KR20030091203A - An abatangun system of a simulated reality space - Google Patents

An abatangun system of a simulated reality space Download PDF

Info

Publication number
KR20030091203A
KR20030091203A KR1020020029071A KR20020029071A KR20030091203A KR 20030091203 A KR20030091203 A KR 20030091203A KR 1020020029071 A KR1020020029071 A KR 1020020029071A KR 20020029071 A KR20020029071 A KR 20020029071A KR 20030091203 A KR20030091203 A KR 20030091203A
Authority
KR
South Korea
Prior art keywords
character
internet
homepage
reality space
virtual reality
Prior art date
Application number
KR1020020029071A
Other languages
Korean (ko)
Inventor
이철
Original Assignee
이철
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 이철 filed Critical 이철
Priority to KR1020020029071A priority Critical patent/KR20030091203A/en
Publication of KR20030091203A publication Critical patent/KR20030091203A/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/02Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]

Landscapes

  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Engineering & Computer Science (AREA)
  • General Health & Medical Sciences (AREA)
  • General Business, Economics & Management (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • Economics (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

PURPOSE: A system for operating an avatar on virtual reality space is provided to check a partner and fully understand geographical features, buildings, and shops without investing time by making an image having a same appearance as a user walk about a region like an actual street not the virtual reality. CONSTITUTION: A chatting server and a homepage enables the user connecting to the Internet to output an Internet address of the homepage to a web browser. A member recognition server confirms the ID and gives an authority for chatting. A member information database stores a character of the member by using an ID of the member, and stores and manages the cyber money held by the member and the supplies to decorate the character.

Description

가상현실 공간의 아바타운용 시스템 {An abatangun system of a simulated reality space}An abatangun system of a simulated reality space

본 발명은 온라인상의 지도를 그래픽 처리를 하여 인터넷 상으로 옮겨서 인터넷 상에서 사람을 대신 한 모습인 캐릭터가 다니면서 만나는 사람과 대화를 하는 것이다. 많은 체팅 사이트가 이젠 이런 방식의 아바타를 만들어 사이버 상에서 움직이고 지정된 그래픽 상의 가상 공간을 활보하면서 서로 만나 대화를 하는 것은 공지된 사실이다. 그러나 본 발명에서 말하고자 하는 것은 이러한 사이버 상의 공간이 단순한 가장 공간이라는 점을 탈피하여 off-line에서 사용하는 현실적인 지도를 가지고 그 안에 상점을 또한 현실과 같은 위치에 같은 자리를 차지 하고 있어 캐릭터로 움직이면서 그 지역에 속해있는 상점들을 확인하고 필요성을 느낄 시에는상점을 클릭 하면 모니터 상에 상점의 홈페이지가 디스플레이 되는 특징을 가지게 된다.The present invention is to perform a graphic processing of the online maps on the Internet to communicate with the person that the character meets the appearance of the person on the Internet on the Internet. It is well known that many chat sites now create avatars this way, move around in cyberspace and meet and talk with each other while navigating virtual spaces on designated graphics. However, what I want to say in the present invention is to move away from the fact that this cyber space is the simplest space, take the realistic map used in the off-line, and store the same place in the same place in the same place as the reality. When you check the stores belonging to the area and feel the need, you can click on the store and the store's homepage is displayed on the monitor.

도1에서 보는 봐와 같이 (1)은 우리 나라 서울의 지형을 표시한 것이며;(2)는 서울안에서 특정지역을 클릭 하여 들어가 상태를 모니터 한 것으로서 그 안에는 일상과 같은 상점이 있고 길이 있으며 또한 동시 접속자가 같은 공간 안에 있게 되면 캐릭터가 보이게 되고 보여진 캐릭터와 대화를 하고 싶으면 (3)의 대화 창에 글을 적어 보내면 대화가 가능하게 되는 것이다.As shown in Fig. 1, (1) shows the terrain of Seoul, Korea; (2) clicks on a specific area in Seoul and monitors the status. If the accessor is in the same space, the character will be visible. If you want to talk with the displayed character, write the message in (3) and the conversation will be possible.

도2에서 보는 봐와 같이 캐릭터는 자신의 사진(5)를 캐릭터(6)과 결합하여 자신의 얼굴을 한 자신만의 고유케릭터를 가지고 길을 걸어다니게 되고 자신의 얼굴을 아는 사람이나 모르는 사람과 서로 사이버 공간 안에서 만나 대화를 하게 되고As shown in Fig. 2, the character combines his photo (5) with the character (6) and walks down the street with his own character that has his face. They meet each other in cyberspace

이와 같은 방법을 구연하기 위해서는 도3에서 보는 봐와 같이 인터넷(b)에 연결된 user가사이버 체팅창(c)의 홈페이지(d)에 접속하면 웹브라우저에 화면이 독출 된다. 그러면회원가입(e)등록 절차를 마치고 체팅을 하기 위한 지역을 (f)선택하고 이동(g)한 후 체팅을 시작(h)하게 되며 체팅도중 보이는 화면상에 상가(i)를 클릭하면 해당홈(j)페이지로 이동하게 되며 해당홈페이지를 닫으면 다시(k)체팅 서버로 이동하게 된다.In order to implement such a method, as shown in FIG. 3, when a user connected to the Internet b accesses the homepage d of the cyber chat window c, the screen is read out in a web browser. (E) After completing the registration process (e), select (f) and move (g) the area to chat, then start chatting (h), and click the mall (i) on the screen during the chat. (j) Go to the page and close the home page (k) to go to the chat server again.

도1은 본발명에 의한 off-line의 서울시내 지도상의 일부분에서 캐릭터가 움직이는 상황을 묘사한 실 예시도1 is an exemplary diagram depicting a situation in which a character moves in a part of an off-line map of Seoul according to the present invention.

도2는 사진과 캐릭터를 선택하여 결합한 모양을 보여준 예시도,2 is an exemplary view showing a combined shape by selecting a picture and a character,

도3은 본 발명에 의한 사이버 상에서의 구현 방법을 설명한 순서도,3 is a flowchart illustrating an implementation method in cyberspace according to the present invention;

상기 목적을 달성하기 위해서 인터넷 이용자가 특정 서비스업체에 가입 하여인터넷에 접속하여 해당 사이트에 방문하여야 하며 회원 가입인증절차를 거친 후 체팅을 하게되며 회원관리 DB 체팅화면 및 홈페이지를 구비한 인터넷 사이트 주소를 가지고 있어야 한다.In order to achieve the above purpose, an Internet user must join a specific service company to access the Internet and visit the relevant site. After the membership authentication process, the online chat is performed. Must have

이상에서 살펴본 봐와 같이 본 발명은 가상현실이 아닌 실제 현실과 같은 지형을 캐릭터라는 자신과 같은 모습을 한 이미지가 걸어다니면서 자신의 동네나 아님 다른 지역을 돌아다니면서 만나는 사람과 대화를 할 수있으며 특히 자신의 동네를 다닐 때 아는 얼굴을 자주 보게 되어 타 체팅 사이트처럼 서로 대화를 하면서 차차 상대를 확인해야 했던 것을 시간을 투자 하지 않고도 상대를 확인 할 수있으며 또한 사이버 상의 상점을 돌아다니며 지형을 숙지하고 어느 위치에 어떤 건물 어떤 상점이 있는지 알 수 있는 효과를 가져오게 된다.As can be seen from the above, the present invention can communicate with people who meet while walking around their neighborhoods or other areas while walking in the image of the character like themselves as the character, rather than the virtual reality. As you often see the faces you know when you're in your neighborhood, you can talk to each other like other cheating sites and spend time figuring out your opponents without spending time. This will give you an idea of which buildings are located in which locations.

Claims (2)

off-line상의 현 지형을 가진 지도를 인터넷 상에서 그대로 구연하여 이미지를 만들어 그이미지상에 캐릭터라는 가상인물을 가지고 걸어다니다. 동시에 같은 소에 있는 사람과 대화를 할 수 있게 되는 것을 특징으로 하는 방법;The map with the current topography on the off-line is created on the Internet as it is, and the image is walked with a virtual character called a character on the image. A method characterized by being able to communicate with a person in the same cow at the same time; 자신의 사진을 캐릭터와 결합하여 자신만의 고유케릭터를 만드는 것을 그 특징으로 하는 방법;How to combine your own picture with the character to create your own character;
KR1020020029071A 2002-05-25 2002-05-25 An abatangun system of a simulated reality space KR20030091203A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
KR1020020029071A KR20030091203A (en) 2002-05-25 2002-05-25 An abatangun system of a simulated reality space

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020020029071A KR20030091203A (en) 2002-05-25 2002-05-25 An abatangun system of a simulated reality space

Publications (1)

Publication Number Publication Date
KR20030091203A true KR20030091203A (en) 2003-12-03

Family

ID=32384363

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020020029071A KR20030091203A (en) 2002-05-25 2002-05-25 An abatangun system of a simulated reality space

Country Status (1)

Country Link
KR (1) KR20030091203A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20040020184A (en) * 2002-08-30 2004-03-09 주식회사데이콤 A method for Internet application service using characters based on the real time video image
KR100963827B1 (en) * 2008-02-13 2010-06-16 홍성관 Method for embodying virtual reality using authentication based virtual object and Apparatus thereof

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20040020184A (en) * 2002-08-30 2004-03-09 주식회사데이콤 A method for Internet application service using characters based on the real time video image
KR100963827B1 (en) * 2008-02-13 2010-06-16 홍성관 Method for embodying virtual reality using authentication based virtual object and Apparatus thereof

Similar Documents

Publication Publication Date Title
US11656736B2 (en) Computer simulation method with user-defined transportation and layout
US11358055B2 (en) Virtual environment for computer game
KR101511407B1 (en) Providing access to virtual spaces that are associated with physical analogues in the real world
KR100369640B1 (en) Exhibition system in three dimensional virtual reality space and method thereof
US20190070510A1 (en) Information storage medium and server device
US20050086612A1 (en) Graphical user interface for an information display system
WO2005013147A1 (en) Information display
JPH0981781A (en) Method and system for three-dimensional virtual reality space, medium and method for recording information, medium and method for transmitting information, information processing method, client terminal, and common-use server terminal
JP4236717B2 (en) Information processing apparatus, information processing method, and information providing medium in 3D virtual reality space sharing system
KR20030091203A (en) An abatangun system of a simulated reality space
KR102570217B1 (en) Virtual exhibition system based on on-line
JP2009259135A (en) Network type real-time communication system
TWI777554B (en) Method and computer-readable storage medium for providing a virtual element for display in a parallel reality experience
Tempini Guiding with a Soft Touch
Tempini Guiding with a Soft Touch: Directing Players in Nonlinear Levels Without UI
KR20230138631A (en) Place based Messenger. World in hand
Sawant et al. UNDERSTANDING METAVERSE TRENDS AND APPLICATION-A CASE STUDY APPROACH
Newitz Virtual worlds are becoming more like the real world
KR20000063206A (en) Method for building virtual city in space of virtual reality
Anand et al. Brand Building in the Metaverse
KR20020008497A (en) Method For Advertising Culture Contents On-line
KR20010105846A (en) Service system by three-dimensional space using internet and service method thereof
Dodds Collaborative interaction in virtual environments
Bishop Behavioral Monitoring in Virtual Environments: A Basis for Agent Modeling in Urban Parks
Eckert The creation of hybrid space architecture

Legal Events

Date Code Title Description
WITN Application deemed withdrawn, e.g. because no request for examination was filed or no examination fee was paid