JPS6393988U - - Google Patents
Info
- Publication number
- JPS6393988U JPS6393988U JP18825186U JP18825186U JPS6393988U JP S6393988 U JPS6393988 U JP S6393988U JP 18825186 U JP18825186 U JP 18825186U JP 18825186 U JP18825186 U JP 18825186U JP S6393988 U JPS6393988 U JP S6393988U
- Authority
- JP
- Japan
- Prior art keywords
- trigger
- rapid
- fire
- button
- trigger button
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
- 238000010586 diagram Methods 0.000 description 4
- 238000010304 firing Methods 0.000 description 1
- 230000007274 generation of a signal involved in cell-cell signaling Effects 0.000 description 1
Description
第1図はこの考案の実施例の斜視図、第2図A
,B,Cは第1図の実施例のそれぞれ正面図、右
側面図、裏面図、第3図A及びBは第2図のコン
タクト20の正面図及び側面図、第4図は第1図
の実施例の電子回路部の回路図、第5図は第4図
の電子回路部の要部の信号波形図、第6図は第4
図の連射トリガ信号発生回路に用いることができ
るデユテイ比可変のC―MOSインバータICを
使用したフリツプフロツプ回路の一例を示す回路
図、第7図は第6図のフリツプフロツプ回路の要
部の信号波形図、第8図は家庭ゲーム用コンピユ
ータの説明に供するためのシステム構成図、第9
図は従来の家庭ゲーム用コンピユータの連射付加
装置の斜視図である。
Figure 1 is a perspective view of an embodiment of this invention, Figure 2A
, B, and C are respectively a front view, a right side view, and a back view of the embodiment shown in FIG. 1. FIGS. 3A and B are a front view and a side view of the contact 20 shown in FIG. 5 is a signal waveform diagram of the main part of the electronic circuit section of FIG. 4, and FIG. 6 is a circuit diagram of the electronic circuit section of the embodiment of FIG.
A circuit diagram showing an example of a flip-flop circuit using a variable duty ratio C-MOS inverter IC that can be used in the continuous firing trigger signal generation circuit shown in the figure. , FIG. 8 is a system configuration diagram for explaining the home game computer, and FIG.
The figure is a perspective view of a conventional continuous-fire adding device for a home game computer.
Claims (1)
ごとにトリガが生じる第1トリガボタンと、操作
ごとに第1トリガボタンによるトリガと異なるト
リガが生じる第2トリガボタンとを備えた操作部
が接続されている家庭ゲーム用コンピユータ本体
の拡張コネクタに接続される連射付加装置におい
て、 上記操作部の第1トリガボタンまたは第2トリ
ガボタンまたは第1、第2両トリガボタンのいず
れに代つて連射トリガ信号を上記本体に供給する
かを選択するトリガボタン選択スイツチと、 上記連射トリガ信号の周波数を切換える連射速
度切換スイツチと、 一半部が上記本体の拡張コネクタに装着される
べき第1コネクタ部を構成し、他半部が上記本体
の拡張用コネクタに相当する第2コネクタ部を構
成する二連コネクタと、 を具備し、上記シフトキーと対応するシフトキー
及び上記第1、第2トリガボタンと対応するトリ
ガボタンを持たない家庭ゲーム用コンピユータの
連射付加装置。[Claims for Utility Model Registration] A shift key for moving an object on the screen, a first trigger button that generates a trigger for each operation, and a second trigger button that generates a trigger different from the first trigger button for each operation. In a rapid-fire additional device that is connected to an expansion connector of a home game computer main body to which an operating section is connected, either the first trigger button, the second trigger button, or both the first and second trigger buttons of the operating section are connected. a trigger button selection switch for selecting whether to supply a rapid-fire trigger signal to the main body instead of the rapid-fire trigger signal; a rapid-fire speed changeover switch for switching the frequency of the rapid-fire trigger signal; a double connector, the other half of which constitutes a second connector portion corresponding to an expansion connector of the main body; and a shift key corresponding to the shift key and the first and second triggers. A rapid-fire addition device for a home game computer that does not have a button and a corresponding trigger button.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP18825186U JPH0323270Y2 (en) | 1986-12-05 | 1986-12-05 |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP18825186U JPH0323270Y2 (en) | 1986-12-05 | 1986-12-05 |
Publications (2)
Publication Number | Publication Date |
---|---|
JPS6393988U true JPS6393988U (en) | 1988-06-17 |
JPH0323270Y2 JPH0323270Y2 (en) | 1991-05-21 |
Family
ID=31139441
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP18825186U Expired JPH0323270Y2 (en) | 1986-12-05 | 1986-12-05 |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPH0323270Y2 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019003316A (en) * | 2017-06-13 | 2019-01-10 | 株式会社モバダイ | Operation control program and operation control device for game |
-
1986
- 1986-12-05 JP JP18825186U patent/JPH0323270Y2/ja not_active Expired
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2019003316A (en) * | 2017-06-13 | 2019-01-10 | 株式会社モバダイ | Operation control program and operation control device for game |
Also Published As
Publication number | Publication date |
---|---|
JPH0323270Y2 (en) | 1991-05-21 |
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