DK3337585T3 - Fremgangsmåde til at skabe et virtuelt spilmiljø og interaktivt spilsystem under anvendelse af fremgangsmåden - Google Patents
Fremgangsmåde til at skabe et virtuelt spilmiljø og interaktivt spilsystem under anvendelse af fremgangsmåden Download PDFInfo
- Publication number
- DK3337585T3 DK3337585T3 DK16753350.4T DK16753350T DK3337585T3 DK 3337585 T3 DK3337585 T3 DK 3337585T3 DK 16753350 T DK16753350 T DK 16753350T DK 3337585 T3 DK3337585 T3 DK 3337585T3
- Authority
- DK
- Denmark
- Prior art keywords
- creating
- game system
- interactive
- environment
- virtual
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/08—Volume rendering
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
- Image Generation (AREA)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
DKPA201570531 | 2015-08-17 | ||
PCT/EP2016/069403 WO2017029279A2 (en) | 2015-08-17 | 2016-08-16 | Method of creating a virtual game environment and interactive game system employing the method |
Publications (1)
Publication Number | Publication Date |
---|---|
DK3337585T3 true DK3337585T3 (da) | 2022-11-07 |
Family
ID=62164629
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DK16753350.4T DK3337585T3 (da) | 2015-08-17 | 2016-08-16 | Fremgangsmåde til at skabe et virtuelt spilmiljø og interaktivt spilsystem under anvendelse af fremgangsmåden |
Country Status (4)
Country | Link |
---|---|
US (2) | US11504623B2 (da) |
EP (1) | EP3337585B1 (da) |
CN (1) | CN108136257B (da) |
DK (1) | DK3337585T3 (da) |
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CN111462296A (zh) * | 2019-01-18 | 2020-07-28 | 广州问天信息技术有限公司 | 一种模拟游戏场景系统 |
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CN110064200B (zh) * | 2019-04-25 | 2022-02-22 | 腾讯科技(深圳)有限公司 | 基于虚拟环境的物体构建方法、装置及可读存储介质 |
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US20230390641A1 (en) * | 2020-11-16 | 2023-12-07 | Lego A/S | Toy system for multiplayer social play |
CN112386909B (zh) * | 2020-11-17 | 2024-07-19 | 网易(杭州)网络有限公司 | 虚拟冰封区域模型的处理方法、装置、处理器及电子装置 |
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CN112973127A (zh) * | 2021-03-17 | 2021-06-18 | 北京畅游创想软件技术有限公司 | 一种游戏3d场景编辑方法及装置 |
CN113034657B (zh) * | 2021-03-30 | 2022-04-22 | 完美世界(北京)软件科技发展有限公司 | 游戏场景中光照信息的渲染方法、装置及设备 |
CN113379929B (zh) * | 2021-05-25 | 2023-02-28 | 西南交通大学 | 一种基于物理仿真的骨组织修复虚拟现实解决方法 |
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CN117078975B (zh) * | 2023-10-10 | 2024-01-02 | 四川易利数字城市科技有限公司 | 一种基于进化算法的ar时空场景模式匹配方法 |
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EP3337585B1 (en) | 2015-08-17 | 2022-08-10 | Lego A/S | Method of creating a virtual game environment and interactive game system employing the method |
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-
2016
- 2016-08-16 EP EP16753350.4A patent/EP3337585B1/en active Active
- 2016-08-16 US US15/751,073 patent/US11504623B2/en active Active
- 2016-08-16 DK DK16753350.4T patent/DK3337585T3/da active
- 2016-08-16 CN CN201680060414.0A patent/CN108136257B/zh active Active
-
2022
- 2022-09-15 US US17/945,354 patent/US11938404B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
CN108136257A (zh) | 2018-06-08 |
CN108136257B (zh) | 2021-09-21 |
US11504623B2 (en) | 2022-11-22 |
EP3337585A2 (en) | 2018-06-27 |
US11938404B2 (en) | 2024-03-26 |
US20230068796A1 (en) | 2023-03-02 |
EP3337585B1 (en) | 2022-08-10 |
US20180264365A1 (en) | 2018-09-20 |
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