KR101315052B1 - 상호 작용식 오락 시스템과 이의 작동 방법 - Google Patents
상호 작용식 오락 시스템과 이의 작동 방법 Download PDFInfo
- Publication number
- KR101315052B1 KR101315052B1 KR1020087002949A KR20087002949A KR101315052B1 KR 101315052 B1 KR101315052 B1 KR 101315052B1 KR 1020087002949 A KR1020087002949 A KR 1020087002949A KR 20087002949 A KR20087002949 A KR 20087002949A KR 101315052 B1 KR101315052 B1 KR 101315052B1
- Authority
- KR
- South Korea
- Prior art keywords
- gesture
- user
- detecting
- devices
- output
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1012—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
- A63F2300/1093—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera using visible light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Heart & Thoracic Surgery (AREA)
- General Health & Medical Sciences (AREA)
- Cardiology (AREA)
- Biophysics (AREA)
- Health & Medical Sciences (AREA)
- Life Sciences & Earth Sciences (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP05107460.7 | 2005-08-12 | ||
| EP05107460 | 2005-08-12 | ||
| PCT/IB2006/052766 WO2007020573A1 (en) | 2005-08-12 | 2006-08-10 | Interactive entertainment system and method of operation thereof |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20080033352A KR20080033352A (ko) | 2008-04-16 |
| KR101315052B1 true KR101315052B1 (ko) | 2013-10-08 |
Family
ID=37530109
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020087002949A Expired - Fee Related KR101315052B1 (ko) | 2005-08-12 | 2006-08-10 | 상호 작용식 오락 시스템과 이의 작동 방법 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20100162177A1 (https=) |
| EP (1) | EP1915204A1 (https=) |
| JP (1) | JP2009505207A (https=) |
| KR (1) | KR101315052B1 (https=) |
| CN (1) | CN101237915B (https=) |
| TW (1) | TWI412392B (https=) |
| WO (1) | WO2007020573A1 (https=) |
Families Citing this family (35)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7015950B1 (en) | 1999-05-11 | 2006-03-21 | Pryor Timothy R | Picture taking method and apparatus |
| US7328119B1 (en) | 2000-03-07 | 2008-02-05 | Pryor Timothy R | Diet and exercise planning and motivation including apparel purchases based on future appearance |
| US7148879B2 (en) | 2000-07-06 | 2006-12-12 | At&T Corp. | Bioacoustic control system, method and apparatus |
| US8306635B2 (en) * | 2001-03-07 | 2012-11-06 | Motion Games, Llc | Motivation and enhancement of physical and mental exercise, rehabilitation, health and social interaction |
| KR101562913B1 (ko) * | 2007-09-26 | 2015-10-23 | 에이큐 미디어 인크 | 오디오-비주얼 내비게이션 및 통신 다이나믹 메모리 아키텍처 |
| CN101878463B (zh) * | 2007-11-29 | 2013-07-31 | 皇家飞利浦电子股份有限公司 | 提供用户接口的方法 |
| US8502704B2 (en) * | 2009-03-31 | 2013-08-06 | Intel Corporation | Method, apparatus, and system of stabilizing a mobile gesture user-interface |
| KR20120098705A (ko) * | 2009-10-19 | 2012-09-05 | 코닌클리케 필립스 일렉트로닉스 엔.브이. | 데이터를 조건부로 전송하기 위한 디바이스 및 방법 |
| US8381108B2 (en) * | 2010-06-21 | 2013-02-19 | Microsoft Corporation | Natural user input for driving interactive stories |
| EP2666070A4 (en) | 2011-01-19 | 2016-10-12 | Hewlett Packard Development Co | METHOD AND SYSTEM FOR MULTIMODAL CONTROL AND GESTURE CONTROL |
| US20120226981A1 (en) * | 2011-03-02 | 2012-09-06 | Microsoft Corporation | Controlling electronic devices in a multimedia system through a natural user interface |
| BR112014005656A2 (pt) | 2011-09-15 | 2017-03-28 | Koninklijke Philips Nv | sistema com uma interface de usuário sem contato; software de controle em um meio legível por computador; método para permitir que um usuário controle uma funcionalidade de um sistema através de uma interação sem contato com o sistema; e interface de usuário |
| US8908894B2 (en) | 2011-12-01 | 2014-12-09 | At&T Intellectual Property I, L.P. | Devices and methods for transferring data through a human body |
| US9100685B2 (en) | 2011-12-09 | 2015-08-04 | Microsoft Technology Licensing, Llc | Determining audience state or interest using passive sensor data |
| KR101885295B1 (ko) | 2011-12-26 | 2018-09-11 | 엘지전자 주식회사 | 전자기기 및 그 제어방법 |
| DE102012201589A1 (de) * | 2012-02-03 | 2013-08-08 | Robert Bosch Gmbh | Brandmelder mit Mensch-Maschinen-Schnittstelle sowie Verfahren zur Steuerung des Brandmelders |
| CA2775700C (en) | 2012-05-04 | 2013-07-23 | Microsoft Corporation | Determining a future portion of a currently presented media program |
| US10108984B2 (en) | 2013-10-29 | 2018-10-23 | At&T Intellectual Property I, L.P. | Detecting body language via bone conduction |
| US9594433B2 (en) | 2013-11-05 | 2017-03-14 | At&T Intellectual Property I, L.P. | Gesture-based controls via bone conduction |
| US10678322B2 (en) | 2013-11-18 | 2020-06-09 | At&T Intellectual Property I, L.P. | Pressure sensing via bone conduction |
| US9349280B2 (en) | 2013-11-18 | 2016-05-24 | At&T Intellectual Property I, L.P. | Disrupting bone conduction signals |
| US9715774B2 (en) | 2013-11-19 | 2017-07-25 | At&T Intellectual Property I, L.P. | Authenticating a user on behalf of another user based upon a unique body signature determined through bone conduction signals |
| US9405892B2 (en) | 2013-11-26 | 2016-08-02 | At&T Intellectual Property I, L.P. | Preventing spoofing attacks for bone conduction applications |
| EP3075085B1 (en) * | 2013-11-27 | 2020-01-08 | Shenzhen Goodix Technology Co., Ltd. | Wearable communication devices for secured transaction and communication |
| US9589482B2 (en) | 2014-09-10 | 2017-03-07 | At&T Intellectual Property I, L.P. | Bone conduction tags |
| US9582071B2 (en) | 2014-09-10 | 2017-02-28 | At&T Intellectual Property I, L.P. | Device hold determination using bone conduction |
| US9882992B2 (en) | 2014-09-10 | 2018-01-30 | At&T Intellectual Property I, L.P. | Data session handoff using bone conduction |
| US10045732B2 (en) | 2014-09-10 | 2018-08-14 | At&T Intellectual Property I, L.P. | Measuring muscle exertion using bone conduction |
| US9600079B2 (en) | 2014-10-15 | 2017-03-21 | At&T Intellectual Property I, L.P. | Surface determination via bone conduction |
| CN107436678B (zh) * | 2016-05-27 | 2020-05-19 | 富泰华工业(深圳)有限公司 | 手势控制系统及方法 |
| US10186065B2 (en) * | 2016-10-01 | 2019-01-22 | Intel Corporation | Technologies for motion-compensated virtual reality |
| US10838505B2 (en) * | 2017-08-25 | 2020-11-17 | Qualcomm Incorporated | System and method for gesture recognition |
| US10831316B2 (en) | 2018-07-26 | 2020-11-10 | At&T Intellectual Property I, L.P. | Surface interface |
| LU100922B1 (en) * | 2018-09-10 | 2020-03-10 | Hella Saturnus Slovenija D O O | A system and a method for entertaining players outside of a vehicle |
| CN114590127A (zh) * | 2022-03-16 | 2022-06-07 | 中国第一汽车股份有限公司 | 车辆控制方法、装置、车载终端、车辆及介质 |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH11175061A (ja) * | 1997-12-09 | 1999-07-02 | Yamaha Corp | 制御装置およびカラオケ装置 |
| JP2002189545A (ja) * | 2000-09-01 | 2002-07-05 | Sony Computer Entertainment America Inc | 表示画像と相互作用させるためのユーザー入力装置及び方法 |
| JP2005500719A (ja) * | 2001-06-05 | 2005-01-06 | レアクトリックス・システムズ・インコーポレイテッド | インタラクティブビデオ表示システム |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP3298870B2 (ja) * | 1990-09-18 | 2002-07-08 | ソニー株式会社 | 画像処理装置及び画像処理方法 |
| JP3599115B2 (ja) * | 1993-04-09 | 2004-12-08 | カシオ計算機株式会社 | 楽器ゲーム装置 |
| GB9505916D0 (en) * | 1995-03-23 | 1995-05-10 | Norton John M | Controller |
| US6176782B1 (en) * | 1997-12-22 | 2001-01-23 | Philips Electronics North America Corp. | Motion-based command generation technology |
| JPH10289006A (ja) * | 1997-04-11 | 1998-10-27 | Yamaha Motor Co Ltd | 疑似感情を用いた制御対象の制御方法 |
| JP2004303251A (ja) * | 1997-11-27 | 2004-10-28 | Matsushita Electric Ind Co Ltd | 制御方法 |
| US6181343B1 (en) * | 1997-12-23 | 2001-01-30 | Philips Electronics North America Corp. | System and method for permitting three-dimensional navigation through a virtual reality environment using camera-based gesture inputs |
| US6195104B1 (en) * | 1997-12-23 | 2001-02-27 | Philips Electronics North America Corp. | System and method for permitting three-dimensional navigation through a virtual reality environment using camera-based gesture inputs |
| US6351222B1 (en) * | 1998-10-30 | 2002-02-26 | Ati International Srl | Method and apparatus for receiving an input by an entertainment device |
| WO2002037466A1 (en) * | 2000-11-02 | 2002-05-10 | Essential Reality, Inc | Electronic user worn interface device |
| JP3917456B2 (ja) * | 2001-08-09 | 2007-05-23 | 株式会社コナミスポーツ&ライフ | 評価プログラム、その記録媒体、タイミング評価装置、タイミング評価システム |
| US6937742B2 (en) * | 2001-09-28 | 2005-08-30 | Bellsouth Intellectual Property Corporation | Gesture activated home appliance |
| JP4054585B2 (ja) * | 2002-02-18 | 2008-02-27 | キヤノン株式会社 | 情報処理装置および方法 |
| JP2004187125A (ja) * | 2002-12-05 | 2004-07-02 | Sumitomo Osaka Cement Co Ltd | 監視装置および監視方法 |
| US7752544B2 (en) * | 2003-11-17 | 2010-07-06 | International Business Machines Corporation | Method, system, and apparatus for remote interactions |
-
2006
- 2006-08-09 TW TW095129239A patent/TWI412392B/zh not_active IP Right Cessation
- 2006-08-10 CN CN2006800292287A patent/CN101237915B/zh not_active Expired - Fee Related
- 2006-08-10 US US12/063,119 patent/US20100162177A1/en not_active Abandoned
- 2006-08-10 WO PCT/IB2006/052766 patent/WO2007020573A1/en not_active Ceased
- 2006-08-10 KR KR1020087002949A patent/KR101315052B1/ko not_active Expired - Fee Related
- 2006-08-10 JP JP2008525705A patent/JP2009505207A/ja active Pending
- 2006-08-10 EP EP06780344A patent/EP1915204A1/en not_active Withdrawn
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPH11175061A (ja) * | 1997-12-09 | 1999-07-02 | Yamaha Corp | 制御装置およびカラオケ装置 |
| JP2002189545A (ja) * | 2000-09-01 | 2002-07-05 | Sony Computer Entertainment America Inc | 表示画像と相互作用させるためのユーザー入力装置及び方法 |
| JP2005500719A (ja) * | 2001-06-05 | 2005-01-06 | レアクトリックス・システムズ・インコーポレイテッド | インタラクティブビデオ表示システム |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20080033352A (ko) | 2008-04-16 |
| TW200722151A (en) | 2007-06-16 |
| CN101237915B (zh) | 2012-02-29 |
| JP2009505207A (ja) | 2009-02-05 |
| WO2007020573A1 (en) | 2007-02-22 |
| US20100162177A1 (en) | 2010-06-24 |
| EP1915204A1 (en) | 2008-04-30 |
| CN101237915A (zh) | 2008-08-06 |
| TWI412392B (zh) | 2013-10-21 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| KR101315052B1 (ko) | 상호 작용식 오락 시스템과 이의 작동 방법 | |
| EP3647915A1 (en) | Systems and methods for providing customizable haptic playback | |
| US10702768B1 (en) | Advanced gameplay system | |
| WO2020218625A1 (ja) | プログラム、方法、および情報端末装置 | |
| JP2010257461A (ja) | ネットワークゲーム用の共有ゲーム空間を創出する方法およびシステム | |
| JP2010253277A (ja) | ビデオゲームにおいてオブジェクトの動きを制御する方法およびシステム | |
| US12226687B2 (en) | Game program, game method, and terminal device | |
| US20220323862A1 (en) | Program, method, and information processing terminal | |
| KR102848504B1 (ko) | 게임 프로그램, 게임 방법, 및 정보 단말 장치 | |
| KR102897604B1 (ko) | 게임 프로그램, 게임 방법, 및 정보 단말 장치 | |
| JP6719633B1 (ja) | プログラム、方法、および視聴端末 | |
| JP6273243B2 (ja) | 仮想現実空間のオブジェクトと対話するための装置、方法、及びプログラム | |
| US10928915B2 (en) | Distributed storytelling environment | |
| CN115671705B (zh) | 游戏设备、多人互动的游戏系统以及互动游戏的控制方法 | |
| JP6826626B2 (ja) | 視聴プログラム、視聴方法、および視聴端末 | |
| US12246256B2 (en) | Switching character facial expression associated with speech | |
| JP5318016B2 (ja) | ゲームシステム、ゲームシステムの制御方法、及びプログラム | |
| JP6813617B2 (ja) | ゲームプログラム、ゲーム方法、および情報端末装置 | |
| JP2021100632A (ja) | ゲームプログラム、ゲーム方法、および情報端末装置 | |
| WO2022137375A1 (ja) | 方法、コンピュータ可読媒体、および情報処理装置 | |
| JP2021053454A (ja) | ゲームプログラム、ゲーム方法、および情報端末装置 | |
| JP2021010756A (ja) | プログラム、方法、および情報端末装置 | |
| JP2020061162A (ja) | ヘッドマウントディスプレイとコントローラとを連動させて画面操作するシステム、プログラム、及び方法 | |
| WO2019171830A1 (ja) | 情報処理装置、情報処理方法、およびプログラム | |
| JP2021053358A (ja) | プログラム、方法、および視聴端末 |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PA0105 | International application |
St.27 status event code: A-0-1-A10-A15-nap-PA0105 |
|
| E13-X000 | Pre-grant limitation requested |
St.27 status event code: A-2-3-E10-E13-lim-X000 |
|
| P11-X000 | Amendment of application requested |
St.27 status event code: A-2-2-P10-P11-nap-X000 |
|
| P13-X000 | Application amended |
St.27 status event code: A-2-2-P10-P13-nap-X000 |
|
| PG1501 | Laying open of application |
St.27 status event code: A-1-1-Q10-Q12-nap-PG1501 |
|
| A201 | Request for examination | ||
| P11-X000 | Amendment of application requested |
St.27 status event code: A-2-2-P10-P11-nap-X000 |
|
| P13-X000 | Application amended |
St.27 status event code: A-2-2-P10-P13-nap-X000 |
|
| PA0201 | Request for examination |
St.27 status event code: A-1-2-D10-D11-exm-PA0201 |
|
| E902 | Notification of reason for refusal | ||
| PE0902 | Notice of grounds for rejection |
St.27 status event code: A-1-2-D10-D21-exm-PE0902 |
|
| T11-X000 | Administrative time limit extension requested |
St.27 status event code: U-3-3-T10-T11-oth-X000 |
|
| E13-X000 | Pre-grant limitation requested |
St.27 status event code: A-2-3-E10-E13-lim-X000 |
|
| P11-X000 | Amendment of application requested |
St.27 status event code: A-2-2-P10-P11-nap-X000 |
|
| P13-X000 | Application amended |
St.27 status event code: A-2-2-P10-P13-nap-X000 |
|
| R18-X000 | Changes to party contact information recorded |
St.27 status event code: A-3-3-R10-R18-oth-X000 |
|
| E701 | Decision to grant or registration of patent right | ||
| PE0701 | Decision of registration |
St.27 status event code: A-1-2-D10-D22-exm-PE0701 |
|
| GRNT | Written decision to grant | ||
| PR0701 | Registration of establishment |
St.27 status event code: A-2-4-F10-F11-exm-PR0701 |
|
| PR1002 | Payment of registration fee |
St.27 status event code: A-2-2-U10-U12-oth-PR1002 Fee payment year number: 1 |
|
| PG1601 | Publication of registration |
St.27 status event code: A-4-4-Q10-Q13-nap-PG1601 |
|
| PN2301 | Change of applicant |
St.27 status event code: A-5-5-R10-R13-asn-PN2301 St.27 status event code: A-5-5-R10-R11-asn-PN2301 |
|
| P22-X000 | Classification modified |
St.27 status event code: A-4-4-P10-P22-nap-X000 |
|
| FPAY | Annual fee payment |
Payment date: 20160920 Year of fee payment: 4 |
|
| PR1001 | Payment of annual fee |
St.27 status event code: A-4-4-U10-U11-oth-PR1001 Fee payment year number: 4 |
|
| FPAY | Annual fee payment |
Payment date: 20170921 Year of fee payment: 5 |
|
| PR1001 | Payment of annual fee |
St.27 status event code: A-4-4-U10-U11-oth-PR1001 Fee payment year number: 5 |
|
| LAPS | Lapse due to unpaid annual fee | ||
| PC1903 | Unpaid annual fee |
St.27 status event code: A-4-4-U10-U13-oth-PC1903 Not in force date: 20181001 Payment event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE |
|
| PC1903 | Unpaid annual fee |
St.27 status event code: N-4-6-H10-H13-oth-PC1903 Ip right cessation event data comment text: Termination Category : DEFAULT_OF_REGISTRATION_FEE Not in force date: 20181001 |
|
| R18-X000 | Changes to party contact information recorded |
St.27 status event code: A-5-5-R10-R18-oth-X000 |
|
| R18-X000 | Changes to party contact information recorded |
St.27 status event code: A-5-5-R10-R18-oth-X000 |
|
| R18-X000 | Changes to party contact information recorded |
St.27 status event code: A-5-5-R10-R18-oth-X000 |
|
| R18 | Changes to party contact information recorded |
Free format text: ST27 STATUS EVENT CODE: A-5-5-R10-R18-OTH-X000 (AS PROVIDED BY THE NATIONAL OFFICE) |
|
| R18-X000 | Changes to party contact information recorded |
St.27 status event code: A-5-5-R10-R18-oth-X000 |