JPWO2022149496A1 - - Google Patents

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Publication number
JPWO2022149496A1
JPWO2022149496A1 JP2022574008A JP2022574008A JPWO2022149496A1 JP WO2022149496 A1 JPWO2022149496 A1 JP WO2022149496A1 JP 2022574008 A JP2022574008 A JP 2022574008A JP 2022574008 A JP2022574008 A JP 2022574008A JP WO2022149496 A1 JPWO2022149496 A1 JP WO2022149496A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2022574008A
Other languages
Japanese (ja)
Other versions
JPWO2022149496A5 (https=
JP7846633B2 (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2022149496A1 publication Critical patent/JPWO2022149496A1/ja
Publication of JPWO2022149496A5 publication Critical patent/JPWO2022149496A5/ja
Application granted granted Critical
Publication of JP7846633B2 publication Critical patent/JP7846633B2/ja
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B25HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25JMANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J9/00Program-controlled manipulators
    • B25J9/16Program controls
    • B25J9/1694Program controls characterised by use of sensors other than normal servo-feedback from position, speed or acceleration sensors, perception control, multi-sensor controlled systems, sensor fusion
    • B25J9/1697Vision controlled systems
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H11/00Self-movable toy figures
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B25HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25JMANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J11/00Manipulators not otherwise provided for
    • B25J11/003Manipulators for entertainment
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B25HAND TOOLS; PORTABLE POWER-DRIVEN TOOLS; MANIPULATORS
    • B25JMANIPULATORS; CHAMBERS PROVIDED WITH MANIPULATION DEVICES
    • B25J13/00Controls for manipulators
    • B25J13/06Control stands, e.g. consoles, switchboards
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/0482Interaction with lists of selectable items, e.g. menus
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H2200/00Computerized interactive toys, e.g. dolls
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05DSYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES
    • G05D1/00Control of position, course, altitude or attitude of land, water, air or space vehicles, e.g. using automatic pilots
    • G05D1/02Control of position or course in two dimensions

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Robotics (AREA)
  • Mechanical Engineering (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
JP2022574008A 2021-01-05 2021-12-24 エンタテインメントシステムおよびロボット Active JP7846633B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US202163133872P 2021-01-05 2021-01-05
US63/133,872 2021-01-05
PCT/JP2021/048236 WO2022149496A1 (ja) 2021-01-05 2021-12-24 エンタテインメントシステムおよびロボット

Publications (3)

Publication Number Publication Date
JPWO2022149496A1 true JPWO2022149496A1 (https=) 2022-07-14
JPWO2022149496A5 JPWO2022149496A5 (https=) 2024-11-18
JP7846633B2 JP7846633B2 (ja) 2026-04-15

Family

ID=82357722

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2022574008A Active JP7846633B2 (ja) 2021-01-05 2021-12-24 エンタテインメントシステムおよびロボット

Country Status (3)

Country Link
US (1) US20240051147A1 (https=)
JP (1) JP7846633B2 (https=)
WO (1) WO2022149496A1 (https=)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP7415989B2 (ja) * 2021-03-16 2024-01-17 カシオ計算機株式会社 ロボット、ロボットの制御方法及びプログラム
US12508714B2 (en) * 2021-03-19 2025-12-30 Honda Motor Co., Ltd. Robot

Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN106378784A (zh) * 2016-11-24 2017-02-08 深圳市旗瀚云技术有限公司 一种具有多种性格的机器人
WO2018043274A1 (ja) * 2016-09-02 2018-03-08 Groove X株式会社 自律行動型ロボット、サーバ及び行動制御プログラム
JP2019217122A (ja) * 2018-06-22 2019-12-26 カシオ計算機株式会社 ロボット、ロボットの制御方法及びプログラム
WO2020045658A1 (ja) * 2018-08-30 2020-03-05 Groove X株式会社 ロボット及び音声生成プログラム
WO2020095368A1 (ja) * 2018-11-06 2020-05-14 株式会社ソニー・インタラクティブエンタテインメント 情報処理システム、表示方法およびコンピュータプログラム
WO2020166371A1 (ja) * 2019-02-15 2020-08-20 ソニー株式会社 移動体、移動方法
JP2020527267A (ja) * 2017-07-14 2020-09-03 深▲せん▼前海達闥雲端智能科技有限公司Cloudminds (Shenzhen) Robotics Systems Co., Ltd. ロボットの性格設定方法、装置及びロボット

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20020061961A (ko) * 2001-01-19 2002-07-25 사성동 지능형 애완로봇
US8632376B2 (en) * 2007-09-20 2014-01-21 Irobot Corporation Robotic game systems and methods
WO2016014137A2 (en) * 2014-05-06 2016-01-28 Neurala, Inc. Apparatuses, methods, and systems for defining hardware-agnostic brains for autonomous robots
JP5869712B1 (ja) * 2015-04-08 2016-02-24 株式会社コロプラ 没入型仮想空間に実空間のユーザの周辺環境を提示するためのヘッドマウント・ディスプレイ・システムおよびコンピュータ・プログラム
US10668382B2 (en) * 2017-09-29 2020-06-02 Sony Interactive Entertainment America Llc Augmenting virtual reality video games with friend avatars
KR102288956B1 (ko) * 2019-07-22 2021-08-11 (주)케이시크 자율주행장치 레이싱게임 제공방법과 레이싱장치 및 시스템

Patent Citations (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2018043274A1 (ja) * 2016-09-02 2018-03-08 Groove X株式会社 自律行動型ロボット、サーバ及び行動制御プログラム
CN106378784A (zh) * 2016-11-24 2017-02-08 深圳市旗瀚云技术有限公司 一种具有多种性格的机器人
JP2020527267A (ja) * 2017-07-14 2020-09-03 深▲せん▼前海達闥雲端智能科技有限公司Cloudminds (Shenzhen) Robotics Systems Co., Ltd. ロボットの性格設定方法、装置及びロボット
JP2019217122A (ja) * 2018-06-22 2019-12-26 カシオ計算機株式会社 ロボット、ロボットの制御方法及びプログラム
WO2020045658A1 (ja) * 2018-08-30 2020-03-05 Groove X株式会社 ロボット及び音声生成プログラム
WO2020095368A1 (ja) * 2018-11-06 2020-05-14 株式会社ソニー・インタラクティブエンタテインメント 情報処理システム、表示方法およびコンピュータプログラム
WO2020166371A1 (ja) * 2019-02-15 2020-08-20 ソニー株式会社 移動体、移動方法

Also Published As

Publication number Publication date
WO2022149496A1 (ja) 2022-07-14
US20240051147A1 (en) 2024-02-15
JP7846633B2 (ja) 2026-04-15

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