KR20130057770A - Game server, method, terminal, and recording medium for providing function to create a party in game - Google Patents
Game server, method, terminal, and recording medium for providing function to create a party in game Download PDFInfo
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- KR20130057770A KR20130057770A KR1020110123685A KR20110123685A KR20130057770A KR 20130057770 A KR20130057770 A KR 20130057770A KR 1020110123685 A KR1020110123685 A KR 1020110123685A KR 20110123685 A KR20110123685 A KR 20110123685A KR 20130057770 A KR20130057770 A KR 20130057770A
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- 238000000034 method Methods 0.000 title claims abstract description 40
- 230000007115 recruitment Effects 0.000 claims abstract description 87
- 238000012217 deletion Methods 0.000 claims description 11
- 230000037430 deletion Effects 0.000 claims description 11
- 230000004913 activation Effects 0.000 abstract description 2
- 230000006870 function Effects 0.000 description 68
- 238000010586 diagram Methods 0.000 description 12
- 238000010295 mobile communication Methods 0.000 description 5
- 238000004891 communication Methods 0.000 description 3
- 238000004590 computer program Methods 0.000 description 3
- 239000000470 constituent Substances 0.000 description 3
- 238000012546 transfer Methods 0.000 description 3
- 230000003287 optical effect Effects 0.000 description 2
- 230000003213 activating effect Effects 0.000 description 1
- 230000005540 biological transmission Effects 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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Abstract
Description
The present invention relates to a technique for providing an in-game party creation function.
In recent years, as the high-speed Internet service has become popular due to the spread of the Internet, the online game field in which a large number of users can participate in the game has been rapidly developed. Many attempts have been made to apply such a multilateral online game format to various kinds of games such as role playing games (RPGs), sports games, and arcade games.
In such multilateral online games, two or more users are often combined to play the game together. In order to recruit such associations, the user posts the desired character of the game character, the game character level information, etc. in the alliance that he or she wants to recruit through the bulletin board provided in the game, or joins a predetermined association. The gamers who want to post information of their game characters are used.
This predetermined association (hereinafter referred to as "Party") has become an essential element in game progress for the fun of online games. Therefore, a party creation request of a user who is going to play a game by forming a party composed of two or more users needs to be more easily accommodated, and a party creation model for easily recruiting party members is required.
In this context, an object of the present invention is to provide a game server, a method, a terminal, and a recording medium that provides an in-game party creation function to facilitate recruitment of members of a party, and to provide game convenience and smooth game matching by in-game party. It is to invigorate the fun of the game by activating the community between users.
In order to achieve the above object, in one aspect, the present invention provides a method for the game server to provide the in-game party generation function, Party reservation recruitment information receiving step of receiving party reservation recruitment information from the first terminal; A participation request receiving step of receiving a participation request for the party reservation recruitment information from at least one second terminal; A member list generation step of receiving acceptance information on the participation request from the first terminal and generating a member list; When the predetermined time for creating a party is reached, a method for providing an in-game party generation function including a party generation step of generating a party with reference to the member list is provided.
In another aspect, the present invention, the party reservation recruitment information receiving unit for receiving party reservation recruitment information from the first terminal; A participation request receiver configured to receive a participation request for the party reservation recruitment from at least one second terminal; And a member list generator for receiving the acceptance request for the participation request from the first terminal and generating a member list, and a party generator for generating a party with reference to the member list when a predetermined party generation scheduled time arrives. It provides a game server that provides the in-game party creation function.
In another aspect, the present invention provides a method for a terminal to provide an in-game party generation function, the method comprising: transmitting party reservation recruitment information including a scheduled time of party creation to a game server; Receiving a request for participation in the party reservation recruitment information from the game server; Transmitting acceptance information on the participation request to the game server; Generating a member list based on the acceptance information; When the party is due to create a party, it provides a method for providing an in-game party generation function comprising creating a party with reference to the member list and transmitting information on the generated party to a game server.
In still another aspect, the present invention provides a recording medium recording a program for providing an in-game party creation function, the function of transmitting party reservation recruitment information including a scheduled time of party creation to a game server; A function of receiving a participation request for party reservation recruitment information, a function of transmitting acceptance information on the participation request to the game server and generating a member list, and when the party is scheduled to be created, the member list A computer-readable recording medium having recorded thereon a program for implementing a party creation function in a game including a function of creating a party and transmitting information on the generated party to a game server.
As described above, according to the present invention, by providing a game server, a method, a terminal, and a recording medium that provides an in-game party generation function, facilitating recruitment of members of the party, providing game convenience and smooth game matching and in-game The activation of the community between users has the effect of inspiring fun for the user's game.
1 is a diagram illustrating a system for providing an in-game party generation function according to an embodiment of the present invention.
2 is a block diagram of a game server that provides an in-game party generation function according to an embodiment of the present invention.
3 is an exemplary view of a game screen displaying a party recruiting bulletin board according to an in-game party generating function by a game server according to an embodiment of the present invention.
4 is an exemplary diagram of a game screen displaying a party join request message according to an in-game party generating function by a game server according to an exemplary embodiment of the present invention.
5 is an exemplary diagram of a member list according to an in-game party generation function by a game server according to another exemplary embodiment of the present invention.
6 is a flowchart illustrating a method in which a game server provides an in-game party generation function according to an embodiment of the present invention.
7 is a block diagram of a terminal for providing an in-game party generation function according to another embodiment of the present invention.
8 is a flowchart illustrating a method in which a terminal provides an in-game party generation function according to another embodiment of the present invention.
Hereinafter, some embodiments of the present invention will be described in detail with reference to exemplary drawings. In adding reference numerals to the components of each drawing, it should be noted that the same reference numerals are assigned to the same components as much as possible even though they are shown in different drawings. In the following description of the present invention, a detailed description of known functions and configurations incorporated herein will be omitted when it may make the subject matter of the present invention rather unclear.
In addition, in describing the component of this invention, terms, such as 1st, 2nd, A, B, (a), (b), can be used. These terms are intended to distinguish the constituent elements from other constituent elements, and the terms do not limit the nature, order or order of the constituent elements. When a component is described as being "connected", "coupled", or "connected" to another component, the component may be directly connected to or connected to the other component, It should be understood that an element may be "connected," "coupled," or "connected."
In addition, a game to be described below may be any type of game, such as a board game, a casual game, a strategy simulation game, a role playing game, or a sports game.
1 is a diagram illustrating a system for providing an in-game party creation function according to an embodiment of the present invention.
As shown in FIG. 1, a system for providing an in-game party generation function according to an embodiment of the present invention includes a
Referring to FIG. 1, in the in-game party generating function according to an exemplary embodiment of the present invention, the
Here, the party reservation recruitment information may include, for example, party generation scheduled time information or recruitment requirement information (for example, information on the number of characters required for party composition, race information, class information, level information, and the like). have. It may also include user information including one or more of a user identifier (eg, ID), character information of a character, class information, and level information.
In addition, the consent information may include an acceptance decision or a rejection decision for the participation request.
The
In addition, the
The
In addition,
In addition to the above-described server program, the
Accordingly, the
In addition, the
In addition, the
2 is a block diagram of a
Referring to FIG. 2, the
The party reservation recruitment information may include, for example, party generation scheduled time information or recruitment requirement information (for example, character information, race information, class information, level information, etc. of characters required for party composition). It may also include user information including one or more of a user identifier (eg, ID), character information of a character, class information, and level information.
In addition, the character information here means, for example, one or more of level information of a character, race information of a character, or class information of a character.
In addition, the acceptance information refers to information on the decision to accept or reject the participation request, wherein the participation request is, for example, the user information to play the game through the second terminal and the character information corresponding to the user information; It may include.
In addition, as described above, the first terminal is a terminal for transmitting party reservation recruitment information to the
Referring to FIG. 2, the party reservation recruitment
In addition, the party reservation recruitment
In addition, the
Referring back to FIG. 2, the
For example, when the
In one embodiment, the
Here, the member list may include, for example, user information and character information corresponding to the user information. In addition, the member list may include, for example, the acceptance time information of the first terminal or the reception time information of each of the one or more participation requests, which is information on a time when the first user's acceptance decision for each of the one or more participation requests is received from the first terminal. It may include information about the acceptance order of the first terminal, which is information on the order of receiving the acceptance decision of one user from the first terminal.
In addition, the
In addition, the
As an example, the party generator may transmit, to the first terminal or the second terminal, whether the member included in the member list is connected to the game server or the character information of the character included in the member list.
In addition, as another embodiment, the
In this case, the
Hereinafter, the
First, referring to FIG. 2, the member
However, as described above, the member list may include user information, character information corresponding to the user information, approval time information of the first terminal for the participation request, or information about the acceptance order of the first terminal for the participation request. have. In this case, the
In addition, the predetermined party generation scheduled time may be, for example, "party creation scheduled time information" included in party reservation recruitment information received by the party reservation recruitment
Hereinafter, a game screen according to an in-game party generation function by the
3 is an exemplary diagram of a
As described above, the party reservation
For example, referring to FIG. 3, the
Here, the recruitment requirement information may include one or more of information on the number of characters required for the party composition (hereinafter referred to as 'recruitment personnel'), occupation information, race information, class information, and level information.
In addition, the predetermined party creation scheduled time means a time when the
In addition, the creator may be user information (eg, ID) of the first user who has transmitted party reservation recruitment information to the party reservation recruitment
4 is an exemplary diagram of a
As described above, the participation
For example, referring to FIG. 4, the
If the acceptance information for the participation request of any one second user received by the
Hereinafter, a member list according to an in-game party generation function by the
5 is an exemplary diagram of a
As described above, the
For example, referring to FIG. 5, the
In addition, even if any user F included in the member list logs out from the
Thereafter, the
For example, three people may be recruited by the recruitment requirement information included in the party reservation recruitment information received by the party reservation
The
In addition, once the party is created at the scheduled party creation time, the member list may be deleted by the
In the above, the
6 is a flowchart illustrating a method in which the
Referring to FIG. 6, in a method in which the
In addition, according to an embodiment of the present invention, the
The game provided with the party generation function according to the above-described embodiment of the present invention may be an online game provided to the terminal 120 to which the
7 is a block diagram of a terminal 700 for providing an in-game party generation function according to another embodiment of the present invention.
Referring to FIG. 7, the terminal 700 for providing an in-game party generation function according to another embodiment of the present invention may receive an input for receiving a deletion request for one or more members included in party reservation recruitment information and a member list. An
8 is a flowchart illustrating a method in which the terminal 700 provides an in-game party generation function according to another embodiment of the present invention.
Referring to FIG. 8, in a method in which the terminal 700 provides an in-game party generating function according to another exemplary embodiment of the present invention, a party in which the transmitting / receiving
In addition, the method for providing the in-game party generation function by the terminal 700 according to another embodiment of the present invention includes the step of receiving input of party reservation recruitment information by the
In addition, after step S808, the
However, if the member in the list is not present as a result of deleting the member in the member list according to the deletion request received in step S810, in step S812, the
In the above description, the method for providing an in-game party generation function according to an embodiment of the present invention has been described as being performed in the same manner as in FIGS. 6 and 8, but this is merely for convenience of description and an essential concept of the present invention. As long as it does not deviate, the implementation procedure of each step may be changed, two or more steps may be integrated, or one step may be performed separately by two or more steps, depending on the implementation manner.
In addition, the method for providing an in-game party generation function according to the above-described embodiment of the present invention includes an application basically installed in the terminal 700 (which is included in a platform basically mounted in the terminal, or is included in an operating system or the like. May be executed by the user, and the user may be compatible with the operating system of the terminal 700 through an application providing server such as an application store server, an application, or a web server associated with the corresponding service. It can also be executed by an application (ie a program) that you have installed yourself. An operating system of the terminal 700 may be an operating system such as a window or a Macintosh installed in a general PC such as a desktop, or an iOS or Android installed in a mobile terminal such as a smartphone or a tablet PC. It may also be a mobile-only operating system.
In this sense, the above-described method for providing access control between characters in a game according to another embodiment of the present invention is implemented as an application (ie, a program) that is basically installed in the terminal 700 or directly installed by a user. Computer-readable recording medium such as 700.
A program implementing the method for providing an in-game party creation function according to an embodiment of the present invention includes a function for transmitting party reservation recruitment information including a scheduled time of party creation to a game server, and a request for party reservation recruitment information from a game server. A function of receiving a participation request, sending acceptance information on a participation request to a game server, generating a member list according to whether or not to accept the game, and creating a party by referring to the member list when a party is due to be created. In-game party creation function, including the ability to send information about the game server, and the like.
Such a program may be recorded on a recording medium that can be read by a computer and executed by a computer so that the above-described functions can be executed.
As described above, in order to execute a method for providing an in-game party generation function according to an embodiment of the present invention, in which a computer reads a program recorded on a recording medium and is implemented as a program, the above-described program may be executed by a processor of a computer ( The code may be coded in a computer language such as C, C ++, JAVA, or machine language, which can be read by the CPU.
The code may include a function code related to a function or the like that defines the functions described above and may include an execution procedure related control code necessary for the processor of the computer to execute the functions described above according to a predetermined procedure.
In addition, such code may further include memory reference related code as to what additional information or media needed to cause the processor of the computer to execute the aforementioned functions should be referenced at any location (address) of the internal or external memory of the computer .
In addition, when a processor of a computer needs to communicate with any other computer or server, etc., to perform the above-described functions, the code may be stored in a computer's communication module (e.g., a wired and / ) May be used to further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted or received during communication.
The functional program for implementing the present invention and the related code and code segment may be implemented by programmers of the technical field of the present invention in consideration of the system environment of the computer that reads the recording medium and executes the program, Or may be easily modified or modified by the user.
Examples of recording media that can be read by a computer recording a program as described above include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical media storage device, and the like.
Also, the computer-readable recording medium on which the above-described program is recorded may be distributed to a computer system connected via a network so that computer-readable codes can be stored and executed in a distributed manner. In this case, one or more of the plurality of distributed computers may execute some of the functions presented above and send the results of the execution to one or more of the other distributed computers, The computer may also perform some of the functions described above and provide the results to other distributed computers as well.
A computer-readable recording medium recording an application, which is a program for executing a method for providing an in-game party creation function, according to an embodiment of the present invention, may be an application store server, an application, or a corresponding service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a web server associated with the application server, or the application providing server itself.
The computer which can read the recording medium which recorded the application which is a program for executing the method which provides the in-game party creation function which concerns on the Example of this invention of this invention is not only a general PC, such as a general desktop or a notebook, but smart. It may include mobile terminals such as phones, tablet PCs, personal digital assistants (PDAs), and mobile communication terminals, as well as to be interpreted as all computing devices.
A computer capable of reading a recording medium recording an application that is a program for executing a method for providing an in-game party creation function according to another embodiment of the present invention includes a smart phone, a tablet PC, a personal digital assistant (PDA) and a mobile communication terminal. In the case of a mobile terminal, the application may be downloaded from the application providing server to a general PC and installed on the
While the present invention has been described in connection with what is presently considered to be the most practical and preferred embodiments, it is to be understood that the invention is not limited to the disclosed embodiments. In other words, within the scope of the present invention, all of the components may be selectively operated in combination with one or more. In addition, although all of the components may be implemented as one independent hardware, some or all of the components may be selectively combined to perform a part or all of the functions in one or a plurality of hardware. As shown in FIG. Codes and code segments constituting the computer program may be easily inferred by those skilled in the art. Such a computer program may be stored in a computer readable storage medium and read and executed by a computer, thereby implementing embodiments of the present invention. As a storage medium of the computer program, a magnetic recording medium, an optical recording medium, or the like can be included.
It is also to be understood that the terms such as " comprises, "" comprising," or "having ", as used herein, mean that a component can be implanted unless specifically stated to the contrary. But should be construed as including other elements. All terms, including technical and scientific terms, have the same meaning as commonly understood by one of ordinary skill in the art to which this invention belongs, unless otherwise defined. Commonly used terms, such as predefined terms, should be interpreted to be consistent with the contextual meanings of the related art, and are not to be construed as ideal or overly formal, unless expressly defined to the contrary.
The foregoing description is merely illustrative of the technical idea of the present invention, and various changes and modifications may be made by those skilled in the art without departing from the essential characteristics of the present invention. Therefore, the embodiments disclosed in the present invention are intended to illustrate rather than limit the scope of the present invention, and the scope of the technical idea of the present invention is not limited by these embodiments. The protection scope of the present invention should be interpreted by the following claims, and all technical ideas within the equivalent scope should be interpreted as being included in the scope of the present invention.
Claims (9)
Party reservation recruitment information receiving step of receiving party reservation recruitment information from a first terminal;
A participation request receiving step of receiving a participation request for the party reservation recruitment information from at least one second terminal;
A member list generation step of receiving acceptance information on the participation request from the first terminal and generating a member list;
And a party generation step of generating a party with reference to the member list when a predetermined party generation scheduled time is reached.
And the member list includes information on the acceptance time of the first terminal or information on the acceptance order of the first terminal with respect to the participation request.
And the party reservation recruitment information includes the party creation schedule time information or recruitment requirement information.
The party reservation recruitment information receiving step,
And storing the received party reservation recruitment information, wherein the stored party reservation recruitment information is maintained even when the game server receives logout information of the first terminal.
The member list generation step,
The member list is stored, wherein the stored member list is maintained even if the game server receives logout information of one or more members included in the member list.
After the member list generation step,
Sending the member information included in the member list to the first terminal, and receiving a deletion request for one or more members included in the member list from the first terminal, the one or more members in the generated member list And providing a party creation control step of deleting the in-game party.
A participation request receiver configured to receive a participation request for the party reservation recruitment from at least one second terminal;
A member list generation unit which receives whether the participation request is accepted from the first terminal and generates a member list;
And a party generation unit for generating a party with reference to the member list when a predetermined party generation scheduled time arrives.
Transmitting party reservation recruitment information including a party creation scheduled time to a game server;
Receiving a request for participation in the party reservation recruitment information from the game server;
Transmitting acceptance information on the participation request to the game server;
Generating a member list based on the acceptance information;
And generating a party by referring to the member list and transmitting information on the generated party to a game server, when the party is scheduled to be created.
Send party reservation offer information including the scheduled time of party creation to the game server,
Receiving a request for participation in the party reservation recruitment information from the game server;
Transmitting acceptance information on the participation request to the game server and generating a member list;
When the party is scheduled to be created, a computer that records a program that implements an in-game party creation function, which includes a function of creating a party with reference to the member list and transmitting information about the generated party to a game server, may be read by a computer. Recording media.
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KR1020110123685A KR20130057770A (en) | 2011-11-24 | 2011-11-24 | Game server, method, terminal, and recording medium for providing function to create a party in game |
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KR1020110123685A KR20130057770A (en) | 2011-11-24 | 2011-11-24 | Game server, method, terminal, and recording medium for providing function to create a party in game |
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Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101674567B1 (en) * | 2015-05-18 | 2016-11-22 | 주식회사 엔씨소프트 | Method of matching online and offline players in online game, and system thereof |
KR20200121592A (en) * | 2019-04-16 | 2020-10-26 | 넷마블 주식회사 | Server and method for checking user status using voice recognition in game |
-
2011
- 2011-11-24 KR KR1020110123685A patent/KR20130057770A/en not_active Application Discontinuation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR101674567B1 (en) * | 2015-05-18 | 2016-11-22 | 주식회사 엔씨소프트 | Method of matching online and offline players in online game, and system thereof |
KR20200121592A (en) * | 2019-04-16 | 2020-10-26 | 넷마블 주식회사 | Server and method for checking user status using voice recognition in game |
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