JPH0584191B2 - - Google Patents

Info

Publication number
JPH0584191B2
JPH0584191B2 JP32291288A JP32291288A JPH0584191B2 JP H0584191 B2 JPH0584191 B2 JP H0584191B2 JP 32291288 A JP32291288 A JP 32291288A JP 32291288 A JP32291288 A JP 32291288A JP H0584191 B2 JPH0584191 B2 JP H0584191B2
Authority
JP
Japan
Prior art keywords
ball
special game
opening
state
game state
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP32291288A
Other languages
Japanese (ja)
Other versions
JPH02167185A (en
Inventor
Hiroshi Enomoto
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Kyoraku Sangyo Co Ltd
Original Assignee
Kyoraku Sangyo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Kyoraku Sangyo Co Ltd filed Critical Kyoraku Sangyo Co Ltd
Priority to JP32291288A priority Critical patent/JPH02167185A/en
Publication of JPH02167185A publication Critical patent/JPH02167185A/en
Publication of JPH0584191B2 publication Critical patent/JPH0584191B2/ja
Granted legal-status Critical Current

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Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、所定の遊技条件に基づいてその遊技
状態を遊技者にとつて有利となる特別遊技状態に
変換させるようにしたパチンコ機の改良に関す
る。
[Detailed Description of the Invention] [Field of Industrial Application] The present invention is an improvement of a pachinko machine that converts its gaming state into a special gaming state that is advantageous to the player based on predetermined gaming conditions. Regarding.

[従来の技術] 従来、この種のパチンコ機としては、例えば特
開昭58−112571号公報記載のように打球を受け入
れない閉成状態と打球を受入れ易い開成状態とに
変換することができる開閉片を有し、該開閉片の
開成状態において受け入れた打球を入賞させる通
常入賞口及び特別入賞口を有する可変入賞装置
と、始動入賞口とを遊技盤面に配置し、打球が始
動入賞口に入賞すると電気的駆動源を作動して開
閉片を時間や回数で規制された開成状態に変換す
ると共に、開成状態において打球が特別入賞口に
入賞すると開閉片を特有の態様で繰り返し開成状
態に変換する特別遊技状態に移行させるようにし
たものがある。そして、この従来のパチンコ機
は、一旦特別遊技状態が開始されれば開閉片の開
動作が所定回数に達する等予め設定された条件が
満たされるまで中断することなく連続して進行す
るようになつている。
[Prior Art] Conventionally, this type of pachinko machine has an opening/closing mechanism that can convert between a closed state that does not accept a batted ball and an open state that easily accepts a batted ball, as described in JP-A-58-112571, for example. a variable prize winning device having a regular prize opening and a special prize opening for winning a batted ball received when the opening/closing piece is open, and a starting prize opening, which are disposed on the game board surface, and a batted ball enters a prize in the starting prize opening. Then, the electric drive source is activated to convert the opening/closing piece into an open state regulated by time and number of times, and when a ball hits the special winning hole in the open state, the opening/closing piece is repeatedly converted to the open state in a specific manner. Some games are designed to shift to a special gaming state. In this conventional pachinko machine, once the special game state is started, the game continues without interruption until a preset condition is met, such as when the opening/closing piece reaches a predetermined number of times. ing.

[発明が解決しようとする課題] 従つて、従来のパチンコ機では特別遊技状態が
開始されると遊技者がパチンコ機から離れること
ができず、そのため景品球を入れる球箱を従業員
が用意しなければならない煩わしさがあり、ま
た、止むを得ず席を離れなければならない遊技者
に非常な不利益を蒙らせるものであつた。
[Problems to be Solved by the Invention] Therefore, in conventional pachinko machines, once a special game state has started, the player cannot leave the pachinko machine, and therefore an employee must prepare a ball box to hold the prize balls. In addition, players who have to leave their seats are at a great disadvantage.

そしてさらには、特別遊技状態の途中に球詰り
や打球の発射不良等パチンコ機自体のトラブルが
生じた場合にも特別遊技状態がそのまま進行する
ため、これによる遊技者と遊技店側とのトラブル
も問題になつていた。
Furthermore, even if a problem with the pachinko machine itself occurs during the special game state, such as a ball jamming or a ball not firing properly, the special game state will continue to proceed as it is, which may cause trouble between the player and the game parlor. It was becoming a problem.

[課題を解決するための手段] そこで本発明は、打球を受け入れない閉成状態
と打球を受入れ易い開成状態とに変換し得る開閉
片を有する可変入賞装置を備え、所定の条件成立
により該可変入賞装置の開閉片を所定回数又は所
定時間開成状態にする特別遊技状態に変換させる
ようにしたパチンコ機において、該パチンコ機の
特別遊技状態を判定する遊技状態判定手段と、打
球発射装置が停止しているかを検知する打球発射
検知手段と、特別遊技状態を一時的に中断させる
特別遊技中断手段とからなり、遊技状態判定手段
により特別遊技状態にあることが判定され、か
つ、打球発射検知手段により打球発射装置が停止
状態にあると検出された場合に特別遊技中断手段
により特別遊技状態を一時的に中断させるように
したパチンコ機を提供することにより前記問題点
の解決を図つたものである。
[Means for Solving the Problems] Therefore, the present invention includes a variable winning device having an opening/closing piece that can change between a closed state that does not accept a batted ball and an open state that easily accepts a batted ball. In a pachinko machine configured to convert to a special game state in which an opening/closing piece of a winning device is opened a predetermined number of times or for a predetermined time, a game state determining means for determining the special game state of the pachinko machine and a ball firing device are stopped. and a special game interrupting means that temporarily interrupts the special game state. This problem is solved by providing a pachinko machine in which the special game state is temporarily interrupted by a special game interrupting means when it is detected that the ball firing device is in the stopped state.

[作用] 遊技状態判定手段により特別遊技状態と判定さ
れて特別遊技状態開始後に、打球発射検知手段に
より打球発射の停止信号が確認されると特別遊技
中断手段が働いて開閉片の閉止等特別遊技状態が
一時的に中断される。
[Function] After the special game state has been determined by the game state determination means and the special game state has started, when a stop signal of the batted ball firing is confirmed by the batted ball firing detection means, the special game interrupting means operates to stop the special game such as closing the opening/closing piece. The state is temporarily suspended.

この中断の間に遊技者は必要な休憩や用事を済
ませることができ、また、パチンコ機自体のトラ
ブルにも対処できる。
During this interruption, players can take necessary breaks or finish their errands, and can also deal with problems with the pachinko machine itself.

[実施例] 以下、本発明の一実施例について図面を参照し
て説明する。第1図は本発明の一実施例のパチン
コ機の正面図であり、1は機枠、2は機枠1の前
面に開閉自在に装着される前面枠で、その前面に
はガラス枠3と前面板4が開閉自在に装着され、
その前面板4の前面に上球皿5が装着されてい
る。また前面枠2の下方には下球皿6と打球操作
ハンドル7が設けられる。8は前面枠2の後面に
位置する遊技盤であつて、誘導レール9で囲まれ
た遊技部には複数の一般入賞口10や風車11等
が設けられており、中央部には可変入賞装置12
が配設されている。また、可変入賞装置12の下
方には中央に始動入賞口38Sとその左右に始動
入賞口38R,38Lが設けられていて、該始動
入賞口38S,38R,38Lに入つた入賞球が
検出スイツチ52S,52R,52Lで検出され
るようになつている。そして、さらに遊技部の下
方にはアウト口14が設けられている。
[Example] Hereinafter, an example of the present invention will be described with reference to the drawings. FIG. 1 is a front view of a pachinko machine according to an embodiment of the present invention, in which 1 is a machine frame, 2 is a front frame attached to the front of the machine frame 1 so as to be openable and closable, and a glass frame 3 is attached to the front of the frame. The front plate 4 is attached so that it can be opened and closed freely,
An upper spherical plate 5 is attached to the front of the front plate 4. Further, below the front frame 2, a lower ball tray 6 and a ball hitting operation handle 7 are provided. 8 is a game board located on the rear surface of the front frame 2, and the game section surrounded by the guide rail 9 is provided with a plurality of general prize winning holes 10, a windmill 11, etc., and a variable prize winning device is installed in the center part. 12
is installed. In addition, below the variable winning device 12, there is a starting winning hole 38S in the center and starting winning holes 38R, 38L on the left and right sides of the starting winning hole 38S. , 52R, and 52L. Further, an out port 14 is provided below the gaming section.

前記可変入賞装置12は第3図乃至第5図に示
すように遊技盤8の表面に取付けられる取付基板
15を有する。取付基板15の中央部には大きな
開口16が形成され、その開口16の上部周縁に
は入賞口を兼ねた飾り枠17が形成されている。
一方、開口16の下半部には前面を透明板18で
覆い、かつ上縁に開口16側及び両サイドからセ
ンター側に向かつて緩かに傾斜する棚板19を設
けた下カバー20が固着されている。前記飾り枠
17と下カバー20の間には入賞スペース21が
設けられており、該入賞スペース21に一対の開
閉片22,22が起立及び逆八字状に傾動自在な
るように軸23,23で枢着されている。この開
閉片22,22は、前記開口16の裏側を囲うよ
うに取付基板15の裏面に固設した箱枠24にソ
レノイド25,25を取付け該ソレノイド25,
25のプランジヤ25a,25aと開閉片22,
22の軸23,23とをリンク26を介して連結
すことによりソレノイド25,25の消磁と励磁
に伴つて起立した閉動作及び傾動した開動作する
ように制御される。
The variable winning device 12 has a mounting board 15 that is attached to the surface of the game board 8, as shown in FIGS. 3 to 5. A large opening 16 is formed in the center of the mounting board 15, and a decorative frame 17 that also serves as a winning opening is formed at the upper periphery of the opening 16.
On the other hand, a lower cover 20 is fixed to the lower half of the opening 16, the front surface of which is covered with a transparent plate 18, and a shelf board 19 provided on the upper edge that gently slopes from the opening 16 side and both sides toward the center side. has been done. A winning space 21 is provided between the decorative frame 17 and the lower cover 20, and a pair of opening/closing pieces 22, 22 are mounted on shafts 23, 23 in the winning space 21 so that they can stand up and tilt freely in an inverted eight shape. It is pivoted. The opening/closing pieces 22, 22 are provided with solenoids 25, 25 attached to a box frame 24 fixed to the back side of the mounting board 15 so as to surround the back side of the opening 16.
25 plungers 25a, 25a and opening/closing piece 22,
By connecting the shafts 23 and 23 of 22 through a link 26, the solenoids 25 and 25 are controlled to perform an upright closing operation and a tilted opening operation as the solenoids 25 and 25 are demagnetized and excited.

前記箱枠24の内部は取付基板15の開口16
に連通する凹室27になつており、その内部に可
動体28が設けられている。この可動体28は、
スキーのジヤンプ競技の選手に模した入形であ
り、スキー及び脛部に相当し箱枠24に固定した
第一リンク28aと、大腿部に相当し第一リンク
28aにピン接合した第二リンク28bと、上半
身に相当し第二リンク28bにピン接合した第三
リンク28cとから構成され、このうち第三リン
ク28cには90度に屈曲した鍵形をなしその屈曲
部分を箱枠24に枢着した揺動リンク29をピン
接合すると共に、該揺動リンク29を箱枠24の
後面に設けた可動体用モータ30の回転により上
下動するスライドリンク31に係合させ、もつて
可動体用モータ30の回転によりスライドリンク
31が上下動して揺動リンク29を揺動させ、こ
れに伴い可動体28が第4図実線の滑走姿勢と同
図鎖線のジヤンプした前傾姿勢とを繰り返す。可
動体28が前傾した姿勢では開閉片22,22間
に入つた入賞球が棚板19から落下する際の障害
となり、従つて、入賞球の落下方向やタイミング
を変化させることができる。
The inside of the box frame 24 is the opening 16 of the mounting board 15.
The recessed chamber 27 is connected to the recessed chamber 27, and a movable body 28 is provided inside the recessed chamber 27. This movable body 28 is
It is molded to resemble a ski jumping athlete, and includes a first link 28a that corresponds to the ski and shin and is fixed to the box frame 24, and a second link that corresponds to the thigh and is connected with a pin to the first link 28a. 28b, and a third link 28c, which corresponds to the upper body and is connected with a pin to the second link 28b. Among these, the third link 28c has a key shape bent at 90 degrees, and the bent part is pivoted to the box frame 24. The attached swing link 29 is joined with a pin, and the swing link 29 is engaged with a slide link 31 that moves up and down by the rotation of a movable body motor 30 provided on the rear surface of the box frame 24. As the motor 30 rotates, the slide link 31 moves up and down, causing the swing link 29 to swing, and as a result, the movable body 28 repeats the sliding posture shown by the solid line in FIG. 4 and the jumping forward leaning posture shown by the chain line in FIG. When the movable body 28 is tilted forward, the winning ball that has entered between the opening/closing pieces 22 and 22 becomes an obstacle when falling from the shelf board 19, and therefore the falling direction and timing of the winning ball can be changed.

さらに凹室27内には底部の中央に特別入賞口
32V及びその両側に通常入賞口32R,32L
が並設されている。特別入賞口32Vに入つた入
賞球は遊技盤8の裏面に設けた検出スイツチ33
aにより検出される。また、通常入賞口32R,
32Lには球出口にシーソー動作のストツパ34
の一端を臨ませると共に該ストツパ34の他端に
ソレノイド35のプランジヤ36を連結し、常態
ではプラジヤ36のスプリング36aの弾性によ
りストツパ34の前端を下げて通常入賞口32
R,32Lを通る入賞球を遊技盤8の裏側へ流入
させ、ソレノイド35が励磁すると第5図鎖線の
ようにスツパ34の前端が上がつて通常入賞口3
2R,32Lの球出口を塞いで凹室27内に入賞
球が溜るようにしている。このソレノイド35は
前記特別入賞口32Vに入賞した後所定時間(約
7.5秒)励磁されるように設定されており、その
間に入賞球が凹室27内に山積み常態になると中
央の特別入賞口32Vへ入賞し易くなつて遊技者
にとり有利となる。なお、特別入賞口32V及び
通常入賞口32R,32Lに入つた入賞球は検出
スイツチ33bにより計数される。
Furthermore, inside the concave chamber 27, there is a special prize opening 32V in the center of the bottom and regular prize openings 32R, 32L on both sides.
are arranged side by side. The winning ball that entered the special winning opening 32V is detected by a detection switch 33 provided on the back of the game board 8.
detected by a. In addition, the regular prize opening 32R,
32L has a see-saw stopper 34 at the ball exit.
The plunger 36 of the solenoid 35 is connected to the other end of the stopper 34 so that the front end of the stopper 34 is lowered by the elasticity of the spring 36a of the plunger 36 in the normal state.
When the winning balls passing through R and 32L flow into the back side of the game board 8 and the solenoid 35 is energized, the front end of the stopper 34 rises as shown by the chain line in FIG.
The ball outlets of 2R and 32L are closed to allow winning balls to accumulate in the concave chamber 27. This solenoid 35 operates for a predetermined time (approximately) after winning the special prize opening 32V.
7.5 seconds), and if winning balls pile up in the concave chamber 27 during that time, it becomes easier to win into the central special winning opening 32V, which is advantageous for the player. In addition, the winning balls that entered the special winning hole 32V and the normal winning holes 32R and 32L are counted by the detection switch 33b.

第2図は、本発明の一実施例のパチンコ機の裏
面図であり、遊技盤8の裏面には機構板37が回
動自在に装着される。機構板37は、遊技盤8の
裏面から一定間隔で離れて入賞空間を形成する板
状部37aを有し、その板状部37aの下方に一
般入賞口10、可変入賞装置12、始動入賞口3
8S,38R,38Lに入つた入賞球を集合する
入賞球集合部39を形成している。また、機構板
37の板状部37aの上方部には景品球タンク4
0が配設される。景品球タンク40の下方には誘
導樋41が形成され、その流下端に景品球ケース
42が配設される。そして景品球ケース42の下
には放出された景品球を上球皿5へ導くための景
品球排出樋43が設けられ、さらにアウト口14
に連通するアウト球排出樋44が設けられてい
る。
FIG. 2 is a back view of a pachinko machine according to an embodiment of the present invention, and a mechanism plate 37 is rotatably mounted on the back of the game board 8. The mechanism board 37 has a plate-shaped part 37a that forms a winning space at a constant interval from the back surface of the game board 8, and below the plate-shaped part 37a there is a general winning opening 10, a variable winning device 12, and a starting winning opening. 3
A winning ball collecting section 39 is formed to collect winning balls that have entered 8S, 38R, and 38L. In addition, a prize ball tank 4 is provided in the upper part of the plate-like part 37a of the mechanism plate 37.
0 is placed. A guide gutter 41 is formed below the prize ball tank 40, and a prize ball case 42 is disposed at the downstream end of the gutter 41. A prize ball discharge gutter 43 is provided below the prize ball case 42 for guiding the released prize balls to the upper ball tray 5.
An out ball discharge gutter 44 is provided which communicates with the out ball discharge gutter 44.

一方、前面枠2の裏面下部隅角部には打球発射
装置45が設けられている。該打球発射装置45
は、前記誘導レール9の始端部にその上端が臨む
ように揺動運動を行う打球杆46と、該打球杆4
6を誘導レール9側に弾発付勢するバネ47と、
前記打球操作ハンドル7に直結されたプーリー4
8に係止され該プーリー48の回動によりその周
囲に巻き付いてバネ47の弾発力を調節するワイ
ヤ49と、前記打球杆46にカム(図示せず)を
係合させて打球杆46を間欠的に誘導レール9か
ら遠ざける向きに傾動させる発射モータ50とか
ら構成される。この発射モータ50はプリー48
の側面にアクチユエータ片を当接させたマイクロ
スイツチ51によりON・OFFされる。
On the other hand, a ball launcher 45 is provided at a lower corner of the back surface of the front frame 2. The ball launcher 45
A ball batting rod 46 that swings so that its upper end faces the starting end of the guide rail 9;
a spring 47 that elastically biases 6 toward the guide rail 9;
A pulley 4 directly connected to the ball hitting operation handle 7
A wire 49 is engaged with the ball hitting rod 46 and is wound around the pulley 48 as the pulley 48 rotates to adjust the elastic force of the spring 47, and a cam (not shown) is engaged with the ball hitting rod 46. 46 intermittently in a direction away from the guide rail 9. This firing motor 50 has a pulley 48
It is turned on and off by a micro switch 51 with an actuator piece in contact with the side surface of the switch.

以上可変入賞装置12のソレノイド25,2
5、可動体用モータ30、特別入賞口32V及び
通常入賞口32R,32Lに対応する検出スイツ
チ33a,33bや始動入賞口38S,38R,
38Lに対応する検出スイツチ52S,52R,
52L、打球発射装置45の発射モータ50及び
マイクロスイツチ51等は機構板37に設置した
コンピユータ53に接続されている。
Solenoids 25, 2 of the variable winning device 12
5. Motor 30 for movable body, detection switches 33a, 33b corresponding to special winning opening 32V and normal winning opening 32R, 32L, starting winning opening 38S, 38R,
Detection switches 52S, 52R, corresponding to 38L,
52L, a firing motor 50, a micro switch 51, etc. of the batted ball firing device 45 are connected to a computer 53 installed on the mechanism plate 37.

これまでに述べたパチンコ機についてその作用
を第6図イ,ロのフローチヤートに基づき説明す
ると、先ず、電源の投入によりコンイユータ53
が初期設定される。そして、打球操作ハンドル7
を回転操作するとマイクロスイツチ51がONし
て発射モータ50が回転し打球が定間隔で遊技部
に打ち出される。ステツプ〓及びステツプ〓で絶
えず始動入賞口38S,38R,38Lに入賞が
ないか判断され入賞があるまでステツプ〓と〓の
間を循環する。ステツプ〓又は〓で始動入賞口3
8S,38R,38Lへの打球の入賞が確認され
るとステツプ〓又は〓で開閉片22,22が一回
又は二回開動作しランプの点滅や効果音の発生等
が行われる。次に〓又は〓で特別入賞口32Vに
入賞がないか判断し、無ければステツプ〓に戻
る。一方、特別入賞口32Vへの入賞が確認され
た場合は、ステツプ〓で特別遊技常態として同図
ロのステツプ〓に飛ぶ。同図ロでは先ずステツプ
〓により関数「大当り回数」に「1」を設定す
る。これは特別遊技状態下ちおいて特別入賞口3
2Vへ再入賞した場合に最大6回まで更新を認め
るための初期設定である。
The operation of the pachinko machine described above will be explained based on the flowchart of Fig. 6 A and B. First, when the power is turned on, the computer 53
is initialized. And the ball batting operation handle 7
When the player rotates the button, the micro switch 51 turns on, the firing motor 50 rotates, and balls are fired into the game section at regular intervals. It is constantly judged whether or not there is a prize in the starting prize openings 38S, 38R, 38L at STEP〓 and STEP〓, and the process cycles between STEP〓 and〓 until a prize is won. Start winning slot 3 with step 〓 or 〓
When it is confirmed that the ball hit 8S, 38R, 38L has won, the opening/closing pieces 22, 22 are opened once or twice in step 〓 or 〓, and a lamp flashes and a sound effect is generated. Next, use 〓 or 〓 to judge whether there is a prize in the special prize opening 32V, and if there is no prize, return to step 〓. On the other hand, if it is confirmed that a prize has been won in the special prize opening 32V, the process jumps to step ⓓ of the same figure as the special game normal. In the figure B, first, the function ``number of jackpots'' is set to ``1'' in step 〓. This is special prize opening 3 under special gaming condition.
This is the initial setting to allow renewal up to 6 times when re-entering 2V.

次にステツプ〓で打球が発射されているか否か
について判断するのであるが、この点に詳細につ
いては後述する。ここでは打球が発射されていて
「ON」に進むことを前提とする。従つて、ステ
ツプ〓からステツプ〓に至り、開閉片22,22
が一回開動作し、ランプの点滅や効果音等が発せ
られる。ステツプ〓では関数「大当り回数」が
「7」でないか判断する。もし「7」になつてい
ればこれ以上の更新が認められないため、ステツ
プ〓又はステツプ〓で開閉片22,22の開動作
回数が18回か、又は、可変入賞装置12への入賞
個数が10個になるまでステツプ〓、〓、〓、〓又
は〓を循環し、条件が満たされることにより特別
遊技状態が終了して同図イのステツプ〓へ復帰す
る。一方、ステツプ〓で関数「大当り回数」が
「6」以下の場合はステツプ〓に至り特別入賞口
32Vへの入賞があつたか判断される。ここで入
賞が確認された場合にはステツプ〓で関数「大当
り回数」に「1」を加算すると同時にこれまでの
開閉片22,22の開動作回数や可変入賞装置1
2への入賞個数をクリアーして特別遊技状態が更
新され、再度開閉片22,22が18回開動作する
か可変入賞装置12へ10個入賞するまで特別遊技
状態が継続する。もし、ステツプ〓で特別入賞口
32Vへの入賞が確認されないでステツプ〓又は
ステツプ〓の条件が満たされた場合はこれにより
特別遊技状態は終了し、同図イのステツプ〓に復
帰する。
Next, in step 〓, it is determined whether or not a batted ball has been fired, and this point will be described in detail later. Here, it is assumed that the batted ball has been fired and it will proceed to "ON". Therefore, from step 〓 to step 〓, the opening/closing pieces 22, 22
The door will open once, and the lamp will flash and sound effects will be emitted. In step 〓, it is determined whether the function ``number of jackpots'' is ``7''. If it becomes "7", no further updates will be allowed, so if the opening/closing pieces 22, 22 have been opened 18 times in Step 〓 or Step 〓, or the number of winnings in the variable winning device 12 has changed. Steps 〓, 〓, 〓, 〓, or 〓 are cycled through until 10 pieces are left, and when the conditions are met, the special game state ends and the process returns to step 〓 in Figure A. On the other hand, if the function ``number of jackpots'' is ``6'' or less in step 〓, the process goes to step 〓 and it is determined whether a prize has been won in the special winning slot 32V. If a winning is confirmed here, "1" is added to the function "number of jackpots" at step
The special game state is updated by clearing the number of prizes won in 2, and the special game state continues until the opening/closing pieces 22, 22 are opened 18 times again or until 10 prizes are won in the variable prize device 12. If the conditions of step or step are satisfied without confirmation of winning in the special winning slot 32V at step, the special gaming state ends and the process returns to step A of the figure.

以上ステツプ〓、〓、〓、〓、〓、〓、〓、
〓、〓、〓、〓、〓、はコンピユータ53の
ROMに記録されたプログラムに基づいて遂行さ
れるものでありこれらの各ステツプの集合により
遊技状態判定手段54が形成される。これまでの
説明により明かにかなうように遊技状態判定手段
54は、始動入賞口38S、38R、38L、に
対応する検出スイツチ52S、52R、52L
と、特別入賞口32V及び通常入賞口32R,3
2Lに対応する検出スイツチ33a,33bの各
信号を受けてパチンコ機が特別遊技状態にあるか
否かを常に判定する部分である。
Above steps〓、〓、〓、〓、〓、〓、〓、
〓, 〓, 〓, 〓, 〓 are from the computer 53.
This is executed based on a program recorded in the ROM, and a gaming state determining means 54 is formed by a collection of these steps. As will be clear from the above explanation, the game state determining means 54 includes detection switches 52S, 52R, and 52L corresponding to the starting winning openings 38S, 38R, and 38L.
, special winning slot 32V and regular winning slot 32R, 3
This is a part that constantly determines whether or not the pachinko machine is in a special gaming state by receiving each signal from the detection switches 33a and 33b corresponding to 2L.

しかして本発明は、この遊技状態判定手段54
に打球発射検知手段55及び特別遊技中断手断5
6を有機的に結合した点を要旨とする。
Therefore, the present invention provides this gaming state determining means 54.
The ball launch detection means 55 and the special game interruption device 5
The main point is that 6 is organically combined.

すなわち、打球発射検知手段55は発射モータ
50の制御信号を受けて打球が発射されているか
否かを常に判断する部分である。
In other words, the ball launch detection means 55 is a part that constantly determines whether or not a ball is being launched based on the control signal of the launch motor 50.

特別遊技中断手段56は、前記遊技状態判定手
段54において特別遊技状態であると判断され、
かつ打球発射検知手段55において打球が発射さ
れていないと判断された場合に、中央演算処理装
置57の指令を向けて特別遊技状態を一時的に中
断させ、開閉片22,22のソレノイド25,2
5を消磁させ、可動体用モータ30を停止させ
る。なお、特別遊技状態中断中において適宜ラン
プを点滅させ或は効果音を停止させる等して特別
遊技状態が中断中であることを知らしめるように
することが望ましい。
The special game interrupting means 56 is determined to be in a special game state by the game state determining means 54,
If the ball launch detection means 55 determines that the ball has not been launched, the central processing unit 57 issues a command to temporarily interrupt the special game state and activate the solenoids 25, 2 of the opening/closing pieces 22, 22.
5 is demagnetized and the movable body motor 30 is stopped. Furthermore, while the special game state is being suspended, it is desirable to make it known that the special game state is being suspended by blinking a lamp or stopping a sound effect as appropriate.

以上のような遊技状態判定手段54、打球発射
検知手段55、特別遊技中断手段56の作用を前
記第6図イ,ロのフローチヤートにより説明する
と、既述のように同図イの各ステツプを経て遊技
状態判定手段54により特別遊技状態であると判
断されると、この情報が中央演算処理装置57に
送られる。一方、打球発射検知手段55の情報も
中央演算処理装置57に送られており、ステツプ
〓で打球発射装置45が停止中か否かを判断す
る。その結果打球発射装置45が停止している場
合にはステツプ〓に進んで特別遊技中断手断56
が働き、開閉片22,22の開閉動作の停止(ソ
レノイド25,25の消磁)、可動体28の初期
位置への復帰(可動体用モータ30の停止)等が
行われる。なお、この中断中においても中断以前
における開閉片22,22の開動作回数や可変入
賞装置12への入賞個数等のデーターはそのまま
保持されていて、打球の発射が再開された場合に
中断時の特別遊技状態から再開されることにな
る。
The operations of the game state determining means 54, the ball launch detecting means 55, and the special game interrupting means 56 as described above will be explained with reference to the flowchart shown in FIG. Afterwards, when the gaming state determining means 54 determines that the special gaming state is in effect, this information is sent to the central processing unit 57. On the other hand, information from the ball launch detection means 55 is also sent to the central processing unit 57, and it is determined in step 1 whether or not the ball launch device 45 is stopped. As a result, if the ball launcher 45 is stopped, proceed to step 〓 and special game interruption action 56.
, the opening/closing operation of the opening/closing pieces 22, 22 is stopped (solenoids 25, 25 are demagnetized), the movable body 28 is returned to its initial position (the movable body motor 30 is stopped), etc. Furthermore, even during this suspension, the data such as the number of opening operations of the opening/closing pieces 22, 22 and the number of winnings in the variable prize winning device 12 before the suspension is retained as is, and when the firing of batted balls is resumed, the data at the time of the suspension will be retained. The game will be restarted from the special gaming state.

そして特別遊技中断中であつてもステツプ〓か
らステツプ〓、〓、〓、〓、〓、等を前記と同様
に各条件に応じて通過する。これは、特別遊技中
断手段56が働いた後であつてもそれ以前に可変
入賞装置12に入賞した球が未だ検出スイツチ3
3a,33bにより検出されていない事態も考え
られ、これ等の入賞球を処理するための措置であ
る。
Even during the special game interruption, the player passes through steps 〓 to 〓, 〓, 〓, 〓, 〓, etc. according to each condition in the same manner as described above. This means that even after the special game interrupting means 56 has been activated, the ball that previously won in the variable winning device 12 is still not detected by the detection switch 3.
There may be situations where the ball is not detected by 3a or 33b, and this measure is taken to dispose of these winning balls.

このように特別遊技状態であつて打球発射装置
45が停止している場合はステツプ〓からステツ
プ〓に流れる経路を循環しているが、ステツプ〓
で打球発射装置45の作動が確認された場合はス
テツプ〓側に流れて特別遊技状態も中断時の状態
から再開される。なお、特別遊技中断手断56の
解除は打球発射動作に連動させることに加えてタ
イマーを設けて一定時間の経過により強制的に行
うことも考えられる。そうすることにより長時間
遊技者が席を離れた場合にそのパチンコ機を長時
間休止させねばならなくなる遊技店側の不利益を
最小限に抑えることが可能となる。
In this way, when the ball launcher 45 is stopped in the special game state, the ball circulates along the path flowing from step to step.
If the operation of the batted ball firing device 45 is confirmed in step 1, the flow goes to the step 〓 side and the special game state is restarted from the state at the time of interruption. Note that, in addition to linking the special game interrupting action 56 with the ball firing operation, it is also possible to provide a timer and forcibly release the special game interruption command 56 after a certain period of time has elapsed. By doing so, it is possible to minimize the disadvantage to the game parlor side of having to stop the pachinko machine for a long time when a player leaves his/her seat for a long time.

また、本実施例に示した特別遊技状態は、可変
入賞装置12の開閉片22,22を一定の範囲で
開閉動作させるものであるが、もちろんこれに限
定されるものではなく、例えば複数桁の数字の組
合せにより大入賞口を一定時間開放するパチンコ
機等にも適用できる。
In addition, the special game state shown in this embodiment is one in which the opening/closing pieces 22, 22 of the variable prize winning device 12 are opened and closed within a certain range, but is not limited to this, for example, It can also be applied to pachinko machines, etc., which open the grand prize opening for a certain period of time depending on the combination of numbers.

[発明の効果] 以上のように本発明によれば、遊技状態判定手
段54と打球発射検知手段55及び特別遊技中断
手段56を有機的に結合することにより特別遊技
状態の途中であつても打球発射装置45の停止動
作に連動して特別遊技状態を中断させることがで
きる。従つて、特別遊技状態が開始された後でも
遊技者自信が席をを離れて球箱を用意できるため
従業員の手が煩わされることもなくなり、また、
特別遊技状態中に席を離れて適宜用事を住ませる
ことができるため遊技者側にとつても有益であ
る。
[Effects of the Invention] As described above, according to the present invention, by organically combining the game state determining means 54, the hit ball launch detecting means 55, and the special game interrupting means 56, the ball can be hit even in the middle of the special game state. The special game state can be interrupted in conjunction with the stopping operation of the firing device 45. Therefore, even after the special gaming state has started, the player can leave his/her seat and prepare the ball box, which eliminates the need for employees to do so.
This is also beneficial for the player because he or she can leave his/her seat and attend to business as appropriate during the special gaming state.

さらに、特別遊技状態途中にパチンコ機自体に
トラブルが解消するまでの間特別遊技状態を中断
させることができるため、従来のような遊技者と
遊技店とのトラブルを回避できる効果が有る。
Furthermore, since the special game state can be interrupted until the trouble with the pachinko machine itself is resolved during the special game state, it is possible to avoid troubles between the player and the game parlor as in the past.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図はパチンコ機の正面図、第2図はその裏
面図、第3図は可変入賞装置の一部切欠斜視図、
第4図は可変入賞装置の中央縦断面図、第5図は
可変入賞装置の通常入賞口を切断して示す縦断面
図、第6図イ,ロはパチンコ機の作用を説明する
フローチヤート、第7図は概略のブロツク図であ
る。 12……可変入賞装置、22,22……開閉
片、45……打球発射装置、54……遊技状態判
定手段、55……打球発射検知手段、56……特
別遊技中断手段。
Figure 1 is a front view of the pachinko machine, Figure 2 is its back view, Figure 3 is a partially cutaway perspective view of the variable winning device,
FIG. 4 is a central vertical sectional view of the variable winning device, FIG. 5 is a longitudinal sectional view showing the normal winning opening of the variable winning device, and FIGS. FIG. 7 is a schematic block diagram. 12... Variable winning device, 22, 22... Opening/closing piece, 45... Hitting ball firing device, 54... Game state determining means, 55... Hitting ball firing detecting means, 56... Special game interrupting means.

Claims (1)

【特許請求の範囲】 1 打球を受け入れない閉成状態と打球を受入れ
易い開成状態とに変換し得る開閉片を有する可変
入賞装置を備え、所定の条件成立により該可変入
賞装置の開閉片を所定回数又は所定時間開成状態
にする特別遊戯状態に変換させるようにしたパチ
ンコ機において、 該パチンコ機の特別遊技状態を判定する遊技状
態判定手段と、打球発射装置が停止しているかを
検知する打球発射検知手段と、特別遊技状態を一
時的に中断させる特別遊技中断手段とからなり、
遊技状態判定手段により特別遊技状態にあること
が判定され、かつ、打球発射検知手段により打球
発射装置が停止状態にあると検出された場合に特
別遊技中断手段により特別遊技状態を一時的に中
断させるようにしたことを特徴とするパチンコ
機。
[Scope of Claims] 1. A variable winning device having an opening/closing piece that can be converted between a closed state that does not accept a batted ball and an open state that easily accepts a batted ball is provided, and when a predetermined condition is met, the opening/closing piece of the variable winning device is set to a predetermined state. In a pachinko machine that is configured to be converted into a special game state in which the pachinko machine is opened for a number of times or for a predetermined period of time, there is provided a game state determining means for determining the special game state of the pachinko machine, and a ball firing device for detecting whether the ball firing device is stopped. It consists of a detection means and a special game interrupting means for temporarily interrupting the special gaming state,
When the game state determination means determines that the special game state is present, and the batted ball launch detection means detects that the batted ball firing device is in a stopped state, the special game interrupting means temporarily suspends the special gaming state. A pachinko machine characterized by:
JP32291288A 1988-12-21 1988-12-21 Pachinko game machine Granted JPH02167185A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP32291288A JPH02167185A (en) 1988-12-21 1988-12-21 Pachinko game machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP32291288A JPH02167185A (en) 1988-12-21 1988-12-21 Pachinko game machine

Publications (2)

Publication Number Publication Date
JPH02167185A JPH02167185A (en) 1990-06-27
JPH0584191B2 true JPH0584191B2 (en) 1993-12-01

Family

ID=18149015

Family Applications (1)

Application Number Title Priority Date Filing Date
JP32291288A Granted JPH02167185A (en) 1988-12-21 1988-12-21 Pachinko game machine

Country Status (1)

Country Link
JP (1) JPH02167185A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007307207A (en) * 2006-05-19 2007-11-29 Kyoraku Sangyo Kk Generator device of pachinko game machine

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0681581U (en) * 1993-05-14 1994-11-22 克規 柏木 Operation control device for accessory in pachinko machine

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2007307207A (en) * 2006-05-19 2007-11-29 Kyoraku Sangyo Kk Generator device of pachinko game machine

Also Published As

Publication number Publication date
JPH02167185A (en) 1990-06-27

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