JPH0368014A - Pointing mechanism - Google Patents

Pointing mechanism

Info

Publication number
JPH0368014A
JPH0368014A JP1204152A JP20415289A JPH0368014A JP H0368014 A JPH0368014 A JP H0368014A JP 1204152 A JP1204152 A JP 1204152A JP 20415289 A JP20415289 A JP 20415289A JP H0368014 A JPH0368014 A JP H0368014A
Authority
JP
Japan
Prior art keywords
cursor
mouse
screen
accordance
movement
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP1204152A
Other languages
Japanese (ja)
Inventor
Koji Okada
広司 岡田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Brother Industries Ltd
Original Assignee
Brother Industries Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Brother Industries Ltd filed Critical Brother Industries Ltd
Priority to JP1204152A priority Critical patent/JPH0368014A/en
Publication of JPH0368014A publication Critical patent/JPH0368014A/en
Pending legal-status Critical Current

Links

Abstract

PURPOSE:To improve the operability by varying a moving speed of a cursor in accordance with whether a selection picture or a selection table is coarse or dense. CONSTITUTION:A CPU 5 always stores a position of a cursor 11 on a display 6 and the contents of a picture and changes a speed of a position movement in the X and the Y directions from a mouse driver 4 in accordance with a position of the cursor 11. Even if a signal of the same frequency is received from the mouse driver 4, the moving speed of the cursor 11 becomes low as it goes to the right in order of A, B and C in accordance with whether the display screen is coarse or dense.

Description

【発明の詳細な説明】 [産業上の利用分野コ 本発明は、コンピュータ等の画面操作におけるrポイン
ティング機構」に関するものである。
DETAILED DESCRIPTION OF THE INVENTION [Field of Industrial Application] The present invention relates to a pointing mechanism for operating a screen of a computer or the like.

[従来技術] 従来、コンピュータ等の画面上のカーソルを移動して任
意の項目を選択する機構は、キーボード上の上下カーソ
ルキー又は、マウス等を使用して、カーソルを任意の位
置に移動させた後、「リターンj等のキーをオンする様
になっていた。
[Prior Art] Conventionally, a mechanism for selecting an arbitrary item by moving a cursor on the screen of a computer, etc. has been to move the cursor to an arbitrary position using up and down cursor keys on a keyboard, a mouse, etc. After that, ``I was supposed to turn on keys such as return j.

[発明が解決しようとする課題] しかしながら、カーソル移動は一般的にカーソル移動の
ためのサブルーチンソフトで行い、その移動速度は一定
である。そのため、画面上での選択項目が細かく羅列し
である場合、選択したい位置で静止させ様とする場合、
移動しすぎたりして、必要な位置で静止する操作に手間
がかかっていた。
[Problems to be Solved by the Invention] However, cursor movement is generally performed by subroutine software for cursor movement, and the movement speed is constant. Therefore, if the selection items on the screen are arranged in detail, or if you want to freeze the selection at the desired position,
It sometimes moved too much, and it took a lot of effort to stop it in the required position.

本発明は、上述した問題点を解決するためになされたも
のであり、本実は表示されている選択項目の「あらさ」
によってカーソルの移動速度を変化させて、選択項目が
密に多く表示されている部分にカーソルが入れば、移動
速度が減少する様にカーソル移動ソフトルーチンが仕組
まれている。
The present invention was made to solve the above-mentioned problems, and actually
The cursor movement software routine is designed to change the movement speed of the cursor and reduce the movement speed when the cursor enters an area where many selection items are densely displayed.

選択項目が細かく表示されている部分においても移動し
すぎる事なく、任意の位置にカーソルを静止させて、選
択操作がし易くなる。
Even in areas where selection items are displayed in detail, the cursor can be made to stand still at any position without moving too much, making selection operations easier.

[課題を解決するための手段] この目的を達成するために本発明のポインティング機構
はCRT等のデイスプレィ装置、デイスプレィされた画
像の処理手段をソフトウェアを記憶させたメモリー又は
、該処理を電子回路で行う、画像処理回路を設け、画面
上のカーソルの移動の速さを、画面に表示された内容と
画面」二の位置によって変化させる様にした。
[Means for Solving the Problem] In order to achieve this object, the pointing mechanism of the present invention uses a display device such as a CRT, a memory storing software for processing the displayed image, or an electronic circuit for processing the displayed image. An image processing circuit was installed to change the speed of movement of the cursor on the screen depending on the content displayed on the screen and the position on the screen.

ソルの位置を記憶し、マウス、カーソルキーなどの移動
指示が来た時は、画面内容とカーソルの位置によりカー
ソル移動速度をソフトウェア又は移動のためのパルス制
御等によって任意に変える。
The cursor position is memorized, and when an instruction to move the mouse, cursor key, etc. is received, the cursor movement speed is arbitrarily changed by software or pulse control for movement, depending on the screen content and the cursor position.

[実施例] 以下、本発明を具体化した一実施例を図面を参照して説
明する。
[Example] Hereinafter, an example embodying the present invention will be described with reference to the drawings.

第1図はポインティング装置としてのマウスの一例であ
る。第2図は該マウスを使用して本実を具体化したブロ
ック面であり、ボール7のX、 Y方向回転によってX
、 Y方向検出パルス発生器8゜9によりパルスが検出
される。X、Y方向移動の該パルスは、マウスドライバ
4.CPU5を介して、デイスプレィ6上のカーソルを
移動させる。
FIG. 1 is an example of a mouse as a pointing device. Figure 2 shows the block surface that has been realized using the mouse, and by rotating the ball 7 in the X and Y directions,
, the pulse is detected by the Y-direction detection pulse generator 8.9. The pulses for movement in the X and Y directions are generated by the mouse driver 4. The cursor on the display 6 is moved via the CPU 5.

その時、パルス制御回路2,3ではデイスプレィ6上の
カーソル11の位置に従ってCPU5からフィードバッ
クされ移動の為のパルス発生を制御する。第3図は、本
実をソフトウェアで実施する例であり、CPU5はデイ
スプレィ6上のカーソル11の位置と画面内容を常に記
憶して、マウスドライバー4からのX、 Y方向位置移
動の速さをカーソル11の位置に合わせて任意に変える
様、CPU5内のメモリにソフトウェアが組み込まれて
いる。第4図は、本実を具体的にFAXセンターマシン
に採用した実施例であり、第5図は、センターマシンの
CRT上でマウス1を使用してカーソルを移動して項目
を選択する例である。
At this time, the pulse control circuits 2 and 3 receive feedback from the CPU 5 according to the position of the cursor 11 on the display 6 to control the generation of pulses for movement. FIG. 3 shows an example in which the actual operation is implemented using software, in which the CPU 5 always remembers the position of the cursor 11 on the display 6 and the screen contents, and controls the speed of position movement in the X and Y directions from the mouse driver 4. Software is built into the memory within the CPU 5 so that it can be changed arbitrarily according to the position of the cursor 11. Fig. 4 shows an example in which the present invention is specifically adopted in a FAX center machine, and Fig. 5 shows an example in which items are selected by moving the cursor using mouse 1 on the CRT of the center machine. be.

上図でA−B→Cと区域が右側へ行くほど移動スピード
は遅くなる。
In the diagram above, moving speed becomes slower as the area goes from A-B to C to the right.

[発明の効果コ 以上詳述したことから明らかなように、本発明によれば
、デイスプレィ画面上を使って項目を選択しながら操作
を続ける作業において、選択項目が細かく表現されてい
る部分では、移動オーバーを、繰り返してしまい、選択
に手間がかかっていたが、本実によりスムーズな操作が
可能と或った。
[Effects of the Invention] As is clear from the detailed description above, according to the present invention, in the task of continuing operations while selecting items on the display screen, in the portion where the selected items are expressed in detail, I had to repeatedly move over and it took a lot of time to make a selection, but in reality it was a smoother operation.

【図面の簡単な説明】[Brief explanation of drawings]

第1図から第5図までは、本発明を具体化した実施例を
示すもので、第1図はポインティング装置のマウス構成
図、第2図は実施例1のブロック図、第3図は実施例2
のブロック図、第4図は本実を使用したFAXセンター
マシンの構成図、第5図は表示画面図である。 図中、1はマウス、2はX方向パルス制御回路、3はY
方向パルス制御回路、4はマウスドライバ、5はCPU
、6はデイスプレィ、11はマウスカーソルである。
1 to 5 show embodiments embodying the present invention. FIG. 1 is a configuration diagram of a mouse of a pointing device, FIG. 2 is a block diagram of embodiment 1, and FIG. 3 is an implementation example. Example 2
FIG. 4 is a block diagram of the FAX center machine using the real machine, and FIG. 5 is a display screen diagram. In the figure, 1 is a mouse, 2 is an X-direction pulse control circuit, and 3 is a Y
Directional pulse control circuit, 4 is a mouse driver, 5 is a CPU
, 6 is a display, and 11 is a mouse cursor.

Claims (1)

【特許請求の範囲】[Claims] 1、表示画面から画面内に表示されたカーソルを移動し
て任意の項目を選択する機構において、選択画又は選択
表の粗密によってカーソル移動速度を変化させる事を可
能としたポインティング機構。
1. In a mechanism for selecting an arbitrary item by moving a cursor displayed within the screen from the display screen, a pointing mechanism that makes it possible to change the cursor movement speed depending on the density of the selection image or selection table.
JP1204152A 1989-08-07 1989-08-07 Pointing mechanism Pending JPH0368014A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP1204152A JPH0368014A (en) 1989-08-07 1989-08-07 Pointing mechanism

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1204152A JPH0368014A (en) 1989-08-07 1989-08-07 Pointing mechanism

Publications (1)

Publication Number Publication Date
JPH0368014A true JPH0368014A (en) 1991-03-25

Family

ID=16485701

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1204152A Pending JPH0368014A (en) 1989-08-07 1989-08-07 Pointing mechanism

Country Status (1)

Country Link
JP (1) JPH0368014A (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011134201A (en) * 2009-12-25 2011-07-07 Denso Corp Operation input device for vehicle

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011134201A (en) * 2009-12-25 2011-07-07 Denso Corp Operation input device for vehicle
US8355838B2 (en) 2009-12-25 2013-01-15 Denso Corporation Vehicular input device and method for controlling the same

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