JPH029830B2 - - Google Patents

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Publication number
JPH029830B2
JPH029830B2 JP5510581A JP5510581A JPH029830B2 JP H029830 B2 JPH029830 B2 JP H029830B2 JP 5510581 A JP5510581 A JP 5510581A JP 5510581 A JP5510581 A JP 5510581A JP H029830 B2 JPH029830 B2 JP H029830B2
Authority
JP
Japan
Prior art keywords
section
winning device
ball
balls
specific mode
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP5510581A
Other languages
Japanese (ja)
Other versions
JPS57170275A (en
Inventor
Namihiko Ogasawara
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to JP5510581A priority Critical patent/JPS57170275A/en
Publication of JPS57170275A publication Critical patent/JPS57170275A/en
Publication of JPH029830B2 publication Critical patent/JPH029830B2/ja
Granted legal-status Critical Current

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Description

【発明の詳細な説明】 本発明は、特定態様発生装置を有すパチンコ機
に関する。
DETAILED DESCRIPTION OF THE INVENTION The present invention relates to a pachinko machine having a specific mode generating device.

従来のパチンコ機においては、遊技盤のカイド
レールで囲まれた遊技部に、入賞装置、風車等の
打球の流下方向を変える装置および多数植設し打
球を跳躍させる障害釘などの跳躍装置が配設さ
れ、アウト穴近傍には入賞装置が設けられていな
かつたので、入賞装置に入らなかつた玉はそのま
まアウト玉になるしかないものであつた。
In conventional pachinko machines, a winning device, a device such as a windmill that changes the direction of the ball being hit, and a jumping device such as a large number of obstacle nails that make the ball jump are installed in the game area of the game board surrounded by a guide rail. Since no winning device was provided near the out hole, any ball that did not enter the winning device had no choice but to become an out ball.

そこで本発明は、遊技盤の適宜位置に特定態様
発生装置を、アウト穴近傍の第2遊技部に変動入
賞装置をそれぞれ設け、該特定態様発生装置と該
変動入賞装置を連動させることにより、外部操作
部の操作タイミングにもとづいて一度に沢山の入
賞球の発生が期待でき、初心者でもパチンコ遊技
を十分楽しむことのできるパチンコ機を提供しよ
うとするものである。
Therefore, the present invention provides a specific mode generating device at an appropriate position on the game board and a variable winning device in the second gaming section near the out hole, and by interlocking the specific mode generating device and the variable winning device, an external To provide a pachinko machine in which a large number of winning balls can be expected to be generated at once based on the operation timing of an operation part, and even beginners can fully enjoy the pachinko game.

以下、図面に基づいて、本発明の実施例を説明
する。
Embodiments of the present invention will be described below based on the drawings.

第1図は、本発明の実施例の正面図で、パチン
コ機1の遊技部2の面積の上部半分以上(例えば
上下距離で3/4位)には、打球を入賞させる入賞
装置3、打球の流下方向を変える装置である風車
4、および打球を跳躍させるべく多数植設した跳
躍装置である障害釘5が配設され、第1遊技部6
を形成している。遊技部2の残りの下部(例えば
上下距離で1/4位)には、電気的駆動源により開
閉動作する変動入賞装置7、変動入賞装置7が開
いているときに第1遊技部6で入賞しなかつた打
球を変動入賞装置7へ誘導する棚8、およびどの
入賞装置へも入賞しなかつた打球を遊技盤裏面へ
導くアウト穴9を設け、第2遊技部10を形成し
ている。また、遊技部の適宜位置に特定態様発生
装置11を設け、パチンコ機の前面には、特定態
様発生装置11と接続しなかつた外部操作部12
として、打上スイツチ13と払出しスイツチ14
を設けている。
FIG. 1 is a front view of an embodiment of the present invention, in which more than half of the upper half of the area of the game section 2 of the pachinko machine 1 (for example, 3/4th of the vertical distance) is provided with a prize winning device 3 for winning the batted ball, and a prize winning device 3 for winning the batted ball. A windmill 4, which is a device to change the direction of the ball, and obstacle nails 5, which are jumping devices installed in large numbers to make the ball jump, are installed, and the first game section 6
is formed. At the remaining lower part of the gaming section 2 (for example, 1/4th of the vertical distance), there is a variable winning device 7 that opens and closes using an electric drive source, and when the variable winning device 7 is open, a winning device is placed in the first gaming section 6. A second game section 10 is formed by providing a shelf 8 for guiding missed balls to a variable prize winning device 7, and an out hole 9 for guiding batted balls not winning to any prize winning device to the back of the game board. In addition, a specific mode generator 11 is provided at an appropriate position in the gaming section, and an external operation section 12 that is not connected to the specific mode generator 11 is provided on the front of the pachinko machine.
As, the launch switch 13 and the payout switch 14
has been established.

第2図a,bは、第2遊技部10と、その近く
に設けられた特定態様発生装置11の一部の拡大
図で、2組の変動入賞装置7と2組の棚8を設
け、それらの中央の内部に打上ソレノイド15を
内蔵させ、上部に玉の停止部16を設け、さらに
少し離れた高い位置に検出レバー17とマイクロ
スイツチ18を設けて、特定態様発生装置11を
形成している。
FIGS. 2a and 2b are enlarged views of a part of the second gaming section 10 and the specific mode generating device 11 provided near it, in which two sets of variable prize winning devices 7 and two sets of shelves 8 are provided, A launch solenoid 15 is built into the center of these, a ball stopper 16 is provided at the top, and a detection lever 17 and a micro switch 18 are provided at a slightly higher position a little further away to form a specific mode generator 11. There is.

なお、変動入賞装置7が開いているとき、第1
遊技部で入賞しなかつた玉は、すべて棚8に誘導
され変動入賞装置7に入るが、閉じているとき、
玉は変動入賞装置7と棚8の間を通つてアウト穴
9に入るようになつている。
In addition, when the variable winning device 7 is open, the first
All the balls that do not win in the game section are guided to the shelf 8 and enter the variable prize winning device 7, but when it is closed,
The ball passes between the variable winning device 7 and the shelf 8 and enters the out hole 9.

第3図a,bは、第1遊技部6に設けられた貯
留装置19の正面および内部を示す図で、貯留装
置19の下部には特定態様発生装置11の検出レ
バー17とマイクロスイツチ18が設けられてい
る。貯留装置19は最上部に入賞口20、側部上
下に出入口21,21′、内部に基体となるベー
ス板22、外部操作部12と電気的に接続し、任
意に作動できる貯留ソレノイド23,23′を、
該貯留ソレノイド23,23′により上昇する上
昇枠24,24′、該貯留ソレノイド23,2
3′と連動し、該上昇枠24,24′を作動させる
作動片25,25′、該作動片25,25′をガイ
ドする長穴26,26′および上下の壁部27,
27′から構成されている。平常時には、上昇枠
24,24′は壁部27,27′により低い位置に
あり側面の出入口21,21′から入つた玉を数
個貯留することができ、外部操作部12に設けら
れた打上スイツチ13又は払出スイツチ14を押
すと、貯留ソレノイド23,23′が作動し、上
昇枠24,24′は上昇して中に溜つていた玉を
出入口21,21′から流下させるようになつて
いる。
FIGS. 3a and 3b are views showing the front and inside of the storage device 19 provided in the first gaming section 6. At the bottom of the storage device 19, the detection lever 17 and the micro switch 18 of the specific mode generating device 11 are installed. It is provided. The storage device 19 has a prize opening 20 at the top, entrances and exits 21 and 21' on the upper and lower sides, a base plate 22 that serves as a base inside, and storage solenoids 23 and 23 that are electrically connected to the external operation section 12 and can be operated as desired. 'of,
Rising frames 24, 24' raised by the storage solenoids 23, 23', storage solenoids 23, 2
3', actuating pieces 25, 25' that actuate the lifting frames 24, 24', elongated holes 26, 26' that guide the actuating pieces 25, 25', and upper and lower walls 27,
27'. In normal times, the lifting frames 24, 24' are at a lower position than the walls 27, 27', and can store several balls that enter through the side entrances 21, 21'. When the switch 13 or the dispensing switch 14 is pressed, the storage solenoids 23, 23' are activated, and the lifting frames 24, 24' are raised to allow the balls accumulated inside to flow down from the entrances and exits 21, 21'. There is.

第4図aは、第2遊技部10に設けられた変動
入賞装置7の機械構造を示す分解斜視図、bは変
動入賞装置7の花弁28の動作を示す正面図であ
る。花弁28は基板29の前面に位置し、花弁2
8の下端部の軸30は花弁28を貫通し、一端は
花弁28の前面にあるポケツト31に固着し、他
端は基板29を貫通し基板の背面にあるピニオン
ギヤー32に軸着している。花弁28の中程の高
さには駆動ピン33が軸着され、駆動ピン33は
基板29に設けられたカイド孔34を貫通しピニ
オンギヤー32に固着している。ピニオンギヤー
32はラツク33と係合し、ラツク33は押え板
35の段部36に載つており、押え板35は基板
29にネジ37で固定されている。ラツク33に
は作動ピン38が設けられ、押え板35の上部に
あるガイド孔39を貫通し、背部にあるチユーリ
ツプソレノイド40に通じている。チユーリツプ
ソレノイド40が作動すると、作動ピン38がガ
イド孔39に沿つて上昇し、作動ピンの上昇に伴
いラツク33も上昇し、ラツク33に係合してい
るピニオンギヤ32は軸30を中心にして左右に
回動する。するとピニオンギヤ32の動きに伴
い、駆動ピン33もガイド孔34に沿つて左右に
回動し、花弁28を開かせて花弁28の中に入つ
た玉は基板29に設けられた導入穴41に入るよ
うになつている。
FIG. 4a is an exploded perspective view showing the mechanical structure of the variable winning device 7 provided in the second gaming section 10, and FIG. 4b is a front view showing the operation of the petals 28 of the variable winning device 7. The petals 28 are located on the front surface of the substrate 29, and the petals 28
A shaft 30 at the lower end of the flower 8 passes through the petal 28, and one end is fixed to a pocket 31 on the front side of the petal 28, and the other end passes through the base plate 29 and is pivoted to a pinion gear 32 on the back side of the base plate. . A drive pin 33 is pivotally attached to the middle height of the petal 28, and the drive pin 33 passes through a guide hole 34 provided in the base plate 29 and is fixed to the pinion gear 32. The pinion gear 32 engages with a rack 33, which rests on a step 36 of a holding plate 35, and the holding plate 35 is fixed to the base plate 29 with screws 37. An operating pin 38 is provided on the rack 33, passing through a guide hole 39 in the upper part of the holding plate 35 and communicating with a tube solenoid 40 in the back. When the tube solenoid 40 operates, the operating pin 38 moves up along the guide hole 39, and as the operating pin rises, the rack 33 also rises, and the pinion gear 32 engaged with the rack 33 moves around the shaft 30. Rotate left and right. Then, as the pinion gear 32 moves, the drive pin 33 also rotates left and right along the guide hole 34, causing the petal 28 to open and the ball entering the petal 28 to enter the introduction hole 41 provided in the base plate 29. It's becoming like that.

第5図は本発明の回路ブロツク図で、第1図〜
第5図を参照にして、本発明の作用を説明する。
FIG. 5 is a circuit block diagram of the present invention, and FIG.
The operation of the present invention will be explained with reference to FIG.

いま、パチンコ機1の操作ダイヤル41を回動
すると発射装置42が作動し、発射杆43が左右
に往復運動し、玉はガイドレール44に沿つて上
昇し、遊技部2上に打ち出される。まず打球は第
1遊技部6において、風車4や障害釘5にぶつか
つて変路・跳躍し、ある時は入賞装置3に入り賞
球が得られるが、入らないとき、玉の多くは第2
遊技部10の棚8に沿つて流下し、変動入賞装置
7と棚8の間隙を通つてアウト穴9から排出され
てしまう。またある時は、特定態様発生装置11
の玉の停止部16上に載る。このときの遊技者は
チヤンスが与えられ、パチンコ機1の表面に設け
られた打上スイツチ13を押すことができ、スイ
ツチ13を押すとワンシヨツト回路45が働き、
ドライバー46が打上ソレノイド15を作動し、
停止部16の上に載つていた玉がポンと上にはね
上げられる。玉が飛び上がり検出レバー17にぶ
つかると打上玉検出器47が検知し、マイクロス
イツチ18が入り、タイマー回路48により、一
定の間(例えば10秒間)ドライバー49,49′
によりチユーリツプソレノイド40,40′が作
動し、第2遊技部に設けられた変動入賞装置7を
開かせると同時にスピーカー52から音声を発生
させる。
Now, when the operation dial 41 of the pachinko machine 1 is rotated, the firing device 42 is activated, the firing rod 43 reciprocates from side to side, and the balls rise along the guide rail 44 and are fired onto the gaming section 2. First, in the first game section 6, the ball hits the windmill 4 and obstacle nails 5 and takes a different path and jumps, and sometimes it enters the prize winning device 3 and a prize ball is obtained, but when it does not enter, most of the balls are placed in the second game section 6.
It flows down along the shelf 8 of the gaming section 10, passes through the gap between the variable prize winning device 7 and the shelf 8, and is discharged from the out hole 9. At other times, the specific mode generator 11
The ball rests on the stop 16 of the ball. At this time, the player is given a chance and can press the launch switch 13 provided on the surface of the pachinko machine 1. When the switch 13 is pressed, the one shot circuit 45 is activated.
The driver 46 operates the launch solenoid 15,
The ball resting on the stop part 16 is flipped upwards. When the ball flies up and hits the detection lever 17, the ball detector 47 detects it, the micro switch 18 is turned on, and the timer circuit 48 activates the drivers 49, 49' for a certain period of time (for example, 10 seconds).
This activates the chip solenoids 40, 40', opens the variable prize winning device 7 provided in the second gaming section, and at the same time generates sound from the speaker 52.

また、第1遊技部6に貯留装置19を設けれ
ば、側面に設けられた出入口21,21′から上
昇枠24,24′上に数個の玉を留めることがで
き、この実施例においては、上昇枠を上下に2組
設けてある。打上玉検出器47からの検出信号を
オア回路53を介してワンシヨツト回路54に加
えて、ドライバー55′により下部の上昇枠を動
作させる貯留ソレノイド23′を作動させ、ワン
シヨツト回路54の出力はワンシヨツト回路57
にも加えられ、ドライバー55により上部の上昇
枠を動作させる貯留ソレノイド23を作動させて
いる。すなわち、貯留ソレノイド23はワンシヨ
ツト回路57により定まる一定時間だけ貯留ソレ
ノイド23′よりも遅れて作動することになる。
Furthermore, if a storage device 19 is provided in the first gaming section 6, several balls can be stored on the rising frames 24, 24' from the entrances and exits 21, 21' provided on the side, and in this embodiment, There are two sets of upper and lower lift frames. The detection signal from the launched ball detector 47 is applied to the one-shot circuit 54 via the OR circuit 53, and the driver 55' operates the storage solenoid 23' which operates the lower lifting frame, and the output of the one-shot circuit 54 is sent to the one-shot circuit 54. 57
The driver 55 also operates the storage solenoid 23 which operates the upper lifting frame. That is, the storage solenoid 23 operates with a delay from the storage solenoid 23' by a certain period of time determined by the one-shot circuit 57.

また、貯留装置19に玉が溜つたままゲームが
終つたときは、払出スイツチ14を押せば、その
出力信号はオア回路53を介してワンシヨツト回
路54に加えられ、打上玉検出器47により検出
信号が加えられた場合と同じように、貯留ソレノ
イド23,23′を作動させて、玉を払い出すよ
うになつている。
Furthermore, when the game ends with balls remaining in the storage device 19, if the payout switch 14 is pressed, the output signal is applied to the one shot circuit 54 via the OR circuit 53, and the shot ball detector 47 outputs a detection signal. In the same way as when the ball is added, the storage solenoids 23 and 23' are operated to discharge the ball.

このように本発明は構成されているので、まず
第1遊技部で従来からのパチンコを楽しむことが
でき、玉が入賞しない場合でも特定態様を発生さ
せるチヤンスを期待することができる。特定態様
発生により外部操作部を操作することにもとづい
て、変動入賞装置が開いて、打出される玉の第1
遊技部で入賞できなかつた玉が、第2遊技部で入
賞できることとなり、外部操作部の操作タイミン
グを図ることにより沢山入賞球を発生させること
ができる。
Since the present invention is configured in this way, the player can first enjoy a conventional pachinko game in the first gaming section, and even if the ball does not win, he can expect a chance to generate a specific pattern. Based on the operation of the external operation unit due to the occurrence of a specific mode, the variable prize winning device opens and the first ball to be hit is opened.
Balls that could not win in the gaming section can now win in the second gaming section, and by timing the operation of the external operation section, it is possible to generate a large number of winning balls.

なお、第1遊技部に貯留装置を設ければ、第1
遊技部において玉を貯留装置に貯留させ得る楽し
みもあり、変動入賞装置が開けば、貯留装置に入
れた玉がすべて変動入賞装置に入賞し、一度によ
り多くの入賞球を得ることができる。そして、特
定態様発生装置を作動するチヤンスがきても、貯
留装置にできるだけ沢山の玉が貯留するのを待つ
てから作動するようにすれば、貯留装置に溜つた
玉と打出させれ玉の両方が変動入賞装置に入り、
より多くの入賞球が得られ、ゲームの面白さは倍
増する。
In addition, if a storage device is provided in the first game section, the first
There is also the pleasure of storing balls in a storage device in the game club, and when the variable prize winning device is opened, all the balls placed in the storage device enter the variable prize winning device, and more winning balls can be obtained at once. Even if you have a chance to activate the specific mode generator, if you wait for as many balls as possible to be stored in the storage device before activating it, both the balls stored in the storage device and the balls to be hit will be Enter the variable prize winning device,
You can get more winning balls and the game becomes more interesting.

また、打上スイツチとともに払出スイツチをパ
チンコ機の表面に設ければ、前の遊技者が貯留装
置に残した玉を後の遊技者が利用することがな
い。
Further, if a payout switch is provided on the surface of the pachinko machine together with a launch switch, balls left in the storage device by a previous player will not be used by a subsequent player.

本発明において、第1遊技部を遊技部面積の半
分以上としたのは、打出した玉が短時間のうちに
第2遊技部へ落下せず、風車や障害釘等の打球の
流下方向を変える装置及び打球を跳躍させる装置
等で変路・跳躍し、変化ある動きが期待できるよ
うにするためである。
In the present invention, the reason why the first game section is made more than half of the area of the game section is that the ball that is hit does not fall to the second game section in a short period of time, and windmills, obstacle nails, etc. change the direction of the ball being hit. This is so that the ball can be expected to change its course and jump using a device and a device that makes the ball jump, making it possible to expect a variety of movement.

【図面の簡単な説明】[Brief explanation of drawings]

第1図は、本発明の実施例の正面図、第2図a
は、第2遊技部と特定態様発生装置の拡大斜視
図、bは特定態様発生装置の断面図、第3図aは
貯留装置の正面図、bはその内部を示す図、第4
図aは変動入賞装置の機械構造を示す分解斜視
図、bは変動入賞装置の花弁の動作を示す正面
図、第5図は本発明の実施例の回路ブロツク図で
ある。 1……パチンコ機、2……遊技盤、3……入賞
装置、4……風車、5……障害釘、6……第1遊
技部、7……変動入賞装置、8……棚、9……ア
ウト穴、10……第2遊技部、11……特定態様
発生装置、12……外部操作部、13……打上ス
イツチ、14……払出スイツチ、15……打上ソ
レノイド、16……玉の停止部、17……検出レ
バー、18……マイクロスイツチ、19……貯留
装置、20……入賞口、21,21′……出入口、
22……ベース板、23,23′……貯留ソレノ
イド、24,24′……上昇枠、25,25′……
作動片、26,26′……長穴、27,27′……
壁部、28……花弁、29……基板、30……
軸、31……ポケツト、32……ピニオンギヤ
ー、33……駆動ピン、34……ガイド孔、35
……押え板、36……段部、37……ネジ、38
……作動ピン、39…ガイド孔、40,40′…
…チユーリツプソレノイド、41……操作ダイア
ル、42……発射装置、43……発射杆44……
ガイドレール、45,54,57……ワンシヨツ
ト回路、46,49,49′,55,55′……ド
ライバー、48……タイマー回路、50……音声
発声器、51……増幅器、52……スピーカー、
53……オア回路。
Fig. 1 is a front view of an embodiment of the present invention, Fig. 2a
3 is an enlarged perspective view of the second gaming section and the specific mode generating device, b is a sectional view of the specific mode generating device, FIG. 3 a is a front view of the storage device, b is a diagram showing the inside thereof, and FIG.
Figure a is an exploded perspective view showing the mechanical structure of the variable winning device, b is a front view showing the operation of the petals of the variable winning device, and FIG. 5 is a circuit block diagram of an embodiment of the present invention. 1... Pachinko machine, 2... Game board, 3... Winning device, 4... Windmill, 5... Obstacle nail, 6... First game section, 7... Variable winning device, 8... Shelf, 9 ...Out hole, 10...Second game section, 11...Specific mode generator, 12...External operation section, 13...Launch switch, 14...Payout switch, 15...Launch solenoid, 16...Ball Stop part, 17...Detection lever, 18...Micro switch, 19...Storage device, 20...Winning opening, 21, 21'...Entrance/exit,
22... Base plate, 23, 23'... Storage solenoid, 24, 24'... Rising frame, 25, 25'...
Actuation piece, 26, 26'...Elongated hole, 27, 27'...
Wall portion, 28...petal, 29...substrate, 30...
Shaft, 31... Pocket, 32... Pinion gear, 33... Drive pin, 34... Guide hole, 35
... Pressing plate, 36 ... Stepped section, 37 ... Screw, 38
...Operating pin, 39...Guide hole, 40, 40'...
... Tulip solenoid, 41... Operation dial, 42... Launching device, 43... Launching rod 44...
Guide rail, 45, 54, 57... one shot circuit, 46, 49, 49', 55, 55'... driver, 48... timer circuit, 50... voice generator, 51... amplifier, 52... speaker ,
53...OR circuit.

Claims (1)

【特許請求の範囲】 1 遊技部の面積の上部半分以上を打球を入賞さ
せる入賞装置、打球の流下方向を変える装置およ
び打球を跳躍させる装置などを配設した第1遊技
部とし、遊技部の下部を、電気的駆動源により開
閉動作する変動入賞装置、第1遊技部で入賞しな
かつた打球を前記変動入賞装置へ誘導する棚およ
びどの入賞装置にも入賞しなかつた打球を遊技盤
裏面へ導くアウト穴を配設した第2遊技部とし、
遊技部の適宜位置に特定態様発生装置を、前面に
は特定態様発生装置と電気的に接続した外部操作
部を設け、特定態様が発生したときに外部操作部
を操作することにより第2遊技部の変動入賞装置
を開動作させるようにしたことを特徴とするパチ
ンコ機。 2 第1遊技部は打球を貯めることのできる貯留
装置を有し、この貯留装置は外部操作部と電気的
に接続した特許請求の範囲第1項記載のパチンコ
機。 3 第2遊技部の変動入賞装置は、外部操作部を
操作してから一定時間駆動させるものである特許
請求の範囲第1項又は第2項記載のパチンコ機。
[Scope of Claims] 1. The upper half or more of the area of the gaming section is a first gaming section in which a prize-winning device for winning batted balls, a device for changing the direction of the batted ball, a device for making the batted ball jump, etc. The lower part includes a variable winning device that is opened and closed by an electric drive source, a shelf that guides balls that do not win in the first game section to the variable winning device, and a ball that does not win in any of the winning devices to the back of the game board. A second game section is provided with an out hole to guide the player,
A specific mode generating device is provided at an appropriate position of the gaming section, and an external operating section electrically connected to the specific mode generating device is provided on the front side, and when a specific mode occurs, the second gaming section can be activated by operating the external operating section. A pachinko machine characterized in that a variable prize winning device is operated in an opening operation. 2. The pachinko machine according to claim 1, wherein the first gaming section has a storage device capable of storing batted balls, and the storage device is electrically connected to an external operation section. 3. The pachinko machine according to claim 1 or 2, wherein the variable prize winning device of the second gaming section is driven for a certain period of time after operating the external operation section.
JP5510581A 1981-04-14 1981-04-14 Pinball machine Granted JPS57170275A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP5510581A JPS57170275A (en) 1981-04-14 1981-04-14 Pinball machine

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP5510581A JPS57170275A (en) 1981-04-14 1981-04-14 Pinball machine

Publications (2)

Publication Number Publication Date
JPS57170275A JPS57170275A (en) 1982-10-20
JPH029830B2 true JPH029830B2 (en) 1990-03-05

Family

ID=12989465

Family Applications (1)

Application Number Title Priority Date Filing Date
JP5510581A Granted JPS57170275A (en) 1981-04-14 1981-04-14 Pinball machine

Country Status (1)

Country Link
JP (1) JPS57170275A (en)

Families Citing this family (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH0617450Y2 (en) * 1986-02-18 1994-05-11 株式会社平和 Pachinko machine winning device

Also Published As

Publication number Publication date
JPS57170275A (en) 1982-10-20

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