KR102851159B1 - 핸드헬드 제어기에 대한 모션 제어 특징부를 활성화하기 위한 손가락 존재의 사용 - Google Patents

핸드헬드 제어기에 대한 모션 제어 특징부를 활성화하기 위한 손가락 존재의 사용

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Publication number
KR102851159B1
KR102851159B1 KR1020217035992A KR20217035992A KR102851159B1 KR 102851159 B1 KR102851159 B1 KR 102851159B1 KR 1020217035992 A KR1020217035992 A KR 1020217035992A KR 20217035992 A KR20217035992 A KR 20217035992A KR 102851159 B1 KR102851159 B1 KR 102851159B1
Authority
KR
South Korea
Prior art keywords
handheld controller
finger
application
joystick
movable
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
KR1020217035992A
Other languages
English (en)
Korean (ko)
Other versions
KR20220004662A (ko
Inventor
오스틴 팔머
이안 캠벨
스콧 달톤
Original Assignee
밸브 코포레이션
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Application filed by 밸브 코포레이션 filed Critical 밸브 코포레이션
Publication of KR20220004662A publication Critical patent/KR20220004662A/ko
Application granted granted Critical
Publication of KR102851159B1 publication Critical patent/KR102851159B1/ko
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/22Setup operations, e.g. calibration, key configuration or button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0338Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0346Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/044Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means by capacitive means
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/041Indexing scheme relating to G06F3/041 - G06F3/045
    • G06F2203/04108Touchless 2D- digitiser, i.e. digitiser detecting the X/Y position of the input means, finger or stylus, also when it does not touch, but is proximate to the digitiser's interaction surface without distance measurement in the Z direction

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)
KR1020217035992A 2019-05-07 2020-05-07 핸드헬드 제어기에 대한 모션 제어 특징부를 활성화하기 위한 손가락 존재의 사용 Active KR102851159B1 (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US16/405,802 2019-05-07
US16/405,802 US11033809B2 (en) 2019-05-07 2019-05-07 Using finger presence to activate a motion control feature for a handheld controller
PCT/US2020/031779 WO2020227473A1 (en) 2019-05-07 2020-05-07 Using finger presence to activate a motion control feature for a handheld controller

Publications (2)

Publication Number Publication Date
KR20220004662A KR20220004662A (ko) 2022-01-11
KR102851159B1 true KR102851159B1 (ko) 2025-08-28

Family

ID=73047505

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020217035992A Active KR102851159B1 (ko) 2019-05-07 2020-05-07 핸드헬드 제어기에 대한 모션 제어 특징부를 활성화하기 위한 손가락 존재의 사용

Country Status (6)

Country Link
US (2) US11033809B2 (enExample)
EP (2) EP4635587A3 (enExample)
JP (1) JP7543310B2 (enExample)
KR (1) KR102851159B1 (enExample)
CN (1) CN113825548B (enExample)
WO (1) WO2020227473A1 (enExample)

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US9332285B1 (en) * 2014-05-28 2016-05-03 Lucasfilm Entertainment Company Ltd. Switching modes of a media content item
US12194375B2 (en) 2017-01-25 2025-01-14 Kieran S. Lyden Game controller
US11033809B2 (en) 2019-05-07 2021-06-15 Valve Corporation Using finger presence to activate a motion control feature for a handheld controller
FR3095958A1 (fr) * 2019-05-14 2020-11-20 Stmicroelectronics (Rousset) Sas Dispositif, par exemple dispositif de jeu vidéo, équipé d’un transpondeur sans contact
US20220111288A1 (en) * 2019-06-12 2022-04-14 Hewlett-Packard Development Company, L.P. Apparatus having biometric sensors
ES3032385T3 (en) * 2019-09-06 2025-07-18 Bae Systems Plc User-vehicle interface
JP7072550B2 (ja) * 2019-11-19 2022-05-20 株式会社ソニー・インタラクティブエンタテインメント 操作デバイス
US11504610B2 (en) 2020-02-14 2022-11-22 Valve Corporation Dynamically enabling or disabling controls of a controller
US11934588B1 (en) * 2021-02-21 2024-03-19 Meta Platforms Technologies, Llc Controller for sensing downward force applied to a movable thumbstick and providing a haptic response thereto, and methods of use thereof
USD1016814S1 (en) * 2021-04-16 2024-03-05 Shenzhen Jzx Technology Co., Ltd Game controller
JP7710923B2 (ja) * 2021-08-18 2025-07-22 キヤノン株式会社 電子機器
JP7168748B1 (ja) 2021-10-27 2022-11-09 レノボ・シンガポール・プライベート・リミテッド 情報処理装置及びその入力制御方法並びにプログラム
USD972645S1 (en) * 2022-02-21 2022-12-13 Dongguan ENKE electronic technology co. LTD. Game controller
JP7752310B2 (ja) * 2022-10-18 2025-10-10 株式会社カプコン プログラム、情報処理方法および情報処理装置
JP7579371B2 (ja) * 2023-02-08 2024-11-07 任天堂株式会社 情報処理プログラム、情報処理システム、および情報処理方法
CN116440490A (zh) * 2023-04-03 2023-07-18 维沃移动通信有限公司 交互控制终端
CN221101369U (zh) * 2023-06-30 2024-06-07 王名彬 一种输入设备
US12248639B1 (en) * 2023-11-15 2025-03-11 Input Labs Oy Human operable controller with touch sensor

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US20150105152A1 (en) * 2013-10-11 2015-04-16 Valve Corporation Game controller systems and methods
US20170123516A1 (en) * 2014-09-01 2017-05-04 Yinbo Li Multi-surface controller
US20190018513A1 (en) * 2017-07-12 2019-01-17 Semiconductor Components Industries, Llc Methods and apparatus for a capacitive pressure sensor

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US20150105152A1 (en) * 2013-10-11 2015-04-16 Valve Corporation Game controller systems and methods
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US20190018513A1 (en) * 2017-07-12 2019-01-17 Semiconductor Components Industries, Llc Methods and apparatus for a capacitive pressure sensor

Also Published As

Publication number Publication date
JP7543310B2 (ja) 2024-09-02
EP3946656A4 (en) 2022-12-14
EP4635587A2 (en) 2025-10-22
US11491392B2 (en) 2022-11-08
CN113825548A (zh) 2021-12-21
US20210275906A1 (en) 2021-09-09
EP3946656A1 (en) 2022-02-09
US20200353349A1 (en) 2020-11-12
EP3946656B1 (en) 2025-09-10
WO2020227473A1 (en) 2020-11-12
EP4635587A3 (en) 2025-12-17
CN113825548B (zh) 2026-03-17
JP2022531451A (ja) 2022-07-06
KR20220004662A (ko) 2022-01-11
US11033809B2 (en) 2021-06-15

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