KR100241049B1 - 벡터프로세서를 위한 요소선택 메카니즘 - Google Patents
벡터프로세서를 위한 요소선택 메카니즘 Download PDFInfo
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- KR100241049B1 KR100241049B1 KR1019970022661A KR19970022661A KR100241049B1 KR 100241049 B1 KR100241049 B1 KR 100241049B1 KR 1019970022661 A KR1019970022661 A KR 1019970022661A KR 19970022661 A KR19970022661 A KR 19970022661A KR 100241049 B1 KR100241049 B1 KR 100241049B1
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- 239000013598 vector Substances 0.000 title claims abstract description 200
- 230000007246 mechanism Effects 0.000 title 1
- 238000000034 method Methods 0.000 claims description 11
- 238000012546 transfer Methods 0.000 claims description 3
- 238000010586 diagram Methods 0.000 description 6
- 238000003780 insertion Methods 0.000 description 5
- 230000037431 insertion Effects 0.000 description 5
- 238000012545 processing Methods 0.000 description 3
- 238000000605 extraction Methods 0.000 description 2
- 238000007796 conventional method Methods 0.000 description 1
- 230000007423 decrease Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 239000003607 modifier Substances 0.000 description 1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/76—Architectures of general purpose stored program computers
- G06F15/80—Architectures of general purpose stored program computers comprising an array of processing units with common control, e.g. single instruction multiple data processors
- G06F15/8053—Vector processors
- G06F15/8076—Details on data register access
- G06F15/8084—Special arrangements thereof, e.g. mask or switch
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/30—Arrangements for executing machine instructions, e.g. instruction decode
- G06F9/30003—Arrangements for executing specific machine instructions
- G06F9/30007—Arrangements for executing specific machine instructions to perform operations on data operands
- G06F9/30018—Bit or string instructions
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/30—Arrangements for executing machine instructions, e.g. instruction decode
- G06F9/30003—Arrangements for executing specific machine instructions
- G06F9/30007—Arrangements for executing specific machine instructions to perform operations on data operands
- G06F9/30036—Instructions to perform operations on packed data, e.g. vector, tile or matrix operations
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/30—Arrangements for executing machine instructions, e.g. instruction decode
- G06F9/30003—Arrangements for executing specific machine instructions
- G06F9/30007—Arrangements for executing specific machine instructions to perform operations on data operands
- G06F9/30036—Instructions to perform operations on packed data, e.g. vector, tile or matrix operations
- G06F9/30038—Instructions to perform operations on packed data, e.g. vector, tile or matrix operations using a mask
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- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Software Systems (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Computer Hardware Design (AREA)
- Computing Systems (AREA)
- Complex Calculations (AREA)
- Executing Machine-Instructions (AREA)
Abstract
Description
Claims (8)
- 벡터레지스터내에 벡터로서 저장된 복수개의 벡터요소들중의 하나를 선택하는 방법에 있어서, 상기 각각의 벡터요소가 적어도 하나의 멀티비트 바이트의 데이타를 포함하며, 상기 각각의 벡터요소가 벡터레지스터내의 유일한 위치에 저장되는 바, 상기 방법이,벡터레지스터내의 복수개의 벡터요소들중의 하나의 바이트의 수와 위치를 나타내는 벡터명령을 입력하는 단계와;복수개의 벡터요소들중의 하나를 선택하도록 구성된 마스크를 생성하는 단계; 및선택되지 않은 벡터요소를 억세싱하는 일 없이 상기 마스크를 이용하여 선택된 벡터요소를 억세싱하는 단계를 포함하는 것을 특징으로 하는 방법.
- 제 1 항에 있어서,상기 마스크를 생성하는 단계가 벡터요소내의 각각의 바이트의 수에 대하여 마스크비트를 설정하는 단계를 포함하는 것을 특징으로 하는 방법.
- 제 2 항에 있어서,상기 벡터명령에 의해 지시된 위치로부터 얻어진 쉬프트카운트 만큼 상기 설정된 마스크비트를 쉬프트시키는 단계가 더 포함되는 것을 특징으로 하는 방법.
- 제 1 항에 있어서,상기 선택된 벡터요소를 억세싱하는 단계가 상기 벡터레지스터내의 선택되지 않은 벡터요소 위치에 기입하는일 없이 벡터요소를 포함하는 벡터레지스터의 위치에 새로운 정보를 기입하는 단계를 포함하는 것을 특징으로 하는 방법.
- 제 1 항에 있어서,상기 선택된 벡터요소를 억세싱하는 단계가 벡터레지스터내의 선택되지 않은 벡터요소 위치로부터 독출하는일 없이 벡터요소를 포함하는 벡터레지스터의 위치로부터 정보를 독출하는 단계를 포함하는 것을 특징으로 하는 방법.
- 각각의 벡터요소가 다수개의 비트를 포함하는 복수개의 벡터요소들을 저장하도록 구성된 벡터레지스터와;각각의 벡터요소내에 포함된 비트의 수를 결정하는 수단;적어도 하나의 마스크비트를 갖는 마스크를 벡터레지스터내의 각각의 벡터요소로 제공하는 수단; 및선택되지 않은 벡터요소를 억세싱하는일 없이 선택된 벡터요소를 마스크를 이용하여 억세싱하는 단계를 포함하여 이루어지는 복수개의 벡터요소들중의 하나를 선택하기 위한 시스템.
- 벡터레지스터내에 저장된 복수개의 멀티비트 벡터요소들중의 하나를 선택하기 위한 마스크생성회로에 있어서,각각의 벡터요소의 비트의 수를 나타내는 데이타를 입력하도록 구성된 마스크선택 입력터미널과;복수개의 마스크비트들을 갖는 마스크회로; 및인덱스수를 입력하도록 구성된 제 1 입력버스와, 데이타를 입력하도록 구성된 입력터미널, 및 쉬프트카운트 출력버스를 갖는 인덱스회로;를 구비한 마스크선택회로를 포함하는바,상기 벡터레지스터내의 벡터요소의 각각에 대하여 적어도 하나의 마스크비트가 존재하며, 상기 마스크선택회로가 적어도 하나의 마스크비트에 요소선택 데이타를 제공하도록 구성되며, 상기 인덱스회로가 복수개의 멀티비트 벡터요소들중의 하나를 선택하기 위해 요소선택 데이타를 쉬프트시키기 위한 장소의 갯수를 나타내는 쉬프트카운트 신호를 제공하도록 구성되는 것을 특징으로 하느 마스크생성회로.
- 제 7 항에 있어서,쉬프트카운트 버스에 연결된 제 1 쉬프터 입력버스와 마스크버스에 연결된 제 2 쉬프터 입력버스를 구비한 쉬프터가 더 포함되는바, 상기 쉬프터가 마스크버스상에 저장된 마스크신호를 쉬프트카운트 버스상에 규정된 쉬프트카운트만큼 쉬프트하도록 구성된 것을 특징으로 하는 마스크생성회로.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/733,907 US5832288A (en) | 1996-10-18 | 1996-10-18 | Element-select mechanism for a vector processor |
US08/733,907 | 1996-10-18 | ||
US8/733,907 | 1996-10-18 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR19980032137A KR19980032137A (ko) | 1998-07-25 |
KR100241049B1 true KR100241049B1 (ko) | 2000-02-01 |
Family
ID=24949598
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1019970022661A KR100241049B1 (ko) | 1996-10-18 | 1997-06-02 | 벡터프로세서를 위한 요소선택 메카니즘 |
Country Status (2)
Country | Link |
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US (1) | US5832288A (ko) |
KR (1) | KR100241049B1 (ko) |
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1996
- 1996-10-18 US US08/733,907 patent/US5832288A/en not_active Expired - Lifetime
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1997
- 1997-06-02 KR KR1019970022661A patent/KR100241049B1/ko not_active IP Right Cessation
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Publication number | Publication date |
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US5832288A (en) | 1998-11-03 |
KR19980032137A (ko) | 1998-07-25 |
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