JPS5944489U - Stereoscopic game device - Google Patents

Stereoscopic game device

Info

Publication number
JPS5944489U
JPS5944489U JP14008682U JP14008682U JPS5944489U JP S5944489 U JPS5944489 U JP S5944489U JP 14008682 U JP14008682 U JP 14008682U JP 14008682 U JP14008682 U JP 14008682U JP S5944489 U JPS5944489 U JP S5944489U
Authority
JP
Japan
Prior art keywords
display device
transparent plate
pixels
game
protrusion
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP14008682U
Other languages
Japanese (ja)
Inventor
信夫 浜野
和実 松本
Original Assignee
株式会社トミー
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 株式会社トミー filed Critical 株式会社トミー
Priority to JP14008682U priority Critical patent/JPS5944489U/en
Publication of JPS5944489U publication Critical patent/JPS5944489U/en
Pending legal-status Critical Current

Links

Abstract

(57)【要約】本公報は電子出願前の出願データであるた
め要約のデータは記録されません。
(57) [Summary] This bulletin contains application data before electronic filing, so abstract data is not recorded.

Description

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本考案による電子ゲーム装置の一実施例を示す
斜視図、第2図は反射型液晶表示装置を使用した場合の
断面図、第3図は透過型液晶表示装置を使用した場合の
断面図、第4図は多数の平行な突条を有する透明板によ
る光の屈折作用を示す図、第5図は電子ゲームの全表示
画素を左眼用と右眼用に分けて表わした図、第6図は第
5図の画素の一部を縦線で表わした状態を示す拡大図、
第7図は第6図の縦線で表わした2つの画素を合成した
状態を示す拡大図、第8図は第5図の左右2つのパター
ンを縦線で表現して合成した状態を示す図、第9図は第
8図のパター、ンを第4図の透明板を通して見た状態を
示す図である。 1・・・ゲーム装置のハウジング、2・・・表示窓、3
・・・各種画素、4・・・スライドスイッチ、5・・・
押ボタンスイッチ、6・・・レバースイッチ、11・・
・液晶表示素子、16及び17・・・偏光板、18・・
・反射板、19・・・発光装置、20・・・光反射面、
21・・・透萌板、22・・・突条。    ゛
Fig. 1 is a perspective view showing an embodiment of an electronic game device according to the present invention, Fig. 2 is a sectional view when a reflective liquid crystal display device is used, and Fig. 3 is a cross-sectional view when a transmissive liquid crystal display device is used. A cross-sectional view, Figure 4 is a diagram showing the light refraction effect of a transparent plate with many parallel protrusions, and Figure 5 is a diagram showing all display pixels of an electronic game divided into left eye and right eye. , FIG. 6 is an enlarged view showing some of the pixels in FIG. 5 with vertical lines,
Figure 7 is an enlarged view showing a state in which the two pixels represented by vertical lines in Figure 6 are combined, and Figure 8 is an enlarged view showing a state in which the two left and right patterns in Figure 5 are represented by vertical lines and combined. , FIG. 9 is a view showing the pattern of FIG. 8 viewed through the transparent plate of FIG. 4. 1... Housing of game device, 2... Display window, 3
...Various pixels, 4...Slide switch, 5...
Push button switch, 6... Lever switch, 11...
・Liquid crystal display element, 16 and 17...Polarizing plate, 18...
・Reflector plate, 19... Light emitting device, 20... Light reflecting surface,
21... Transparent plate, 22... Projection.゛

Claims (1)

【実用新案登録請求の範囲】[Scope of utility model registration request] 電気信号によって駆動される表示装置と、表面に互いに
平行に配列された多数の縦方向突条を有し、裏面を該表
示装置の表示面に向けて配置された透明板とを備え、該
表示装置により表示すべきゲーム用画素は、これを左眼
で見る画素と右眼で見る画素とに分けた上、各画素を上
記透明板の各突条の幅に等しい間隔をおいて横方向に並
ぶ点又は線状図形に分解して表わし、これら2つの画素
の点又は線状図形は、上記透明板の各突条に対応して上
記表示面内に交互に配置され、ゲームを行うとき同時に
可視状態とされることを特徴とする立体視ゲーム装置。
A display device comprising: a display device driven by an electric signal; and a transparent plate having a large number of vertical protrusions arranged parallel to each other on its surface and disposed with its back surface facing the display surface of the display device, the display device comprising: The game pixels to be displayed by the device are divided into pixels seen by the left eye and pixels seen by the right eye, and each pixel is placed horizontally at intervals equal to the width of each protrusion on the transparent plate. These two pixel points or linear figures are arranged alternately within the display surface corresponding to each protrusion of the transparent plate, and are displayed at the same time when playing the game. A stereoscopic game device characterized by being in a visible state.
JP14008682U 1982-09-17 1982-09-17 Stereoscopic game device Pending JPS5944489U (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP14008682U JPS5944489U (en) 1982-09-17 1982-09-17 Stereoscopic game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP14008682U JPS5944489U (en) 1982-09-17 1982-09-17 Stereoscopic game device

Publications (1)

Publication Number Publication Date
JPS5944489U true JPS5944489U (en) 1984-03-23

Family

ID=30313775

Family Applications (1)

Application Number Title Priority Date Filing Date
JP14008682U Pending JPS5944489U (en) 1982-09-17 1982-09-17 Stereoscopic game device

Country Status (1)

Country Link
JP (1) JPS5944489U (en)

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5455114A (en) * 1977-10-11 1979-05-02 Ricoh Co Ltd Method and device for obtaining stereophonic television picture
JPS55106416A (en) * 1979-02-09 1980-08-15 Sony Corp Three-dimensional image projection device

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5455114A (en) * 1977-10-11 1979-05-02 Ricoh Co Ltd Method and device for obtaining stereophonic television picture
JPS55106416A (en) * 1979-02-09 1980-08-15 Sony Corp Three-dimensional image projection device

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