JPS5995076A - Information recording card of card type pinball machine - Google Patents
Information recording card of card type pinball machineInfo
- Publication number
- JPS5995076A JPS5995076A JP58204731A JP20473183A JPS5995076A JP S5995076 A JPS5995076 A JP S5995076A JP 58204731 A JP58204731 A JP 58204731A JP 20473183 A JP20473183 A JP 20473183A JP S5995076 A JPS5995076 A JP S5995076A
- Authority
- JP
- Japan
- Prior art keywords
- card
- pachinko machine
- balls
- information recording
- information
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Granted
Links
Landscapes
- Credit Cards Or The Like (AREA)
- Pinball Game Machines (AREA)
Abstract
(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.
Description
【発明の詳細な説明】
本発明は、カード式パチンコ機に係り特に、 −−
パチンコ機の制御装置に着脱する情報記録カードに関す
る。DETAILED DESCRIPTION OF THE INVENTION The present invention relates to a card-type pachinko machine, and more particularly to an information recording card that can be attached to and removed from a control device of a pachinko machine.
カード式パチンコ機の基本構成は、本出願人が特願昭5
0−154787号で提案している。これは遊技者が実
際に弾発する実球はパチンコ機内に一定数封入したもの
を循環使用し、遊技開始当初の遊技者の持玉数、打発球
数、7ア一ル球数、入賞球数乃至それに伴う換算賞球数
、さらに数校中止乃至終了後における遊技者に提供すべ
き賞球数などのパチンコ遊技に伴う増減要素はすべて数
理信号に変換して電子的に演算し、遊技者はこの数理信
号を記憶したカードを持歩くだけでとかく嵩ばりがちで
あった実球に手を触れる必要がないというものである。The basic structure of the card-type pachinko machine was developed by the applicant in a patent application filed in 1973.
It is proposed in No. 0-154787. The actual balls actually fired by the player are sealed in a certain number of pachinko machines and used in circulation. All the increase and decrease factors associated with pachinko games, such as the number of converted prize balls and the number of prize balls to be provided to players after several schools are canceled or finished, are converted into mathematical signals and calculated electronically, and By simply carrying around a card with this mathematical signal memorized, there was no need to touch the real ball, which tended to be bulky.
勿論このカード式パチンコ機はコイン数の増減を競うコ
イン式パチンコ機にも適用できる。Of course, this card-type pachinko machine can also be applied to coin-type pachinko machines in which players compete to increase or decrease the number of coins.
ところが、従来のカードは磁気記録やパンチ処理を施し
たカード自身では玉数、フィン数などの情報を直接可視
表示することができず、その都度パチンコ機や景品交換
所のリーグを通さ−3−
ねばならなかった。つまり情報(玉数)を記録して(貸
玉を啼大して)パチンコ機へ向う間、あるいはパチンコ
機からパチンコ機または景品交換所へ移る間には、玉数
を判別することができなかった。However, conventional cards cannot directly visually display information such as the number of balls or fins on the card itself, which has been subjected to magnetic recording or punch processing, and each time it is passed through a league at a pachinko machine or prize exchange center. I had to. In other words, it was not possible to determine the number of balls while recording the information (number of balls) and heading to the pachinko machine (by shouting out the rented balls), or while moving from one pachinko machine to a pachinko machine or a prize exchange office.
本発明は、このような不便を解消するもので、遊技者が
随時記録内容を知ることができるように、カードに表示
装置を設けたことを特徴としている。The present invention is intended to eliminate such inconvenience, and is characterized by providing a display device on the card so that the player can know the recorded contents at any time.
図示実施例について説明すると、本発明に係る情報記録
カードlは、第1図に示すように平板状のケースコ内に
外部からの信号(玉数)を受入れて記憶する記憶装置3
を収納するとともに、ケースコの表面にLEDやLOD
から構成される装置
ンコ機側の制御装置夕とを接続する信号交換端子6をケ
ースコの一側端に設けて構成されている。7は表示装置
ダに駆動信号を与える表示スイッチ(タッチスイッチ)
で、これらは電気的に第2図に示すブロック図のように
接続されている。すなわち記憶装置3と表示装置ダとの
間には、コール端子gおよび表示スイッチクによって作
動し記憶装置3の記憶内容を表示装置qに表示させる駆
動回路デが挿入され、記憶装置3と、信号交換端子6の
一部をW!を成するデータ端子/θとの間には双方向駆
動回路/lが挿入されている。双方向駆動回路//はパ
チンコ機側の制御装itと記憶装置3との間で情報(玉
数)の相互交換をする。なお第1図において符号Bは駆
動電源たる酸化銀電池などの電池を示す。To explain the illustrated embodiment, as shown in FIG. 1, the information recording card l according to the present invention has a storage device 3 that receives and stores external signals (number of balls) in a flat case.
In addition to storing LEDs and LODs on the surface of the caseco.
A signal exchange terminal 6 is provided at one end of the casecolumn for connection with a control device on the machine side. 7 is a display switch (touch switch) that provides a drive signal to the display device.
These are electrically connected as shown in the block diagram shown in FIG. That is, a drive circuit D is inserted between the storage device 3 and the display device DA, which is activated by the call terminal g and the display switch and causes the storage contents of the storage device 3 to be displayed on the display device q. Part of the replacement terminal 6 is W! A bidirectional drive circuit /l is inserted between the data terminal /θ and the data terminal /θ. The bidirectional drive circuit // mutually exchanges information (number of balls) between the control device IT on the pachinko machine side and the storage device 3. In FIG. 1, the symbol B indicates a battery such as a silver oxide battery as a driving power source.
上記構成の本カードを用いて遊技を行なうには、まず信
号交換端子6から記憶装置3に金額に応じた貸玉数を記
憶させる。これは景品交換所または貸玉機で行なう。遊
技者は記録されたカードを持って第3図、第4図に示す
パチンコ機/夕のカード挿入口/6へこれを挿入する。In order to play a game using this card having the above structure, first, the number of balls to be paid according to the amount of money is stored in the storage device 3 through the signal exchange terminal 6. This can be done at a prize exchange or a ball rental machine. The player takes the recorded card and inserts it into the card insertion slot 6 of the pachinko machine shown in FIGS. 3 and 4.
するとパチンコ機liの制御装置5側端子/41とカー
ド/の信号交換端子6が接続され、両者間の信号交換が
可能となる。この途中で遊技者が購入玉数の確認をした
ければ表示スイッチクを押せば一 タ ー
よい。スイッチ7を押すと駆動回路tにより表示装置ダ
に記憶玉数が表示される。スタートスイッチlりをON
にすると記憶装置3の記憶玉数がパチンコ機/夕の玉数
表示装置/gに表示され、同時に打発阻止装置(図示せ
ず)が解除されて遊技が可能となる。スタートスイッチ
l7を設けることなく、カードlのカード挿入口l6へ
の挿入に連動して上記動作を行なわせてもよい。遊技の
結果中ずる持玉数の変動は玉数表示装置/6に表示され
、その表示内容は精算スイッチl9を押すとパチンコ機
/の制御装置夕を介してデータ端子IO、双方向駆動回
路//から記憶装置3に入力される。したがってカード
lを引抜いて他のパチンコ機に移り、または景品交換所
に行けば遊技の続行または景品との交換ができる。この
移動の際、記憶玉数の確認が必要な場合には、前記と同
様表示スイッチクを押せば玉数が表示装置qに表示され
る。なお遊技の途中で残玉数が零になったときは打発阻
止装置が働いて遊技が不可能となる。Then, the control device 5 side terminal/41 of the pachinko machine li is connected to the signal exchange terminal 6 of the card/, and signal exchange between the two becomes possible. During this process, if the player wishes to check the number of purchased balls, all he has to do is press the display switch. When the switch 7 is pressed, the number of stored balls is displayed on the display device DA by the drive circuit t. Turn on the start switch
When this is done, the number of balls stored in the storage device 3 is displayed on the pachinko machine/evening ball number display device/g, and at the same time, the hitting prevention device (not shown) is released and the game becomes possible. The above operation may be performed in conjunction with the insertion of the card l into the card insertion slot l6 without providing the start switch l7. Changes in the number of balls held during the game are displayed on the ball number display device 6, and when the settlement switch 19 is pressed, the display contents are transmitted to the data terminal IO and the bidirectional drive circuit 6 through the control device of the pachinko machine. / is input to the storage device 3. Therefore, by pulling out the card L and moving to another pachinko machine or going to a prize exchange place, the player can continue playing the game or exchange it for a prize. During this movement, if it is necessary to confirm the number of balls in memory, the number of balls will be displayed on the display device q by pressing the display switch in the same manner as described above. If the number of remaining balls becomes zero during the game, the hit prevention device is activated and the game becomes impossible.
6 一
第5図、第6図は本発明に係るカードを受は入れるパチ
ンコ機の他の例を示すもので、残玉数が零になったカー
ドの回収を可能としている。6. Figs. 5 and 6 show other examples of the pachinko machine according to the present invention that accepts cards, making it possible to collect cards with no remaining balls.
カードlに設けられた記憶装置3、表示装置ダ、信号交
換端子6および表示スイッチクなどの構成要素は、その
位置の違いを除いて第1図、第2図に示すものと同様で
ある。そしてパチンコ機aO側には、扉コIによって開
閉されるカード収納室22が形成され、この室に社制御
装置夕側の端子/lIを突出させたカード装着台23が
設けられている。装着台23上には端子/qを挿通させ
た突出しプレート評が重ねて設けられ、このプレー}
2lIはソレノイド.2夕によって進退運動する。また
扉コ/の開閉状態は検出器26が検出する。Components such as a storage device 3, a display device, a signal exchange terminal 6, and a display switch provided in the card 1 are the same as those shown in FIGS. 1 and 2 except for their positions. A card storage chamber 22 is formed on the pachinko machine aO side and is opened and closed by a door I, and a card mounting table 23 from which a terminal /lI on the side of the control device protrudes is provided in this chamber. On the mounting base 23, protruding plates through which terminals /q are inserted are provided one on top of the other.
2lI is a solenoid. They move forward and backward every two evenings. Further, a detector 26 detects the open/closed state of the door.
このパチンコ機では扉コ/を開けてカード/の信号交換
端子6を端子/ダに合わせて装着台.tJ上に載せた後
扉コ/を閉じると、検出器λ6がONとなって遊技が可
能となる。玉数表示装置/tが帰零すると、一定時間後
(最後に打発した玉が入賞しまたは7アールになる可能
性があるため)−?−
ソレノイド2夕に通電され、その結果突出しプレート2
弘がカードlを装着台コ3から押出して落下させ、落下
したカードは図示しない搬送装置によって回収される。In this pachinko machine, open the door/, align the signal exchange terminal 6 of the card/ with the terminal/da, and place the card on the mounting base. When the rear door placed on tJ is closed, the detector λ6 is turned on and the game becomes possible. When the ball number display device/t returns to zero, after a certain period of time (because there is a possibility that the last ball hit may win or become 7 ares) -? - Solenoid 2 is energized so that the protruding plate 2
Hiroshi pushes out the card 1 from the mounting table 3 and causes it to fall, and the fallen card is collected by a transport device (not shown).
帰零カードの抜き取りを完全に防止するためには、さら
に玉数表示装置lざが帰零したとき上記回収動作が終了
する迄扉コlが開かないようにする手段を設けることが
好ましい。In order to completely prevent the removal of zero cards, it is preferable to further provide means for preventing the door l from opening until the above-mentioned collecting operation is completed when the ball number display device l has returned to zero.
なお上記実施例では、記憶装置3に記憶させるべき要素
として玉数、コイン数などの変動要素を想定しているが
、この他店名コード、日付コード等の暗号要素を記憶さ
せることができ、この暗号コードにより不正遊技の防止
、不正カードの回収等を図ることができる。また本発明
にいう情報記録カードには、いわゆるカセットも含まれ
る。In the above embodiment, it is assumed that variable elements such as the number of balls and the number of coins are to be stored in the storage device 3, but it is also possible to store cryptographic elements such as a store name code and a date code. The encryption code makes it possible to prevent fraudulent games, collect fraudulent cards, and the like. Furthermore, the information recording card referred to in the present invention also includes a so-called cassette.
以上要するに本発明は、カード式パチンコ機のカードに
記憶装置の記憶内容を表示する表示装置を設けたから、
パチンコ機や景品交換所以外の場所で随時記憶内容を確
認できるという効果が得られ、特に表示スイッチを押し
たときのみ表示が行なわれるようにすれば電池寿命を長
くすることができる。In summary, the present invention provides a card of a card-type pachinko machine with a display device that displays the stored contents of the storage device.
The effect is that the stored contents can be checked at any time other than at a pachinko machine or a prize exchange place, and in particular, if the display is made only when the display switch is pressed, the battery life can be extended.
第1図は本発明に係る情報記録カードの実施例を示す斜
視図、第2図は同カードの電気的接続例を示すプシツク
図、第3図は同カードを用いるパチンコ機の例を示す正
面図、第4図は同左側面図、第5図は本発明に係るカー
ドの他の実施例を示す斜視図、第6図は第5図のカード
を挿入するパチンコ機の要部の断面図である。
l・・・カード、3・・・記憶装置、ダ・・・表示装置
、6・・・信号交換端子、7・・・表示スイッチ。
特許出願人 株式会社 ソ フ ィ ア同 代理人
弁理士 福 1)信 行 。Fig. 1 is a perspective view showing an embodiment of the information recording card according to the present invention, Fig. 2 is a schematic diagram showing an example of the electrical connection of the card, and Fig. 3 is a front view showing an example of a pachinko machine using the card. 4 is a left side view of the same, FIG. 5 is a perspective view showing another embodiment of the card according to the present invention, and FIG. 6 is a sectional view of the main part of the pachinko machine into which the card of FIG. 5 is inserted. be. l...Card, 3...Storage device, D...Display device, 6...Signal exchange terminal, 7...Display switch. Patent applicant Sophia Co., Ltd. Agent Patent attorney Fuku 1) Nobuyuki.
Claims (2)
素などの情報をパチンコ機の制御装置に着脱できるカー
ドの記憶装置に記憶させるようにしたカード式パチンコ
機において、上記カードに、上記増減要素などの情報を
記憶する記憶装置と、パチンコ機の制御装置との信号交
換部と、上記増減要素などの情報を表示する表示装置と
を設けたことを特徴とするカード式パチンコ機の情報記
録カード。(1) In a card-type pachinko machine in which information such as increase/decrease factors such as the number of balls and the number of coins associated with pachinko games is stored in a storage device of a card that is removably attached to the control device of the pachinko machine, the above-mentioned increase/decrease is recorded on the card. Information recording for a card-type pachinko machine, characterized in that it is provided with a storage device that stores information such as elements, a signal exchange unit with a control device of the pachinko machine, and a display device that displays information such as the increase and decrease elements. card.
イッチをONにしたときのみ情報が表示される特許請求
の範囲第1項記載のカード式パチンコ機の情報記録カー
ド。(2) An information recording card for a card-type pachinko machine according to claim 1, wherein a display switch is attached to the display device, and information is displayed only when the display switch is turned on.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP58204731A JPS5995076A (en) | 1983-11-02 | 1983-11-02 | Information recording card of card type pinball machine |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP58204731A JPS5995076A (en) | 1983-11-02 | 1983-11-02 | Information recording card of card type pinball machine |
Publications (2)
Publication Number | Publication Date |
---|---|
JPS5995076A true JPS5995076A (en) | 1984-05-31 |
JPH0230271B2 JPH0230271B2 (en) | 1990-07-05 |
Family
ID=16495376
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP58204731A Granted JPS5995076A (en) | 1983-11-02 | 1983-11-02 | Information recording card of card type pinball machine |
Country Status (1)
Country | Link |
---|---|
JP (1) | JPS5995076A (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS62164691U (en) * | 1986-04-08 | 1987-10-19 | ||
JPS635776A (en) * | 1986-06-25 | 1988-01-11 | 株式会社シーエスケイ | Card type game machine |
JPS6359985A (en) * | 1986-08-29 | 1988-03-15 | 株式会社 ソフイア | Pinball game machine |
Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5577090A (en) * | 1978-12-04 | 1980-06-10 | Omron Tateisi Electronics Co | Data badge card |
-
1983
- 1983-11-02 JP JP58204731A patent/JPS5995076A/en active Granted
Patent Citations (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS5577090A (en) * | 1978-12-04 | 1980-06-10 | Omron Tateisi Electronics Co | Data badge card |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS62164691U (en) * | 1986-04-08 | 1987-10-19 | ||
JPS635776A (en) * | 1986-06-25 | 1988-01-11 | 株式会社シーエスケイ | Card type game machine |
JPS6359985A (en) * | 1986-08-29 | 1988-03-15 | 株式会社 ソフイア | Pinball game machine |
Also Published As
Publication number | Publication date |
---|---|
JPH0230271B2 (en) | 1990-07-05 |
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