JPH1115589A - Key input practicing method, key input practicing system and recording medium recorded with program for controlling display of display device - Google Patents

Key input practicing method, key input practicing system and recording medium recorded with program for controlling display of display device

Info

Publication number
JPH1115589A
JPH1115589A JP9164806A JP16480697A JPH1115589A JP H1115589 A JPH1115589 A JP H1115589A JP 9164806 A JP9164806 A JP 9164806A JP 16480697 A JP16480697 A JP 16480697A JP H1115589 A JPH1115589 A JP H1115589A
Authority
JP
Japan
Prior art keywords
display
key
input
displayed
character
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP9164806A
Other languages
Japanese (ja)
Inventor
Tatsuya Inoue
達也 井上
Original Assignee
Soosu:Kk
株式会社ソース
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Soosu:Kk, 株式会社ソース filed Critical Soosu:Kk
Priority to JP9164806A priority Critical patent/JPH1115589A/en
Publication of JPH1115589A publication Critical patent/JPH1115589A/en
Pending legal-status Critical Current

Links

Abstract

PROBLEM TO BE SOLVED: To prevent the practice of key input from being tired by displaying character information corresponding to the character of the key of an input device on the screen of a display device with a moving picture. SOLUTION: A CPU 3 reads picture data from the picture data file 4b of a hard disk 4 after installation and displays characters (or marks) corresponding to a target and the character (or mark) of the key of a keyboard as the moving picture on the screen of a display 1 only by prescribed time. A practicing person types the keys of the keyboard 2, which correspond to the character (mark) of the target displayed as the moving picture only by prescribed time, the target displayed as a still picture and the character (or mark) on the target. The CPU 3 reads sound data from the sound data file 4c of a hard disk 4 and outputs a correct audible sound showing that the depressed key is correct from a speaker when the depressed key is similar to the displayed key.

Description

DETAILED DESCRIPTION OF THE INVENTION

[0001]

BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a key input practice method, a key input practice system, and a recording medium storing a program for controlling display on a display device for key input practice.

[0002]

2. Description of the Related Art In order to practice key input in a personal computer or a word processor (hereinafter, sometimes simply referred to as a computer), software for key input practice is commercially available. And for beginners,
The user practices key input according to the key input practice software. That is, in a computer having a display device (display), an input device (keyboard), a control device, and the like, the practice of key input is performed as follows. First, when the computer is turned on, all the keys are displayed on the display in the same arrangement as the keyboard. Then, a key selected at random is indicated by a flashing lamp or a specific color, and when the trainee presses a key on the keyboard corresponding to the indicated key, the next key is indicated by a flashing lamp or a specific color. It has become.

[0003]

By the way, since the practice using the key input practice software provided so far is monotonous, the user has been bored in a short time. For this reason, the key input did not improve at all and the blind touch became rare. Therefore,
The problem to be solved by the present invention is to provide a technique that makes it difficult to practice effective key input.

[0004]

SUMMARY OF THE INVENTION The object of the present invention is to provide a method of practicing key input using a device having a display device and an input device, wherein characters (and / or symbols) corresponding to characters (and / or symbols) of keys of the input device are used. And / or symbol) information is displayed as a moving image on the screen of the display device.

[0005] In particular, when practicing key input using a device having a display device and an input device, character (and / or symbol) information corresponding to the character (and / or symbol) of the key of the input device is represented by a moving image. The problem is solved by a key input practice method characterized in that the key input practice method is displayed on the screen of the display device, and a key of the input device is pressed according to characters (and / or symbols) displayed as a moving image on the screen of the display device.

[0006] When practicing key input using a device having a display device and an input device, a character (and / or a symbol) corresponding to the character (and / or a symbol) of the key of the input device and a figure are provided. A key input practice method is characterized in that information is displayed as a moving image on a screen of the display device. In particular, when practicing key input using a device having a display device and an input device, characters (and / or symbols) corresponding to characters (and / or symbols) of keys of the input device are used.
Or information having a graphic) is displayed as a moving image on the screen of the display device, and a key of the input device is pressed according to characters (and / or symbols) displayed in the moving image on the screen of the display device. The key input practice method is characterized by the following.

[0007] When the key input practice is performed as described above, not only a still image but also a moving image is displayed on the screen, and characters (and / or symbols) corresponding to the displayed moving image are displayed. Because it is a key press, there are many changes. Therefore, compared to the previous key input practice, the fun is doubled, it is difficult to get tired because it is interesting, and since it is done with enthusiasm, the key input technology is greatly improved, and the blind touch can be done in a shorter time become.

It is preferable that the moving image be deleted from the screen after a predetermined time has elapsed since the moving image was displayed. This means that if you keep showing it, you will feel less nervous,
This is because the fun is reduced. In other words, if it is displayed only for a certain period of time, there is a feeling that the corresponding key must be pressed quickly, the sense of game increases, and the degree of enthusiasm increases, so the key input technology is greatly improved, and Blind touch is possible.

[0009] Further, a key of the input device is pressed in response to a character (and / or a symbol) displayed as a moving image on the screen of the display device, and the pressed key is changed to the displayed character (and / or a symbol). If so, it is preferable to output an audible sound. This allows for more varied and more effective practice. The object is a key input practice system including a display device, an input device, and a control device, wherein the control device includes a character (and / or a symbol) corresponding to a character (and / or a symbol) of a key of the input device. And / or symbol) information is displayed as a moving image on the screen of the display device.

In particular, there is provided a key input training system having a display device, an input device, and a control device, wherein the control device has a character (and / or a symbol) corresponding to a character (and / or a symbol) of a key of the input device. The key input practice system is characterized in that information having symbols and graphics is displayed as a moving image on the screen of the display device.

When a key input practice is performed by the key input practice system, a moving image is displayed, and a key corresponding to a character (and / or a symbol) displayed as the moving image is pressed. Practices are varied. Therefore, compared to the previous key input practice, the fun is doubled, it is difficult to get tired because it is interesting, and since it is done with enthusiasm, the key input technology is greatly improved, and the blind touch can be done in a shorter time become.

In the above key input practice system,
It is preferable that the control device deletes the moving image from the screen after a lapse of a predetermined time from the display. This is because, if the moving image is kept displayed, the sense of tension is reduced and the fun is reduced. In other words, if a moving image is displayed only for a certain period of time, a feeling that the corresponding key must be pressed quickly occurs, and a sense of game increases,
Since the degree of enthusiasm increases, the key input technology is greatly improved, and a blind touch can be performed in a shorter time.

In the above key input practice system,
When a key of the input device is pressed according to a character (and / or a symbol) displayed as a moving image on a screen of a display device, the pressed key corresponds to the displayed character (and / or a symbol). If so, the control device preferably outputs an audible sound via the audible sound output means. This allows for more varied and more effective practice.

Another object of the present invention is to provide a recording medium storing a control program for controlling display on a display device,
The control program includes a key character of the input device (and / or
The present invention solves the problem by a recording medium that records a program for controlling display of a display device, wherein character (and / or symbol) information corresponding to the symbol (or symbol) is displayed as a moving image on a screen of the display device.

In particular, the present invention is a recording medium on which a control program for controlling display on a display device is recorded, wherein the control program includes characters (and / or symbols) corresponding to characters (and / or symbols) of keys of an input device. The present invention solves the above problem by displaying information having a symbol and a graphic on a screen of the display device as a moving image.

When the user practices key input using a recording medium storing a program for controlling the display of the display device, a moving image is displayed on the display device, and the characters displayed as the moving image are displayed. Since the key corresponding to (and / or symbol) is pressed, the practice of key input is varied. Therefore, compared to the previous key input practice, the fun is doubled, it is difficult to get tired because it is interesting, and since it is done with enthusiasm, the key input technology is greatly improved, and the blind touch can be done in a shorter time become.

In a storage medium storing a program for controlling the display of the display device, the control program includes:
It is preferable that the moving image is deleted from the screen after a lapse of a predetermined time from being displayed. This is because, if the moving image is kept displayed, the sense of tension is reduced and the fun is reduced. In other words, if a moving image is displayed only for a certain period of time, a feeling that the corresponding key must be pressed quickly occurs, and a sense of game increases,
Since the degree of enthusiasm increases, the key input technology is greatly improved, and a blind touch can be performed in a shorter time.

In a recording medium storing a program for controlling display on the display device, when a key of an input device is pressed in accordance with characters (and / or symbols) displayed in a moving image on a screen of the display device. Preferably, the control program outputs an audible sound when the pressed key corresponds to the displayed character (and / or symbol). This allows for more varied and more effective practice.

[0019]

DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS In a key input practice method according to the present invention, when practicing key input using a device having a display device and an input device, characters (and / or characters) of keys of the input device are practiced.
Or, the character (and / or symbol) information corresponding to the symbol (or symbol) is displayed as a moving image on the screen of the display device. In particular, when practicing key input using a device having a display device and an input device, the characters of the keys of the input device (and / or
(Or symbols) corresponding to the characters (and / or symbols) are displayed on the screen of the display device as moving images, and the input device is displayed in accordance with the characters (and / or symbols) displayed as moving images on the screen of the display device. Is pressed. When practicing key input using a device having a display device and an input device, characters (and / or symbols) corresponding to the characters (and / or symbols) of the keys of the input device and information having graphics are displayed in a moving image. The image is displayed on the screen of the display device. Especially,
When practicing key input using a device having a display device and an input device, information having characters (and / or symbols) corresponding to the characters (and / or symbols) of the keys of the input device and graphics is displayed in a moving image. A key of the input device is pressed according to characters (and / or symbols) displayed on the screen of the display device and displayed as a moving image on the screen of the display device. The moving image is deleted from the screen after a lapse of a predetermined time from the display. In addition, a key of the input device is pressed according to a character (and / or a symbol) displayed as a moving image on a screen of a display device, and the pressed key corresponds to the displayed character (and / or a symbol). If so, it outputs an audible sound.

A key input practice system according to the present invention is a key input practice system having a display device, an input device, and a control device, wherein the control device includes a character (and / or a symbol) of a key of the input device. Is displayed on the screen of the display device in the form of a moving image. In particular, a key input practice system including a display device, an input device, and a control device, wherein the control device includes a character (and / or a symbol) corresponding to a character (and / or a symbol) of a key of the input device; And information having a graphic is displayed as a moving image on the screen of the display device.
In the above-described key input practice system, the control device deletes the moving image from the screen after a lapse of a predetermined time from the display. Further, in the key input practice system, characters (and / or symbols) displayed as moving images on a screen of a display device.
When the pressed key corresponds to the displayed character (and / or symbol) when the key of the input device is pressed according to the above, the control device outputs the audible sound through the audible sound output means. Is output.

The recording medium for practicing key input according to the present invention is a recording medium on which a control program for controlling display on a display device is recorded, wherein the control program includes characters (and characters) of keys of the input device. And / or symbol) information corresponding to the character (and / or symbol) is displayed as a moving image on the screen of the display device. In particular, a recording medium recording a control program for controlling the display of the display device,
The control program includes a key character of the input device (and / or
Or a symbol) and information having a figure corresponding to the symbol (or symbol) and a graphic are displayed on the screen of the display device as a moving image. In a recording medium storing a program for controlling the display of the display device, the control program deletes the moving image from the screen after a predetermined time has elapsed since the moving image was displayed. When a key of an input device is pressed according to a character (and / or a symbol) displayed as a moving image on a screen of the display device, the control program is executed on a recording medium storing a program for controlling display on the display device. If the pressed key corresponds to the displayed character (and / or symbol), the control program outputs an audible sound.

The details will be described below. FIG. 1 is a schematic diagram of a key input practice system according to the present invention. FIG.
Among them, 1 is a display (display device) in a computer, 2 is a keyboard (input device), 3 is a CPU (central processing unit), and 4 is a hard disk (storage device).

5 is a CD drive, 6 is an FD drive, 7
Is a C storing a key input practice program according to the present invention.
The D-ROM 8 is an FD (floppy disk) storing a key input practice program according to the present invention. Usually, the key input practice program according to the present invention is C
A hard disk 4 provided by a D-ROM 7 or FD 8 or the like using a CD drive 5 or FD drive 6
Installed in

4a is a game program file provided on the hard disk 4, and stores a game program. The game program is a processing program for the CPU 3. The CPU 3 reads and processes image data and audio data from a file according to the game program, and displays the read data on the display 1. Note that the game program is also provided with a display management table.

Reference numeral 4b denotes an image data file provided on the hard disk 4, which stores image data used for key input practice. This image data is, for example, image data of a target (target) or background in the form of a human figure, and each data is constituted in pictogram units. 4
Reference numeral c denotes an audio data file provided on the hard disk 4, which stores audio data used for key input practice. This audio data is converted into audio by a sound card (not shown) or the like and output from the speaker 9.

Next, a specific operation will be described with reference to a flowchart of FIG. After installation, the game starts (key input practice starts),
The CPU 3 is an image data file 4b of the hard disk 4.
The image data is read from (step 100). Then, a character (or symbol) corresponding to the character (or symbol) of the target and the key of the keyboard is displayed as a moving image on the screen of the display 1 specified by the game program based on each image data for a predetermined time. Note that this moving image display is a well-known technique (for example, see (“Latest Three-Dimensional Computer Graphics”, published by Ascii Co., Ltd., issued on April 1, 1991)), and the details are omitted. Also, a character (or symbol) corresponding to the character (or symbol) of the key of the target and the keyboard is displayed as a still image instead of a moving image (Step 101).

Thereafter, typing practice is started, and the trainee (player) displays the target displayed as a moving image for a certain period of time, as well as the characters (or symbols) displayed on the target or as a still image. Key of the keyboard 2 corresponding to the displayed target and a character (or symbol) displayed on the target (St)
ep102). That is, the trainee (player) types (presses) the character of the key displayed on the target, for example, the key corresponding to “A”.

The CPU 3 receives the signal from the keyboard 2 and determines whether or not the pressed key is the same key as the displayed key (Step 103). If they are the same, the audio data is read from the audio data file 4c of the hard disk 4, and the correct audible sound to the effect that the pressed key is correct is output from the speaker 9 (Step 104). Then, the target and the character "A" are deleted from the screen of the display 1 (Step 105).

On the other hand, if different, for example, if the “L” key is pressed, the CPU 3 reads the image data information of the hole (blank) from the image data file stored in the hard disk 4 (Step 106). And
The reference coordinate of “L” is searched from the display management table (St)
ep107), an image of the hole is displayed at the position of the searched reference coordinates, and the character information of "L" is displayed in a different color by superimposing the character information on the hole (Step 108). At the same time, an incorrectly audible sound to the effect that the pressed key is wrong is output from the speaker (Step 109).

[0030]

According to the present invention, not only a still image but also a moving image is displayed on the screen, and the key corresponding to the character (and / or symbol) displayed as the moving image is pressed. , Key input practice is varied. Therefore, compared to the previous key input practice, the fun is doubled, it is difficult to get tired because it is interesting, and because it is done with enthusiasm,
The key input technology has been greatly improved, and blind touching can be performed in a shorter time.

[Brief description of the drawings]

FIG. 1 is a schematic diagram of a key input practice system of the present invention.

FIG. 2 is a flowchart of the present invention.

[Explanation of symbols]

 Reference Signs List 1 display (display device) 2 keyboard (input device) 3 CPU (central processing unit) 4 hard disk (storage device) 7 CD-ROM 8 FD 9 speaker

Claims (13)

    [Claims]
  1. When practicing key input using a device having a display device and an input device, character (and / or symbol) information corresponding to the character (and / or symbol) of a key of the input device is represented by a moving image. A key input practice method, wherein the method is displayed on a screen of the display device.
  2. 2. When practicing key input using a device having a display device and an input device, a character (and / or a symbol) corresponding to a character (and / or a symbol) of a key of the input device and a figure are provided. A key input practice method, wherein information is displayed as a moving image on a screen of the display device.
  3. 3. The key input practice method according to claim 1, wherein the moving image is erased from the screen after a predetermined time has elapsed from the display.
  4. 4. The key input practice according to claim 1, wherein a key of the input device is pressed according to a character (and / or a symbol) displayed as a moving image on a screen of the display device. Method.
  5. 5. A key of an input device is pressed according to characters (and / or symbols) displayed in a moving image on a screen of a display device,
    The pressed key is the displayed character (and / or symbol)
    5. The key input practice method according to claim 1, wherein an audible sound is output when the key input practice is supported.
  6. 6. A key input training system having a display device, an input device, and a control device, wherein the control device is configured to have characters (and / or symbols) corresponding to characters (and / or symbols) of keys of the input device. A key input practice system for displaying information on a screen of the display device as a moving image.
  7. 7. A key input practice system having a display device, an input device, and a control device, wherein the control device is configured to have characters (and / or symbols) corresponding to characters (and / or symbols) of keys of the input device. A key input practice system for displaying information having a symbol and a graphic on a screen of the display device as a moving image.
  8. 8. The key input practice system according to claim 6, wherein the control device deletes the moving image from the screen after a lapse of a predetermined time from the display.
  9. 9. When a key of an input device is pressed according to a character (and / or symbol) displayed as a moving image on a screen of a display device, the pressed key is changed to the displayed character (and / or symbol). 9.) The key input practice system according to claim 6, wherein the control device outputs an audible sound through the audible sound output means when the method corresponds to (1).
  10. 10. A recording medium on which a control program for controlling display on a display device is recorded, wherein the control program includes a character (and / or a key) of a key of an input device.
    Or a character (and / or symbol) information corresponding to the character or symbol on a screen of the display device as a moving image.
  11. 11. A recording medium on which a control program for controlling display on a display device is recorded, wherein the control program comprises a character (and / or a key) of a key of an input device.
    Or a symbol (and / or a symbol) corresponding to the symbol and / or a symbol, and information having a graphic is displayed as a moving image on a screen of the display device.
  12. 12. A program for controlling display of a display device according to claim 10, wherein the control program deletes the moving image from the screen after a predetermined time has elapsed since the moving image was displayed. Recording medium.
  13. 13. When a key of an input device is pressed according to a character (and / or a symbol) displayed as a moving image on a screen of a display device, a control program causes the pressed key to display the displayed character ( 13. A recording medium storing a program for controlling a display of a display device according to claim 10, wherein the control program outputs an audible sound when the program supports the display device. .
JP9164806A 1997-06-20 1997-06-20 Key input practicing method, key input practicing system and recording medium recorded with program for controlling display of display device Pending JPH1115589A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP9164806A JPH1115589A (en) 1997-06-20 1997-06-20 Key input practicing method, key input practicing system and recording medium recorded with program for controlling display of display device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP9164806A JPH1115589A (en) 1997-06-20 1997-06-20 Key input practicing method, key input practicing system and recording medium recorded with program for controlling display of display device

Publications (1)

Publication Number Publication Date
JPH1115589A true JPH1115589A (en) 1999-01-22

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Family Applications (1)

Application Number Title Priority Date Filing Date
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Country Status (1)

Country Link
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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001017627A1 (en) * 1999-09-08 2001-03-15 Sega Enterprises, Ltd. Game machine
US6634886B2 (en) 2000-02-01 2003-10-21 Konami Corporation Amusement system having type practice function, typing practice system, and computer readable storage medium
WO2014109573A1 (en) * 2013-01-09 2014-07-17 Ryu Jungha Apparatus and method for editing symbol images, and recording medium in which program for executing same is recorded
KR101478646B1 (en) * 2012-01-09 2015-01-02 류중하 Method and apparatus for editing mark image and communication terminal for the same

Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2001017627A1 (en) * 1999-09-08 2001-03-15 Sega Enterprises, Ltd. Game machine
US6634886B2 (en) 2000-02-01 2003-10-21 Konami Corporation Amusement system having type practice function, typing practice system, and computer readable storage medium
KR101478646B1 (en) * 2012-01-09 2015-01-02 류중하 Method and apparatus for editing mark image and communication terminal for the same
US10510168B2 (en) 2012-01-09 2019-12-17 Jungha Ryu Method for editing character image in character image editing apparatus and recording medium having program recorded thereon for executing the method
WO2014109573A1 (en) * 2013-01-09 2014-07-17 Ryu Jungha Apparatus and method for editing symbol images, and recording medium in which program for executing same is recorded
US9721367B2 (en) 2013-01-09 2017-08-01 Jungha Ryu Apparatus, method and medium for editing symbol images

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