JPH03205079A - Electronic management device for playing field - Google Patents

Electronic management device for playing field

Info

Publication number
JPH03205079A
JPH03205079A JP1343876A JP34387689A JPH03205079A JP H03205079 A JPH03205079 A JP H03205079A JP 1343876 A JP1343876 A JP 1343876A JP 34387689 A JP34387689 A JP 34387689A JP H03205079 A JPH03205079 A JP H03205079A
Authority
JP
Japan
Prior art keywords
ball
balls
replenishment
signal
management device
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP1343876A
Other languages
Japanese (ja)
Other versions
JPH0677626B2 (en
Inventor
Takatoshi Takemoto
孝俊 武本
Kazunari Kawashima
川島 一成
Masahiro Ishibe
石部 政広
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Ace Denken KK
Original Assignee
Ace Denken KK
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Ace Denken KK filed Critical Ace Denken KK
Priority to JP1343876A priority Critical patent/JPH0677626B2/en
Priority to KR1019900022341A priority patent/KR950013411B1/en
Publication of JPH03205079A publication Critical patent/JPH03205079A/en
Publication of JPH0677626B2 publication Critical patent/JPH0677626B2/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Abstract

PURPOSE:To prevent a ball shortage state in a playing game machine by installing a received ball/delivered ball monitoring means which outputs a delivered ball rate signal of the number of delivered balls to the number of received balls, and a ball supply monitoring means which outputs a supply signal into a supply device according to the delivered ball rate. CONSTITUTION:A received ball/delivered ball terminal monitoring means 71 receives the detection signals supplied from the received ball/delivered ball detectors of four playing game machines 1 and counts the number of received balls and the number of delivered balls of each playing game machine 1 at each prescribed time, and calculates the ratio of the delivered balls to the received balls, and outputs a delivered ball rate signal. In addition, the monitoring means 71 calculates the number of difference between the number of received balls and the number of delivered balls, and outputs a differential ball quantity signal. A ball supply terminal monitoring means 72 receives a delivered ball rate signal from the received ball/delivered ball terminal monitoring means 71, and outputs a supply signal into a supply device 12 a prescribed number of times which is increased and decreased according to the delivered ball rate. In addition, a supply signal can be outputted into a supplying device a prescribed number of times which is increased and decreases according to the number of difference of the delivered balls. Accordingly, the supply of balls to the playing game machine can be carried out by the supplying device according to the delivered ball rate.

Description

【発明の詳細な説明】 [産業上の利用分野] 本発明は、遊技用媒介物として小球を用いるパチンコ機
、貨幣、メタルを用いるアレンジボール機、雀球パチン
コ台等のメタルゲーム機、その他この種のパチンコ台に
適用することかてきる遊技場の電子管理装置に関するも
のてあり、特に、これらのパチンコ台を分散管理する電
子管理装置に関する。
[Detailed Description of the Invention] [Industrial Application Field] The present invention is applicable to pachinko machines that use small balls as playing media, coins, arrangement ball machines that use metal, metal game machines such as mahjong ball pachinko machines, and others. The present invention relates to an electronic management device for a game parlor that can be applied to this type of pachinko machine, and particularly relates to an electronic management device for distributed management of these pachinko machines.

[従来の技術] 従来のこの種の電子管理装置としては、遊技機に玉を供
給するための補給皿の中に交接点を設け、交接点かオン
になると、自動的に玉か補給されるものかある。
[Prior Art] Conventional electronic management devices of this type include a contact point in a replenishment tray for supplying balls to a gaming machine, and when the contact point is turned on, balls are automatically replenished. There are things.

[発明か解決しようとする課題] しかしながら、補給皿か空になってから玉を補給したの
ては、出玉率によっては玉の補給が間に合わず、遊技機
か玉不足となって稼動することかできなくなるという問
題点かあった。
[Problem to be solved by the invention] However, if balls are replenished after the supply tray is empty, depending on the ball output rate, the balls may not be replenished in time, and the gaming machine may operate without balls. There was a problem that I could no longer do it.

本発明は、かかる問題点を解決すべくなされたもので、
出玉率か大きくなっても、遊技機か玉不足となることを
防止する遊技場の電子管理装置を提供することを目的と
する。
The present invention was made to solve such problems,
To provide an electronic management device for a game hall that prevents a game machine from running out of balls even if the ball output rate increases.

[課題を解決するための手段] かかる目的を解決するため、本発明の要旨とするところ
は、 1 複数台配置された遊技機の各々に、その入玉と出玉
を検出する入玉・出玉検出器と、補給信号に応じて各遊
技機に玉の補給を行う補給装置とか設けられ、 前記遊技機を管理する電子管理装置であっで、 前記遊技機の、前記入玉・出玉検出器からの検出信号を
受けで、所定時間毎に、各遊技機の入玉数および出玉数
を演算するとともに、入玉数に対する出玉数の比率を演
算しで、出玉率信号を出力する入玉・出玉監視手段と。
[Means for Solving the Problems] In order to solve the above object, the gist of the present invention is as follows: 1. A system for detecting the entry and exit of balls in each of a plurality of gaming machines arranged. An electronic management device for managing the gaming machines, comprising a ball detector and a replenishing device for replenishing balls to each gaming machine in response to a replenishment signal; Based on the detection signal from the machine, it calculates the number of balls in and out of each gaming machine at predetermined intervals, calculates the ratio of the number of balls out to the number of balls in, and outputs a ball output rate signal. A means for monitoring ball entry and exit.

前記出玉率信号を受けで、該出玉率に応じて増減した所
定の回数で、前記補給装置に補給信号を出力する玉補給
監視手段とを有することを、#徴とする遊技場の電子管
理装置。
and a ball replenishment monitoring means that receives the ball output rate signal and outputs a replenishment signal to the replenishment device at a predetermined number of times that is increased or decreased according to the ball output rate. Management device.

2 複数台配置された遊技機の各々に、その入玉と出玉
を検出する入玉・出玉検出器と、補給信号に応じて各遊
技機に玉の補給を行う補給装置とが設けられ 前記遊技41i4台毎に1台の端末管理装置を付帯させ
1複数の前記端末管理装置を集積管理装置により集中管
理する電子管理装置てあっで、前記端末管理装置は。
2. Each of the plurality of gaming machines is provided with an incoming/outgoing ball detector that detects the incoming and outgoing of balls, and a replenishing device that replenishes balls to each gaming machine in response to a replenishment signal. One terminal management device is attached to each of the four game machines 41i, and the terminal management device is an electronic management device that centrally manages the plurality of terminal management devices by an integrated management device.

前記遊技機4台の、前記入玉・出玉検出器からの検出信
号を受けで、所定時間毎に、各遊技機の入玉数および出
玉数を演算するとともに、入玉数に対する出玉数の比率
を演算しで、出玉率信号を出力する入玉・出土端末監視
手段と、 前記出玉率信号を受けで、該出玉率に応じて増減した所
定の回数で、前記補給装置に補給信号を出力する玉補給
端末監視手段とを有し、前記集積管理装置は、 前記端末管理装置を介しで、すべての遊技機の出玉率を
記憶する入玉・出玉総合監視手段と前記端末管理装置を
介しで、前記補給装置に補給信号を出力することが可能
な玉補給総合監視手段とを有することを、 特徴とする遊技場の電子管理装置に存する。
Based on the detection signals from the ball input/output detectors of the four gaming machines, the number of balls in and out of each gaming machine is calculated at predetermined time intervals, and the number of balls put out relative to the number of balls in is calculated. a ball input/excavation terminal monitoring means that calculates the ratio of the number of balls and outputs a ball output rate signal; ball replenishment terminal monitoring means for outputting a replenishment signal to the terminal management device; The electronic management device for a gaming hall is characterized by comprising a ball replenishment comprehensive monitoring means capable of outputting a replenishment signal to the replenishment device via the terminal management device.

[作用] 入玉・出玉監視手段か、入玉数に対する出玉数の比率で
ある出玉率を演算する。
[Operation] The ball in/out monitoring means calculates the ball out rate, which is the ratio of the number of balls in to the number of balls in.

玉補給監視手段か、出玉率に応じて増減した所定の回数
で、補給装置に遊技機への玉の補給を行わせる。
The ball replenishment monitoring means causes the replenishing device to replenish balls to the gaming machine at a predetermined number of times that is increased or decreased according to the ball output rate.

このため、出玉率か犬きくなった場合には、それに応じ
た回数、補給か行われ、遊技機か玉不足となることを防
止することかてきる。
Therefore, when the ball output rate becomes low, replenishment is carried out a corresponding number of times, and it is possible to prevent the gaming machine from running out of balls.

[実施例] 本発明をパチンコ機に適用した場合の実施例について図
面を参照して説明する。
[Example] An example in which the present invention is applied to a pachinko machine will be described with reference to the drawings.

第6図は、遊技場の斜視図を示す。FIG. 6 shows a perspective view of the gaming hall.

遊技場には、複数の島2が配置されている。A plurality of islands 2 are arranged in the game hall.

各島2は、第5図て示すように、複数台の遊技機lと玉
貸出接3と景品玉計数機4とを備えている。
As shown in FIG. 5, each island 2 is equipped with a plurality of gaming machines 1, a ball lending machine 3, and a prize ball counting machine 4.

第1図に示すように14台の遊技機lおよび4台の玉貸
出接3毎に1台の端末管理装置5が付帯されている。
As shown in FIG. 1, one terminal management device 5 is attached to every 14 gaming machines 1 and 4 ball lending machines 3.

各島2の端末管埋装M5は、集積管理装置6により集中
管理されている。
The terminal tubes M5 in each island 2 are centrally managed by an integrated management device 6.

遊技機lの各々は、補給皿を有し、入玉・出玉検出器1
1と補給装置12とか設けられている。
Each of the gaming machines 1 has a supply tray, and a ball entry/output detector 1
1 and a replenishment device 12 are provided.

入玉・出玉検出器11は、遊技機の入玉と出玉を検出し
、検出信号を出力するものである。
The incoming/outputting ball detector 11 detects incoming and outgoing balls of the gaming machine and outputs a detection signal.

補給皿は、補給装置12により補給された玉を貯え、遊
技機1に玉を供給するものである。
The supply tray stores the balls supplied by the supply device 12 and supplies the balls to the gaming machine 1.

補給皿の中には、交接点か設けられている。There is a contact point inside the supply tray.

交接点は、補給皿の中の工数か少なくなると、オンにな
り、補給装置12に補給信号を出力するものである。
The intersection is turned on when the number of man-hours in the replenishment tray decreases, and outputs a replenishment signal to the replenishment device 12.

補給装置12は、補給信号に応じて補給皿に玉を補給す
るものである。
The replenishment device 12 replenishes balls to a replenishment tray in response to a replenishment signal.

端末管理装置115には、入玉・出玉端末監視手段71
と、玉補給端末監視手段72とか設けられている。
The terminal management device 115 includes ball input/output terminal monitoring means 71.
A ball replenishment terminal monitoring means 72 is also provided.

入玉・出玉端末監視手段71は、4台の遊技機1の、入
玉・出玉検出器からの検出信号を受けで、所定時間毎に
、各遊技機lの入玉数および出玉数を演算するとともに
、入玉数に対する出玉数の比率(出玉率)を演算しで、
出玉率信号を出力する。
Ball entry/output terminal monitoring means 71 receives detection signals from the ball entry/output detectors of the four gaming machines 1, and monitors the number of balls in and out of each gaming machine 1 at predetermined time intervals. In addition to calculating the number, calculate the ratio of the number of balls out to the number of balls in (ball output rate),
Outputs the ball output rate signal.

また、入玉・出玉端末監視手段71は、4台の遊技機1
の、入玉・出玉検出器からの検出信号を受けで、所定時
間毎に、各遊技機1の入玉数および出玉数を演算すると
ともに、入玉数と出玉数との差玉数を演算しで、差玉数
信号を出力することも可能である。
In addition, the ball input/output terminal monitoring means 71 controls the four gaming machines 1.
Receiving detection signals from the incoming and outgoing ball detectors, calculates the number of incoming balls and outgoing balls of each gaming machine 1 at predetermined time intervals, and calculates the difference between the incoming and outgoing balls. It is also possible to calculate the number and output a difference ball number signal.

玉補給端末監視手段72は、入玉・出玉端末監視手段7
1から出玉率信号を受けで、該出玉率に応じて増減した
所定の回数で、補給装置12に補給信号を出力する。
Ball replenishment terminal monitoring means 72 is ball input/output terminal monitoring means 7
It receives a ball output rate signal from 1 and outputs a replenishment signal to the replenishment device 12 at a predetermined number of times that is increased or decreased according to the ball output rate.

また、玉補給端末監視手段72は、差玉数信号を受けで
、出玉の差玉数に応じて増減した所定の回数で、補給装
置に補給信号を出力することも可能である。
In addition, the ball replenishment terminal monitoring means 72 can receive the difference number signal and output a replenishment signal to the replenishment device at a predetermined number of times that is increased or decreased according to the difference number of balls output.

端末管理装置5は、具体的には、第2図て示すように、
信号入力部151と、制御部152と、メモリ153と
、信号出力部154と、ネットワーク制御部155とに
より、上記手段を構成している。
Specifically, the terminal management device 5, as shown in FIG.
The signal input section 151, the control section 152, the memory 153, the signal output section 154, and the network control section 155 constitute the above means.

信号入力部151は、遊技Ia1および玉貸出接3から
検出信号を入力し、制御部152に信号を送る。
The signal input section 151 inputs detection signals from the game Ia1 and the ball rental game 3, and sends the signals to the control section 152.

制御部152は、その信号に応じで、信号入力部151
からデータをメモリ153に入力させる。その後、制御
部152は、メモリ153から記憶されたデータを得で
、演算処理し、メモリ153に記憶させる。
The control unit 152 controls the signal input unit 151 according to the signal.
The data is input into the memory 153 from. Thereafter, the control unit 152 obtains the stored data from the memory 153, performs arithmetic processing, and stores the data in the memory 153.

そしで、信号出力部154は、制御部152からの信号
に応じで、メモリ153から得たデータを、出力信号と
して発する。
Then, the signal output section 154 outputs the data obtained from the memory 153 as an output signal in response to the signal from the control section 152.

さらに、ネットワーク制御部155は、制御部152か
らの信号に応じで、メモリ153からデータを得る。
Further, the network control unit 155 obtains data from the memory 153 in response to a signal from the control unit 152.

ネットワーク制御部155は、集積管理装置6の島コン
トローラ部163と連絡している。
The network control unit 155 is in communication with the island controller unit 163 of the integrated management device 6.

こうしで、端末管理装置5は、各種信号検出とデータ処
理、遊技機等の状態管理と制御、各種外部インターフェ
イスへの信号出力、補給信号の出力、島ネットワークを
通したデータ伝送等を行う。
In this manner, the terminal management device 5 performs various signal detection and data processing, state management and control of gaming machines, etc., signal output to various external interfaces, replenishment signal output, data transmission through the island network, etc.

一方、集積管理装置6には、入玉・出玉総合監視手段8
1と玉補給総合監視手段82とが設けられている。
On the other hand, the accumulation management device 6 includes integrated ball incoming and outgoing monitoring means 8.
1 and ball supply comprehensive monitoring means 82 are provided.

入玉・出玉総合監視手段81は、端末管理装置5を介し
で、すべての遊技Jalの出玉率を記憶する手段である
The total ball input/output monitoring means 81 is a means for storing the ball output rates of all games JAL via the terminal management device 5.

また、入玉・出玉総合監視手段81は、端末管理装置5
を介しで、すべての遊技機1の差玉数を記憶することも
可能である。
In addition, the ball in/out comprehensive monitoring means 81 is the terminal management device 5
It is also possible to store the difference in the number of balls for all gaming machines 1 via the .

玉補給総合監視手段82は、端末管理装置5を介しで、
補給装置12に補給信号を出力することか可能な手段で
ある。
The ball supply comprehensive monitoring means 82, via the terminal management device 5,
A possible means is to output a replenishment signal to the replenishment device 12.

集積管理装置6は、具体的には、第3図て示すように、
制御部161と、メモリ162と、島コントローラ部1
63と、制御盤164と1通信ボー 1一部165とに
より、上記手段を構成している。
Specifically, the collection management device 6, as shown in FIG.
Control unit 161, memory 162, and island controller unit 1
63, a control panel 164, and one communication board 165 constitute the above means.

そしで、端末管理装置5から送られてくるデータの処理
、蓄積、制御盤への表示データの作成、印刷データの作
成、遊技機lへの各種制御指令の受付と発行、各種定数
の管理、通信ボートの制御等を行っている。
Then, it processes and stores data sent from the terminal management device 5, creates display data on the control panel, creates print data, receives and issues various control commands to the gaming machine l, manages various constants, Controls communication boats, etc.

制御盤164は、第4図て示すように1回線制御部17
1と、入力部172と、表示部173と、印刷部174
と、表示設定部174とを有している。
The control panel 164 includes a single line control section 17 as shown in FIG.
1, an input section 172, a display section 173, and a printing section 174.
and a display setting section 174.

そしで、各遊技機への制御要求、各遊技機、遊技場の状
態表示、集計データの印刷、異常の通知等を行うもので
ある。
Then, it requests control to each gaming machine, displays the status of each gaming machine and the gaming hall, prints total data, and notifies abnormalities.

本発明で、「遊技機」とは、例えば、パチンコ機、アレ
ンジボール機、雀球パチンコ台等のメダルゲーム機、そ
の他この種のパチンコ台てあり、「玉」とは、例えば、
パチンコ機て用いられる小球、アレンジボール機や雀球
パチンコ台等で用いられる貨幣やメダル、その他この種
のパチンコ台で用いられる遊技用媒介物をいう。
In the present invention, "gaming machines" include, for example, pachinko machines, arrangement ball machines, medal game machines such as mahjong ball pachinko machines, and other pachinko machines of this type, and "balls" include, for example,
Refers to small balls used in pachinko machines, coins and medals used in arrangement ball machines, mahjong ball pachinko machines, etc., and other game media used in these types of pachinko machines.

次に、作用について説明する。Next, the effect will be explained.

補給装置12による補給の方法としては、補給信号を手
動により発する場合と、自動により発する場合とかある
As methods for replenishing by the replenishment device 12, there are two methods: manually issuing a replenishment signal and automatically issuing a replenishment signal.

自動による場合には、定量追加工方式、出玉率による可
変追加方式、差玉数による可変追加方式、セーフ玉追加
方式とがある。
When automatic, there are a fixed amount addition method, a variable addition method based on the ball output rate, a variable addition method based on the difference in the number of balls, and a safe ball addition method.

定量追加工方式では、交接点から穿接点信号を受けたと
き、一定の個数の玉を補給皿に補給する。1回の補給個
数は、100〜800個の範囲の個数てあり、この個数
は100個単側車自由に設定することかてきる。
In the quantitative additional machining method, a fixed number of balls are supplied to the supply tray when a puncture point signal is received from the contact point. The number of replenishments at one time is in the range of 100 to 800, and this number can be freely set to 100 on a side car.

出玉率による可変追加方式ては、入玉・出玉検出器11
からの検出信号を受けで、入玉・出玉端末監視手段71
が、入玉数に対する出玉数の比率である出玉率を演算す
る。
In the variable addition method based on the ball output rate, the ball entering/output detector 11
In response to the detection signal from the ball input/output terminal monitoring means 71
calculates the ball output rate, which is the ratio of the number of balls put out to the number of balls put in.

そしで、玉補給端末監視手段72か、定数の設定範囲に
従い、出玉率に応じて増減した所定の回数で、補給装置
12に遊技機lへの玉の補給を行わせる。
Then, the ball replenishing terminal monitoring means 72 causes the replenishing device 12 to replenish balls to the gaming machine 1 at a predetermined number of times that is increased or decreased according to the ball output rate according to the set range of a constant.

例えば、出玉率かX1%未満のとき、N1回補給し、出
玉率かx2%以上X1%未満のとき、N2回補給し、出
玉率かx4%以上のとき、N3回補給する。
For example, when the ball output rate is less than X1%, the ball is replenished N1 times, when the ball output rate is more than x2% and less than X1%, the ball is replenished N2 times, and when the ball output rate is x4% or more, the ball is replenished N3 times.

X、〜x4は1〜500個の範囲て自由に設定すること
かてき、また、Nr〜N3は1〜8の範囲で自由に設定
することかてきる。
X, to x4 can be freely set in the range of 1 to 500, and Nr to N3 can be freely set in the range of 1 to 8.

このため、出玉率か大きくなった場合には、それに応し
た回数、補給か行われ、遊技機か玉不足となることを防
止することかできる。
Therefore, when the ball output rate increases, replenishment is performed a corresponding number of times, and it is possible to prevent the gaming machine from running out of balls.

差玉数による可変追加方式ては、入玉・出玉検出器11
からの検出信号を受けで、入玉・出玉端末監視手段71
か、入玉数と出玉数との差玉数を演算する。
In the variable addition method based on the difference in the number of balls, the incoming/outgoing ball detector 11
In response to the detection signal from the ball input/output terminal monitoring means 71
Or, calculate the difference between the number of balls in and the number of balls out.

そしで、玉補給端末監視手段72か、定数の設定範囲に
従い、出玉の差玉数に応じて増減した所定の回数で、補
給装置12に遊技機1への玉の補給を行わせる。
Then, the ball replenishing terminal monitoring means 72 causes the replenishing device 12 to replenish balls to the gaming machine 1 at a predetermined number of times that is increased or decreased according to the difference in the number of balls put out according to the set range of a constant.

例えば、差玉数か78未満のとき、M、回補給し、差玉
数かY2以1Y:1未満のとき、M2回補給し、差玉数
が74以上のとき、M3回補給する。
For example, when the difference in the number of balls is less than 78, the ball is replenished M times, when the difference in the number of balls is Y2 or more and less than 1Y:1, the ball is replenished M2 times, and when the difference in the number of balls is 74 or more, the ball is replenished M3 times.

Y、〜Y4は+9900〜−99900個の範囲で自由
に設定することかてき、また1M、〜M3は1〜8の範
囲て自由に設定すること力fできる。
Y and ~Y4 can be freely set in the range of +9900 to -99900, and 1M and ~M3 can be freely set in the range of 1 to 8.

セーフ玉追加方式ては、出玉検出を遊技機1のセーフ玉
(入賞玉)により検出し、設定した工数と、それより1
00個少ない工数との間で、補給皿内の工数を一定に保
つものである。
In the safe ball addition method, the released ball is detected by the safe ball (winning ball) of the gaming machine 1, and the set number of man-hours and 1
00 fewer man-hours, the man-hours in the replenishment tray are kept constant.

[発明の効果コ 入玉・出玉監視手段が出玉率を演算し、玉補給監視手段
が出玉率に応じて増減した所定の回数で、補給装置に遊
技機への玉の補給を行わせるため、出玉率が大きくなっ
た場合には、それに応した回数、補給か行われ、遊技機
か玉不足となることを防止することかてきる。
[Effects of the invention] The ball input/output monitoring means calculates the ball output rate, and the ball replenishment monitoring means causes the replenishment device to replenish balls to the gaming machine at a predetermined number of times that increases or decreases according to the ball output rate. Therefore, when the ball output rate increases, replenishment is performed a corresponding number of times to prevent the gaming machine from running out of balls.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は本発明の電子管理装置を示す概略ブロック図、
第2図は端末管理装置の機能を示すプロ・ンク図、第3
図は集積管理装置の機能を示すブロック図、第4図は集
積管理装置の制御盤の機能を示すブロック図、第5図は
島の斜視図、第6図は遊技場の斜視図である。 l・・・遊技機     2・・・島 3・・・玉貸用機    4・・・景品玉計数機5・・
・端末管理装置 6・・・集積管理装置 12・・・補給装置 71・・・入玉・出玉端末監視手段 72・・・玉補給端末監視手段 81・・・入玉・出玉総合監視手段 82・・・玉補給総合監視手段 第 図 第6 第5図 平成2年y月η 日 2゜ 3゜ 4゜ 平成1年特許願第343876号 発明の名称 遊技場の電子管理装置 補正をする者 事件との関係 特許出願人 住 所 東京都台東区東上野3丁目20番3号氏 名(
名称)株式会社 エース電研 代表者武本孝俊
FIG. 1 is a schematic block diagram showing an electronic management device of the present invention;
Figure 2 is a professional diagram showing the functions of the terminal management device;
4 is a block diagram showing the functions of the control panel of the collection management device, FIG. 5 is a perspective view of the island, and FIG. 6 is a perspective view of the game hall. l...Game machine 2...Island 3...Ball lending machine 4...Prize ball counting machine 5...
- Terminal management device 6... Accumulation management device 12... Replenishment device 71... Ball entry/output terminal monitoring means 72... Ball replenishment terminal monitoring means 81... Ball entry/output comprehensive monitoring means 82...Ball Supply Comprehensive Monitoring Means Figure 6 Figure 5 1990 Y Month η Day 2゜3゜4゜1999 Patent Application No. 343876 Name of Invention Person who corrects electronic management device of gaming hall Relationship to the incident Patent applicant address: 3-20-3 Higashiueno, Taito-ku, Tokyo Name (
Name) Ace Denken Co., Ltd. Representative Takatoshi Takemoto

Claims (1)

【特許請求の範囲】 1 複数台配置された遊技機の各々に、その入玉と出玉
を検出する入玉・出玉検出器と、補給信号に応じて各遊
技機に玉の補給を行う補給装置とか設けられ、 前記遊技機を管理する電子管理装置であって、 前記遊技機の、前記入玉・出玉検出器からの検出信号を
受けて、所定時間毎に、各遊技機の入玉数および出玉数
を演算するとともに、入玉数に対する出玉数の比率を演
算して、出玉率信号を出力する入玉・出玉監視手段と、 前記出玉率信号を受けて、該出玉率に応じて増減した所
定の回数で、前記補給装置に補給信号を出力する玉補給
監視手段とを有することを、特徴とする遊技場の電子管
理装置。 2 複数台配置された遊技機の各々に、その入玉と出玉
を検出する入玉・出玉検出器と、補給信号に応じて各遊
技機に玉の補給を行う補給装置とが設けられ、 前記遊技機4台毎に1台の端末管理装置を付帯させ、複
数の前記端末管理装置を集積管理装置により集中管理す
る電子管理装置であって、 前記端末管理装置は、 前記遊技機4台の、前記入玉・出玉検出器からの検出信
号を受けて、所定時間毎に、各遊技機の入玉数および出
玉数を演算するとともに、入玉数に対する出玉数の比率
を演算して、出玉率信号を出力する入玉・出玉端末監視
手段と、 前記出玉率信号を受けて、該出玉率に応じて増減した所
定の回数で、前記補給装置に補給信号を出力する玉補給
端末監視手段とを有し、 前記集積管理装置は、 前記端末管理装置を介して、すべての遊技機の出玉率を
記憶する入玉・出玉総合監視手段と、前記端末管理装置
を介して、前記補給装置に補給信号を出力することが可
能な玉補給総合監視手段とを有することを、 特徴とする遊技場の電子管理装置。
[Claims] 1. Each of the plurality of gaming machines is provided with an incoming/outputting ball detector that detects the incoming and outgoing of balls, and balls are supplied to each gaming machine in response to a replenishment signal. An electronic management device that is provided with a replenishment device and manages the gaming machines, and receives a detection signal from the ball entry/output detector of the gaming machine, and checks the input/output of each gaming machine at predetermined time intervals. A ball input/output monitoring means that calculates the number of balls and the number of balls out, and calculates the ratio of the number of balls put out to the number of balls put in, and outputs a ball output rate signal; upon receiving the ball output rate signal, An electronic management device for a gaming hall, characterized in that it has a ball replenishment monitoring means for outputting a replenishment signal to the replenishment device at a predetermined number of times that is increased or decreased according to the ball output rate. 2. Each of the plurality of gaming machines is provided with an incoming/outgoing ball detector that detects the incoming and outgoing of balls, and a replenishing device that replenishes balls to each gaming machine in response to a replenishment signal. , an electronic management device in which one terminal management device is attached to each of the four gaming machines, and a plurality of the terminal management devices are centrally managed by an integrated management device, wherein the terminal management device includes: one terminal management device attached to each of the four gaming machines; Receiving the detection signal from the ball input/output detector, calculates the number of balls in and out of each gaming machine at predetermined time intervals, and calculates the ratio of the number of balls out to the number of balls in. and a ball input/output terminal monitoring means that outputs a ball output rate signal; and upon receiving the ball output rate signal, sends a replenishment signal to the replenishment device at a predetermined number of times that is increased or decreased according to the ball output rate. A ball replenishment terminal monitoring means for outputting the ball, and the accumulation management device includes: a total ball input/output monitoring means for storing the ball output rate of all gaming machines via the terminal management device; An electronic management device for a game hall, comprising: comprehensive ball supply monitoring means capable of outputting a replenishment signal to the replenishment device via the device.
JP1343876A 1989-12-29 1989-12-29 Electronic management device for amusement park Expired - Lifetime JPH0677626B2 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP1343876A JPH0677626B2 (en) 1989-12-29 1989-12-29 Electronic management device for amusement park
KR1019900022341A KR950013411B1 (en) 1989-12-29 1990-12-29 Electrical control system of indoor game

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1343876A JPH0677626B2 (en) 1989-12-29 1989-12-29 Electronic management device for amusement park

Related Child Applications (1)

Application Number Title Priority Date Filing Date
JP27362393A Division JPH0829186B2 (en) 1993-11-01 1993-11-01 Electronic management device for amusement park

Publications (2)

Publication Number Publication Date
JPH03205079A true JPH03205079A (en) 1991-09-06
JPH0677626B2 JPH0677626B2 (en) 1994-10-05

Family

ID=18364923

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1343876A Expired - Lifetime JPH0677626B2 (en) 1989-12-29 1989-12-29 Electronic management device for amusement park

Country Status (1)

Country Link
JP (1) JPH0677626B2 (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05208071A (en) * 1992-01-31 1993-08-20 Takeya:Kk Management device for japanese pinball game @(3754/24)pachinko) playing yard
US5845902A (en) * 1993-05-18 1998-12-08 Kabushiki Kaisha Ace Denken Computer system in a gaming house

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2006006494A (en) * 2004-06-23 2006-01-12 Sun Corp Game medium replenishing device

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6094283U (en) * 1983-12-02 1985-06-27 ダイコク電機株式会社 Centralized control device for pachinko game machines
JPS63180094U (en) * 1987-05-11 1988-11-21

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS6094283U (en) * 1983-12-02 1985-06-27 ダイコク電機株式会社 Centralized control device for pachinko game machines
JPS63180094U (en) * 1987-05-11 1988-11-21

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05208071A (en) * 1992-01-31 1993-08-20 Takeya:Kk Management device for japanese pinball game @(3754/24)pachinko) playing yard
US5845902A (en) * 1993-05-18 1998-12-08 Kabushiki Kaisha Ace Denken Computer system in a gaming house

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