JPH0679063A - ビデオゲームシステム等において使用するための、キャラクタ変換ハードウェアに対する画素を備えたプログラマブルグラフィックスプロセッサおよびそれを応用したビデオゲームカートリッジおよび外部メモリシステム - Google Patents

ビデオゲームシステム等において使用するための、キャラクタ変換ハードウェアに対する画素を備えたプログラマブルグラフィックスプロセッサおよびそれを応用したビデオゲームカートリッジおよび外部メモリシステム

Info

Publication number
JPH0679063A
JPH0679063A JP5013546A JP1354693A JPH0679063A JP H0679063 A JPH0679063 A JP H0679063A JP 5013546 A JP5013546 A JP 5013546A JP 1354693 A JP1354693 A JP 1354693A JP H0679063 A JPH0679063 A JP H0679063A
Authority
JP
Japan
Prior art keywords
data
address
pixel
character
register
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP5013546A
Other languages
English (en)
Japanese (ja)
Inventor
Jeremy E San
ジェレミー・イー・サン
Ben Cheese
ベン・チーズ
Carl N Graham
カール・エヌ・グレイアム
Peter R Warnes
ピーター・アール・ウォーンズ
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
A & N Inc
Original Assignee
A & N Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by A & N Inc filed Critical A & N Inc
Publication of JPH0679063A publication Critical patent/JPH0679063A/ja
Pending legal-status Critical Current

Links

Classifications

    • G06T11/23
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T11/002D [Two Dimensional] image generation
    • G06T11/20Drawing from basic elements, e.g. lines or circles
    • G06T11/203Drawing of straight lines or curves
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects

Landscapes

  • Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Graphics (AREA)
  • Geometry (AREA)
  • Software Systems (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Image Generation (AREA)
JP5013546A 1992-01-30 1993-01-29 ビデオゲームシステム等において使用するための、キャラクタ変換ハードウェアに対する画素を備えたプログラマブルグラフィックスプロセッサおよびそれを応用したビデオゲームカートリッジおよび外部メモリシステム Pending JPH0679063A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US82720192A 1992-01-30 1992-01-30
US827201 1992-01-30

Publications (1)

Publication Number Publication Date
JPH0679063A true JPH0679063A (ja) 1994-03-22

Family

ID=25248568

Family Applications (1)

Application Number Title Priority Date Filing Date
JP5013546A Pending JPH0679063A (ja) 1992-01-30 1993-01-29 ビデオゲームシステム等において使用するための、キャラクタ変換ハードウェアに対する画素を備えたプログラマブルグラフィックスプロセッサおよびそれを応用したビデオゲームカートリッジおよび外部メモリシステム

Country Status (7)

Country Link
US (1) US5724497A (en:Method)
EP (1) EP0553531A2 (en:Method)
JP (1) JPH0679063A (en:Method)
KR (1) KR100270198B1 (en:Method)
CN (1) CN1048563C (en:Method)
AU (1) AU654727B2 (en:Method)
CA (1) CA2074388C (en:Method)

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JP3524247B2 (ja) 1995-10-09 2004-05-10 任天堂株式会社 ゲーム機およびそれを用いたゲーム機システム
JP3544268B2 (ja) 1995-10-09 2004-07-21 任天堂株式会社 三次元画像処理装置およびそれを用いた画像処理方法
WO1997017651A1 (fr) 1995-11-10 1997-05-15 Nintendo Co., Ltd. Systeme de manche a balai
US6139433A (en) 1995-11-22 2000-10-31 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control due to environmental conditions
US6267673B1 (en) 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
US6155926A (en) 1995-11-22 2000-12-05 Nintendo Co., Ltd. Video game system and method with enhanced three-dimensional character and background control
US6022274A (en) 1995-11-22 2000-02-08 Nintendo Co., Ltd. Video game system using memory module
US6139434A (en) 1996-09-24 2000-10-31 Nintendo Co., Ltd. Three-dimensional image processing apparatus with enhanced automatic and user point of view control
JP3655438B2 (ja) 1997-07-17 2005-06-02 任天堂株式会社 ビデオゲームシステム
US6288723B1 (en) * 1998-04-01 2001-09-11 Intel Corporation Method and apparatus for converting data format to a graphics card
US6191793B1 (en) 1998-04-01 2001-02-20 Real 3D, Inc. Method and apparatus for texture level of detail dithering
US7749089B1 (en) 1999-02-26 2010-07-06 Creative Kingdoms, Llc Multi-media interactive play system
US6761637B2 (en) 2000-02-22 2004-07-13 Creative Kingdoms, Llc Method of game play using RFID tracking device
US7445550B2 (en) 2000-02-22 2008-11-04 Creative Kingdoms, Llc Magical wand and interactive play experience
US7878905B2 (en) 2000-02-22 2011-02-01 Creative Kingdoms, Llc Multi-layered interactive play experience
US7066781B2 (en) 2000-10-20 2006-06-27 Denise Chapman Weston Children's toy with wireless tag/transponder
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US20070066396A1 (en) 2002-04-05 2007-03-22 Denise Chapman Weston Retail methods for providing an interactive product to a consumer
US6967566B2 (en) 2002-04-05 2005-11-22 Creative Kingdoms, Llc Live-action interactive adventure game
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US9446319B2 (en) 2003-03-25 2016-09-20 Mq Gaming, Llc Interactive gaming toy
GB0427973D0 (en) * 2004-12-21 2005-01-26 Falanx Microsystems As Microprocessor systems
GB2483166B (en) 2010-08-27 2013-10-23 Fxi Technologies As Electronic devices
CN102156958A (zh) * 2011-03-16 2011-08-17 中国科学院上海技术物理研究所 具有图像协处理器的嵌入式可编程片上系统
US9818170B2 (en) * 2014-12-10 2017-11-14 Qualcomm Incorporated Processing unaligned block transfer operations
CN115082282B (zh) * 2015-06-10 2025-10-31 无比视视觉技术有限公司 用于处理图像的图像处理器和方法
US10784121B2 (en) * 2016-08-15 2020-09-22 Xilinx, Inc. Standalone interface for stacked silicon interconnect (SSI) technology integration
CN111221464B (zh) * 2019-12-24 2023-05-02 太原航空仪表有限公司 一种航空仪表图形处理模块及方法
CN116643796A (zh) * 2023-05-17 2023-08-25 阿里巴巴(中国)有限公司 混合精度运算的处理方法以及指令处理装置

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US5388841A (en) * 1992-01-30 1995-02-14 A/N Inc. External memory system having programmable graphics processor for use in a video game system or the like
US5357604A (en) * 1992-01-30 1994-10-18 A/N, Inc. Graphics processor with enhanced memory control circuitry for use in a video game system or the like
JP3510387B2 (ja) * 1995-06-30 2004-03-29 ライオン株式会社 漂白活性化剤造粒物の製造方法、該漂白活性化剤造粒物を含有する漂白剤又は洗剤の製造方法

Also Published As

Publication number Publication date
EP0553531A3 (en:Method) 1994-03-23
CN1080200A (zh) 1994-01-05
CA2074388C (en) 2003-01-14
US5724497A (en) 1998-03-03
CN1048563C (zh) 2000-01-19
AU2060592A (en) 1993-08-19
CA2074388A1 (en) 1993-07-31
AU654727B2 (en) 1994-11-17
KR100270198B1 (ko) 2000-10-16
EP0553531A2 (en) 1993-08-04
KR930016869A (ko) 1993-08-30

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