KR101861615B1 - Survival game protector and survival game equipment containing the same - Google Patents
Survival game protector and survival game equipment containing the same Download PDFInfo
- Publication number
- KR101861615B1 KR101861615B1 KR1020150181155A KR20150181155A KR101861615B1 KR 101861615 B1 KR101861615 B1 KR 101861615B1 KR 1020150181155 A KR1020150181155 A KR 1020150181155A KR 20150181155 A KR20150181155 A KR 20150181155A KR 101861615 B1 KR101861615 B1 KR 101861615B1
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- KR
- South Korea
- Prior art keywords
- medium
- laser
- layer
- light
- survival game
- Prior art date
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Classifications
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41H—ARMOUR; ARMOURED TURRETS; ARMOURED OR ARMED VEHICLES; MEANS OF ATTACK OR DEFENCE, e.g. CAMOUFLAGE, IN GENERAL
- F41H1/00—Personal protection gear
- F41H1/02—Armoured or projectile- or missile-resistant garments; Composite protection fabrics
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41A—FUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
- F41A33/00—Adaptations for training; Gun simulators
- F41A33/02—Light- or radiation-emitting guns ; Light- or radiation-sensitive guns; Cartridges carrying light emitting sources, e.g. laser
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41J—TARGETS; TARGET RANGES; BULLET CATCHERS
- F41J5/00—Target indicating systems; Target-hit or score detecting systems
- F41J5/02—Photo-electric hit-detector systems
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41J—TARGETS; TARGET RANGES; BULLET CATCHERS
- F41J5/00—Target indicating systems; Target-hit or score detecting systems
- F41J5/24—Targets producing a particular effect when hit, e.g. detonation of pyrotechnic charge, bell ring, photograph
Abstract
Survival game protective equipment and survival equipment used in survival games are disclosed. The protection gear for a survival game according to an aspect of the present invention includes an effective target area for emitting light generated by a light source to the outside when the laser is irradiated by a laser irradiated from a survival game, It is the point of composition.
Description
BACKGROUND OF THE INVENTION 1. Field of the Invention [0001] The present invention relates to a protective gear for a survival game and a survival game machine, and more particularly to a protective gear used in a survival game using a laser firearm and a survival game machine including the protective gear.
Generally, survival game is a lecture with simulated war play equipped with certain safe combat equipment. It is a game that uses prescribed clothes and combat equipment, and is a game in which rules and regulations are followed. It is also called other words such as 'survival game' and 'mock battle game'.
There are two ways to keep a mock battle until one team is destroyed by separating the enemy and friendly forces, and there is a way for the team to conquer the given notices to win first. If you do not win the game after a limited time, you will win the team that survived the most.
Contrary to the conventional use of analog equipment, recent survival games have been using many of the latest electronic devices that incorporate cutting-edge technology. For example, wireless communication devices such as a mobile phone having a GPS function and a Bluetooth terminal capable of communicating with the receiver have been attracting interest.
Especially, instead of conventional firearms (usually using compressed air) that used plastic bullets of small size (about 6 mm), they developed to the level of using advanced electronic firearms capable of attacking opponents by using laser. Electronic protective gear equipped with a technology capable of recognizing this have been introduced.
Most of the electronic protective devices known so far use optical sensors as a means of recognizing irradiated lasers. However, in the case of the optical sensor system, in order to reduce the blind spot as much as possible, a lot of optical sensors must be evenly distributed over the entire protective device area, so that the configuration is complicated and the price is high
Furthermore, if a score is not recognized due to sensor malfunction or malfunction even though it is a sufficiently effective attack, it may lower the interest of the game, and it is necessary to arrange a light source such as an LED, which is a feedback means, There is a structural drawback.
SUMMARY OF THE INVENTION It is an object of the present invention to provide a protective equipment for a survival game and a survival game equipment which can eliminate the use of an optical sensor and simplify the configuration and reduce the cost.
It is another object of the present invention to provide a surveillance game system and a game system which can increase the interest of a game by emitting light to the outside and visually expressing the fact of shooting outside, Protection equipment and survival game equipment.
According to an aspect of the present invention, there is provided a protection gear for a survival game, comprising: a light source for emitting light emitted from a light source; A protective gear for a survival game including an effective target area is provided.
In one aspect of the present invention, the effective target region includes: a first medium that absorbs a laser when excited by a laser and generates a stress wave from the absorbed laser to induce a local deformation at a shot portion; And a second medium of transparent material formed on the side surface to form an optical waveguide so that light from the light source is totally reflected and propagated in the axial direction.
In this case, due to the local deformation of the first medium by the laser, the total reflection condition of the optical waveguide by the second medium is broken, so that the light by the light source is transmitted through the first medium and diverged to the outside, Can be informed.
Here, the outer surface of the first medium may be exposed to the outside to absorb the laser, and the second medium may contact the inner surface of the first medium.
Also, the first medium may include a first layer and a second layer, and the wavelengths of light absorbed by the first layer and the second layer may be different.
In addition, a light scattering portion having a concavo-convex shape for scattering light of the light source may be formed between the first layer and the second layer.
According to an aspect of the present invention, there is provided a protection device for a survival game, the protection device for a survival game comprising: a target detection sensor for detecting a laser shot in an effective target area; and a control unit based on an electric signal output from the target detection sensor, And a speaker device (not shown).
According to another aspect of the present invention as a solution to the problem,
A laser beam irradiating laser according to a trigger operation; And
And a protective device for a survival game, which is formed so that the laser emitted from the laser beamer can radiate light to the outside to visually express the fact of the attack to the outside.
Here, an effective target area may be formed that emits light over a specific area or a whole area of the protective gear for the survival game to expose the fact of shooting to the outside.
According to another aspect of the present invention, the protective gear for the survival game may be a one piece or a battle suit in which the top and bottom are integrally formed and the bottom is separated from the bottom.
As another example, the protective gear for the survival game may be a helmet equipped with a headphone.
As another example, the protective gear for the survival game may be provided in the form of a bulletproof vest including a front plate for protecting a gamer's chest, a rear plate for protecting a gamer etc., and a shoulder strap for connecting the front and rear plates have.
According to embodiments of the present invention, the use of a medium that physically reacts with the laser as a means of recognizing laser shock does not require a large number of optical sensors as in conventional sensor recognition schemes. That is, it is possible to exclude the use of the optical sensor, which is advantageous in simplifying the structure and reducing the cost.
Furthermore, unlike the prior art in which a plurality of light sources are used to express a shot, the present invention minimizes the use of a light source by the application of an optical waveguide mechanism, Is emitted to the outside and visually displayed, it is possible to double the interest of the game and increase the concentration.
BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a schematic view of a survival game apparatus according to an embodiment of the present invention. FIG.
Fig. 2 is a schematic sectional view showing an enlarged view of an effective target area applied to the protective gear of Fig. 1; Fig.
3 is a detailed cross-sectional view of the first medium shown in Fig.
4 is a detailed cross-sectional view of the second medium shown in Fig.
FIG. 5 is a conceptual diagram for explaining the principle of operation of an effective target area when laser is shot; FIG.
Figure 6 shows another preferred embodiment of the protective device.
Figure 7 shows another preferred embodiment of a protective gear.
Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the accompanying drawings.
In describing the present invention, the terminology used herein is used only to describe a specific embodiment and is not intended to limit the present invention. The singular expressions include plural expressions unless the context clearly dictates otherwise.
It is to be understood that the terms "comprises", "having", and the like in the specification are intended to specify the presence of stated features, integers, steps, operations, elements, components, or combinations thereof, But do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, parts, or combinations thereof.
Also, the terms first, second, etc. may be used to describe various components, but the components should not be limited by the terms. The terms are used only for the purpose of distinguishing one component from another.
In addition, the terms " part, "" unit," " module, "and the like, which are described in the specification, refer to a unit for processing at least one function or operation, which may be implemented by hardware or software or a combination of hardware and software .
In the following description with reference to the accompanying drawings, the same reference numerals are given to the same constituent elements, and a duplicate description thereof will be omitted. In the following description, well-known functions or constructions are not described in detail since they would obscure the invention in unnecessary detail.
FIG. 1 is a schematic view of a survival game machine according to an embodiment of the present invention, and FIG. 2 is a schematic sectional view showing an enlarged view of an effective target area applied to the protective gear of FIG.
1 and 2, the survival game machine according to the present invention mainly includes a
As shown in the schematic diagram of FIG. 2, the
The
The
The outer shape of the
An
The
As shown in FIG. 2, the
The
The
The first medium 240 functions to break the total reflection condition of the
When the laser is irradiated onto the
FIG. 3 is a detailed sectional view of the first medium, which will be described in more detail with respect to the first medium.
Referring to FIG. 3, the
The
Specifically, the
The
As a method of controlling the absorption coefficient of the medium constituted by the
The absorption coefficient means a coefficient indicating the extent to which the medium absorbs light. In general, the absorption coefficient is for monochromatic light, and the value may vary depending on the wavelength of light. Therefore, considering the definition of this absorption coefficient, how the color of each layer is selected can change the wavelength of the absorbed laser and control how well it absorbs the wavelength.
For example, when the
The physical deformation of the
3 (a), the
Next, the second medium will be described.
FIG. 4 is a detailed cross-sectional view of the
The basic configuration may be such that the
Since the refractive index of the
When the thickness of the
Referring to FIG. 5, a principle of emitting light to the outside when a laser is irradiated to an effective target area and a principle of transmitting a body sensation to a user's body will be described in more detail.
FIG. 5 is a conceptual diagram for explaining the principle of operation of an effective target area when laser is shot.
1 and 5, the
Specifically, the laser beam emitted from the
The optical waveguide of the
The
A laser is irradiated to the
The thermoelastic effect is the most important effect in inducing tactile sensation in the user's skin tissue. The thermoelastic effect is such that when the laser having a very short pulse width is absorbed into the medium, the absorption region of the medium is locally heated, the heated portion momentarily thermally expands and the pressure is locally increased, It is an effect that occurs when energy is transmitted to the surrounding medium.
That is, when a laser is incident on a medium, the light energy distribution in the medium changes depending on the number of optical elements (absorption coefficient, scattering coefficient, refractive index, and anisotropy coefficient), and energy absorbed in the medium generates stress waves. The wave is the pressure wave and the energy is transmitted to the surrounding medium. The mechanical deformation such as the local expansion of the medium and the pressure increase induces the touch.
The stress wave generated and propagated inside the medium by laser absorption can be determined according to the following equation.
Where p max is the maximum magnitude of the incident stress wave, c s is the velocity of the sound wave, μ a is the absorption coefficient of the medium, Γ is the grunt constant, and H 0 is the absorbed fluence.
According to the above equations (1) and (2), it is necessary to increase the maximum magnitude of the stress wave in order to induce a larger tactile sensation in the body tissue. For this purpose, it is preferable to use a medium having a high absorption coefficient and a Grunisen constant . As a reference, the Gruene constant is an intrinsic constant of a medium crystal, which is a measure of the degree to which the energy of a phonon (a quasi-particle representing the quantized oscillation of acoustic quantum and crystal lattice) changes with thermal expansion.
From the viewpoint of the acoustic impedance of the medium, the transmission coefficient at the interface of the medium is generally determined by the following equation (3).
Here, p t is the magnitude of the stress wave passing through the medium, p i is the magnitude of the stress wave incident on the medium, Z 1 is the acoustic impedance of the first medium as the medium in the incident direction, Z 2 is the direction Acoustic impedance means a value obtained by dividing a pressure in a plane parallel to the wavefront by a volume velocity of a wave passing through the surface when a specific wave is propagated. In other respects, it means the resistance that a wave receives when it passes through the medium.
According to Equation (3), it is preferable that the acoustic impedance of the second medium is larger than the acoustic impedance of the
When such a content is applied to the present invention, it is preferable that the medium has an acoustic impedance which is smaller than the acoustic impedance of the body tissue (skin).
The plasma effect is an effect caused by the acoustic emission phenomenon due to the plasma induced by laser irradiation. In this case, the acoustic emission phenomenon is a phenomenon in which when the solid is deformed, the strain energy stored therein is released to generate an elastic wave, which indicates a phenomenon in which a sudden elastic wave is generated due to a local sudden energy release in the medium by laser irradiation.
On the other hand, the heat transfer effect is a phenomenon of transfer of thermal energy transmitted from the surface or inside of the medium. As the laser is irradiated to the medium, the temperature of a part of the medium rises. At this time, Refers to the effect caused by the transfer of the thermal energy to the skin tissue of the user.
On the other hand, the thermoelastic effect, the plasma effect, and the heat transfer effect described above can be all expressed in one medium to which the laser is irradiated, but these effects are not limited to the specific properties of the medium, It is obvious that the degree of the expression can be changed, for example, the expression is prominent or not evident.
For example, assuming that the
On the other hand, Figs. 6 and 7 are views illustrating another preferred embodiment of a protective device equipped with the above-mentioned effective target area.
As shown in FIG. 6, the
As another example, as shown in FIG. 7, the
Of course, the
Although not specifically illustrated in the drawings, the
In the foregoing detailed description of the present invention, only specific embodiments thereof have been described. It is to be understood, however, that the invention is not to be limited to the specific forms thereof, which are to be considered as being limited to the specific embodiments, but on the contrary, the intention is to cover all modifications, equivalents, and alternatives falling within the spirit and scope of the invention as defined by the appended claims. .
10: Laser firearm 20: Protective gear
20-1: Combat uniform 20-2: Helmet
20-3: bulletproof vest 22: light source
24: valid target area 240: first medium
242: first layer 243: adhesive layer
244: second layer 245: light scattering part
246: Second medium 247: Core layer
248a, 248b:
Claims (11)
And an effective target area for emitting a light generated by the light source to the outside and visually expressing the fact of externally when the laser irradiated from the laser apparatus for the survival game is shot,
Wherein the effective target area comprises:
A first medium that absorbs the laser when the laser is hit and generates a stress wave from the absorbed laser to induce local deformation at the shot area;
And a second medium made of a transparent material which is in contact with the back surface of the first medium and forms an optical waveguide so that light from the light source provided on the side surface can be totally reflected and propagated in the axial direction,
Wherein a total reflection condition of the optical waveguide by the second medium is broken due to local deformation of the first medium by the laser, so that the light by the light source is transmitted through the first medium to the outside.
The outer surface of the first medium is exposed to the outside to absorb the laser,
And the second medium contacts the inner surface of the first medium.
Wherein the first medium comprises a first layer and a second layer,
Wherein the first layer and the second layer have different wavelengths of light absorbed by the first layer and the second layer.
And a light scattering portion having a concavo-convex shape for scattering light of the light source is formed between the first layer and the second layer.
A shot detection sensor for detecting laser shot in the effective target area; And
And a speaker device which is controlled by a control unit based on an electric signal output from the shot detection sensor and outputs a specific sound upon sensing a shot.
An effective target area that emits light over a specific area or an entire area so as to allow the laser to emit light to the outside and visually express the fact of being exposed to the outside when the laser irradiated from the laser is irradiated, A protective gear for a survival game according to any one of claims 1 to 7;
Survival game equipment including.
Wherein the protective gear for the survival game is a one piece or a top piece formed integrally with the top and bottom and a two-piece type batting suit separated from the bottom.
Wherein the protective gear for the survival game is a helmet equipped with a headphone.
The protection gear for the survival game includes:
And a shoulder strap for connecting the front plate and the back plate. The survival game device according to claim 1,
Priority Applications (1)
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KR1020150181155A KR101861615B1 (en) | 2015-12-17 | 2015-12-17 | Survival game protector and survival game equipment containing the same |
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KR1020150181155A KR101861615B1 (en) | 2015-12-17 | 2015-12-17 | Survival game protector and survival game equipment containing the same |
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KR101861615B1 true KR101861615B1 (en) | 2018-07-05 |
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