KR20130057770A - Game server, method, terminal, and recording medium for providing function to create a party in game - Google Patents

Game server, method, terminal, and recording medium for providing function to create a party in game Download PDF

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KR20130057770A
KR20130057770A KR1020110123685A KR20110123685A KR20130057770A KR 20130057770 A KR20130057770 A KR 20130057770A KR 1020110123685 A KR1020110123685 A KR 1020110123685A KR 20110123685 A KR20110123685 A KR 20110123685A KR 20130057770 A KR20130057770 A KR 20130057770A
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party
information
game
member list
terminal
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KR1020110123685A
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Korean (ko)
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김자연
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(주)네오위즈게임즈
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Priority to KR1020110123685A priority Critical patent/KR20130057770A/en
Publication of KR20130057770A publication Critical patent/KR20130057770A/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/48Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

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  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
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  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
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Abstract

PURPOSE: A game server, a method, a terminal and a recording medium for providing a party generation function in a game are provided to encourage interest of users for a game through the activation of a user community in the game and to supply the convenience of the game by smooth party matching, and to easily gather members of a party. CONSTITUTION: A party reservation recruitment information receiving part receives party reservation recruitment information from a first terminal(S600). A participation request receiving part receives participation request for the party reservation recruitment information from a second terminal(S602). A member list generation part receives permission information for the participation request from the first terminal, and generates a member list(S604). A party generation part generates a party by referring to a member list at preset party time(S608). [Reference numerals] (AA) Start; (BB) Finish; (S600) Receive party reservation recruitment information; (S602) Receive participation request; (S604) Generate a member list; (S606) Control a party generation control; (S608) Generate a party

Description

GAME SERVER, METHOD, TERMINAL, AND RECORDING MEDIUM FOR PROVIDING FUNCTION TO CREATE A PARTY IN GAME}

The present invention relates to a technique for providing an in-game party creation function.

In recent years, as the high-speed Internet service has become popular due to the spread of the Internet, the online game field in which a large number of users can participate in the game has been rapidly developed. Many attempts have been made to apply such a multilateral online game format to various kinds of games such as role playing games (RPGs), sports games, and arcade games.

 In such multilateral online games, two or more users are often combined to play the game together. In order to recruit such associations, the user posts the desired character of the game character, the game character level information, etc. in the alliance that he or she wants to recruit through the bulletin board provided in the game, or joins a predetermined association. The gamers who want to post information of their game characters are used.

This predetermined association (hereinafter referred to as "Party") has become an essential element in game progress for the fun of online games. Therefore, a party creation request of a user who is going to play a game by forming a party composed of two or more users needs to be more easily accommodated, and a party creation model for easily recruiting party members is required.

In this context, an object of the present invention is to provide a game server, a method, a terminal, and a recording medium that provides an in-game party creation function to facilitate recruitment of members of a party, and to provide game convenience and smooth game matching by in-game party. It is to invigorate the fun of the game by activating the community between users.

In order to achieve the above object, in one aspect, the present invention provides a method for the game server to provide the in-game party generation function, Party reservation recruitment information receiving step of receiving party reservation recruitment information from the first terminal; A participation request receiving step of receiving a participation request for the party reservation recruitment information from at least one second terminal; A member list generation step of receiving acceptance information on the participation request from the first terminal and generating a member list; When the predetermined time for creating a party is reached, a method for providing an in-game party generation function including a party generation step of generating a party with reference to the member list is provided.

In another aspect, the present invention, the party reservation recruitment information receiving unit for receiving party reservation recruitment information from the first terminal; A participation request receiver configured to receive a participation request for the party reservation recruitment from at least one second terminal; And a member list generator for receiving the acceptance request for the participation request from the first terminal and generating a member list, and a party generator for generating a party with reference to the member list when a predetermined party generation scheduled time arrives. It provides a game server that provides the in-game party creation function.

In another aspect, the present invention provides a method for a terminal to provide an in-game party generation function, the method comprising: transmitting party reservation recruitment information including a scheduled time of party creation to a game server; Receiving a request for participation in the party reservation recruitment information from the game server; Transmitting acceptance information on the participation request to the game server; Generating a member list based on the acceptance information; When the party is due to create a party, it provides a method for providing an in-game party generation function comprising creating a party with reference to the member list and transmitting information on the generated party to a game server.

In still another aspect, the present invention provides a recording medium recording a program for providing an in-game party creation function, the function of transmitting party reservation recruitment information including a scheduled time of party creation to a game server; A function of receiving a participation request for party reservation recruitment information, a function of transmitting acceptance information on the participation request to the game server and generating a member list, and when the party is scheduled to be created, the member list A computer-readable recording medium having recorded thereon a program for implementing a party creation function in a game including a function of creating a party and transmitting information on the generated party to a game server.

As described above, according to the present invention, by providing a game server, a method, a terminal, and a recording medium that provides an in-game party generation function, facilitating recruitment of members of the party, providing game convenience and smooth game matching and in-game The activation of the community between users has the effect of inspiring fun for the user's game.

1 is a diagram illustrating a system for providing an in-game party generation function according to an embodiment of the present invention.
2 is a block diagram of a game server that provides an in-game party generation function according to an embodiment of the present invention.
3 is an exemplary view of a game screen displaying a party recruiting bulletin board according to an in-game party generating function by a game server according to an embodiment of the present invention.
4 is an exemplary diagram of a game screen displaying a party join request message according to an in-game party generating function by a game server according to an exemplary embodiment of the present invention.
5 is an exemplary diagram of a member list according to an in-game party generation function by a game server according to another exemplary embodiment of the present invention.
6 is a flowchart illustrating a method in which a game server provides an in-game party generation function according to an embodiment of the present invention.
7 is a block diagram of a terminal for providing an in-game party generation function according to another embodiment of the present invention.
8 is a flowchart illustrating a method in which a terminal provides an in-game party generation function according to another embodiment of the present invention.

Hereinafter, some embodiments of the present invention will be described in detail with reference to exemplary drawings. In adding reference numerals to the components of each drawing, it should be noted that the same reference numerals are assigned to the same components as much as possible even though they are shown in different drawings. In the following description of the present invention, a detailed description of known functions and configurations incorporated herein will be omitted when it may make the subject matter of the present invention rather unclear.

In addition, in describing the component of this invention, terms, such as 1st, 2nd, A, B, (a), (b), can be used. These terms are intended to distinguish the constituent elements from other constituent elements, and the terms do not limit the nature, order or order of the constituent elements. When a component is described as being "connected", "coupled", or "connected" to another component, the component may be directly connected to or connected to the other component, It should be understood that an element may be "connected," "coupled," or "connected."

In addition, a game to be described below may be any type of game, such as a board game, a casual game, a strategy simulation game, a role playing game, or a sports game.

1 is a diagram illustrating a system for providing an in-game party creation function according to an embodiment of the present invention.

As shown in FIG. 1, a system for providing an in-game party generation function according to an embodiment of the present invention includes a terminal 120 in which a game is actually played by receiving an operation input from a user, and a game in the terminal 120. It is composed of a game server 110 that provides game-related application data or controls the game so that it can be played, and a network 130 connecting them. Here, the terminal 120 is a device that is connected to the game server 110 through the network 130 and transmits or receives information through the network 130 and includes various types of terminals that can receive and express the information.

Referring to FIG. 1, in the in-game party generating function according to an exemplary embodiment of the present invention, the game server 110 requests a participation in the party reservation recruitment information and party reservation recruitment information from the terminal 120 through the network 130. And after receiving the acceptance information on the participation request and generating a member list for the party to be generated, whether the user is connected to the game server or the character information of the character included in the member list is included in the member list. ), And when a predetermined party creation scheduled time arrives, the party is created with reference to the member list.

Here, the party reservation recruitment information may include, for example, party generation scheduled time information or recruitment requirement information (for example, information on the number of characters required for party composition, race information, class information, level information, and the like). have. It may also include user information including one or more of a user identifier (eg, ID), character information of a character, class information, and level information.

In addition, the consent information may include an acceptance decision or a rejection decision for the participation request.

The user terminal 120 may include a general PC such as a general desktop or a notebook computer, and may include a mobile terminal such as a smart phone, a tablet PC, a PDA (Personal Digital Assistants), and a mobile communication terminal .

In addition, the terminal 120 connected to the game server 110 through the network 130 may be a plurality of terminals 120. For example, the first terminal and the second terminal may exist in the terminal. Here, the first terminal refers to a terminal for transmitting party reservation recruitment information to the game server 110, and the second terminal refers to a terminal for transmitting a request for participation in party reservation recruitment information to the game server 110, and the second terminal. May be one or more. That is, the game server 110 may receive a request for participation in any one party reservation recruitment information from a plurality of second terminals. A user who plays a game through a client program installed on the first terminal (hereinafter referred to as a 'first user') may be a general game user or a game master, and “a game through a client program installed on the second terminal. "Users who play the game" (hereinafter referred to as "second user") may be used as a concept encompassing a plurality of users when the second terminal is a plurality. The following embodiments may be interpreted in this sense, but the present invention is not limited thereto.

The game server 110 has the same configuration as a conventional web server or a web application server. However, in software, it includes program modules implemented through various languages such as C, C ++, Java, PHP, .Net, Python, Ruby, and so on.

In addition, game server 110 is generally connected to an unspecified number of clients (including terminal 120) and / or other servers through a network 130, such as an open computer network such as the Internet, and may be a client or other web server. It refers to a computer system and a computer software (server program) installed therefor that receives a request for performance of work and derives and provides a work result thereof.

In addition to the above-described server program, the game server 110 is a broad concept including a series of application programs that operate on the game server 110 and, in some cases, various databases built inside or outside. To be understood.

Accordingly, the game server 110 may store and manage content, various information, and data in a database. Here, the database may be implemented inside or outside the game server 110.

In addition, the game server 110 uses a server program that is variously provided according to operating systems such as DOS, Windows, Linux, UNIX, Macintosh, and the like for general server hardware. As a representative example, Apache, Nginx, Light HTTP, etc., which are used in a web site (Website), Internet Information Server (IIS), and Unix, which are used in a Windows environment, may be used.

In addition, the network 130 may be a closed network such as a local area network (LAN) or a wide area network (WAN) as a network connecting the game server 110 and the terminal 120. It is preferable that it is an open type such as). The Internet can be divided into several services, such as HyperText Transfer Protocol (HTTP), Telnet, File Transfer Protocol (FTP), Domain Name System (DNS), Simple Mail Transfer Protocol (SMTP) Simple Network Management Protocol (NFS), Network File Service (NFS), and Network Information Service (NIS). Also, when the terminal 120 is a mobile communication terminal or a smart phone, the network 130 may further include a mobile communication network or a Wi-Fi network.

2 is a block diagram of a game server 110 that provides an in-game party generation function according to an embodiment of the present invention.

Referring to FIG. 2, the game server 110 providing an in-game party generation function according to an embodiment of the present invention, party reservation recruitment that receives party reservation recruitment information, which is information on party reservation recruitment, from a first terminal. An information receiving unit 210, a participation request receiving unit 220 for receiving a participation request for party reservation recruitment information from one or more second terminals, and receiving consent information for the participation request from the first terminal and generating a member list; The member list generator 230 may include a party generator 260 for generating a party with reference to the member list when a predetermined party generation scheduled time arrives.

The party reservation recruitment information may include, for example, party generation scheduled time information or recruitment requirement information (for example, character information, race information, class information, level information, etc. of characters required for party composition). It may also include user information including one or more of a user identifier (eg, ID), character information of a character, class information, and level information.

In addition, the character information here means, for example, one or more of level information of a character, race information of a character, or class information of a character.

In addition, the acceptance information refers to information on the decision to accept or reject the participation request, wherein the participation request is, for example, the user information to play the game through the second terminal and the character information corresponding to the user information; It may include.

In addition, as described above, the first terminal is a terminal for transmitting party reservation recruitment information to the game server 110, and the second terminal is a terminal for transmitting a participation request for party reservation recruitment information to the game server 110. The second terminal may be one or more. That is, the game server 110 may receive a request for participation in any one party reservation recruitment information from a plurality of second terminals. A user who plays a game through a client program installed on the first terminal (hereinafter referred to as a 'first user') may be a general game user or a game master, and “a game through a client program installed on the second terminal. "Users who play the game" (hereinafter referred to as "second user") may be used as a concept encompassing a plurality of users when the second terminal is a plurality. The following embodiments may be interpreted in this sense, but the present invention is not limited thereto.

Referring to FIG. 2, the party reservation recruitment information receiving unit 210 may store the party reservation recruitment information received in the “party information database” as an embodiment. In this case, the party reservation recruitment information stored in the “party information database” is not deleted by the party reservation recruitment information receiving unit 210 even when the game server 110 receives logout information of the first terminal for the game server 110. And can be maintained.

In addition, the party reservation recruitment information receiving unit 210 may generate the bulletin board information by processing the stored party reservation recruitment information. The generated bulletin board information may be maintained without being deleted by the party reservation recruitment information receiver 210 even if the game server 110 receives logout information of the first terminal for the game server 110. In addition, the party reservation recruitment information receiving unit 210 may configure a game screen to display the generated bulletin board information.

In addition, the game server 110 according to an embodiment of the present invention receives the party information to search from the user, and search for one or more parties corresponding to the received party information with reference to the "party information database" It may further include a party search unit (not shown) for generating a party list for one or more parties found afterwards.

Referring back to FIG. 2, the participation request receiver 220 may receive a request for participation in party reservation recruitment information from one or more second terminals as an embodiment. In this case, the participation request receiver 220 may transmit the received participation request to the first terminal in a one-to-one message format.

For example, when the game server 110 further includes a search unit (not shown), the participation request receiver 220 may receive a selection input for a predetermined party from the party list. In this case, the participation request receiving unit 220 refers to the “party information database” and the contact information of the first user who has sent party reservation recruitment information to the game server 110 through the first terminal recruiter, that is, the first terminal. (For example, the IP address of the first terminal), the user's participation request may be transmitted as the retrieved contact information of the recruiter.

In one embodiment, the member list generator 230 receives the consent information for the participation request from the first terminal and generates a member list accordingly. For example, the member list generation unit 230 receives the consent information for the participation request of any one second terminal from the first terminal, and if the received information is an acceptance decision, corresponds to the one second terminal. Create a member list including the second user. In this case, the first user may or may not be included in the member list. Subsequently, the member list generator 230 may receive the first user's consent information for the second user's participation request from the first terminal, and if the received information is the acceptance decision, the member list generator 230 may receive the other member's consent information. You can create a member list to include additional users. The generation may be performed by updating an existing member list.

Here, the member list may include, for example, user information and character information corresponding to the user information. In addition, the member list may include, for example, the acceptance time information of the first terminal or the reception time information of each of the one or more participation requests, which is information on a time when the first user's acceptance decision for each of the one or more participation requests is received from the first terminal. It may include information about the acceptance order of the first terminal, which is information on the order of receiving the acceptance decision of one user from the first terminal.

In addition, the member list generator 230 may store the generated member list as another embodiment, and the stored member list may be stored in the member list generator 230 even if one or more members included in the member list log out of the game server. Can be maintained. For example, even if the game server 110 receives the logout information of one or more members included in the member list, information about the logged out member is not deleted from the member list, and the entire member list is logged out of the member in the list. It remains independent.

In addition, the game server 110 providing the in-game party generation function according to an embodiment of the present invention may further include a party generation control unit 250.

As an example, the party generator may transmit, to the first terminal or the second terminal, whether the member included in the member list is connected to the game server or the character information of the character included in the member list.

In addition, as another embodiment, the party generation controller 250 may receive a deletion request for one or more members included in the member list from the first terminal.

In this case, the party generation controller 250 may delete one or more members from the member list according to the received deletion request. However, if a member in the list does not exist as a result of the deletion of the member in the member list according to the received deletion request, the party generation control unit 250 may generate the party even when the preset party creation time is reached. Can be controlled to not generate.

Hereinafter, the party generator 260 included in the game server 110 according to an exemplary embodiment will be described.

First, referring to FIG. 2, the member list generation unit 230 may receive the first user's consent information about the participation request of the second user from the first terminal and generate a member list accordingly.

However, as described above, the member list may include user information, character information corresponding to the user information, approval time information of the first terminal for the participation request, or information about the acceptance order of the first terminal for the participation request. have. In this case, the party generation unit 260 included in the game server 110 according to an embodiment of the present invention may refer to the member list to confirm the acceptance time of the first terminal when the predetermined party generation scheduled time arrives. Alternatively, parties can be created in the order of acceptance. The process of generating the party according to the acceptance time or the acceptance order of the first terminal by the party generator 260 will be described in detail with reference to the exemplary diagram of FIG. 5.

In addition, the predetermined party generation scheduled time may be, for example, "party creation scheduled time information" included in party reservation recruitment information received by the party reservation recruitment information receiving unit 210.

Hereinafter, a game screen according to an in-game party generation function by the game server 110 according to an embodiment of the present invention will be described with reference to FIGS. 3 and 4.

3 is an exemplary diagram of a game screen 300 displaying a party reservation recruiting bulletin board according to an in-game party generation function by the game server 110 according to an exemplary embodiment of the present invention.

As described above, the party reservation recruitment information receiver 210 may store the party reservation recruitment information received from the terminal of the first user and process the same to generate bulletin board information. In addition, the game screen 300 may be configured to display the generated bulletin board information. Here, the party reservation recruitment information and the generated bulletin board information may include, for example, party generation schedule time information or recruitment requirement information.

For example, referring to FIG. 3, the game screen 300 on which the generated bulletin board information is displayed includes a portion 310 for displaying recruitment requirement information, a portion 330 for displaying a predetermined party generation scheduled time, It may include a portion 350 for displaying the creator and a portion (not shown) for displaying the remaining time until a preset party generation scheduled time.

Here, the recruitment requirement information may include one or more of information on the number of characters required for the party composition (hereinafter referred to as 'recruitment personnel'), occupation information, race information, class information, and level information.

In addition, the predetermined party creation scheduled time means a time when the party generation unit 260 creates a party with reference to the member list. For example, the party reservation recruitment information reception unit 210 receives and stores party reservation recruitment information including information on a party creation scheduled time from the first terminal, and the party generation unit 260 is included in the party reservation recruitment information. When the scheduled party creation time arrives, the party may be created with reference to the member list.

In addition, the creator may be user information (eg, ID) of the first user who has transmitted party reservation recruitment information to the party reservation recruitment information receiving unit 210 through the network 130.

4 is an exemplary diagram of a game screen 400 displaying a party join request message according to an in-game party generating function by the game server 110 according to an exemplary embodiment of the present invention.

As described above, the participation request receiving unit 220 may receive a participation request for party reservation recruitment from one or more second terminals. In this case, the participation request receiver 220 may transmit the received participation request to the first terminal of the first user in the form of a one-to-one message. In addition, as described above, the member list generation unit 230 may receive the first user's consent information about the second user's participation request from the first terminal and generate a member list according to the received information.

For example, referring to FIG. 4, the game screen 400 displaying the party participation request message may include a portion 410 indicating a second user's participation request for party reservation recruitment information of the first user, and a first user. May include portions 420 and 430 for displaying a button for determining whether to accept the second user's participation.

If the acceptance information for the participation request of any one second user received by the member list generator 230 from the first terminal is an acceptance decision, the member list generation unit 230 may be any one second user. You can create a member list that includes. In this case, the first user may be included in the member list but may not be included. Thereafter, the member list generation unit 230 may receive consent information on the participation request of the other second user from the first terminal, and if the received information is the acceptance decision, the member list generation unit 230 may be generated. The member list may be generated to further include the second user. The generation may be performed by updating an existing member list.

Hereinafter, a member list according to an in-game party generation function by the game server 110 according to another embodiment of the present invention will be described with reference to FIG. 5.

5 is an exemplary diagram of a member list 500 according to an in-game party generation function by the game server 110 according to another embodiment of the present invention.

As described above, the member list 500, which may be generated (including the case of being updated) by the member list generation unit 230, may include user information (eg, ID) and character information corresponding to the user information. It may include. In addition, the member list 500 may include information on the acceptance time of the first terminal for the participation request or information about the acceptance order of the first terminal for the participation request.

For example, referring to FIG. 5, the member list 500 may include ID (A) of a first user who is a party reservation recruiter, name of a character corresponding to the first user information (withdrawal), and other users (F, G, It may include one or more of the acceptance order or acceptance time of the first terminal to the participation request of H). Here, the acceptance order of the first terminal refers to the order in which the acceptance decision for each of the one or more participation requests is received from the first terminal, and the acceptance time of the first terminal refers to the acceptance decision for each of the one or more participation requests from the first terminal. Say a time.

In addition, even if any user F included in the member list logs out from the game server 110, the logged-out user F is not deleted from the member list by the member list generation unit 230, and the member list is deleted. The whole 500 may be maintained (unchanged) regardless of the logout of user F in the list.

Thereafter, the party generator 260 may generate a party with reference to the member list 500 when the scheduled party is scheduled to be created.

For example, three people may be recruited by the recruitment requirement information included in the party reservation recruitment information received by the party reservation recruitment information receiver 210 in the game server 110 from the terminal of the first user A. FIG. In this case, the party generation unit 260 may determine a member of the party and generate a party according to the acceptance order or the time series order of the acceptance time with reference to the acceptance order or the acceptance time in the member list 500.

The party generation unit 260 may include two users selected according to the acceptance order or time series of the acceptance time, among the users in the member list excluding the first user A and the first user A, who are party reservation recruiters (A). F, G) may further include three party members (A, F, G) to create a party consisting of the three people.

In addition, once the party is created at the scheduled party creation time, the member list may be deleted by the party generator 260.

In the above, the game server 110 that provides an in-game party generation function according to an embodiment of the present invention has been described, hereinafter, the game server 110 according to an embodiment of the present invention, the in-game party generation A method of providing the function will be described. The method for providing an in-game party generation function according to an embodiment of the present invention, which will be described later, may be performed by the game server 110 according to the embodiment of the present invention shown in FIG. 2.

6 is a flowchart illustrating a method in which the game server 110 provides an in-game party generation function according to an embodiment of the present invention.

Referring to FIG. 6, in a method in which the game server 110 provides an in-game party generation function according to an embodiment of the present invention, the party reservation recruitment information receiver 210 receives party reservation recruitment information from a first terminal. Party reservation recruitment information receiving step (S600), the participation request receiving unit 220 receives the participation request for the party reservation recruitment information from the second terminal (S602), and the member list generator 230 The member list generation step (S604) of receiving acceptance information on the participation request from the first terminal and generating a member list, and when the party generator 260 reaches a predetermined party generation scheduled time, the party is referred to by referring to the member list. It may include a party generation step (S608) to generate.

In addition, according to an embodiment of the present invention, the game server 110 provides the in-game party generation function after step S604, whether the party generation control unit 250 is connected to the user's game server included in the member list. Alternatively, when character information of a character included in the member list is transmitted to the first terminal or the second terminal, and a request for deletion of one or more members included in the member list is received from the first terminal, one or more members are deleted from the member list. It may further include a party generation control step (S606).

The game provided with the party generation function according to the above-described embodiment of the present invention may be an online game provided to the terminal 120 to which the game server 110 is connected, and the party generation according to the embodiment of the present invention. The game provided with the function may be not only an online game but also a game provided according to the execution of a program installed in the terminal. At this time, the game server may or may not be involved. In the following, such a case will be described with reference to FIGS. 7 to 8.

7 is a block diagram of a terminal 700 for providing an in-game party generation function according to another embodiment of the present invention.

Referring to FIG. 7, the terminal 700 for providing an in-game party generation function according to another embodiment of the present invention may receive an input for receiving a deletion request for one or more members included in party reservation recruitment information and a member list. An apparatus 710 and a transceiver 720 for transmitting party reservation recruitment information to the game server, receiving a participation request for party reservation recruitment information from the game server, and transmitting acceptance information for the participation request to the game server; Create a member list, configure the screen to display whether the user accesses the game server included in the member list or the character information of the characters included in the member list, and requests for deletion of one or more members included in the member list. Delete one or more members from the member list according to the It can include a party generation module 730 for transmitting information about a reference to a member list to create a party and the party to generate the game server.

8 is a flowchart illustrating a method in which the terminal 700 provides an in-game party generation function according to another embodiment of the present invention.

Referring to FIG. 8, in a method in which the terminal 700 provides an in-game party generating function according to another exemplary embodiment of the present invention, a party in which the transmitting / receiving unit 720 of the terminal 700 includes a party creation scheduled time is provided. Transmitting reservation reservation information to the game server (S802), receiving / receiving unit 720 receives a request for participation in party reservation recruitment information from the game server (S804), and transmission / reception unit 720 to the game server. In step S806 of transmitting the acceptance information for the participation request, in which the party generation module 730 generates a member list based on the acceptance information in step S808, and when a predetermined party generation scheduled time arrives The party generation module 730 may generate a party with reference to the member list and transmit information on the generated party to the game server (S812).

In addition, the method for providing the in-game party generation function by the terminal 700 according to another embodiment of the present invention includes the step of receiving input of party reservation recruitment information by the input device 710 of the terminal 700 before step S802 ( S800) may be further included.

In addition, after step S808, the party generation module 730 configures the screen to display whether the user corresponding to the member included in the member list accesses the game server or the character information of the character included in the member list, If the device 710 receives a deletion request for one or more members included in the member list, the party generation module 730 further includes a party creation control step (S810) of deleting one or more members from the member list according to the deletion request. can do.

However, if the member in the list is not present as a result of deleting the member in the member list according to the deletion request received in step S810, in step S812, the party generation module 730 does not create a party and reserves a party. The recruitment and party creation process may be terminated. That is, the party can be uncreated even when the preset party creation time arrives.

In the above description, the method for providing an in-game party generation function according to an embodiment of the present invention has been described as being performed in the same manner as in FIGS. 6 and 8, but this is merely for convenience of description and an essential concept of the present invention. As long as it does not deviate, the implementation procedure of each step may be changed, two or more steps may be integrated, or one step may be performed separately by two or more steps, depending on the implementation manner.

In addition, the method for providing an in-game party generation function according to the above-described embodiment of the present invention includes an application basically installed in the terminal 700 (which is included in a platform basically mounted in the terminal, or is included in an operating system or the like. May be executed by the user, and the user may be compatible with the operating system of the terminal 700 through an application providing server such as an application store server, an application, or a web server associated with the corresponding service. It can also be executed by an application (ie a program) that you have installed yourself. An operating system of the terminal 700 may be an operating system such as a window or a Macintosh installed in a general PC such as a desktop, or an iOS or Android installed in a mobile terminal such as a smartphone or a tablet PC. It may also be a mobile-only operating system.

In this sense, the above-described method for providing access control between characters in a game according to another embodiment of the present invention is implemented as an application (ie, a program) that is basically installed in the terminal 700 or directly installed by a user. Computer-readable recording medium such as 700.

A program implementing the method for providing an in-game party creation function according to an embodiment of the present invention includes a function for transmitting party reservation recruitment information including a scheduled time of party creation to a game server, and a request for party reservation recruitment information from a game server. A function of receiving a participation request, sending acceptance information on a participation request to a game server, generating a member list according to whether or not to accept the game, and creating a party by referring to the member list when a party is due to be created. In-game party creation function, including the ability to send information about the game server, and the like.

Such a program may be recorded on a recording medium that can be read by a computer and executed by a computer so that the above-described functions can be executed.

As described above, in order to execute a method for providing an in-game party generation function according to an embodiment of the present invention, in which a computer reads a program recorded on a recording medium and is implemented as a program, the above-described program may be executed by a processor of a computer ( The code may be coded in a computer language such as C, C ++, JAVA, or machine language, which can be read by the CPU.

The code may include a function code related to a function or the like that defines the functions described above and may include an execution procedure related control code necessary for the processor of the computer to execute the functions described above according to a predetermined procedure.

In addition, such code may further include memory reference related code as to what additional information or media needed to cause the processor of the computer to execute the aforementioned functions should be referenced at any location (address) of the internal or external memory of the computer .

In addition, when a processor of a computer needs to communicate with any other computer or server, etc., to perform the above-described functions, the code may be stored in a computer's communication module (e.g., a wired and / ) May be used to further include communication related codes such as how to communicate with any other computer or server in the remote, and what information or media should be transmitted or received during communication.

The functional program for implementing the present invention and the related code and code segment may be implemented by programmers of the technical field of the present invention in consideration of the system environment of the computer that reads the recording medium and executes the program, Or may be easily modified or modified by the user.

Examples of recording media that can be read by a computer recording a program as described above include, for example, a ROM, a RAM, a CD-ROM, a magnetic tape, a floppy disk, an optical media storage device, and the like.

Also, the computer-readable recording medium on which the above-described program is recorded may be distributed to a computer system connected via a network so that computer-readable codes can be stored and executed in a distributed manner. In this case, one or more of the plurality of distributed computers may execute some of the functions presented above and send the results of the execution to one or more of the other distributed computers, The computer may also perform some of the functions described above and provide the results to other distributed computers as well.

A computer-readable recording medium recording an application, which is a program for executing a method for providing an in-game party creation function, according to an embodiment of the present invention, may be an application store server, an application, or a corresponding service. It may be a storage medium (eg, a hard disk, etc.) included in an application provider server such as a web server associated with the application server, or the application providing server itself.

The computer which can read the recording medium which recorded the application which is a program for executing the method which provides the in-game party creation function which concerns on the Example of this invention of this invention is not only a general PC, such as a general desktop or a notebook, but smart. It may include mobile terminals such as phones, tablet PCs, personal digital assistants (PDAs), and mobile communication terminals, as well as to be interpreted as all computing devices.

A computer capable of reading a recording medium recording an application that is a program for executing a method for providing an in-game party creation function according to another embodiment of the present invention includes a smart phone, a tablet PC, a personal digital assistant (PDA) and a mobile communication terminal. In the case of a mobile terminal, the application may be downloaded from the application providing server to a general PC and installed on the mobile terminal 700 through a synchronization program.

While the present invention has been described in connection with what is presently considered to be the most practical and preferred embodiments, it is to be understood that the invention is not limited to the disclosed embodiments. In other words, within the scope of the present invention, all of the components may be selectively operated in combination with one or more. In addition, although all of the components may be implemented as one independent hardware, some or all of the components may be selectively combined to perform a part or all of the functions in one or a plurality of hardware. As shown in FIG. Codes and code segments constituting the computer program may be easily inferred by those skilled in the art. Such a computer program may be stored in a computer readable storage medium and read and executed by a computer, thereby implementing embodiments of the present invention. As a storage medium of the computer program, a magnetic recording medium, an optical recording medium, or the like can be included.

It is also to be understood that the terms such as " comprises, "" comprising," or "having ", as used herein, mean that a component can be implanted unless specifically stated to the contrary. But should be construed as including other elements. All terms, including technical and scientific terms, have the same meaning as commonly understood by one of ordinary skill in the art to which this invention belongs, unless otherwise defined. Commonly used terms, such as predefined terms, should be interpreted to be consistent with the contextual meanings of the related art, and are not to be construed as ideal or overly formal, unless expressly defined to the contrary.

The foregoing description is merely illustrative of the technical idea of the present invention, and various changes and modifications may be made by those skilled in the art without departing from the essential characteristics of the present invention. Therefore, the embodiments disclosed in the present invention are intended to illustrate rather than limit the scope of the present invention, and the scope of the technical idea of the present invention is not limited by these embodiments. The protection scope of the present invention should be interpreted by the following claims, and all technical ideas within the equivalent scope should be interpreted as being included in the scope of the present invention.

Claims (9)

In the way that the game server provides the in-game party creation function,
Party reservation recruitment information receiving step of receiving party reservation recruitment information from a first terminal;
A participation request receiving step of receiving a participation request for the party reservation recruitment information from at least one second terminal;
A member list generation step of receiving acceptance information on the participation request from the first terminal and generating a member list;
And a party generation step of generating a party with reference to the member list when a predetermined party generation scheduled time is reached.
The method of claim 1,
And the member list includes information on the acceptance time of the first terminal or information on the acceptance order of the first terminal with respect to the participation request.
The method of claim 1,
And the party reservation recruitment information includes the party creation schedule time information or recruitment requirement information.
The method of claim 1,
The party reservation recruitment information receiving step,
And storing the received party reservation recruitment information, wherein the stored party reservation recruitment information is maintained even when the game server receives logout information of the first terminal.
The method of claim 1,
The member list generation step,
The member list is stored, wherein the stored member list is maintained even if the game server receives logout information of one or more members included in the member list.
The method of claim 1,
After the member list generation step,
Sending the member information included in the member list to the first terminal, and receiving a deletion request for one or more members included in the member list from the first terminal, the one or more members in the generated member list And providing a party creation control step of deleting the in-game party.
A party reservation recruitment information receiver configured to receive party reservation recruitment information from a first terminal;
A participation request receiver configured to receive a participation request for the party reservation recruitment from at least one second terminal;
A member list generation unit which receives whether the participation request is accepted from the first terminal and generates a member list;
And a party generation unit for generating a party with reference to the member list when a predetermined party generation scheduled time arrives.
In the method for providing a party in-game party creation function,
Transmitting party reservation recruitment information including a party creation scheduled time to a game server;
Receiving a request for participation in the party reservation recruitment information from the game server;
Transmitting acceptance information on the participation request to the game server;
Generating a member list based on the acceptance information;
And generating a party by referring to the member list and transmitting information on the generated party to a game server, when the party is scheduled to be created.
In the recording medium recording a program for providing the in-game party creation function,
Send party reservation offer information including the scheduled time of party creation to the game server,
Receiving a request for participation in the party reservation recruitment information from the game server;
Transmitting acceptance information on the participation request to the game server and generating a member list;
When the party is scheduled to be created, a computer that records a program that implements an in-game party creation function, which includes a function of creating a party with reference to the member list and transmitting information about the generated party to a game server, may be read by a computer. Recording media.
KR1020110123685A 2011-11-24 2011-11-24 Game server, method, terminal, and recording medium for providing function to create a party in game KR20130057770A (en)

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101674567B1 (en) * 2015-05-18 2016-11-22 주식회사 엔씨소프트 Method of matching online and offline players in online game, and system thereof
KR20200121592A (en) * 2019-04-16 2020-10-26 넷마블 주식회사 Server and method for checking user status using voice recognition in game

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101674567B1 (en) * 2015-05-18 2016-11-22 주식회사 엔씨소프트 Method of matching online and offline players in online game, and system thereof
KR20200121592A (en) * 2019-04-16 2020-10-26 넷마블 주식회사 Server and method for checking user status using voice recognition in game

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