KR20140038442A - 현실-세계 객체의 가상 표현에 속성을 추가하는 기법 - Google Patents
현실-세계 객체의 가상 표현에 속성을 추가하는 기법 Download PDFInfo
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Abstract
Description
도 1은 본 발명의 일 실시예에 따라 사용하기에 적합한 전형적인 컴퓨팅 디바이스를 묘사하는 블럭도이고;
도 2는 본 발명의 일 실시예에 따라 사용하기에 적합한 전형적인 운용 환경의 블럭도이고;
도 3은 본 발명의 일 실시예에 따라 속성들을 가상 객체에 연계시키는 방법을 묘사하는 흐름도이고;
도 4(a)는 본 발명의 일 실시예에 따른 현실-세계 객체의 그래픽 재현이고;
도 4(b)는 본 발명의 일 실시예에 따라 속성을 묘사하는 도 3의 현실-세계 객체의 가상 표현의 그래픽 재현이고;
도 5(a)는 본 발명의 일 실시예에 따른 다른 현실-세계 객체의 그래픽 재현이고;
도 5(b)는 본 발명의 일 실시예에 따라 속성을 묘사하는 도 5(a)의 현실-세계 객체의 가상 표현의 그래픽 재현이고;
도 5(c)는 본 발명의 일 실시예에 따라 도 5(b)와는 상이한 방식으로 속성을 묘사하는 도 5(a)의 현실-세계 객체의 가상 표현의 그래픽 재현이고;
도 6은 본 발명의 일 실시예에 따라 속성을 가상 표현에 연계시키는 방법을 묘사하는 흐름도이다.
112: 메모리 114: 프로세서
116: 프레젠테이션 요소 118: I/O 포트
120: I/O 요소 122: 전원
200: 컴퓨팅 환경 202: 컴퓨팅 디바이스
204: 카메라 206: 현실-세계 객체
208: 네트워크 210: 데이터 저장소
212: 디지타이저 214: 속성-연계 요소
216: 특성 리스트 218: 특성 디텍터
220: 가상 표현
Claims (10)
- 실행시에, 속성(attribute)을 가상 객체와 연계시키는 방법을 수행하는 컴퓨터-실행 가능한 명령어들이 구현되어 있는 하나 이상의 컴퓨터-판독 가능한 매체로서,
상기 방법은
현실-세계 객체를 디지털화해서, 가상 공간에서 상기 현실-세계 객체의 가상 표현을 생성하는 단계 -상기 가상 표현은 상기 현실-세계 객체의 복수의 특성(characteristic)을 묘사함-;
상기 가상 표현에 의해 표출되는 제 1 특성을 검출하는 단계;
상기 가상 표현에 추가할 속성에 상기 특성을 맵핑하는 단계; 및
상기 가상 표현에 상기 속성을 제공하는 단계
를 포함하는
컴퓨터-판독 가능한 매체.
- 제 1 항에 있어서,
상기 특성은 상기 가상 표현에 의해 표출되는 형상, 체적, 표면적, 크기, 표면 질감 및 컬러 중 하나 이상을 포함하는
컴퓨터-판독 가능한 매체. - 제 1 항에 있어서,
상기 현실-세계 객체를 디지털화해서, 가상 공간에서 상기 현실-세계 객체의 가상 표현을 생성하는 단계는 질감 맵(texture map), 리깅(rigging), 및 골조(skeleton) 중 하나 이상을 생성하는 단계를 포함하고, 상기 가상 표현에 의해 표출되는 상기 제 1 특성은 상기 질감 맵, 상기 리깅, 및 상기 골조 중 하나 이상으로부터 검출되는
컴퓨터-판독 가능한 매체.
- 제 1 항에 있어서,
상기 가상 표현에 추가할 속성에 상기 특성을 맵핑하는 단계는 미리 정해진 맵핑 스키마에 기초하고, 상기 맵핑 스키마는 콘텍스트 특정 스키마 또는 콘텍스트 비-특정 스키마 중 하나인
컴퓨터-판독 가능한 매체.
- 제 1 항에 있어서,
상기 속성은 가상 세계에서의 상기 가상 표현의 상호작용들을 지시하는 상기 가상 표현과 연계된 가상의 물리적 특성인
컴퓨터-판독 가능한 매체.
- 속성을 가상 표현과 연계시키는 방법으로서,
현실-세계 객체의 가상 표현에 의해 표출된 복수의 특성을 식별하는 단계;
프로세서 및 메모리를 갖는 컴퓨팅 디바이스에 의해, 상기 가상 표현에 의해 상기 복수의 특성들 각각의 표출의 정도를 정량화하는 단계;
상기 복수의 특성들 중 하나 이상의 표출의 정도에 기초하여 상기 가상 표현에 추가할 속성을 결정하는 단계; 및
상기 속성을 갖는 가상 표현을 제공하는 단계를 포함하는
방법.
- 제 6 항에 있어서,
상기 속성의 제 2의 표출의 정도는 상기 복수의 특성들 중 하나 이상의 표출의 정도에 기초하여 결정되는
방법.
- 제 6 항에 있어서,
상기 속성을 갖는 상기 가상 표현은 상기 가상 표현을 포함하는 가상 세계를 생성하는 소프트웨어 애플리케이션에 제공되고, 상기 속성은 상기 가상 표현이 상기 가상 세계와 상호작용하는 방식을 규정하는
방법.
- 제 6 항에 있어서,
상기 가상 표현에 의해 표출된 상기 복수의 특성은 미리 정해진 특성 리스트에 기초하여 식별되는
방법.
- 실행시에, 가상 객체를 제공하는 컴퓨터 실행 가능한 명령어들이 구현되어 있는 하나 이상의 컴퓨터-판독 가능한 매체로서,
상기 가상 객체는:
복수의 캡처된 이미지에 기초하여 현실-세계 객체의 디지털화에 의해 구성된 현실-세계 객체의 3차원 가상 표현; 및
상기 가상 표현과 가상 세계 사이의 상호작용들을 지시하는, 상기 가상 표현과 연계된 속성을 포함하고,
상기 속성은,
상기 가상 표현에 의해 표출된 복수의 특성을 식별하는 것,
상기 복수의 특성들 각각의 표출의 정도를 상기 가상 표현에 의해 정량화하는 것, 및
상기 복수의 특성들 중 하나 이상의 표출의 정도에 기초하여 상기 가상 표현에 추가할 속성을 결정하는 것
에 의해 상기 가상 표현과 연계되는
컴퓨터 판독 가능한 매체.
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US13/186,666 US10796494B2 (en) | 2011-06-06 | 2011-07-20 | Adding attributes to virtual representations of real-world objects |
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PCT/US2012/040952 WO2012170444A2 (en) | 2011-06-06 | 2012-06-05 | Adding attributes to virtual representations of real-world objects |
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KR20140038442A true KR20140038442A (ko) | 2014-03-28 |
KR101961969B1 KR101961969B1 (ko) | 2019-07-17 |
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US (1) | US10796494B2 (ko) |
EP (1) | EP2718904A4 (ko) |
JP (1) | JP6034859B2 (ko) |
KR (1) | KR101961969B1 (ko) |
CN (1) | CN103582902B (ko) |
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EP2718904A4 (en) | 2014-09-10 |
CN103582902B (zh) | 2016-05-25 |
JP2014516188A (ja) | 2014-07-07 |
US10796494B2 (en) | 2020-10-06 |
EP2718904A2 (en) | 2014-04-16 |
WO2012170444A2 (en) | 2012-12-13 |
CN103582902A (zh) | 2014-02-12 |
KR101961969B1 (ko) | 2019-07-17 |
JP6034859B2 (ja) | 2016-11-30 |
WO2012170444A3 (en) | 2013-04-25 |
US20120306853A1 (en) | 2012-12-06 |
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