KR200234793Y1 - Real-time Interative Multimedia Player - Google Patents

Real-time Interative Multimedia Player Download PDF

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KR200234793Y1
KR200234793Y1 KR2020010002533U KR20010002533U KR200234793Y1 KR 200234793 Y1 KR200234793 Y1 KR 200234793Y1 KR 2020010002533 U KR2020010002533 U KR 2020010002533U KR 20010002533 U KR20010002533 U KR 20010002533U KR 200234793 Y1 KR200234793 Y1 KR 200234793Y1
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real
multimedia player
time
player
learner
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고대식
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주식회사 알파인터넷
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/20Education
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F17/00Digital computing or data processing equipment or methods, specially adapted for specific functions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/40Business processes related to the transportation industry
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/14Systems for two-way working
    • H04N7/15Conference systems

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Abstract

본 고안은 원격교육이나 가상교육에서 사용하는 멀티미디어 재생기와 실시간 인터넷화상회의 통신기, 사용자 인증을 위한 화자인식기를 통합, 연동시켜 대리수강자를 식별해내고 수강자가 강의를 수강하다가 재생기를 잠시 정지시키고 교사, 튜터, 수강자, 그리고 친구와 실시간으로 문자, 음성, 화상등의 매체를 이용한 대화 혹은 질의응답을 수행할 수 있도록 하여, 가상교육시스템의 인증기능을 개선시켜 평가등에도 활용할 수 있고, 일방적인 주입식교육이 아닌, 양방향 질의응답과 친구간 대화를 통해 가상 및 원격교육 효과가 상승되도록 구상한 것이다.The present invention integrates and integrates the multimedia player used in distance education or virtual education, the real-time internet video conferencing communication device, and the speaker recognizer for user authentication to identify the surrogate students, and the learners take lectures while stopping the player. It is possible to use the media such as text, voice, and video in response to tutors, students, and friends in real time to improve the authentication function of the virtual education system and to use it for evaluation. Rather, it is designed to increase the effect of virtual and distance education through two-way question and answer and conversation between friends.

Description

실시간 양방향 멀티미디어 재생기{Real-time Interative Multimedia Player}Real-time Interactive Multimedia Player

본 고안은 실시간 양방향 멀티미디어 재생기에 관한 것으로, 특히 기존 가상교육등의 재생기에 수강자인증을 위한 화자인식기와 실시간 양방향대화가 가능한화상회의 기능을 통합, 연동시킨 것으로 사용자 편의성과 보안기능 강화, 가상교육 효과의 증대, 멀티미디어 재생기용으로 고안 설계된 멀티미디어 재생기에 관한 것이다.The present invention relates to a real-time two-way multimedia player, in particular, the integration of the speaker recognition for attendee authentication and the video conferencing function for real-time two-way conversation to the player of the existing virtual education, such as user convenience, security function enhancement, virtual education effect The present invention relates to a multimedia player designed to be designed for multimedia player.

종래에는 멀티미디어 재생기는 재생(play), 되감기(rew), 일시정지(pause), 정지(stop), 빨리감기(ff), 슬라이딩, 볼륨조절등의 기능만이 있기 때문에 저작도구에 의하여 만들어진 컨텐츠를 재생하는데는 전혀 문제가 없지만, 아이디와 암호만으로는 대리수강자를 식별하기가 불가능하여, 대리수강이나 대리평가를 막을 방법이 없고, 재생하는 중간 중간에 양방향 대화기능이 없어서 교육효과가 저하될뿐만 아니라, 질의응답이나 토론이 불가능한 문제점이 있다.Conventionally, the multimedia player has only functions such as play, rewind, pause, stop, fast forward, ff, sliding, and volume control. There is no problem in playing, but it is impossible to identify the surrogate by ID and password alone, there is no way to prevent surrogate or surrogate evaluation, and there is no two-way conversation function in the middle of the play, not only to reduce the educational effect, There is a problem that cannot be answered or discussed.

그러나 본 고안은 기존 가상교육 재생기의 기능과 형태를 가진 가상교육 재생기와 수강자식별을 위한 화자인식기, 그리고 실시간 양방향 문자, 음성, 화상대화가 가능한 인터넷 통신기를 병합, 연동시킨 시스템이다. 따라서 본 고안은 가상교육시스템이나 멀티미디어 재생환경에서 강의수강자, 교사, 일반 멀티미디어 재생기 사용자들이 웹, 음성, 화상등을 재생하디However, the present invention is a system in which the virtual education player having the function and form of the existing virtual education player, the speaker recognizer for the student identification, and the internet communicator capable of real-time two-way text, voice, and video conversation are combined and interworked. Therefore, the present invention allows lecturers, teachers, and users of general multimedia players to play web, voice, video, etc. in virtual education system or multimedia playback environment.

와 질의응답하거나 토론을 하는 기능과 수강자 인증기능을 추가하여 가상교육 효과와 멀티미디어 기능 사용자의 편의성 효과를 극대화 할 수 있다.Also, by adding Q & A or discussion function and participant authentication function, it is possible to maximize the effect of virtual education and convenience of multimedia function user.

본 고안의 기술적 과제는 실시간 질의응답이 가능한 인터넷화상회의 시스템과 수강자식별을 위한 화자인식기, 그리고 가상교육 저작도구에 의존하는 멀티미디어 재생기를 각각 구현함과 동시에 이 세가지 전혀 다른 시스템을 통합, 연동시킬수 있는 기술을 구현하여야 한다.The technical task of the present invention is to implement an internet video conferencing system capable of real-time question and answer, a speaker recognizer for student identification, and a multimedia player that relies on the virtual education authoring tool. Technology must be implemented.

도 1은 본 고안에 따른 화자인식기 동작화면1 is a speaker recognition operation screen according to the present invention

도 2는 본 고안의 따른 재생기 사용상태의 동작화면2 is an operation screen of the player using state according to the present invention

도 3은 실시간 양방향 인터넷 통신기의 기능 동작화면3 is a function operation screen of the real-time two-way Internet communication

〈도면의 주요 부분에 대한 부호의 설명〉<Explanation of symbols for main parts of drawing>

10 : 아이디 20 : 화자인식10: ID 20: Speaker Recognition

30 : 암호 11 : 재생기30: password 11: player

40 : 웹 50 : 문자40: Web 50: Character

60 : 친구들 70 : 인터넷통신기60: Friends 70: Internet Communication

80 : 동영상 90 : 문자80: video 90: text

92 : 화상 93 : 화이트보드92: Image 93: Whiteboard

94 : 화면공유 95 : 에스코티드 브라우징94: Screen Sharing 95: Escorted Browsing

상기와 같은 목적을 달성하기 위한 본 고안의 실시간 양방향 멀티미디어 재생기는 화자인식 모듈과, 실시간 양방향 인터넷 화상회의 모듈과, 그리고 문자, 웹, 음향, 화상같은 매체 재생기 모듈, 끝으로 이 세가지 모듈을 통합시키는 모듈로 이루어짐을 특징으로 한다.The real-time interactive multimedia player of the present invention for achieving the above object is a speaker recognition module, a real-time two-way Internet video conferencing module, and a media player module such as text, web, sound, and video, and finally integrates these three modules. It is characterized by consisting of modules.

이하, 첨부된 도면을 참조하여 본 고안을 상세히 설명하면 다음과 같다.Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.

도 1은 보 고안에 따른 멀티미디어 재생기의1 is a multimedia player according to the present invention

고, 도 2는 본 고안에 따른 사용상태의 동작화면, 그리고 도 3은 실시간 양방향 통신기의 기능별 동작화면이다.2 is an operation screen of the use state according to the present invention, and FIG. 3 is an operation screen for each function of the real-time bidirectional communication device.

도 1에 나타난 바와같이, 최초 강의를 수강하기 위하여 수강자가 로그인을 하려면 자신의 id(10), 암호(30), 화자인증(20)을 위한 음성입력을 실시하여야 한다. 본 고안의 재생기(11)는 id, 암호, 그리고 랜덤하게 발생하는 질문에 대한 수강자의 답을 입력받아 그 특징패턴을 분석하여 수강자를 인증하는 과정을 거치며, 수강자는 재생, 되감기, 빨리감기, 일시정지, 정지, 슬라이딩, 볼륨등의 버튼이 있는 재생기를 통하여 웹(40), 문자(50), 음성, 동영상(80) 재생기를 통하여 수강하다가, 만약 모르는 것이 있거나 잠시 인터넷상의 친구와 대화를 하고싶으면 재생기를 잠시 멈추게 하고, 로그인되어 있는 교사, 튜터, 친구들(60)중에서 원하는 상대방을 클릭하면 자동으로 통화연결이 설정되고, 도 3과같은 여러 가지 매체 즉, 문자(90), 음성, 화상(92), 화이트보드(93), 화면공유(94), 에스코티드 브라우징(95)기능을 통하여 실시간 양방향 대화를 할 수 있도록 구성된다. 이때, 실시간 양방향 채팅이 가능한 인터넷통신기 모듈의 로그인된 수강자와 교사리스트(60)는 도 1과 2에서처럼 좌측에 보이도록 위치할 수도 있고, 강의에 방해되지 않도록 친구리스트는 나타나지 않고 질의응답 버튼만 보이도록 하였다가 질의응답 버튼을 누르면 그때 비로소 로그인된 친구리스트가 나타나도록 하는 동작화면 구성도 포함한다.As shown in FIG. 1, in order to log in to take the first lecture, the learner must perform voice input for his id (10), password (30), and speaker authentication (20). The player 11 of the present invention receives an ID, a password, and a student's answer to a randomly generated question, and analyzes the feature pattern to authenticate the student. The student plays, rewinds, fast forwards, and pauses. If you take a lesson through the web 40, text 50, voice, video 80 player through a player with buttons such as stop, stop, sliding, volume, etc., if you do not know or want to talk to a friend on the Internet for a while When the player is paused and a desired person is clicked among the logged in teachers, tutors and friends 60, the call connection is automatically established, and various media as shown in FIG. ), Whiteboard 93, screen sharing 94, escorted browsing 95 is configured to enable real-time two-way conversation. At this time, the logged-in participants and teacher list 60 of the internet communication module capable of real-time two-way chat may be positioned to be visible on the left side as shown in FIGS. 1 and 2, and the friend list does not appear so as not to interfere with the lecture, and only the Q & A button is displayed. If you press the Q & A button, then the operation screen configuration is displayed so that the logged in friend list is displayed.

또한, 이상과 같은 본 고안의 멀티미디어 재생기는 현재 이용되고 있는 real player, media player, winamp 같은 각종 멀티미디어 재생기에 병합, 연동시켜 상용자 편리성을 증가시키는 것을 포함한다.In addition, the multimedia player of the present invention as described above includes merging and interworking with various multimedia players such as a real player, a media player, and a winamp that are currently used to increase convenience of a commercial user.

본 고안의 실시간 양방향 멀티미디어 재생기는 가상교육시스템이나 멀티미디어 재생환경에서 학생, 교사, 튜터사이의 실시간 질의응답, 토론 기능과 수강자 인증기능이 추가되므로 가상교육 학습효과를 증가시킬 수 있고, 대리수강이나 대리평가등을 막을 수 있으며, 멀티미디어 재생기 사용자들의 편의성까지 도모하는 효과가 있다.The real-time interactive multimedia player of the present invention can increase the virtual education learning effect because the real-time question and answer between students, teachers, and tutors, the discussion function, and the learner authentication function are added in the virtual education system or the multimedia playback environment. The evaluation can be prevented, and the multimedia player can be used for convenience of users.

Claims (2)

문자, 웹, 오디오, 화상이 재생되는 멀티미디어 재생기(11)과,A multimedia player 11 for playing text, web, audio, and images; 호설정(call setup), 문자채팅, 음성채팅,Call setup, text chat, voice chat, 드기능이 있는 실시간 양방향 인터넷통신기(70)와, 수강자의 샘플음성을 저장해두고 랜덤하게 발생하는 질문에 대한 수강자의 답을 처리하여 아이디, 암호 이상의 수강자 인증을 수행하는 화자인식기(20)와, 이 세가지 모듈이 병합된 것을 특징으로 하는 멀티미디어 재생기A real-time two-way Internet communication device having a decode function and a speaker recognizer 20 that stores a sample voice of the learner and processes the learner's answer to a question that occurs randomly and performs authentication of the learner over an ID and a password. Multimedia player characterized by three modules merged 청구항 1의 실시간 양방향 인터넷통신기가 멀티미디어 재생기의 상하좌우중 한 곳에 위치하여 결합되고, 수강도중 랜덤한 시간과 랜덤한 질문이 자동으로 발생하여 수강자를 인증하는 모듈이 하나의 멀티미디어 재생기처럼 동작하고, 수강자 인증이 필요한 경우, 랜덤하게 자동으로 화자인식기가 동작하며, 수강자도중 질의응답이 필요한 경우, 재생기를 일시정지 시키고 인터넷 통신기를 동작시키면 통신을 원하는 상대방과 호설정이 되고 문자(90), 음성, 화이트보드(93), 에스코티드 브라우징(95), 화면공유(94), 그리고 화상통신(92)이 가능하고 이러한 대화내용이 녹음될 수 있는 것을 특징으로 하는 실시간 양방향 멀티미디어 재생기.The real-time two-way Internet communication device of claim 1 is located in one of the top, bottom, left, and right of the multimedia player, the random time and random questions are automatically generated during the course, and the module for authenticating the learner operates as one multimedia player. When authentication is required, the speaker recognizer operates automatically at random, and if a question and answer is required during the attendees, the player is paused and the internet communicator is activated. Real-time interactive multimedia player, characterized in that the board (93), escorted browsing (95), screen sharing (94), and video communication (92) are possible and such conversations can be recorded.
KR2020010002533U 2001-02-02 2001-02-02 Real-time Interative Multimedia Player KR200234793Y1 (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20020003106A (en) * 2001-07-23 2002-01-10 오근수 Intergrated system of ars and escorted browsing system and its operating method

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20020003106A (en) * 2001-07-23 2002-01-10 오근수 Intergrated system of ars and escorted browsing system and its operating method

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