KR101039284B1 - Touch type character input apparatus and method - Google Patents

Touch type character input apparatus and method Download PDF

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Publication number
KR101039284B1
KR101039284B1 KR1020100082637A KR20100082637A KR101039284B1 KR 101039284 B1 KR101039284 B1 KR 101039284B1 KR 1020100082637 A KR1020100082637 A KR 1020100082637A KR 20100082637 A KR20100082637 A KR 20100082637A KR 101039284 B1 KR101039284 B1 KR 101039284B1
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South Korea
Prior art keywords
character
area
touch
input
button
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KR1020100082637A
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Korean (ko)
Inventor
윤태호
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주식회사 모리아타운
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Priority to KR1020100082637A priority Critical patent/KR101039284B1/en
Priority to JP2011001803A priority patent/JP5404657B2/en
Priority to PCT/KR2011/000745 priority patent/WO2012026657A1/en
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Publication of KR101039284B1 publication Critical patent/KR101039284B1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/018Input/output arrangements for oriental characters
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • G06F3/0233Character input methods
    • G06F3/0236Character input methods using selection techniques to select from displayed items
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
    • G06F3/0412Digitisers structurally integrated in a display
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0489Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using dedicated keyboard keys or combinations thereof
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B1/00Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
    • H04B1/38Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
    • H04B1/3827Portable transceivers
    • H04B1/3833Hand-held transceivers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04BTRANSMISSION
    • H04B1/00Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
    • H04B1/38Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
    • H04B1/40Circuits
    • H04B1/401Circuits for selecting or indicating operating mode
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04MTELEPHONIC COMMUNICATION
    • H04M1/00Substation equipment, e.g. for use by subscribers
    • H04M1/02Constructional features of telephone sets
    • H04M1/23Construction or mounting of dials or of equivalent devices; Means for facilitating the use thereof

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Input From Keyboards Or The Like (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention relates to a touch-type character input apparatus and method, which includes an electronic apparatus body having a touch screen and a character input module provided in the main body, wherein the character input module inputs character input An operation control module for performing an operation corresponding to a user's touch through the display module and a character display module for displaying a character displayed on the touch screen by the user through the operation control module, Area and a character input method using the same.

Description

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a touch-

The present invention relates to a touch-type character input apparatus and method, and more particularly, to a touch-type character input method for inputting characters through screen switching of a cube-type character input unit having consonants and vowels separated from each other on adjacent surfaces.

In general, mobile phones and mobile terminals do not have separate character input means such as a keyboard. Therefore, a method of inputting character data through a dial button key of a small number that simultaneously inputs letters and numbers is used.

In recent years, terminals such as mobile phones, smart phones, PDAs, navigators, notebooks, PCs, POS devices and ATMs equipped with a touch-type character input interface environment such as a touch pad or a touch screen are being launched. The terminal displays a keypad window and a character display window on the touch screen so that a user can input a desired character through a touch of a keypad window using a finger or a pointer.

For example, a mobile phone equipped with a touch screen displays a keypad window in which a plurality of character key buttons and function key buttons are arranged on a touch screen when a character input mode is executed upon a request from a user, A character is input by a key button touch and displayed on a character display window, or the user performs a corresponding function by touching a function key button.

There are a multi-tap scheme and a single-tap scheme for receiving characters from such electronic devices. In the case of the multi-tap method, there is a disadvantage that it is inconvenient to use a method of inputting characters by assigning and arranging a plurality of character sets to a small number of kiwi in a superimposed manner, and inputting wrong characters. On the other hand, the single-tap character input method inputs one character in one tap. However, this has a disadvantage in that it is necessary to prepare a vocabulary dictionary of the corresponding language in advance.

Accordingly, in order to solve the above problems, the present invention provides a cube-type character input device in which consonants and similar vowels are arranged on different surfaces, The present invention provides a polyhedral cube-type touch-type character input apparatus and method capable of quickly and easily learning a character input by inputting characters while freely turning the consonant and vowel regions and enjoying the fun.

A character input module provided in the main body, the character input module including: a display module for displaying a character input area, which is an area for inputting a character, on the touch screen; A touch-sensitive character input device including an operation control module that responds to a user's touch through a module and performs a corresponding operation, and a character display area that displays a character touched by a user through the operation control module on the touch screen to provide.

The character input area of the display module has a rectangular cube shape, and includes at least one character button area including a plurality of character areas, and a movement button area disposed at upper, lower, right, and left edges of the character button area.

Wherein the character area of the character button area is arranged in a touch button form with consonants and vowels of the Korean alphabet, alphabet of English, Japanese hiragana and katakana, ASCII code, special character, pictogram, emoticon and symbol, The alphabet of the English is all arranged in one character button area, and the consonants and vowels of the Hangul, the Japanese hiragana and the katakana are arranged in a plurality of character button areas, And a plurality of character button areas are connected in a cube form by a movement button area.

In the case of Korean and Japanese, after touching the corresponding character button area, the characters are moved between the character button areas by dragging in the up, down, left, and right directions. In the case of English, alphabets and numbers are arranged on the upper and lower and left and right sides with respect to the center and center of the character area , The character area is touched or moved in the up, down, left, and right direction after touching to input a character.

In Hangul, consonants are arranged in the first character button area, and second to fifth character button areas are arranged on the upper, lower, left and right sides of the first character button area, and the collection is divided into four similar groups, A "," ㅓ "," ㅗ ", and" '"groups, and the first character button area of the first character button area is arranged in a" "," ㅐ "," ㅒ "and the secondary vowels" ㅘ "," ㅙ "and the additional vowels" ㅡ "and" ㅢ " The second and fourth vowels "ㅝ" and "ㅞ" and the additional vowels "ㅡ" and "ㅢ" are arranged, and the upper four vowels "ㅓ", "ㅕ" In the character button area, "ㅗ", "ㅗ", "ㅛ", "ㅙ", "ㅙ", "ㅘ", "ㅚ" and the additional vowels "ㅣ", "ㅡ" and " Quot; is arranged in the fifth character button area on the lower side, and " Which is the "TT", "ㅠ" and the secondary collection of "ㅞ", "ㅝ", "ㅟ" and an additional bar, "l", "Ao" and being "ㅢ" is disposed.

Wherein at least one character button area is disposed on the touch screen.

delete

Also, in a touch-type character input method including a plurality of character button areas in which characters are arranged in a matrix button shape on a touch screen according to the present invention, at least one character button in the one-character button area displayed on the touch screen is touched And moving (dragging) the character button in the up, down, left, and right directions while the character button is touched to place another character button area on the touch screen, and touching at least one character button of the other character button area A touch-type character input method is provided.

The touch of the character button may be touched by one finger (single touch), at least two fingers (multi-touch), by one finger touching (double touching) (Touching and dragging) in four directions of up, down, left and right or 360 degrees after the operation.

When two or more characters are input, the characters are simultaneously touched or sequentially touched.

On the four edges of the character button areas, movement button areas for displaying representative characters of the adjacent character button area are disposed, and the movement button area is moved to the corresponding character button area or is dragged in the corresponding direction, Area of the image.

A first character button region, a second character button region, a fifth character button region, a fifth character button region, a fifth character button region, a fifth character button region, Are arranged on the left and right sides of the first character button area, and '?' Is arranged on the upper and lower sides, respectively.

('A', 'k', 'k', 'k', 'k', 'k', 'k', and 'k') of the Japanese hiragana are displayed in the first character button area, ('A', 'ka', 'sa', 'ta', 'na', 'ha', 'ma', 'ya', or ' , 'La', and 'Wa') are arranged in the form of a matrix button, and second to fifth character button areas are arranged on upper, lower, left, and right sides of the first character button area, Each of the 5-character button areas has a row of hiragana characters ('I', 'I', 'I', 'I', 'I', 'I', 'I', 'I', 'I' ('', '', '', '', '', '', '', '' (',', '', '', '', '', '', '', ' , 'ぬ', 'ふ', 'む', 'ゆ', 'る', and 'ん'), or each group of katakana ('a', ' , 'Si', 'chi', 'd', 'hi' ('E', 'e', 'e', 'e', 'e', 'te', 'ne', 'f', 'me', ' ',' ',' ',' ',' ',' ',' ', And' A collection of sequences of any one of the sequences 'c', 'c', 's', 'ツ', 'nu', 'f', 'm', 'u', 'le', 'n' And the first to fifth character button areas are added with pong points in accordance with the moving direction of the touch, a clearance point is added, a long sound is displayed, or the hiragana katakana mode is switched or converted into small letters, Area. ≪ / RTI >

Further, the touch screen according to the present invention includes a character button area in which a plurality of alphabetic character areas are arranged in the form of a matrix button, one alphabet is positioned at the center of the one character area, A method of inputting a touch character in a touch-tone character input device, comprising the steps of: confirming an alphabet to be input in the character button area; touching a character area having the alphabet; And touching the center of the character area or moving the character area in the up, down, left, and right directions after touching.

When a character is input by multi-touching the character area with two fingers, the characters to be combined next are automatically listed in alphabetical order.

The character area includes a space bar character area, and when the space character area is touched and moved in any one of forward, backward, and leftward directions, the character area is changed to an uppercase character input mode.

delete

If the size of the alphabet in the third row is the largest, the size of the alphabet in the first and fifth rows is the smallest, and if the size of the third row is 3, the size of the second and fourth alphabet is 2, And the size of the alphabet is 1.

As described above, the present invention can easily input characters of various languages in a touch-type device.

In addition, the present invention can input characters of various languages by combining consonants and vowels while moving consonants and similar vowels to a desired face freely when inputting characters through a letter input device of a cube type arranged on different surfaces.

In addition, since the character is touched to move to the side on which the next character is located after touching one character, the input for character creation can be reduced.

In addition, it is easy to convert between languages, and various symbols other than characters can be easily input.

The present invention provides a touch-type character input device and method of a polyhedron cube type that can quickly and easily learn a character input by inputting characters while freely turning consonants and vowel regions, and can feel the fun.

1 is a view for explaining a touch-type character input apparatus according to a first embodiment of the present invention;
FIG. 2 is a diagram for explaining a character input area according to the first embodiment; FIG.
3 to 12 are flowcharts for explaining a touch-type character input method according to the first embodiment.
13 is a diagram of a character button area of the touch-type character input device according to the second embodiment;
FIG. 14 is a flowchart for explaining a touch-type character input method according to the second embodiment; FIG.
15 is a flowchart for explaining a touch-type character input method according to a modification of the second embodiment;
16 is a diagram of a character button area of the touch-type character input device according to the third embodiment;
17 is a diagram for explaining a touch-type character input method according to the third embodiment;
Figs. 18 and 19 are diagrams for explaining a character input area of the touch-type character input device according to the fourth embodiment; Fig.
20 is a flowchart for explaining a touch-type character input method according to the fourth embodiment;
FIG. 21 is a diagram for explaining a touch-type character input apparatus according to the fifth embodiment; FIG.

Hereinafter, embodiments of the present invention will be described in detail with reference to the accompanying drawings. It will be apparent to those skilled in the art that the present invention may be embodied in many different forms and should not be construed as limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, It is provided to let you know. Wherein like reference numerals refer to like elements throughout.

1 is a view for explaining a touch-type character input apparatus according to a first embodiment of the present invention. 2 is a diagram for explaining a character input area according to the first embodiment.

1 and 2, the touch-type character input device of this embodiment includes an electronic device main body 100 having a touch screen 110 and a character input module (not shown) provided in the main body 100 , A character input module includes a display module (not shown) for displaying a character input area, which is an area for inputting characters, on the touch screen 110, an operation control And a character display area 200 for displaying a character touched by the user on the touch screen 110 through the operation control module.

The character input area 200 of the display module includes a character button area 210 and a movement button area 220. The character input area has a rectangular shape. Of course, it is not limited to this, but is formed in a polygonal shape.

As shown in FIG. 1, the character button area 210 includes a plurality of character areas 211 having a rectangular shape, and consonants, vowels, special symbols, and execution displays are displayed in the character areas 211. In the present embodiment, one consonant or vowel is displayed in the one-character area. Of course, the present invention is not limited to this, and one or more consonants, vowels, special symbols, and execution indicators may be displayed. In this embodiment, a character area 211 in the form of a 4 * 4 matrix is located in one character button area 210. [ Of course, the number of rows and / or columns may be more or less. However, it is effective to have a 4 * 4 matrix arrangement, a 4 * 3 matrix arrangement, a 3 * 4 matrix arrangement, and a 3 * 3 matrix arrangement for the user's touch efficiency. Through this, nine to sixteen consonants, vowels, special symbols and / or execution indicators can be displayed in one character button area. Since up to 16 consonants or vowels are arranged in the one-letter button area 210, a plurality of character button areas 210 are arranged in cubic shape in the display module as shown in FIG. That is, the other character button regions 210 of the same shape are located in upper, lower, right, and left regions of the rectangular character button region 210. Therefore, it is possible to move from the corresponding character button area 210 to the other character button area 210.

At this time, if the consonants, vowels, etc. arranged mainly in the adjacent character button area 210 are unknown, the user has to move the character button area a plurality of times.

In order to solve this problem, in this embodiment, a trapezoidal movement button region 220 is arranged at the four edges of the character button region 210, and a movement button region 220 located at the adjacent character button region 210 in the movement button region 220 Consonants or vowels, that is, what the characters are. For example, the representative character of the adjacent character button area 210 is displayed in the adjacent character button area 210.

In this embodiment, as shown in FIG. 2, Hangul is divided into five character button regions 210 (210-1, 210-2, 210-3, 210-4, and 210-5). Consonants are arranged in one character button area 210-1 and vowels are arranged in the remaining four character button areas 210-2, 210-3, 210-4 and 210-5. At this time, in the case of a vowel, similar vowels are arranged in the same-character button area 210. [

The first character button region 210-1 in which consonants are arranged is arranged in a 4 * 4 type character region, and 14 consonants are sequentially arranged in the character region. Then, in the last row, 'ψ' and 'ㅎ' are arranged in the first and fourth columns, and in the remaining second and third columns, the control indication characters and the punctuation marks are arranged. In this embodiment, the vowels are divided into four categories. That is, they were divided into 'a', 'ㅓ', 'ㅗ', and 'ㅜ' groups. According to these classification, a similar vowel is arranged in the remaining four character button regions. A character area in the form of a 3 * 3 matrix is arranged in these four character button areas 210-2, 210-3, 210-4, and 210-5. Therefore, the second character button area 210-2 is divided into a group of "a", "ㅒ", "ㅙ", "ㅑ", "" "," ㅐ "," . That is, the first vowels "a", "ㅑ", "ㅐ", "ㅒ" and the secondary vowels "ㅘ", "ㅙ" and the additional vowels "ㅡ" and "ㅢ" . , "ㅞ", "ㅞ", "ㅕ", "ㅓ", "ㅔ", "ㅡ" and "ㅢ" are arranged in the third character button region 210-3 do. That is, the first vowels "ㅓ", "ㅕ", "ㅔ", "ㅖ" and the secondary vowels "ㅝ", "ㅞ" and the additional vowels "ㅡ" and "ㅢ" . "ㅙ", "ㅘ", "ㅚ", "ㅛ", "ㅗ", "ㅣ", "ㅡ", and "ㅢ" are arranged in the fourth character button region 210-4 do. In other words, the first vowels "ㅗ", "ㅛ" and the second vowels "ㅙ", "ㅘ", "ㅚ" and the additional vowels "ㅣ", "ㅡ" and "ㅢ" . The fifth character button region 210-5 includes a plurality of tuples arranged in the order of "ㅞ", "ㅝ", "ㅟ", "ㅠ", "ㅜ", "ㅣ", " do. In other words, 'ㅜ' and '' 'and' ㅢ 'and' ㅢ 'and' ㅢ 'and' ㅢ 'and' ㅢ ' .

At this time, as shown in FIG. 2, the second and third character button regions are disposed on the right and left sides of the first character button region, respectively, and the fourth and fifth character button regions are located on the upper and lower sides. Accordingly, consonants can be input in the first character button area and then moved to any one of the second to fifth character button areas for vowel input. Further, it is also possible to enter the vowel through the second through fifth character button regions and then move to the first character button region to input the consonant again. To this end, each character button area is provided with a movement button area for facilitating movement to adjacent character button areas and indicating which characters are located in the corresponding character button area.

In addition, as shown in FIG. 1, menus that can be set to be displayed in the vicinity of the character cube, that is, the character button area, can be arranged to switch between languages, and to easily switch between symbols or characters. In addition, commands for various types of inputs can also be performed. The menus that can be displayed can be set to disappear when entering normal text, or set to show through a specific area or setting.

Hereinafter, a character input method using the touch-type character input device according to the first embodiment will be described with reference to the drawings.

3 to 12 are flowcharts for explaining a touch-type character input method according to the first embodiment.

In the following, an example will be described in which "I have been trampled".

As shown in FIG. 3, in order to write a letter '칡', first, a 'l' character is touched (entered as a first letter) in a first character button area having a consonant, and then the vowel 'l' . That is, take a gesture using 'l' in the vertical direction. This is referred to as touch and drag in the present embodiment. Of course, the touch may include a single touch for touching with the above-mentioned one finger, a multi-touch for touching two or more fingers, and a double touch for touching continuously. In addition, after touching, dragging can be performed in four directions of upward, downward, leftward, and rightward, or dragged in a direction of 360 degrees.

In this case, 'ㅡ' is written in the horizontal direction (from left to right), so take a gesture (ie, dragging) in the left or right direction. Also, 'ㅜ' has a downward gesture because it tends to write downward, and 'ㅗ' has a tendency to write upwards, so take a gesture upwards.

In the above description, it has been described that the consonant is selected and dragged to the character button area for vowel selection. However, the present invention is not limited to this, and a move button region disposed around the first character button region for vowel selection may be clicked.

As described above, in this embodiment, in order to write 'I' after touching the 'I' character area in the first character button area, 'I' is written in the direction Move your finger. The fourth or fifth character button area is displayed on the touch screen. That is, the screen is rotated. Thereafter, when the 'L' character area in the fourth or fifth character button area is touched (neutral input), 'L' is written on the screen. Then, in order to complete the ending, dragging is performed in the upper direction in the case of the fourth character button area and downward in the case of the fifth character button area. The screen (the cube in this embodiment) moves to the first character button area where the consonant letters are arranged again. That is, the cube is running.

Then, 'r' is inputted in the first character button area to input the word '칡'.

At this time, in order to input 'ㄱ' as a seed, touch '' 'and' '' at the same time. This allows simultaneous input with one touch (ending input). Or alternatively touches 'd' and 'a' sequentially. In this embodiment, both of these methods are used. Since it is impossible to predict what the user will do, it is effective to provide all possible environments.

In other words, in this embodiment, after creating the primitive, it moves in the neutral direction desired to be created through the drag-like moving motion. If the drag-like motion is not taken after creating the chorus, the first character button area continues to be displayed on the screen, and the characters corresponding to the consonant can be continuously input. The same is true for the character button area where vowels are gathered.

Then, as shown in FIG. 4, in order to input a 'P' character, a user touched two fingers to 'F' in the first character button area and dragged the fifth character button area corresponding to 'T'. Then, click 't' in the fifth character button area to complete the 'p' character.

In addition to the above-described multi-touch method, after touching 'f' once and then touching again, drag to the fifth character button area. The fifth character button area appears on the screen. Then, click 't' in the fifth character button area to complete the 'p' character. Here, you can enter 'ㅃ' by double clicking on 'f'. Of course, at this time, if you continuously click on 'f', 'f' and 'ㅃ' may alternately be entered. Also, in order to input 'Poo', touch 'f' twice, touch 'ㅜ' area, and touch 'ㅜ' in the 5th character button area.

Then, as shown in FIG. 5, 'd' is clicked in the first character button area to input 'Lee'. Then, while holding down the screen, turn the cube down. That is, when a finger is dragged and moved downward, a fifth character button area is displayed on the screen. Thereafter, when 'I' is clicked in the fifth character button area, 'Ri' is completed.

Then, as shown in FIG. 6, 'd' is clicked in the first character button area to input 'a', and then the finger is dragged to the right in the state. This causes the cube to rotate and the second character button area appears on the screen. Then, touching (or entering a neutral character) in the second character button area creates a character 'le'. Of course, at this time, the third character button area may also be displayed through the movement to the left (i.e., the movement in the horizontal direction), and the character '?' May be touched in this area. Then, when the user touches '-' in the second character button area and moves in the right direction, the first character button area appears again on the screen. Then, touch '' 'again as the ending (enter the ending), and'. 'Is created.

Then, a space character area in the first character button area is touched for inputting a blank space. This causes blank spaces to be entered.

Here, in the case of the space character area, that is, the execution character area, it corresponds to the space bar input when touching. Then, when you drag to the right after touching, the operation corresponding to the tab input is performed. In addition, when moving downward after touching, the operation corresponds to the enter key input. If you move to the left after touching, the operation corresponding to the ESC input is performed. If the touch is moved upward, the operation corresponding to the backspace input is performed.

Further, when the execution character area (i.e., the space character area) is touched with the multi-touch and then moved in the up, down, left, and right directions, a cube in the corresponding direction appears. At this time, a new character input mode is displayed in the cube.

Then, as shown in FIG. 7, in order to input 'stepping', 'F' is clicked in the first character button area, and then the finger is dragged to the right in this state. This causes the cube to rotate and the second character button area appears on the screen. Then, a 'bar' is created by touching 'a' in the second character button area. If you touch 'a' and move to the right, the cube turns and the first character button area appears again. Then, 'd' and 'f' are touched simultaneously in the first character button area. Or touch 'd' and 'f' in order and enter 'tread'.

Then, as shown in FIG. 8, in order to input 'I', 'H' is clicked in the first character button area to input a prefix, and in this state, a finger is dragged and moved to the left. This causes the cube to rotate and the third character button area appears on the screen. Then, 't' is created by touching 'ㅕ' in the third character button area and inputting neutral. If you touch 'ㅕ' and move to the left, the cube turns and the first character button area appears again. Then, in the first character button area, 'g' is touched (touches with two fingers). Or 'ㅅ' in the form of a canvas. Enter 'ㅆ' and type 혔.

Then, as shown in FIG. 9, in order to input 'wet', 'g' is clicked in the first character button area to input a prefix, and in this state, a finger is dragged to move right or left 'Direction). In the present embodiment, it moves to the right. The cube turns and the second character button area appears on the screen. Then, touch 'ㅡ' in the second character button area to input 'neutral' to create 's'. If you touch 'ㅡ' and move to the right, the cube will rotate and the first character button area will appear again. Then, touch 'F' in the first character button area to input the last character and input 'wet'.

Then, as shown in FIG. 10, in order to input 'Nee', 'ㄴ' is clicked in the first character button region to input a prefix, and in this state, a finger is dragged to move upward or downward 'Direction). In the present embodiment, it moves downward. The cube turns and the fifth character button area appears on the screen. Then, in the fifth character button area, touch 'I' to input neutral and input 'N'.

Then, as shown in FIG. 11, in order to input 'C', 'C' is clicked in the first character button area to input a prefix, and in this state, a finger is dragged and moved to the right. The cube turns and the second character button area appears on the screen. Then, 'a' is touched in the second character button area to enter neutral, and 'd' is input.

This will allow you to enter the sentence "I have stepped on my roots."

Of course, click the period entry area to enter a period. If you touch this period input area, a period is entered.

Then, when dragging to the right after touching, the number 0 is input. At this time, when multi-touch is performed, numbers from 0 to 9 can be inputted. In addition, a question mark (?) Is inputted when moving downward after touching. When moved to the left after touching, a comma (,) is input, and after touching, the exclamation point (!) Is inputted.

At this time, as shown in FIG. 12, if the period input area is touched and moved in four directions (up, down, left, and right), the corresponding arc code, character code or picture symbol is displayed in the four rooms. In the opposite case, when the ASCII code / character code / graphic symbol is displayed in the character button area and the period input area is touched while moving in four directions, an input mode for inputting a character (Hangul) again appears .

As shown in Fig. 12, an ASCII code and a numeric cube are displayed in the left and right directions, and picture characters and emoticons are displayed in the upper direction. Of course, special characters and symbols may be displayed. The same is true for all of the character input modes described above. However, the ASCII codes, pictograms, or emoticons in this part may be configured differently according to the manufacturer or may be set freely for each user.

Of course, the space character area is similar. In other words, if you move the cursor in four directions while touching the space character area, the function keys (tab, caps lock, shift, ctlrl, scroll, pause, insert, home, page up, page down, ) Can be relocated.

Hereinafter, a touch-based English input method according to a second embodiment of the present invention will be described. In the following embodiments, two or more characters are arranged in the character button area.

13 is a diagram of a character button area of the touch-type character input device according to the second embodiment.

As shown in FIG. 13, a character area in the form of a 3 * 3 matrix is arranged in a character button area for inputting an English sentence. Five characters (consonants, vowels, special symbols, execution indications, and numbers) are displayed in the day character area. At this time, one character is arranged at the center of the five characters, and one character is arranged at each of the upper, lower, left and right sides of the center. In this embodiment, English alphabets and numbers are arranged in each character area, and the arrangement relationship thereof can be changed variously. In this embodiment, alphabets and numbers are arranged as in the arrangement of Fig. One of the character areas is a space character area, and the other is a period character area. At this time, when the spacer character area is touched and moved in any one of forward, backward and leftward directions, it becomes an uppercase alphabet.

In this embodiment, since one character button region is located, the adjacent character button region is not displayed in the movement button region. Instead, the currently created word is displayed in the move button area. Hereinafter, a method of using 'korea' will be described with reference to the drawings.

14 is a flowchart for explaining a touch-type character input method according to the second embodiment.

Referring to FIG. 14, 'i' is touched in a character area where 'k' is located, that is, a character area where 'i' is disposed in the center, and then moves to the right where k is located. Through this, 'k' is input. Then, when 'o' is touched in the character area where 'o' is located at the center, 'ko' is input. Then touch 'u' in the character area where 'u' is located at the center, and move to the right to enter 'r'. This creates 'kor'. Then, touch 'e' in the character area where 'e' is in the center, and 'a' in the character area where 'a' is located, and the word 'korea' is created.

In the case of inputting in this manner, since there is only one case of inputting characters, words are listed in the movement button area. At this time, it is possible to view the top of the cube only without seeing the full screen of the editor window, so that input can be performed, which can be fast input.

The case of single touch has been described above, and the case of multi-touch will be described below.

15 is a flowchart for explaining a touch-type character input method according to a modification of the second embodiment.

In this modified example, when multi-touch input is performed with two fingers, characters to be combined next are automatically listed. For example, the input of korea is as follows.

As shown in FIG. 15, if a character region in which 'i' is located at the center is multi-touched with two fingers and then moved to the right direction, 'k' is input and at the same time, the mode is changed to using the automatic completion function. Then, when the 'o' character area is multi-touched, 'ko' is input. At this time, recommended characters appear in the movement button area. When the recommended character is displayed in this manner, it is not necessary to use multi-touch after that. At this time, 'korea', 'kospi', 'kotra', 'kofree', 'korail', 'kobus', 'kosha' and 'kodex200' may appear as the recommended characters. In addition to the basic DB, the automatic combination of such words may increase or decrease the recommended words by learning as the user continues to use them, and the priority of the recommended words may be changed according to the frequency of word selection by the user. It can also be downloaded from a web server or a DB that has been properly and properly implemented by users. In this state, if the first word 'korea' or the second word 'kospi' is correct, then the input is completed when a recommendation word is selected. If the user desires to select or view three or more recommended words without selecting the first or second recommended word, the user can drag the first recommended word or the second recommended word to the left or right to continuously display the desired recommended word .

At this time, if the user wants to input only 'kor' from the beginning, touch 'r', and if dragging downward, only 'kor' is inputted and the cube is initialized. At this time, the drag direction can be variously changed depending on the system. Of course, touching an empty space on the left and right can always be initialized.

Of course, if the input is continuously performed after the 'kor' input, the recommended word continues to appear in the cube, and the suggested word changes according to the input alphabet. Of course, in the case of a new word not included in the DB or learning materials such as 'koream', the automatic completion function is initialized with no recommendation word, and the word combination based on the user's input is continued.

16 is a diagram showing a character button area of the touch-type character input device according to the third embodiment.

As shown in FIG. 16, a plurality of characters may be arranged in a qubit arrangement in the character button area. The character button area is divided into a character area of a 5 * 6 matrix, in which alphabets or function input characters are arranged. In Chinese Chinese character input, there is a way of inputting the author. This method is also used to input characters according to the keyboard layout of the existing QWERTY keyboard.

In this embodiment, since the character is input by touching and dragging by the user, the size of the character area of the third row that the first user touches is the largest, the size of the second row and fourth row is the largest, The size of the area is the smallest. At this time, the ratio of 3: 2: 1 is effective. In the present embodiment, 'a, s, d, f, and g' are arranged in three rows. However, the arrangement of these characters can be variously changed. In the sixth column, function input keys are arranged.

Hereinafter, a 'korea' input method using the above apparatus will be described.

17 is a diagram for explaining a touch-type character input method according to the third embodiment.

As shown in FIG. 17, if the user touches the 'd' character area located at the center and then drags in the 'k' direction, 'k' is input. Then touch 'f' and drag in 'o' direction to enter 'o'. Touch 'f' again and drag in 'r' direction to enter 'r'. Then, touch 'd' and drag in 'e' direction to enter 'e'. Touch 'a' to input 'korea'.

Although the present invention has been described above with reference to the English language, the present invention is not limited thereto. The present invention can be applied to all of the first to second embodiments, and the above-described technology can be applied to the following embodiments.

In the following, the Japanese input will be mainly described.

18 and 19 are diagrams for explaining a character input area of the touch-type character input device according to the fourth embodiment.

Fig. 18 shows hiragana in Japanese, and Fig. 19 shows katakana.

18 and 19, five character button areas are arranged.

In the case of the hiragana, as shown in Fig. 18, in the first character button area, characters ('a', 'a', 'a', 'a', 'a', ' , '', '', '', And '') are arranged in the second character button area disposed on the right side of the first character button area, (',', '', '', '', '') Are arranged in the third character button area on the left side, ',' ',' ',' ',' ',' ') Are arranged in the fourth character button area on the upper side, (',', ',', '', '', '', '', ' ',' U ',' u ',' nu ',' u ',' u ',' u '

In the case of katakana, as shown in Fig. 19, in the first character button area, letters ('a', 'ka', 'su', 'ta', 'na', 'ha', ' ('I', 'k', 'si', 'ch', 'i') are arranged in the second character button area disposed on the right side of the character string ' And the second letter button area on the left side is arranged with letters ('e', 'k', 'se', 'te', ' ',' ',' ',' ',' ', And' W ') are arranged in the fourth character button area on the upper side, And the upper 5th character button area on the lower side is arranged with letters ('c', 'o', 'o', 'o', ' ',' S ',' ツ ',' nu ',' f ',' m ',' u ',' r ',' n ') are arranged.

Hereinafter, a character input method using the touch-type character input device according to the fourth embodiment will be described with reference to the drawings.

20 is a flowchart for explaining a touch-type character input method according to the fourth embodiment.

In the following, for example, inputting "Japanese and Korean is great." In other words, enter the hiragana "Kankokuga daisuki".

As shown in FIG. 20, '?' Is touched and input in the first character button area, and 'T' is moved in the downward direction. The cube rotates and the fifth character button area is displayed on the screen. Next, touch 'N' in the fifth character button area to input it, and drag in the upward direction in that state. As a result, the cube rotates and the fourth character button area appears on the screen. Next, touch 'o' in the fourth character button area to input, and drag in the downward direction in that state. The cube rotates and the fifth character button area is displayed on the screen. Touch 'k' in the fifth character button area. Through this, 'Kankoku' is entered.

Then, in order to convert 'Kankoku' to Korea, touch the space bar character area. At this time, in the case of a single touch, it is automatically changed to a representative Chinese character (that is, a representative Chinese character used frequently). In the case of multi-touch, a selectable Chinese character list matching the corresponding hiragana pops up. Of course, at this time, you can proceed without changing to Chinese characters.

In the case of the space bar character area of the present embodiment, a space bar is input at the time of touching, a period is inputted after moving to the right after touching, a comma is inputted after moving to the left after touching, And the touch key is moved downward to enter the enter key function.

Then, in order to input a whispering ',' first touch 'or'. Thereafter, the click sound changing area of the first character button area is clicked to attach a punctuation mark. Through this, 'a' is input.

Here, when touching the whitewashed area in the frontal direction, a cupper is input (e.g.,? ->). If you move to the right side after touching, the touch point is input (-> ぱ). After the touch, if you move to the left direction, the long sound indication is input. If you move to the upper direction after touching, the Hiragana and Katakana modes are switched. Direction, it is converted into small letters, consonants and gemstones.

Then, in order to input a dumb tone 'D', first enter 'D' in the first character button area, then press a dumb input conversion button to attach a dot, and input 'D'.

When the mute change area is touched and moved in the right direction, a second character button area is displayed. In this second character button area, 'I' is touched to input 'I'. At this time, if you want to convert Daiyi to Hanja (large), touch the space bar character area. After the Chinese character input, the first character button area appears on the screen.

Then, a touch is dragged in a downward direction from a part of the first character button area in order to input 'I', or a move button area located under the first character button area is touched. In this way, the fifth character button area is displayed on the screen, and in this area, " す 'is touched. At this time, touch the space bar character area to convert 'す' to Chinese character.

Then, the second character button area is displayed on the screen through the touch of the left drag after the touch or the movement button area of the left as described above. At this time, the user touches " 'of the second character button area, and drag in the left direction. The third character button area is displayed on the screen. Then, first touch " T " to input, then touch the mute input character area, which is a mute input conversion bit. By this, 'by' is input.

Then, a fifth character button area is displayed on the screen by dragging the first character button area downward after touching or touching the movement button area located below the first character button area. After that, touch 'o' to enter it, and then enter a period. This completes the input of 'Korea is great.'

In the above description, a single touch is mainly described. However, the input of words and sentences in the present embodiment can also be a multi-touch function. This allows you to specify the desired input in the 'yes', 'o', and 'o' stages except for the 'a' stage (ie, the character button area). For example, it is possible to input characters prepared by laying out all the characters of the second character button area, or to prepare for the situation according to the reason of the user.

If the character of the fifth character button area is to be input in detail, the first character button area is moved in the downward direction after multi-touching. The cube rotates and the fifth character button area is disposed on the screen. Of course, it is possible to multi-touch the movement button area of each character button area.

Of course katagana can input words and sentences in the same way as Hiragana mentioned above.

21 is a diagram for explaining a touch-type character input apparatus according to the fifth embodiment.

As shown in FIG. 21, a plurality of character button areas of the touch-type character input device of this embodiment can be displayed on the screen. This allows the user to perform faster character input. Of course, you can use your hands to quickly enter text. Of course, each character button area can display different languages.

While the present invention has been particularly shown and described with reference to exemplary embodiments thereof, it is to be understood that the invention is not limited to the disclosed exemplary embodiments. It will be apparent to those skilled in the art that various modifications and variations can be made in the present invention without departing from the spirit or scope of the invention.

100: main body 110: touch screen
200: character input area 210: character button area
211: Character area 220: Move button area

Claims (18)

An electronic device body having a touch screen; And
A display module for displaying a character input area which is an area for inputting a character on the touch screen, an operation control module for performing an operation according to a user's touch through the display module, And a character input module provided in the main body, the character input module including a character display area for displaying one character on the touch screen,
Wherein the character input area of the display module has a rectangular cube shape and includes a plurality of character button areas including character areas in which Korean consonants and vowels are arranged in the form of touch buttons, And a movement button area for displaying representative characters (consonants or vowels) of adjacent character button areas and connecting the plurality of character button areas in a cube form,
Wherein the operation control module inputs the touched consonant in response to the touch when dragging the touched consonant within the corresponding touched button area in one of the up, down, left, and right directions in consideration of the shape of the touched vowel, And moves the character input area of the rectangular cube shape according to the drag direction for inputting the vowel to the corresponding character input area.
delete The method according to claim 1,
Wherein alphabets of English, hiragana and katakana, ASCII codes, special characters, pictograms, emoticons and symbols are arranged in the form of touch buttons in the character areas of each of the plurality of character button areas, Are arranged in the form of buttons,
Wherein the English alphabet is all arranged in one of the plurality of character button areas,
Wherein the consonant and vowel of the Korean alphabet, the hiragana and the katakana of Japanese are divided and arranged in a plurality of character button areas.
The method of claim 3,
In the case of Korean and Japanese, after touching the corresponding character button area, the characters are moved between the character button areas by dragging in the up, down, left, and right directions. In the case of English, alphabets and numbers are arranged on the upper and lower and left and right sides with respect to the center and center of the character area , The character area is touched or moved in the up, down, left, and right directions after touching to input a character.
The method of claim 3,
In Hangul, consonants are arranged in the first character button area, and second to fifth character button areas are arranged on the upper, lower, left and right sides of the first character button area, and the collection is divided into four similar groups, ',' ㅓ ',' ㅗ 'and' ㅜ 'groups,
A "," ㅑ "," ㅐ "," ㅒ "and a secondary vowel" ㅘ "," ㅙ "," ㅙ ", and" ㅙ "are added to the second character button area on the right side of the first character button area "," ㅕ "," ㅔ "," ㅖ ", and" ㅓ "are arranged in the third character button area on the left side, The first vowel "ㅗ", "ㅛ", """and" ㅢ "are arranged in the fourth character button area on the upper side and the additional vowels"""",""" And "ㅢ" are arranged on the lower fifth character button area, and the second collection buttons "ㅙ", "ㅘ", " And a second set of vowels "ㅞ", "ㅝ", "ㅟ" and additional vowels "ㅣ", "ㅡ" and "ㅢ" Character input device.
The method of claim 3,
Wherein at least one character button area is disposed on the touch screen.
delete A display module for displaying a character input area, which is an area for inputting a character, on a touch screen of the main body of the electronic device, an operation control module for performing a corresponding operation in response to a user's touch through the display module, And a character input module provided in the main body, wherein the character input area of the display module has a shape of a square cube, A plurality of character button areas including character areas arranged in the form of a touch button, and representative characters (consonants or vowels) of adjacent character button areas arranged at upper and lower and left and right edges of each of the plurality of character button areas, A touch-type character input including a movement button area connecting the plurality of character button areas in a cube form In the character input method using the value,
Touching a consonant of a character area in the corresponding character button area among the plurality of character button areas;
Dragging the consonant in any one of the up, down, left, and right directions in consideration of the shape of the vowel to be input in the state of touching the consonant to rotate the character input area in the shape of a square cube to move to the corresponding character button area; And
And touching a character area corresponding to the vowel in the moved character button area.
9. The method of claim 8,
The touch of the character button may be touched (single-touch) with one finger, touch (multi-touch) with two fingers, touch (double touch) with one finger more than once, long touch once with one finger, And then dragging (touching and dragging) in four directions of up, down, left, and right or 360 degrees.
9. The method of claim 8,
Wherein when two or more characters are input, the characters are simultaneously touched or sequentially touched.
9. The method of claim 8,
Wherein the movement button areas are arranged at four edges of the character button areas on the upper, lower, left, and right sides of the character button area, and move to the corresponding character button area by touching the movement button area. Way.
12. The method of claim 11,
Five character button areas,
The Korean consonants are arranged in the form of a matrix button in the first character button area,
The second through fifth character button regions are arranged in the upper, lower, left, and right sides of the first character button region, respectively, and '' is arranged on the left and right with respect to the first character button region, Wherein each of the plurality of characters is arranged in a line.
12. The method of claim 11,
Five character button areas,
In the first character button area, a line of Hiragana ('a', 'kana', 'さ', 'た', 'na', 'は', 'ma', '('A','ka','sa','ta','na','ha','ma','ya','la','wa' And second to fifth character button areas are respectively arranged on upper, lower, left and right sides with respect to the first character button area, and each of the second to fifth character button areas has a hiragana character ('I', 'I', 'I', 'I', 'I', 'I', 'I', 'I', '','','','','','','','','','',''','','','','','','','','','('I','ki','si','ch','k','k', or 'k'(','','','','','',''('O','ko','so','to','no', and so on) , '', '', '', '', '', '', '', '' , 'V', 'v', 'v', 'v', and 'v'
The first to fifth character button areas are added with pong points in accordance with the moving direction of the touch, a clearance point is added, a long sound is displayed, or the hiragana katakana mode is switched or converted into small letters, The method of claim 1,
9. The method of claim 8,
In a character button area in which a plurality of alphabetic characters are arranged in the form of a matrix button and one alphabet is located at the center of the one character area and alphabets or numbers are arranged on the upper, ; And
Further comprising the step of: touching a character area having the alphabet, wherein the center of the character area is touched according to the position of the alphabet, or moved in the up, down, left, and right directions after touching.
15. The method of claim 14,
Wherein when a character is input by multi-touching the character area with two fingers, the characters to be combined next are automatically listed in alphabetical order.
15. The method of claim 14,
Wherein the character area includes a space bar character area, and when the space character area is touched and moved in any one of forward, backward, and leftward directions, the mode is changed to an uppercase character input mode.
delete delete
KR1020100082637A 2010-08-25 2010-08-25 Touch type character input apparatus and method KR101039284B1 (en)

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