KR20130135638A - Server for dealing works of individuals and method thereof - Google Patents
Server for dealing works of individuals and method thereof Download PDFInfo
- Publication number
- KR20130135638A KR20130135638A KR1020120059394A KR20120059394A KR20130135638A KR 20130135638 A KR20130135638 A KR 20130135638A KR 1020120059394 A KR1020120059394 A KR 1020120059394A KR 20120059394 A KR20120059394 A KR 20120059394A KR 20130135638 A KR20130135638 A KR 20130135638A
- Authority
- KR
- South Korea
- Prior art keywords
- client
- asset
- advertisement
- personal client
- personal
- Prior art date
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0208—Trade or exchange of goods or services in exchange for incentives or rewards
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0211—Determining the effectiveness of discounts or incentives
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0239—Online discounts or incentives
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0277—Online advertisement
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
- G06Q30/0601—Electronic shopping [e-shopping]
- G06Q30/0613—Third-party assisted
- G06Q30/0617—Representative agent
Abstract
Description
The present invention relates to the trading of digital content, and in particular, in the trading of digital works, implements an online market that can register and sell various kinds of digital works produced by individuals. If you request a purchase from a third party, such as another individual client or corporate client that has accessed the online marketplace, the person who sold the work and protected the copyright on behalf of the individual client By providing clients with a credible transaction on the work, and also by providing practical points to purchase the work through viewing of advertisements to activate online trading of the work, and providing points through activation of the work trading You can also increase the effectiveness of your advertising for advertisers. It relates to a transaction server works and how to rock.
Recently, in accordance with the development of communication and network technology, portal sites, shopping mall sites, online education sites, etc. have been established on the Internet. Online business models are being actively implemented to service general information or product information required by clients or to provide learning services.
The most active service among these online business models is the online shopping mall, which allows the user to buy the desired product without visiting the store directly, and the seller can easily purchase the store without having to pay expensive rent offline. The benefits of being able to open and operate are in line with the service.
However, most online shopping malls that sell general merchandise cheaper online do not show much difference in selling prices and price competitiveness, and competition is intensifying.
On the other hand, in recent years, the protection of individual digital content, including digital sound recordings, such as sound recordings has become a major issue, and as the trend of strengthening the protection of copyrights, the production of individual digital works is gradually activated. have.
However, no matter how much original digital work has been produced by individuals, most of them have limitations in directly selling and monetizing digital works created by individuals. That is, there was no online market for selling copyrighted works while preventing copyright infringement on digital works, and even if they were available for sale, it was difficult to properly respond to unauthorized theft of the copyrighted work.
Therefore, if you provide an asset trading site that sells copyrighted works such as images, videos, etc., such as compositions, photos, and videos produced by individuals more securely in online shopping malls, It is expected that new online services will be available.
Accordingly, the present invention implements an online market that can register and sell various kinds of digital works created by an individual in a transaction for a digital work, and implements a third party such as another personal client or a corporate client connected to the online market. In the event of a purchase request from a third party, selling the work on behalf of the individual client, selling the work and providing the proceeds to the individual client who produced the work, allowing for a reliable transaction on the work, The present invention provides an asset trading server and a method for providing an effective point to purchase an asset to activate an online transaction of the asset, and to enhance an advertisement effect for an advertiser providing a point through activation of the asset transaction.
The present invention described above is an asset trading server, which includes a communication unit for connecting to an individual client or an advertiser through a communication network, stores information of the individual client and the advertiser, and outputs an asset of the personal client and an advertisement content for the advertisement of the advertiser. And a storage unit for storing and storing a work of the personal client in an online market, selling to a third party, and providing a payout to the personal client.
In addition, the server controller, characterized in that for receiving cash or points available in the online market from the third party to perform the sale of the copyrighted work.
In addition, the server controller is characterized in that by providing a personal client registered in accordance with the activity in the online market to earn points that can be used to purchase the work in the online market.
In addition, the server control unit, characterized in that to expose the advertising content produced to perform the advertisement requested from the advertiser to the personal client and to accumulate points according to the exposure time to the corresponding personal client.
In addition, when there is a viewing request for the advertisement content from the personal client, the server controller determines whether input information preset for execution of the advertisement content is correctly input from the personal client in order to prevent fraudulent clicks or incorrect clicks. Examine to expose the advertising content.
The server controller may insert the advertisement into game content executed in the personal client so that the advertisement is exposed according to the execution of the game content.
In addition, the server control unit, when receiving a purchase request for the copyrighted work from the third party, characterized in that the points accumulated to the third party to be used for the purchase of the commercial asset.
The server controller may be further configured to extract the personal client, which is an advertisement target requested by the advertiser, from among the registered personal clients and expose the advertisement to the target personal client. do.
In addition, the server controller, characterized in that for earning a portion of the selling price of the copyrighted work as a commission according to the operation of the online market.
The server control unit may register the work of the personal client in a community site to which the personal client subscribes to expose the work of the personal client to members of the community site.
In addition, the third party is a personal client or a corporate client that can register or purchase the work by accessing the online market.
In addition, the work is characterized in that the composition, the image or the video produced by the personal client.
The personal client may include any one of a mobile phone, a PC, a smartphone, and a tablet PC.
In addition, the present invention provides a method for trading a work, comprising the steps of: registering a work produced from a personal client, displaying the registered work to a third party accessing the online market for sale of the work; Receiving a purchase request for a third party, selling the work of the personal client requested to purchase to the third party, and providing the sale price to the client.
In addition, the sale of the copyrighted work, characterized in that performed by receiving cash or points available in the online market from the third party.
In addition, the point is characterized in that is credited to the individual client registered members according to the activity in the online market.
In addition, the asset is registered in a community site subscribed to the personal client is characterized in that it is exposed to members of the community site.
In addition, the third party is a personal client or a corporate client that can register or purchase the work by accessing the online market.
In addition, the copyrighted work is characterized in that the composition, image or video produced by the personal client.
In another aspect, the present invention provides a method for trading assets, comprising the steps of receiving an advertisement and target personal client information requested from an advertiser registered as a corporate client, and the target personal client of the individual client member registered advertising content for the performance of the advertisement; Exposing points to the individual client, and earning the points according to the exposure time of the advertisement content to the individual client, and receiving the point information accumulated in the personal client upon receiving a purchase request for an asset registered in the online market. Providing a step.
In addition, the advertisement may be inserted into game content executed in the personal client and implemented to be exposed according to the execution of the game content.
In addition, the advertisement may be executed when input information preset for execution of the advertisement content is correctly input from the personal client in order to prevent execution of the personal client by a false click or an incorrect click.
The exposing to the target personal client may include extracting a personal client that is an advertisement target requested by the advertiser from among the registered personal clients, and exposing the advertisement to the extracted target personal client. It further comprises a step.
The present invention implements an online market that can register and sell various kinds of digital works created by an individual in a transaction for a digital work, and the third party such as another individual client or a corporate client connected to the online market. If there is a purchase request, there is an advantage of enabling a reliable transaction on the work by selling the work and providing the proceeds to the personal client who produced the work while protecting the copyright on behalf of the personal client.
In addition, it is possible to activate an online transaction of the asset by providing a substantial point to purchase the asset through viewing of the advertisement, there is an advantage to enhance the advertising effect for advertisers who provide the point through the activation of the asset transaction.
1 is a network diagram for a transaction of a digital asset according to an embodiment of the present invention;
2 is a detailed block diagram of a digital asset server according to an embodiment of the present invention;
3 is a flowchart of operation control in a digital asset server according to an embodiment of the present invention.
Hereinafter, with reference to the accompanying drawings will be described in detail the operating principle of the present invention. In the following description of the present invention, if it is determined that a detailed description of a known function or configuration may unnecessarily obscure the subject matter of the present invention, the detailed description thereof will be omitted. The following terms are defined in consideration of the functions of the present invention, and may be changed according to the intentions or customs of the user, the operator, and the like. Therefore, the definition should be based on the contents throughout this specification.
1 illustrates a network configuration of a digital asset trading system according to an embodiment of the present invention, and includes an advertiser, a asset trading server, a personal client, a corporate client, and the like.
Hereinafter, with reference to Figure 1 will be described in detail the operation of each component of the digital asset trading system of the present invention.
First, the
The
In general,
In addition, the
That is, the
In addition, the company operating the
In addition, the
Hereinafter, the relationship between the company and the company, the company and the individual, the relationship between individuals and individuals through the operation of the
First, in the relationship between the company and the company, the relationship between the company running the
Next, in the relationship between the company and the individual, the company of the
Next, in the relationship between the individual, the
2 illustrates a detailed block configuration of the
The
The
The
In addition, when the
Then, the
In addition, the
At this time, the
The
3 illustrates an operation control flow for trading a digital asset in the
First, the
Accordingly, the
Accordingly, the
At this time, if the input ID and password of the
In this case, the online market screen refers to a menu screen configured to allow the
At this time, if the
Accordingly, the
Then, the
In addition, the
Accordingly, the
That is, the
Subsequently, when a payment method using points or cash is selected from the individual client 104 (S316), the
When the payment is successfully performed as described above, the
At this time, the
Next, when the
Meanwhile, the
That is, the
In the exemplary embodiment of the present invention, a method of inserting advertisement contents in an advertisement game among the above advertisement schemes so that the
Accordingly, the
Then, the
Subsequently, the
On the other hand, when a menu other than purchasing assets and executing an advertisement game is selected from the
As described above, the present invention implements an online market for registering and selling various types of digital works created by an individual in a transaction for a digital work, and provides other personal clients or corporate clients connected to the online market. When a purchase request is made from a third party, the copyright is protected on behalf of the individual client, and the sale of the copyrighted work and the sale proceeds are provided to the individual client who produced the asset so that a reliable transaction on the asset is possible. In addition, it is possible to activate the online transaction of the asset by providing a practical point that can purchase the asset through viewing of the advertisement, it is also possible to enhance the advertising effect for advertisers who provide the point through the activation of the asset transaction.
While the invention has been shown and described with reference to certain preferred embodiments thereof, it will be understood by those skilled in the art that various changes and modifications may be made without departing from the spirit and scope of the invention. Accordingly, the scope of the invention should not be limited by the described embodiments but should be defined by the appended claims.
100: Advertiser 102: Corporate Client
104: private client 106: asset trading server
108: storage unit 200: communication unit
202: server control unit 204: memory unit
206: Members DB 208: Works DB
210: Advertising DB 212: Advertising game DB
Claims (23)
A storage unit to store information of the personal client and the advertiser, and to store the work of the personal client and the advertisement content to perform the advertisement of the advertiser;
A server control unit that registers the work of the personal client in the online market, sells it to a third party, and provides the payout to the personal client.
Asset trading server comprising a.
The server control unit,
Receiving cash or points available in the online market from the third party, the asset trading server, characterized in that for selling the asset.
The server control unit,
Asset trading server, characterized in that by earning the points that can be used to purchase the asset in the online market to the individual client registered in accordance with the activity in the online market.
The server control unit,
The asset trading server, characterized in that to expose the advertising content produced to perform the advertisement requested from the advertiser to the individual client and accumulate points according to the exposure time to the individual client.
The server control unit,
When there is a viewing request for the advertisement content from the personal client, the advertisement content is checked by checking whether input information preset for execution of the advertisement content is correctly input from the personal client in order to prevent fraudulent clicks or erroneous clicks. Asset trading server, characterized in that for exposing.
The server control unit,
And inserting the advertisement into game content executed in the personal client so that the advertisement is exposed according to the execution of the game content.
The server control unit,
At the time of receiving a purchase request for the copyrighted work from the third party asset trading server, characterized in that the point credited to the third party can be used to purchase a commercial asset.
The server control unit,
In the exposing the advertisement, the asset trading server, characterized in that the extraction of the personal client that is the target of advertisements requested by the advertiser among the registered personal client and expose the advertisement to the target individual client.
The server control unit,
Asset trading server, characterized in that for earning a portion of the sale price of the copyrighted work as a commission in accordance with the operation of the online market.
The server control unit,
And registering the work of the personal client in a community site subscribed to by the personal client to be exposed to members of the community site.
The third party,
Asset trading server, characterized in that the individual client or enterprise client that can access the online market to register or purchase the asset.
The copyrighted work,
The asset trading server, characterized in that the composition, image or video produced by the personal client.
The personal client,
Asset trading server comprising any one of a mobile phone, a PC, a smartphone, a tablet PC.
Displaying the registered work to a third party accessing an online market for sale of the work;
Receiving a purchase request of a third party for the copyrighted work;
Selling the copyrighted work of the personal client requested to the third party;
Providing the payout to the client
Asset trading method comprising a.
The sale of the copyrighted work,
The asset transaction method, characterized in that performed by receiving cash or points available in the online market from the third party.
The point is,
Asset trading method characterized in that the credit is accumulated to the individual client registered according to the activity in the online market.
The copyrighted work,
Asset registration method, characterized in that registered in the community site subscribed to the personal client is exposed to members of the community site.
The third party,
Asset trading method, characterized in that the individual client or corporate client that can access the online market to register or purchase the asset.
The copyrighted work,
Asset writing method characterized in that the composition, image or video produced by the personal client.
Exposing the advertisement content for performing the advertisement to the target personal client among the registered personal clients;
Accumulating points according to the exposure time of the advertisement content to the corresponding personal client;
Providing point information accumulated in the personal client upon receiving a purchase request for an asset registered in the online market from the personal client.
Asset trading method comprising a.
The advertisement,
Asset insertion method, characterized in that inserted into the game content executed in the personal client is implemented to be exposed according to the execution of the game content.
The advertisement,
And when the input information preset for execution of the advertisement content is correctly input from the personal client, in order to prevent execution of the personal client by a false click or an incorrect click.
Exposing to the target personal client,
Extracting a personal client that is an advertisement target requested by the advertiser among the registered personal clients;
Exposing the advertisement to the extracted target personal client;
Asset trading method further comprising a.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020120059394A KR20130135638A (en) | 2012-06-01 | 2012-06-01 | Server for dealing works of individuals and method thereof |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020120059394A KR20130135638A (en) | 2012-06-01 | 2012-06-01 | Server for dealing works of individuals and method thereof |
Publications (1)
Publication Number | Publication Date |
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KR20130135638A true KR20130135638A (en) | 2013-12-11 |
Family
ID=49982831
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020120059394A KR20130135638A (en) | 2012-06-01 | 2012-06-01 | Server for dealing works of individuals and method thereof |
Country Status (1)
Country | Link |
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KR (1) | KR20130135638A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20160100115A (en) | 2015-02-13 | 2016-08-23 | 주식회사 프리버 | Service method trading the image-data on online |
KR102283635B1 (en) | 2020-11-11 | 2021-07-30 | (주)소셜인프라테크 | System for mediating transaction of digital copyright by sharing transaction information among multiple nodes |
KR102288522B1 (en) | 2020-11-11 | 2021-08-10 | (주)소셜인프라테크 | System for promoting transaction of digital copyright by supplying certifying information of digital contents |
-
2012
- 2012-06-01 KR KR1020120059394A patent/KR20130135638A/en not_active Application Discontinuation
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR20160100115A (en) | 2015-02-13 | 2016-08-23 | 주식회사 프리버 | Service method trading the image-data on online |
KR102283635B1 (en) | 2020-11-11 | 2021-07-30 | (주)소셜인프라테크 | System for mediating transaction of digital copyright by sharing transaction information among multiple nodes |
KR102288522B1 (en) | 2020-11-11 | 2021-08-10 | (주)소셜인프라테크 | System for promoting transaction of digital copyright by supplying certifying information of digital contents |
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WITN | Withdrawal due to no request for examination |