JPH1043372A - Pinball machine - Google Patents

Pinball machine

Info

Publication number
JPH1043372A
JPH1043372A JP21784896A JP21784896A JPH1043372A JP H1043372 A JPH1043372 A JP H1043372A JP 21784896 A JP21784896 A JP 21784896A JP 21784896 A JP21784896 A JP 21784896A JP H1043372 A JPH1043372 A JP H1043372A
Authority
JP
Japan
Prior art keywords
ball
game
suction
electromagnet
attracting
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP21784896A
Other languages
Japanese (ja)
Other versions
JP4001303B2 (en
Inventor
Shoji Sato
昭治 佐藤
Manabu Matsuura
学 松浦
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
TAIYO ELECTRIC CO
Taiyo Elecs Co Ltd
Original Assignee
TAIYO ELECTRIC CO
Taiyo Elecs Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by TAIYO ELECTRIC CO, Taiyo Elecs Co Ltd filed Critical TAIYO ELECTRIC CO
Priority to JP21784896A priority Critical patent/JP4001303B2/en
Publication of JPH1043372A publication Critical patent/JPH1043372A/en
Application granted granted Critical
Publication of JP4001303B2 publication Critical patent/JP4001303B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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  • Pinball Game Machines (AREA)

Abstract

PROBLEM TO BE SOLVED: To always have feeling of expectation to a play and to make interest high by providing an attracting means for attracting a falling ball, an attraction controlling means which changes the attracting means to condition of attraction and condition of non-attraction and a moving means for moving the attracting means. SOLUTION: In a pinball machine, a ball attracting member 25 is always moved left and right by a driving part and an electromagnet 28 of the ball attracting member 25 is instantly made off when it is positioned just above a starting hole 22 but is made on in other time to attract a falling playing ball. The playing ball attracted by the electromagnet 28 easily enters into a starting hole 22 by making the electromagnet 28 off above the starting hole 22. Therefore, when the playing ball falls toward the neighborhood of the starting hole 22, there exists high possibility of being attracted by the ball attracting member 25 and when the playing ball is attracted, the playing ball enters easily into the starting hole 22. Therefore, it is possible to give always a player feeling of expectation of entering the playing ball into the starting hole 22.

Description

【発明の詳細な説明】DETAILED DESCRIPTION OF THE INVENTION

【0001】[0001]

【発明の属する技術分野】本発明は、少なくとも入球口
を備えたパチンコ機等の弾球遊技機に関する。
BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a ball-and-ball game machine such as a pachinko machine having at least a ball entrance.

【0002】[0002]

【従来の技術】従来の弾球遊技機は、入球口の上方に複
数の障害釘が配置されており、障害釘を予め調整してお
くことによって、入球口への入球率を調整していた。し
かしながら、このような弾球遊技機では、前述した調整
が入球し難い状態にされていれば調整し直さない限り入
球し難い状態が続き、遊技客の遊技意欲を失わせる虞が
あるという課題を有していた。前述した課題を解決する
弾球遊技機として、入球口の左右に一対の羽根部材を有
し、ソレノイド等の電気的駆動源によって各々の羽根部
材を開放して、落下してきた遊技球を受入れ易くするよ
う構成された所謂電動チューリップと呼ばれる入賞球装
置が備えられた弾球遊技機が挙げられる。この入賞球装
置は、所定の条件が成立、例えば7セグメント式LED
の表示に「7」が表示された場合に入賞球装置の羽根部
材を所定時間開放し、遊技球を受け入れ易いように変化
させるものであった。
2. Description of the Related Art In a conventional ball game machine, a plurality of obstacle nails are arranged above a ball entrance, and the ball entry rate to the entrance is adjusted by adjusting the obstacle nails in advance. Was. However, in such a ball game machine, if the above-mentioned adjustment is made difficult to enter the ball, the state where it is difficult to enter the ball continues unless the adjustment is made again, and there is a possibility that the player's willingness to play the game may be lost. Had issues. As a ball game machine that solves the above-mentioned problem, it has a pair of blade members on the left and right sides of the entrance, opens each blade member by an electric drive source such as a solenoid, and accepts the falling game ball. A ball game machine provided with a winning ball device called a so-called electric tulip configured to facilitate the game is exemplified. In this winning ball device, predetermined conditions are satisfied, for example, a 7-segment LED
When "7" is displayed on the display, the wing member of the winning prize ball device is opened for a predetermined period of time to change the game ball so as to be easily accepted.

【0003】[0003]

【発明が解決しようとする課題】しかしながら、従来の
弾球遊技機では、所定の条件の成立によって入賞球装置
の羽根部材が開放状態になるが、通常はその開放時間は
一瞬なため、その時に遊技球が羽根部材上に落下してこ
なければ開放状態を有効に利用することができないのが
現状であった。このため遊技客に入賞球装置の開放によ
る遊技球入球の期待感を失わせると共に不快感を与える
虞が考えられた。また、遊技客は常に遊技に集中できる
趣向性の高い弾球遊技機を求める傾向にある。本発明
は、これらの課題を解決するために為されたものであ
り、常に遊技に対し期待感が持て、且つ趣向性の高い弾
球遊技機を提供することを目的としている。
However, in the conventional ball game machine, the blade member of the winning ball device is opened when a predetermined condition is satisfied. However, since the opening time is usually instantaneous, at that time, At present, it is impossible to effectively use the open state unless the game ball falls on the blade member. For this reason, it has been considered that the player may lose his expectation of entering the game ball by opening the winning ball device and may feel uncomfortable. In addition, there is a tendency for players to seek ballistic game machines with a high degree of interest that can always concentrate on games. The present invention has been made in order to solve these problems, and an object of the present invention is to provide a ball game machine which has a high sense of expectation and always has an expectation for a game.

【0004】[0004]

【課題を解決するための手段】上記課題を解決するため
に、請求項1に記載の発明の弾球遊技機は、遊技盤と、
前記遊技盤上に配置され、落下してきた遊技球を受け入
れる入球口とを含み構成された弾球遊技機において、前
記入球口の上方に設けられ、落下してきた遊技球を吸着
可能とする吸着手段と、前記吸着手段を吸着状態と非吸
着状態とに変化させる吸着制御手段と、前記吸着手段を
移動させる移動手段と、を備えて構成される。また、請
求項2に記載の弾球遊技機は、前記吸着制御手段に、前
記吸着部材の吸着状態と非吸着状態とを任意に変化させ
るための操作手段を備えて構成される。ここで、吸着手
段とは、遊技球を吸着させることができる手段であれば
良く、例えば磁力や空気等の吸引力等により吸着させる
手段等が挙げられる。また、移動手段とは、モーターや
電磁ソレノイド等の電気的駆動源を用いて構成しても良
いし、遊技球の自重等により機構的に駆動するように構
成しても良い。
In order to solve the above problems, a ball game machine according to the first aspect of the present invention comprises a game board,
A ball game machine arranged on the game board and including a ball entrance for receiving the dropped game ball, provided above the ball entrance, and capable of adsorbing the dropped game ball. The apparatus includes an adsorption unit, an adsorption control unit that changes the adsorption unit between an adsorption state and a non-adsorption state, and a moving unit that moves the adsorption unit. Further, a ball-ball game machine according to a second aspect is configured such that the suction control means includes an operation means for arbitrarily changing a suction state and a non-suction state of the suction member. Here, the suction means may be any means capable of sucking a game ball, and includes, for example, a means for sucking by a magnetic force, a suction force of air, or the like. The moving means may be configured using an electric drive source such as a motor or an electromagnetic solenoid, or may be configured to be driven mechanically by the weight of the game ball or the like.

【0005】[0005]

【発明の実施の形態】上記のように構成された請求項1
に記載の弾球遊技機においては、吸着手段は、移動手段
によって入球口上方で移動され、吸着制御手段によって
吸着状態とされた時には遊技球を吸着可能とし、非吸着
状態とされた時には遊技球を吸着不可能とするよう作用
する。詳しくは遊技球が吸着手段によって吸着されてい
る場合に吸着手段が非吸着状態となった時には、遊技球
は下方に落下するが、その時の吸着手段の移動位置によ
って遊技球の落下位置は異なる。これにより遊技球は入
球口に入球し易くなったり、入球し難くなったりする。
また、請求項2に記載の弾球遊技機は、操作手段を操作
することによって前記吸着手段を任意に吸着状態と非吸
着状態とに変化させることができるように作用する。こ
れにより、遊技客は、遊技球が吸着手段に吸着されてい
る場合に操作手段を操作し、遊技球を入球口に入球させ
るよう狙うことができる。
1 is a block diagram showing the configuration of a first embodiment of the present invention;
In the ball game machine described in the above, the suction means is moved above the entrance by the moving means, and when the suction control means sets the suction state, the suction ball can be sucked, and when the suction means is set to the non-suction state, the game means It acts to make the spheres impossible to adsorb. Specifically, when the sucking means is in the non-sucking state when the game ball is sucked by the sucking means, the game ball falls downward, but the falling position of the game ball differs depending on the moving position of the sucking means at that time. This makes it easier for the game ball to enter the ball entrance or to make it difficult to enter the ball.
Further, the ball-ball game machine according to claim 2 operates so that the suction means can be arbitrarily changed between the suction state and the non-suction state by operating the operation means. Thereby, the player can operate the operation means when the game ball is being sucked by the suction means, and aim to make the game ball enter the ball entrance.

【0006】[0006]

【具体例】本発明の第1具体例の弾球遊技機について図
1及〜図5を参照して説明する。図1に示すように、弾
球遊技機1には遊技盤2が備えられると共に、遊技盤2
の前面は、ガラス溝3を介してガラス枠4に装着された
二重のガラス5a,5bで覆われている。これにより、
遊技盤2と内側のガラス5aとの間には遊技領域6が形
成される。
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS A ball game machine according to a first embodiment of the present invention will be described with reference to FIGS. As shown in FIG. 1, the ball game machine 1 is provided with a game board 2 and a game board 2
Is covered with double glasses 5a and 5b mounted on a glass frame 4 via a glass groove 3. This allows
A game area 6 is formed between the game board 2 and the inner glass 5a.

【0007】ガラス枠4の上部にはいわゆる大当りが発
生した時に点灯する大当りランプ7が組み付けられてい
る。また、ガラス枠4は、右側部に設けられた鍵8を操
作することにより、左側部の裏面側に装着されているヒ
ンジ(図示略)を軸として開閉可能である。ガラス枠4
の下方には、上受皿10が設けられた上皿部材11が配
されており、更に上皿部材11の下方には下受皿12が
設けられた下皿部材13が配されている。上受皿10及
び下受皿12には、それぞれに弾球遊技機1からの遊技
球を排出するため上皿排出口14及び下皿排出口15が
開口している。また、上皿部材11には複数の小長孔か
らなるスピーカー面16が設けられており、スピーカー
面16の裏面には遊技状態に応じて音声を発生するスピ
ーカー(図示略)が装着されている。尚、遊技球は下皿
部材13に設けられた操作ハンドル17を操作すること
により遊技盤2上に発射される。
A big hit lamp 7 is mounted on the upper portion of the glass frame 4 to turn on when a so-called big hit occurs. The glass frame 4 can be opened and closed around a hinge (not shown) mounted on the back surface of the left side by operating a key 8 provided on the right side. Glass frame 4
Below, is disposed an upper plate member 11 provided with an upper tray 10, and further below the upper plate member 11 is disposed a lower plate member 13 provided with a lower tray 12. The upper tray 10 and the lower tray 12 are respectively provided with an upper plate discharge port 14 and a lower plate discharge port 15 for discharging game balls from the ball game machine 1. Further, the upper plate member 11 is provided with a speaker surface 16 composed of a plurality of small slots, and a speaker (not shown) for generating a sound according to a game state is mounted on the back surface of the speaker surface 16. . The game balls are fired on the game board 2 by operating the operation handle 17 provided on the lower plate member 13.

【0008】上皿部材11には左側部の裏面側に装着さ
れているヒンジ(図示略)を軸として開閉可能である
が、通常の使用時には、上皿部材11はガラス枠4によ
って上辺部分を押えられ開放を防止されている。従っ
て、上皿部材11を開くには、ガラス枠4を開放し右裏
側のロック(図示略)を解除する必要がある。ガラス枠
4及び上皿部材11は、前述した各々のヒンジを介して
前面枠18の正面に配置され、下皿部材13は前面枠1
8の正面に固定されている。
The upper plate member 11 can be opened and closed by using a hinge (not shown) mounted on the rear surface of the left side as a shaft. Pressed down to prevent opening. Therefore, in order to open the upper plate member 11, it is necessary to open the glass frame 4 and release the lock (not shown) on the right rear side. The glass frame 4 and the upper plate member 11 are disposed in front of the front frame 18 via the respective hinges described above.
8 is fixed to the front.

【0009】前述した遊技盤の上方中央部には所定の図
柄を可変表示可能な可変表示装置20が、その下方には
所謂アタッカーと呼ばれる大入賞口21が組み付けられ
ている。この可変表示装置20と大入賞口21の間には
始動口22が設けられており、始動口22の両端上方の
直上近辺には各々障害釘23a,23bが配置されてい
る。また、遊技盤2の障害釘23a,23bの上方には
球吸着装置24が、配置されているが後に詳しく説明す
る。また、遊技盤2には図示されない入賞口や役物等が
備えられているが詳しい説明は省略する。
A variable display device 20 capable of variably displaying a predetermined symbol is mounted in the upper central portion of the above-mentioned game board, and a large winning opening 21 called a so-called attacker is mounted below the variable display device 20. A starting opening 22 is provided between the variable display device 20 and the special winning opening 21, and obstacle nails 23 a and 23 b are respectively arranged near and immediately above both ends of the starting opening 22. A ball suction device 24 is disposed above the obstacle nails 23a and 23b of the game board 2, which will be described later in detail. Further, the gaming board 2 is provided with a prize port, an accessory, and the like (not shown), but a detailed description thereof is omitted.

【0010】尚、本具体例の弾球遊技機1は、遊技球が
始動口22に入球すると可変表示装置20の図柄が可変
し、停止した図柄が予め定められた態様になると大入賞
口21を開放し、遊技客に比較的に多くの賞球を与える
ように構成されているが、これらは周知の技術であり、
構成についての説明は省略する。
In the ball game machine 1 of this embodiment, when a game ball enters the starting port 22, the symbol of the variable display device 20 changes, and when the stopped symbol becomes a predetermined mode, a special winning port. 21 are open to give the player a relatively large number of prize balls, but these are well-known techniques,
Description of the configuration is omitted.

【0011】次に前述した球吸着装置24について図2
を参照して説明する。球吸着装置24は遊技盤2の前面
側に配置される球吸着部材25と、遊技盤2の裏面側に
配置され、球吸着部材25を移動させる駆動部26に大
別される。球吸着部材25は、横長状のベース板27中
央部に刻設された嵌合凹部27aに電磁石28が埋設さ
れたもので、電磁石28の裏面側には配線としての2本
のリード線(図示略)が接続されている。前記各々のリ
ード線は嵌合凹部27aの中央部に貫設されている貫通
穴27bを介して球吸着部材25の裏面側に出される。
Next, FIG.
This will be described with reference to FIG. The ball suction device 24 is roughly divided into a ball suction member 25 arranged on the front side of the game board 2 and a drive unit 26 arranged on the back side of the game board 2 and moving the ball suction member 25. The ball attracting member 25 has an electromagnet 28 buried in a fitting recess 27a formed in the center of a horizontally long base plate 27, and two lead wires (shown in FIG. Abbreviation) is connected. Each of the lead wires is led out to the back side of the ball suction member 25 through a through hole 27b formed through the center of the fitting recess 27a.

【0012】駆動部26は、回動軸30を有する駆動モ
ーター31と、駆動モーター31の回動軸30に固着さ
れる円盤状のカム32と、カム32に係合され、球吸着
部材25裏面に固着されるリンク部材33とにより構成
されている。駆動モーター31の正面には、中心部に貫
設された軸穴34cを有し、両端に取付部34a,34
bが設けられた取付板34が取り付けられている。この
取付板は、軸穴34cに駆動モーター31の回動軸30
が挿入された状態で駆動モーター31に固定され、駆動
モーター31の先端は取付板34の正面側に突出されて
いる。尚、軸穴34cは回動軸30の直径より若干大き
く形成されており、回動軸30の回転に支障を与えるこ
とはない。
The driving section 26 includes a driving motor 31 having a rotating shaft 30, a disk-shaped cam 32 fixed to the rotating shaft 30 of the driving motor 31, and a back surface of the ball attracting member 25 engaged with the cam 32. And a link member 33 that is fixed to the link member. The front surface of the drive motor 31 has a shaft hole 34c penetrating through the center, and mounting portions 34a, 34 at both ends.
The mounting plate 34 provided with “b” is mounted. The mounting plate is provided with the rotation shaft 30 of the drive motor 31 in the shaft hole 34c.
Is fixed to the drive motor 31 in a state where it is inserted, and the tip of the drive motor 31 protrudes toward the front side of the mounting plate 34. Note that the shaft hole 34c is formed slightly larger than the diameter of the rotation shaft 30 and does not hinder the rotation of the rotation shaft 30.

【0013】カム32正面の最端近辺にはピン32aが
突設されており、カム32裏面の中心には軸溝32bが
形成されている。リンク部材33は縦長リング状のリン
グ部33aとリング部33aの正面中央付近に突設され
た移動凸部33bとにより構成されており、移動凸部3
3bの正面からは配線穴33cが貫設され、リング部3
3aの左側部裏面には配線溝33dが形成されている。
尚、配線穴33cと配線溝33dは連絡されている。駆
動モーター31の回動軸30はカム32裏面の軸溝32
bに挿入固着され、カム32は、ピン32aをリンク部
材33のリング部33a内に挿入させることによりリン
ク部材33と係合されている。
A pin 32a protrudes near the extreme end of the front surface of the cam 32, and a shaft groove 32b is formed at the center of the back surface of the cam 32. The link member 33 includes a vertically long ring-shaped ring portion 33a and a moving protrusion 33b protruding near the center of the front of the ring portion 33a.
A wiring hole 33c is provided from the front of the ring portion 3b.
A wiring groove 33d is formed on the back surface of the left side of 3a.
The wiring hole 33c and the wiring groove 33d are connected. The rotating shaft 30 of the driving motor 31 is provided with a shaft groove 32 on the back surface of the cam 32.
The cam 32 is engaged with the link member 33 by inserting the pin 32a into the ring portion 33a of the link member 33.

【0014】上記のように構成された駆動部26は、リ
ンク部材33の移動凸部33bを遊技盤2に貫設されて
いる移動穴35(図4参照)に遊技盤2裏面側から挿入
させ、駆動モーター31の取付部34a,34bを各々
ビス等で遊技盤2に固着して遊技盤2裏面に取り付けら
れる。この時、移動凸部33bの先端は遊技盤2の正面
側に1〜2mm程度突出される。遊技盤2の正面側に突
出された移動凸部33bの先端面には球吸着部材25の
裏面中心部が固着される。尚、前述した遊技盤2の移動
穴35は横長状に形成されており、移動凸部33bは左
右のみの移動を許容されている。この状態においては、
球吸着部材25の貫通穴27bとリンク部材33の配線
穴33cとは整合されており、前述した電磁石28の各
々のリード線はリンク部材33の配線穴33c及び配線
溝33dを経て後述する制御基盤40に接続されてい
る。また、駆動モーター31も図示されないリード線を
介して前記制御基盤40に電気的に接続されている。
The driving section 26 configured as described above causes the moving projection 33b of the link member 33 to be inserted into the moving hole 35 (see FIG. 4) formed through the game board 2 from the back side of the game board 2. The mounting portions 34a and 34b of the drive motor 31 are respectively fixed to the game board 2 with screws or the like and mounted on the back of the game board 2. At this time, the tip of the moving projection 33b protrudes from the front side of the game board 2 by about 1 to 2 mm. The center of the back surface of the ball suction member 25 is fixed to the distal end surface of the moving projection 33b protruding toward the front side of the game board 2. The moving hole 35 of the game board 2 is formed in a horizontally long shape, and the moving protrusion 33b is allowed to move only in the left and right directions. In this state,
The through hole 27b of the ball attracting member 25 is aligned with the wiring hole 33c of the link member 33, and each lead wire of the above-described electromagnet 28 passes through the wiring hole 33c and the wiring groove 33d of the link member 33 and a control board described later. 40. The drive motor 31 is also electrically connected to the control board 40 via a lead wire (not shown).

【0015】次に、駆動部26及び球吸着部材25の動
作について図3及び図4を参照して説明する。駆動モー
ター31の電源をオンにすると、回動軸30が回転し、
同時にカム32も回転する。また、カム32の回転に伴
ってピン32aは円を描くように回転する。例えば、図
3(a)に示すようにカム32のピン32aが最上部に
位置し、リンク部材33が駆動モーター31の中央に垂
直に位置している状態を始点とすると、駆動モーター3
1の回動軸30を左回転させた場合、ピン32aはリン
ク部材33を左方向に押しながら回転し、リンク部材3
3を左方向に移動させる。即ち図3(b)に示すよう
に、ピン32aが最も左方向に位置した時点がリンク部
材33の左方向への限界である。また、前述した図3
(b)に示す状態からカム32を更に回転させ続ける
と、ピン32aはリンク部材33を右方向に押しながら
回転し、リング部材33を右方向に移動させる。即ち、
図3(c)に示すように、ピン32aが最も右方向に位
置した時点がリンク部材33の右方向への移動の限界位
置である。
Next, the operation of the driving unit 26 and the ball suction member 25 will be described with reference to FIGS. When the power of the drive motor 31 is turned on, the rotating shaft 30 rotates,
At the same time, the cam 32 also rotates. The pin 32a rotates in a circle with the rotation of the cam 32. For example, assuming that the pin 32a of the cam 32 is located at the uppermost position and the link member 33 is vertically located at the center of the drive motor 31 as shown in FIG.
When the first rotation shaft 30 is rotated counterclockwise, the pin 32a rotates while pushing the link member 33 leftward, and the link member 3 is rotated.
3 is moved to the left. That is, as shown in FIG. 3 (b), the time when the pin 32a is located in the leftmost position is the limit of the link member 33 in the leftward direction. In addition, FIG.
When the rotation of the cam 32 is further continued from the state shown in (b), the pin 32a rotates while pushing the link member 33 rightward, and moves the ring member 33 rightward. That is,
As shown in FIG. 3C, the time point at which the pin 32a is positioned rightmost is the limit position of the rightward movement of the link member 33.

【0016】上述したリンク部材33の動作に従ってリ
ンク部材33の移動凸部33bに固着されている球吸着
部材25も左右に移動されるので、リンク部材33が前
述した図3(a)に示す位置の時には、図4(a)に示
すように球吸着部材25は始動口22の上方中央に位置
し、電磁石28は始動口22の垂直線上に位置する。リ
ンク部材33が前述した図3(b)に示す位置の時に
は、図4(b)に示すように球吸着部材25は始動口2
2の上方左側に位置し、電磁石28は始動口22の垂直
線上より左側に位置する。また、リンク部材33が前述
した図4(c)に示す位置の時には、球吸着部材25は
始動口22の上方右側に位置し、電磁石28は始動口2
2の垂直線上より右側に位置する。尚、リンク部材33
の移動凸部33bは遊技盤2の移動穴35によって移動
を左右のみに制限されているので、上下に蛇行すること
はない。また、前述した電磁石28の各々のリード線は
球吸着部材25の配線穴25b、リンク部材33の配線
穴33c及び配線溝33dを経て制御基盤40に接続さ
れているので、前記リード線の長さにある程度余裕をも
たせておけば、球吸着部材25の移動に支障を与えるこ
とはない。尚、駆動部26には位置検知センサー41
(図5参照)が備えられており、制御基盤40と電気的
に接続されている。上記のように構成された球吸着装置
24は、球吸着部材25の電磁石28がオンされると落
下してきた遊技球を吸着可能な状態となり、電磁石28
がオフされると遊技球を吸着不可能な状態となる。
The ball attracting member 25 fixed to the moving projection 33b of the link member 33 is also moved right and left in accordance with the operation of the link member 33 described above, so that the link member 33 is moved to the position shown in FIG. In this case, as shown in FIG. 4A, the ball attracting member 25 is located at the upper center of the starting port 22, and the electromagnet 28 is located on a vertical line of the starting port 22. When the link member 33 is at the position shown in FIG. 3B described above, as shown in FIG.
The electromagnet 28 is located on the left side above the vertical line of the starting port 22. When the link member 33 is at the position shown in FIG. 4C, the ball attracting member 25 is located on the right side above the starting port 22 and the electromagnet 28 is positioned at the starting port 2.
2 on the right side of the vertical line. The link member 33
The movement of the moving projection 33b is restricted only to the left and right by the moving hole 35 of the game board 2, and therefore does not meander up and down. In addition, since each lead wire of the electromagnet 28 is connected to the control board 40 through the wiring hole 25b of the ball attracting member 25, the wiring hole 33c of the link member 33, and the wiring groove 33d, the length of the lead wire If some allowance is provided for the ball, the movement of the ball suction member 25 will not be hindered. The driving unit 26 includes a position detection sensor 41.
(See FIG. 5), and is electrically connected to the control board 40. When the electromagnet 28 of the ball adsorbing member 25 is turned on, the ball adsorbing device 24 configured as described above is in a state in which the dropped game ball can be adsorbed, and the electromagnet 28
Is turned off, the game balls cannot be sucked.

【0017】次に駆動部26の駆動モーター31及び球
吸着部材25の電磁石28を制御する制御基盤40につ
いて、図5を参照して説明する。図5に示すように制御
基盤40は、電源をオンすると駆動モーター31を回転
させると共に球吸着部材25の電磁石28をオンし、位
置検知センサー41からの位置検知信号を受けると電磁
石28を瞬間的に(0.5秒間程度)オフする制御を行
う。この位置検知センサー41は、駆動部26のリンク
部材33が駆動モーター31の中央に垂直に位置、即
ち、図4(a)に示すように球吸着部材25の電磁石2
8が始動口22の真上に位置した時に、位置検知信号を
制御基盤40に発信するように構成されている。また、
駆動モーター31の回転数は、球吸着部材25の左右一
往復の移動が3秒程度となるように制御基盤40によっ
て制御されている。
Next, a control board 40 for controlling the drive motor 31 of the drive section 26 and the electromagnet 28 of the ball attracting member 25 will be described with reference to FIG. As shown in FIG. 5, when the power is turned on, the control board 40 turns on the drive motor 31 and turns on the electromagnet 28 of the ball attracting member 25, and upon receiving a position detection signal from the position detection sensor 41, the control board 40 instantaneously turns on the electromagnet 28. (For about 0.5 seconds). The position detecting sensor 41 is configured such that the link member 33 of the drive unit 26 is positioned vertically to the center of the drive motor 31, that is, as shown in FIG.
It is configured to transmit a position detection signal to the control board 40 when the position 8 is located right above the starting port 22. Also,
The rotation speed of the drive motor 31 is controlled by the control board 40 so that the right and left one reciprocating movement of the ball suction member 25 is about 3 seconds.

【0018】上記のように構成された第1具体例の弾球
遊技機1においては、球吸着部材25は常時駆動部26
によって左右に移動されており、球吸着部材25の電磁
石28は始動口22の真上に位置した時、瞬間的にオフ
されるが、それ以外はオンされているので落下してきた
遊技球を吸着させることができる。電磁石28に吸着さ
れた遊技球は、始動口22上での電磁石28のオフによ
り始動口22に入球し易くなる。
In the first specific example of the ball game machine 1 configured as described above, the ball attracting member 25 is always driven by the driving unit 26.
The electromagnet 28 of the ball attracting member 25 is momentarily turned off when it is located directly above the starting port 22, but is otherwise turned on and attracts the falling game ball. Can be done. The game ball attracted to the electromagnet 28 easily enters the starting port 22 by turning off the electromagnet 28 on the starting port 22.

【0019】第1具体例の弾球遊技機1によると、遊技
球が始動口22近辺に向かって落下してくれば球吸着部
材25に吸着される可能性が高く、球吸着部材25に遊
技球が吸着されれば、遊技球は始動口22に入球し易く
なる。これにより、遊技球が始動口22に入球する期待
感を常に遊技客に持たせることができるという極めて優
れた効果を奏する。また、遊技球が球吸着部材25に吸
着されるか或いは吸着された遊技球が始動口22に入球
するかといったスリルを与えることにより趣向性を高め
るという効果も有する。
According to the ball game machine 1 of the first specific example, if a game ball falls toward the vicinity of the starting port 22, there is a high possibility that the game ball will be sucked by the ball sucking member 25. If the ball is sucked, the game ball can easily enter the starting port 22. As a result, there is an extremely excellent effect that the player can always have a feeling of expectation that the game ball enters the starting port 22. In addition, by giving a thrill of whether the game ball is sucked by the ball sucking member 25 or the sucked game ball enters the starting port 22, there is also an effect that the interest is enhanced.

【0020】尚、本具体例の制御基盤40においては、
球吸着部材25の電磁石28は、球吸着部材25が所定
位置に移動された時にオフされるように制御されている
が、電磁石28を無作為にオンオフさせるよう制御して
も良い。また、駆動部26も常時の駆動させなくても良
く、駆動に変化を与えても良い。
In the control board 40 of this embodiment,
The electromagnet 28 of the ball attracting member 25 is controlled to be turned off when the ball attracting member 25 is moved to a predetermined position. However, the electromagnet 28 may be controlled to be turned on / off at random. Also, the drive unit 26 need not always be driven, and the drive may be changed.

【0021】本発明の第2具体例の弾球遊技機について
図6及び図7を参照して説明する。図6に示すように、
弾球遊技機50には遊技盤2が備えられると共に、遊技
盤2の前面は、ガラス溝3を介してガラス枠4に装着さ
れた二重のガラス5a,5bで覆われている。これによ
り、遊技盤2と内側のガラス5aとの間には遊技領域6
が形成される。また、弾球遊技機50にはその他大当り
ランプ7、上皿部材11、下皿部材13、スピーカー面
16、操作ハンドル17等が、遊技盤2には可変表示器
20、大入賞口21、始動口22、障害釘23a,23
b、球吸着装置24、駆動部26、その他図示されない
入賞口や役物等が備えられている。これらは、第1具体
例の弾球遊技機1と同様に構成されているので同じ品番
を付して説明を省略する。
A ball game machine according to a second embodiment of the present invention will be described with reference to FIGS. As shown in FIG.
The ball-and-ball game machine 50 is provided with the game board 2, and the front surface of the game board 2 is covered with double glasses 5 a and 5 b mounted on the glass frame 4 via the glass groove 3. Thereby, the game area 6 is provided between the game board 2 and the inner glass 5a.
Is formed. In addition, the jackpot lamp 50, the upper plate member 11, the lower plate member 13, the speaker surface 16, the operation handle 17, and the like are provided in the ball-and-ball game machine 50. Mouth 22, obstacle nails 23a, 23
b, a ball suction device 24, a driving unit 26, and other prize ports and accessories (not shown) are provided. Since these are configured in the same manner as the ball game machine 1 of the first specific example, the same part numbers are assigned and description thereof is omitted.

【0022】図6及び図7に示すように、弾球遊技機5
0の上皿部材11の左側部近辺には本具体例の特徴であ
る操作釦51が備えられており、操作釦51は後述する
制御基盤52に接続されている。この操作釦51は遊技
客が操作釦51を押して任意に球吸着部材25の電磁石
28を瞬間的にオフするためのものである。
As shown in FIG. 6 and FIG.
An operation button 51, which is a feature of this specific example, is provided near the left side of the upper plate member 11 and the operation button 51 is connected to a control board 52 described later. The operation button 51 is for the player to press the operation button 51 to arbitrarily turn off the electromagnet 28 of the ball attracting member 25 instantaneously.

【0023】次に駆動部26の駆動モーター31、球吸
着部材25、操作釦51を制御する制御基52盤につい
て図7を参照して説明する。図に示すように制御基盤5
2は、電源をオンすると駆動モーター31を回転させる
と共に球吸着部材25の電磁石28をオンし、操作釦5
1が押されると瞬間的に(0.5秒程度)電磁石28を
オフする制御を行う。例えば操作釦51が押された状態
が継続されても、電磁石51は瞬間的にオフされるが、
その後は操作釦51が1度押されていない状態に戻った
上で再度操作釦51が押されないと電磁石25はオフさ
れないよう制御されている。尚、駆動モーター31の回
転数は、球吸着部材25の左右一往復の移動が3秒程度
となるように制御基盤52によって制御されている。
Next, the drive motor 31, the ball suction member 25, and the control board 52 for controlling the operation buttons 51 of the drive section 26 will be described with reference to FIG. Control board 5 as shown
2. When the power is turned on, the drive motor 31 is rotated and the electromagnet 28 of the ball attracting member 25 is turned on.
When 1 is pressed, control is performed to turn off the electromagnet 28 instantaneously (about 0.5 seconds). For example, even if the state where the operation button 51 is pressed is continued, the electromagnet 51 is momentarily turned off.
After that, the electromagnet 25 is controlled not to be turned off unless the operation button 51 is pressed again after returning to the state where the operation button 51 is not pressed once. The rotation speed of the drive motor 31 is controlled by the control board 52 so that the right and left one reciprocating movement of the ball suction member 25 is about 3 seconds.

【0024】上記のように構成された本具体例の弾球遊
技機50においては、球吸着部材25は常時駆動部26
によって左右に移動されており、球吸着部材25の電磁
石28は通常はオンされている。電磁石28は操作釦5
1を押すことにより瞬間的にオフされるので、落下して
電磁石28に吸着された遊技球を任意な位置(例えば始
動口22上)に落下させることができる。
In the ball game machine 50 of the present embodiment configured as described above, the ball suction member 25 is always driven by the driving unit 26.
, And the electromagnet 28 of the ball attracting member 25 is normally turned on. The electromagnet 28 is the operation button 5
Since the game ball is momentarily turned off by pressing 1, the game ball that has fallen and is attracted to the electromagnet 28 can be dropped to an arbitrary position (for example, on the starting port 22).

【0025】第2具体例の弾球遊技機50によると、遊
技客は、落下してきた遊技球が球吸着部材25に吸着さ
れれば操作釦51を操作することにより、遊技球を始動
口22に入球させるよう狙うことができるという極めて
優れた効果を奏する。これにより、遊技客が遊技に集中
でき、常に遊技を楽しむことができるという効果も有す
る。
According to the ball game machine 50 of the second specific example, when the dropped game ball is attracted to the ball attracting member 25, the player operates the operation button 51 to bring the game ball into the starting port 22. It has an extremely excellent effect that it can be aimed to make the ball enter. This has the effect that the player can concentrate on the game and always enjoy the game.

【0026】以上、第1及び第2具体例に従って、本発
明の実施の形態について説明したが、本発明はこのよう
な具体例に限定されるものでなく、本発明の要旨を逸脱
しない限り様々に実施できることは言うまでもない。
Although the embodiments of the present invention have been described with reference to the first and second specific examples, the present invention is not limited to such specific examples, and various modifications may be made without departing from the gist of the present invention. Needless to say, this can be implemented.

【0027】[0027]

【発明の効果】以上詳細に説明したように、請求項1に
記載の発明の弾球遊技機によると、吸着手段は入球口上
方で移動手段によって移動され、吸着制御手段によって
吸着状態と非吸着状態とに変化されるので、落下して吸
着手段に吸着された遊技球は常に入球の可能性がある。
これにより、遊技客に、遊技球が入球口に入球する期待
感を常に持たせることができ、遊技の趣向性を向上させ
ることができるといった極めて優れた効果を奏する。ま
た、請求項2に記載の弾球遊技機によると、遊技客は、
落下してきた遊技球が吸着手段に吸着されれば操作手段
を操作することにより、遊技球を入球口に落下させ入球
を狙うことができるという優れた効果を奏する。これに
より、遊技客が遊技に集中でき、常に遊技を楽しむこと
ができるという効果も有する。
As described in detail above, according to the first aspect of the present invention, the suction means is moved by the moving means above the entrance of the ball, and the suction control means determines whether or not the suction state is maintained. Since the state is changed to the suction state, the game ball dropped and sucked by the suction means may always enter the ball.
As a result, the player can always have a feeling of expecting the game ball to enter the entrance, and an extremely excellent effect of improving the interest of the game can be achieved. In addition, according to the ball game machine of claim 2, the player
When the dropped game ball is adsorbed by the suction means, by operating the operation means, there is an excellent effect that the game ball can be dropped to the entrance and aimed at. This has the effect that the player can concentrate on the game and always enjoy the game.

【図面の簡単な説明】[Brief description of the drawings]

【図1】第1具体例の弾球遊技機を示す正面図である。FIG. 1 is a front view showing a ball game machine of a first specific example.

【図2】第1具体例の球吸着装置を示す斜視分解図であ
る。
FIG. 2 is an exploded perspective view showing the ball suction device of the first specific example.

【図3】第1具体例の駆動部の動作を示す摸式図であ
り、図3(a)はカムのピンが最上方向に回転した時の
リンク部材の状態を示し、図3(b)はカムのピンが最
も左方向に回転した時のリンク部材の状態を示し、図3
(c)はカムのピンが最も右方向に回転した時のリンク
部材の状態を示す正面図である。
3A and 3B are schematic diagrams showing the operation of the driving unit of the first specific example, and FIG. 3A shows a state of a link member when a pin of a cam rotates in an uppermost direction, and FIG. FIG. 3 shows the state of the link member when the pin of the cam is rotated to the left most.
(C) is a front view showing the state of the link member when the pin of the cam has rotated to the right most.

【図4】第1具体例の球吸着部材の動作を示す摸式図で
あり、図4(a)は球吸着部材の電磁石が始動口の真上
に位置した状態を示し、図4(b)は球吸着部材の電磁
石が始動口の左上方に位置した状態を示し、図4(c)
は球吸着部材の電磁石が始動口の右上方に位置した状態
を示す正面図である。
4A and 4B are schematic diagrams showing the operation of the ball adsorbing member of the first specific example, and FIG. 4A shows a state where the electromagnet of the ball adsorbing member is located immediately above the starting port; 4) shows a state in which the electromagnet of the ball attracting member is located at the upper left of the starting port, and FIG.
FIG. 4 is a front view showing a state in which the electromagnet of the ball attracting member is located to the upper right of the starting port.

【図5】第1具体例の制御基盤の制御を示すブロック図
である。
FIG. 5 is a block diagram showing control of a control board according to the first specific example.

【図6】第2具体例の弾球遊技機を示す正面図である。FIG. 6 is a front view showing a ball game machine of a second specific example.

【図7】第2具体例の制御基盤の制御を示すブロック図
である。
FIG. 7 is a block diagram showing control of a control board according to a second specific example.

【符号の説明】[Explanation of symbols]

1,50・・・弾球遊技機 2・・・遊技盤 3
・・・ガラス溝 4・・・ガラス枠 5a,5b・・・
ガラス 6・・・遊技領域 7・・・大当りラ
ンプ 8・・・鍵 10・・・上受皿 11
・・・上皿部材 12・・・下受皿 13・・・下皿部材 14
・・・上皿排出口 15・・・下皿排出口 16・・・スピー
カー面 17・・・操作ハンドル 18・・・前面枠 20
・・・可変表示装置 21・・・大入賞口 22・・・始動口
(入球口) 23a,23b・・・障害釘 24・・・球吸着
装置 25・・・球吸着部材(吸着手段) 26・・・駆動部
(移動手段) 27・・・ベース板 27a・・・嵌合
凹部 27b・・・貫通穴 28・・・電磁石 30
・・・回動軸 31・・・駆動モーター 32・・・カム 32
a・・・ピン 32b・・・軸溝 33・・・リンク
部材 33a・・・リング部 33b・・・移動凸部 3
3c・・・配線穴 33d・・・配線溝 34・・・取付板 34a,34b・・・取付部 34c・・・軸穴 35・・・移動穴 40、52・・・制御基盤(吸着制御手段) 41・・・位置検知センサー 51c・・・操
作釦(操作手段)
1,50 ... ball game machine 2 ... game board 3
... Glass groove 4 ... Glass frame 5a, 5b ...
Glass 6: Gaming area 7: Big hit lamp 8: Key 10: Upper tray 11
... Upper plate member 12 ... Lower tray 13 ... Lower plate member 14
... Upper plate outlet 15 ... Lower plate outlet 16 ... Speaker surface 17 ... Operation handle 18 ... Front frame 20
... variable display device 21 ... big winning opening 22 ... starting port (ball entry port) 23a, 23b ... obstacle nail 24 ... ball suction device 25 ... ball suction member (suction means) 26: drive unit (moving means) 27: base plate 27a: fitting recess 27b: through hole 28: electromagnet 30
... Rotating shaft 31 ... Drive motor 32 ... Cam 32
a: Pin 32b: Shaft groove 33: Link member 33a: Ring part 33b: Moving convex part 3
3c: wiring hole 33d: wiring groove 34: mounting plate 34a, 34b: mounting part 34c: shaft hole 35: moving hole 40, 52: control board (suction control means) 41: position detection sensor 51c: operation button (operation means)

Claims (2)

【特許請求の範囲】[Claims] 【請求項1】 遊技盤と、 前記遊技盤上に配置され、落下してきた遊技球を受け入
れる入球口とを含み構成された弾球遊技機において、 前記入球口の上方に設けられ、落下してきた遊技球を吸
着可能とする吸着手段と、 前記吸着手段を吸着状態と非吸着状態とに変化させる吸
着制御手段と、 前記吸着手段を移動させる移動手段と、を備えたことを
特徴とする弾球遊技機。
1. A ball game machine comprising: a game board; and a ball entry port arranged on the game board and receiving a dropped game ball, provided above the ball entry port, Suction means for allowing the game balls to be sucked, suction control means for changing the suction means between a suction state and a non-suction state, and moving means for moving the suction means. Ball game machine.
【請求項2】 前記吸着制御手段は、 前記吸着部材の吸着状態と非吸着状態とを任意に変化さ
せるための操作手段を備えたことを特徴とする請求項1
に記載の弾球遊技機。
2. The suction control device according to claim 1, further comprising an operation device for arbitrarily changing a suction state and a non-suction state of the suction member.
The ball-and-ball game machine described in 1.
JP21784896A 1996-07-30 1996-07-30 Bullet ball machine Expired - Lifetime JP4001303B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP21784896A JP4001303B2 (en) 1996-07-30 1996-07-30 Bullet ball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP21784896A JP4001303B2 (en) 1996-07-30 1996-07-30 Bullet ball machine

Publications (2)

Publication Number Publication Date
JPH1043372A true JPH1043372A (en) 1998-02-17
JP4001303B2 JP4001303B2 (en) 2007-10-31

Family

ID=16710718

Family Applications (1)

Application Number Title Priority Date Filing Date
JP21784896A Expired - Lifetime JP4001303B2 (en) 1996-07-30 1996-07-30 Bullet ball machine

Country Status (1)

Country Link
JP (1) JP4001303B2 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002143470A (en) * 2000-11-10 2002-05-21 Heiwa Corp Game machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002143470A (en) * 2000-11-10 2002-05-21 Heiwa Corp Game machine

Also Published As

Publication number Publication date
JP4001303B2 (en) 2007-10-31

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