculated result value may be changed to increase at a certain rate according to the game item, or the execution time of the game content may be increased according to the game item.
In step S315, the
The ranking list reflecting the result value in response to the result value update request is received from the
On the other hand, in step S319, the terminal 100 determines whether it is a selection for the third sub-image. If the selection is not for the third sub-image, the process may end (S400) or perform another function.
If it is the selection for the third sub-image, the terminal 100 displays an order (for example, '1', '2', etc.) in the event, the number of the receivers per each rank, An image indicative of the compensation reception level is displayed (S321) and thereafter the operation is terminated according to the user input (S400).
Through the control flow of FIG. 7, it is possible to maximize the exposure of the medium or subject by inducing interest in the event entry through the game and inducing selection of links to various media or subjects.
5 and 7 may be included in an application program used in the terminal 100 and executed according to the execution of the application program. Such an application program may be downloaded via the
It will be apparent to those skilled in the art that various modifications and variations can be made in the present invention without departing from the spirit or scope of the invention. The present invention is not limited to the drawings.
10: communication interface unit 20: volatile memory
30: nonvolatile memory 40: storage unit
50: control unit 60: system bus / control bus
100: terminal
101: Network interface 103: Input interface
105: output interface 107: volatile memory
109: nonvolatile memory 111: processor
113: System bus / control bus
200: event management server 300: push server
400: Download server 500: Internet network
Claims (11)
Displaying an event image corresponding to an event in progress;
Receiving a user selection of a sub-image included in the event image, the event image including a plurality of sub-images; And
Performing a function corresponding to a selected subimage of the plurality of subimages,
Wherein the event image including the plurality of sub images is configured using event data received through the Internet network,
How to participate in online events.
Before the displaying step, receiving an event list including a plurality of event data; And classifying the events of the plurality of event data into past events, ongoing events, and future events,
Wherein the classifying step is performed using time information included in the event data and indicating a period in which an event can participate,
Wherein the displaying step displays a plurality of event images corresponding to events in progress,
How to participate in online events.
The plurality of sub-images comprising a first sub-image to allow access to a designated link and a second sub-image to enable content corresponding to an event,
Performing the function comprises connecting to the designated link according to the selection of the first sub-image, and performing the content according to the selection of the second sub-image after the connection step.
How to participate in online events.
Wherein the performing of the content includes reproducing the video content identified by the event data and displaying the game content specified in the event according to the game scenario after the end of the reproduction of the video content,
Wherein the connection to the designated link according to the selection of the first sub-image provides a game item used in the game content,
How to participate in online events.
Wherein the executing the content comprises: calculating a result value for the game content from a user input in response to the display according to the game scenario; And transmitting a result value update request including the result value to an event management server,
How to participate in online events.
Wherein the video content and the game scenario are received from the event management server,
The online event participation method may include:
How to participate in online events.
Further comprising: after the step of performing the function, receiving variation information generated due to the result of the event from the push server and displaying the variation information,
Wherein the variation information indicates that the compensation level of the event has changed,
How to participate in online events.
Wherein the plurality of sub-images further comprise a third sub-image capable of identifying the compensation level,
Wherein the performing of the function further comprises displaying an image representing the compensation level according to the selection of the third sub-
How to participate in online events.
The online event participation method may be performed in a portable terminal capable of accessing the Internet,
How to participate in online events.
A communication interface unit connected to the Internet network;
A storage unit for storing a program for performing an online event participation method; And
And a control unit for receiving the download request of the program via the communication interface unit and controlling the communication interface unit to transmit the program in response to the download request,
The program for performing the online event participation method comprises:
Displaying an event image corresponding to an event in progress;
Receiving a user selection of a sub-image included in the event image, the event image including a plurality of sub-images; And
Performing a function corresponding to a selected sub-image among the plurality of sub-images,
Wherein the event image including the plurality of sub images is configured using event data received through the Internet network,
Download server.
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KR1020140021086A KR20150100975A (en) | 2014-02-24 | 2014-02-24 | Online event participation method, download server and computer readable storing medium storing program performing the online event participation method |
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KR1020140021086A KR20150100975A (en) | 2014-02-24 | 2014-02-24 | Online event participation method, download server and computer readable storing medium storing program performing the online event participation method |
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