JP2798995B2 - Floating prize machines for gaming machines - Google Patents

Floating prize machines for gaming machines

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Publication number
JP2798995B2
JP2798995B2 JP23941989A JP23941989A JP2798995B2 JP 2798995 B2 JP2798995 B2 JP 2798995B2 JP 23941989 A JP23941989 A JP 23941989A JP 23941989 A JP23941989 A JP 23941989A JP 2798995 B2 JP2798995 B2 JP 2798995B2
Authority
JP
Japan
Prior art keywords
ball
winning opening
special
ball receiving
special winning
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP23941989A
Other languages
Japanese (ja)
Other versions
JPH0399683A (en
Inventor
吉平 新山
広司 伊東
Original Assignee
株式会社ソフィア
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Filing date
Publication date
Application filed by 株式会社ソフィア filed Critical 株式会社ソフィア
Priority to JP23941989A priority Critical patent/JP2798995B2/en
Publication of JPH0399683A publication Critical patent/JPH0399683A/en
Application granted granted Critical
Publication of JP2798995B2 publication Critical patent/JP2798995B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Description

【発明の詳細な説明】 (産業上の利用分野) この発明は、遊技機の変動入賞装置に関する。The present invention relates to a variable winning device for a gaming machine.

(従来の技術) 遊技領域内に特定入賞口と変動入賞装置を設け、特定
入賞口に打球が入賞すると、変動入賞装置の開口部に設
けた可動球受部材を1、2回開作動させ、このとき可動
球受部材が受け入れ開口部内に入った打球が開口部内の
特別入賞口に入賞すると、可動球受部材を規定回数開作
動させて入賞率の大きい特別遊技を行わせるようにした
パチンコ機が知られている。
(Prior Art) A special winning opening and a variable winning device are provided in a game area, and when a hit ball wins in the specific winning opening, a movable ball receiving member provided in an opening of the variable winning device is opened once or twice, At this time, when the ball hit by the movable ball receiving member in the receiving opening wins a special winning opening in the opening, the pachinko machine opens the movable ball receiving member a specified number of times to perform a special game with a large winning rate. It has been known.

(発明が解決しようとする課題) しかしながら、このようなパチンコ機では、特別入賞
口に向け打球を案内する流下棚やその途中に配置した誘
導部材等の形状等によって特別入賞口への入賞確率が定
められ固定的であるため、入賞確率の設定が難しく以下
のような不都合を生じていた。
(Problems to be Solved by the Invention) However, in such a pachinko machine, the winning probability of the special winning opening is determined by the shape of a flowing shelf for guiding a hit ball toward the special winning opening and a guiding member arranged in the middle thereof. Since it is determined and fixed, it is difficult to set the winning probability, and the following inconvenience has occurred.

即ち、特別遊技が発生しても、特別入賞口への入賞確
率が小さければ、特別遊技のサイクル中になかなか打球
が特別入賞口に入賞せず、サイクルの更新が難しくなっ
てしまう。このため、せっかく特別遊技が発生したのに
特別遊技が短時間で終了してしまい、充分な賞球も獲得
することができず、遊技者にとって興趣に欠けたものと
なってしまう。
That is, even if a special game occurs, if the probability of winning in the special winning opening is small, the hit ball does not readily win in the special winning opening during the cycle of the special game, and it becomes difficult to update the cycle. For this reason, the special game is completed in a short time even though the special game has occurred, and it is not possible to obtain a sufficient prize ball, which is not interesting for the player.

一方、特別入賞口への入賞確率が大きいと、特別遊技
中の特別入賞口への入賞により十分な入賞がないままサ
イクルの更新が次々と進められてしまい、このため特別
遊技が終了しても獲得賞球は少なく、やはり遊技者にと
って興趣に欠けたものとなってしまう。
On the other hand, if the probability of winning in the special winning opening is large, the cycle update proceeds one after another without sufficient winning due to winning in the special winning opening during the special game, so even if the special game ends The number of winning prize balls is small, and it is still lacking in interest for the player.

また半面、遊技店にとっては、特別入賞口への入賞確
率が大きいと特別遊技が発生しやすくなるため、たとえ
1回の特別遊技での獲得数が少なくても、特別遊技が何
回も発生すれば多量の獲得球となることが避けられず、
このため営業条件は厳しいものとなる。
On the other hand, for a game store, a special game is likely to occur if the probability of winning in the special winning opening is high. Therefore, even if the number of special games obtained is small, the special game may occur many times. Inevitably become a large number of acquisition balls if
For this reason, the operating conditions become severe.

なお、特別入賞口への打球の入賞により特別遊技の権
利を発生させ、この後打球が変動入賞装置の外部に設け
た特定入賞口に入賞すると、変動入賞装置の可動球受部
材を開作動させて入賞率の大きい特別遊技を行わせるよ
うにしたパチンコ機も知られているが、この場合も特別
入賞口への入賞確率の設定が難しく、やはり入賞確率に
より遊技者にとて興趣に欠けたものとなったり、遊技店
にとって厳しいものとなることが避けられない。
In addition, the special game right is generated by the winning of the hit ball into the special winning opening, and thereafter, when the hit ball wins the specific winning opening provided outside the variable winning device, the movable ball receiving member of the variable winning device is opened. There is also a pachinko machine that allows a special game with a large prize rate to be played, but also in this case, it is difficult to set the prize probability in the special prize port, and the prize probability also lacked interest for players. It is inevitable that it will be difficult for game shops.

この発明は、このような問題点を解決することを目的
としている。
An object of the present invention is to solve such a problem.

(課題を解決するための手段) この発明は、遊技領域に流下する打球を入賞空間(凹
室22)に対し受け入れないもしくは受け入れ難い閉状態
と受け入れやすい開状態とに変換作動可能な可動球受部
材(26a,26b)を有し、該可動球受部材の変換作動によ
り該入賞空間内に入った打球を普通の入賞とする一般入
賞口(39)と遊技者に有利な特別の入賞とする特別入賞
口(41)とを設けた遊技機の変動入賞装置において、前
記特別入賞口の近傍に、前記入賞空間内に入った打球の
うち特定の打球に磁力的な作用を与えて、該特定の打球
が該特別入賞口へ入賞する確率を高めるマグネット手段
(例えば、マグネット64)を配設すると共に、該マグネ
ット手段を特定の打球に対して磁力が作用する磁力作用
状態と磁力が作用しない磁力非作用状態とに駆動制御す
る駆動制御手段(制御装置91)を備え、前記マグネット
手段を前記駆動制御手段により所定遊技条件に基づいて
磁力非作用状態から磁力作用状態に変換させることによ
り、前記特別入賞口への入賞率を高めるようにする。
(Means for Solving the Problems) The present invention relates to a movable ball receiver capable of converting a hit ball flowing down to a game area into a closed state which is not accepted or unacceptable in a winning space (concave chamber 22) and an open state which is easily accepted. A general prize port (39) which has members (26a, 26b), and the hit ball entered into the prize space by the conversion operation of the movable ball receiving member is set as a normal prize and a special prize advantageous to a player. In the variable prize device of a gaming machine provided with a special winning opening (41), a magnetic action is applied to a specific hitting ball among the hitting balls entering the prize space in the vicinity of the special winning opening to perform the identification. A magnet means (for example, a magnet 64) for increasing the probability that the hit ball wins the special winning opening is provided, and the magnet means is operated with a magnetic force applied to a specific hit ball and a magnetic force not applied with the magnetic force. Drive control when inactive A drive control means (control device 91) for controlling the magnet means from the magnetic force non-operation state to the magnetic force operation state based on a predetermined game condition by the drive control means, whereby a winning rate to the special winning opening is obtained. To increase.

(作用) したがって、マグネット手段の磁力の作用により吸引
された打球は高い確率で特別入賞口に入賞すると共に、
駆動制御手段によりマグネット手段を磁力の作用状態と
非作用状態とに駆動制御することにより、特別入賞口へ
の入賞確率を可変とすることができ、マグネット手段を
所定の遊技条件に基づき磁力の非作用状態から作用状態
へ変換させることで、遊技者および遊技店にとって好適
な入賞確率を設定できる。
(Operation) Accordingly, the hit ball sucked by the action of the magnetic force of the magnet means will have a high probability of winning a special winning opening,
By controlling the driving of the magnet means between the operation state and the non-operation state of the magnetic force by the drive control means, it is possible to make the winning probability to the special winning opening variable, and to set the magnet means to the non-operation of the magnetic force based on predetermined game conditions. By converting the action state to the action state, a winning probability suitable for the player and the game store can be set.

(実施例) 以下、本発明の実施例を図面に基づいて説明する。(Example) Hereinafter, an example of the present invention will be described with reference to the drawings.

第1図において、パチンコ機の遊技盤1の表面には、
ガイドレール2で囲われた遊技部2のほぼ中央に変動入
賞装置4が、変動入賞装置4の下方に左右に第1の特定
入賞口5a,5bが、その間に第2の特定入賞口6が配設さ
れる。
In FIG. 1, on the surface of the game board 1 of the pachinko machine,
At the approximate center of the game section 2 surrounded by the guide rail 2, a variable winning device 4 is provided, and below the variable winning device 4, first specific winning ports 5a and 5b are provided on the left and right sides, and a second specific winning port 6 is provided therebetween. Will be arranged.

7は変動入賞装置4の上部に設けられる天入賞口(一
般入賞口)、8a,8b,9a,9bは変動入賞装置4の左右の入
賞口(一般入賞口)とその下方のチューリップ式の袖入
賞口(一般入賞口)、10a〜10fは風車等の転動誘導部
材、11はアウト口である。
Reference numeral 7 denotes a prize winning opening (general winning opening) provided above the variable winning device 4, and 8a, 8b, 9a, and 9b denote left and right winning openings (general winning opening) of the variable winning device 4 and a tulip-shaped sleeve therebelow. A winning opening (general winning opening), 10a to 10f are rolling guide members such as windmills, and 11 is an out opening.

遊技盤1の下部には、パチンコ球の供給皿12と、受け
皿13と、打球発射装置の操作部14が配設され、打球発射
装置により発射された打球はガイドレール2に案内され
て遊技部3内に入る。15は打球発射装置の作動中を示す
パイロットランプ、16は打ち止めを示す完了ランプ等で
ある。また、17a,17b,18a〜18cは特別入賞表示ランプで
ある。なお、遊技部3内の大部分の遊技釘は図示省略し
てある。
In the lower part of the game board 1, a pachinko ball supply tray 12, a receiving tray 13, and an operation unit 14 of a hitting ball launching device are arranged, and the hitting ball fired by the hitting ball launching device is guided by the guide rail 2 to the game unit. Enter 3 Reference numeral 15 denotes a pilot lamp indicating that the hitting ball launching device is in operation, and reference numeral 16 denotes a completion lamp indicating that the ball has been hit. Reference numerals 17a, 17b, 18a to 18c denote special prize display lamps. Most of the game nails in the game section 3 are not shown.

変動入賞装置4は、第2図〜第11図のように遊技盤1
の表面に取付ける基板19に縦長の開口部20が形成され、
開口部20の奥方に箱枠21等に囲われる入賞空間としての
凹室22が形成される。
The variable prize winning device 4 includes a game board 1 as shown in FIGS.
A vertically long opening 20 is formed in a substrate 19 attached to the surface of
A recessed room 22 is formed behind the opening 20 as a winning space surrounded by a box frame 21 and the like.

基板19の上部には、開口部20の上方に天入賞口7の流
下棚23と、開口部20の左右上部を囲う鎧部24a,24bとが
形成され、流下棚23から鎧部24a,24bにかけて前飾り板2
5が取付けられる。
On the upper part of the substrate 19, a flowing shelf 23 of the prize winning opening 7 and armor portions 24a, 24b surrounding the left and right upper portions of the opening 20 are formed above the opening portion 20, and the armor portions 24a, 24b are formed from the flowing shelf 23. Front plaque 2
5 is mounted.

基板19の左右には、鎧部24a,24bと連続して流下して
きた打球が開口部20内に流入することを阻止する閉状態
(第3図の実線で示す)と、上端を外側に傾けて流下し
てきた打球を受け止め開口部20内に流入させる開状態
(第3図の点線で示す)とに変換可能な一対の可動球受
部材26a,26bが配設される。
A closed state (shown by a solid line in FIG. 3) is provided on the left and right sides of the base plate 19 to prevent a hit ball that has flowed down continuously from the armor portions 24a and 24b from flowing into the opening 20. A pair of movable ball receiving members 26a and 26b that can be converted into an open state (indicated by a dotted line in FIG. 3) for receiving the hit ball that has flowed down and flowing into the receiving opening 20 is provided.

可動球受部材26a,26bは、それぞれ基板19に設けた軸
受部27を貫通する回動軸28に装着され、回動軸28の軸端
に取付けたレバー29と、レバー29に掛けられるフック30
を介してソレノイド31a,31bに連結される。ソレノイド3
1a,31bは、それぞれ基板19と別体に形成された基枠32に
取付けられ、ソレノイド31a,31bに通電されると、フッ
ク30が下動してレバー29が回動され、可動球受部材26a,
26bが閉状態から開状態に作動される。ソレノイド31a,3
1bの通電が断たれると、レバー29に掛合するスプリング
33により可動球受部材26a,26bが閉状態に戻される。な
お、可動球受部材26a,26bに立設したピン34が基板19に
形成した円弧状の係止溝35に挿通され、可動球受部材26
a,26bの正確な開閉位置が定められる。
The movable ball receiving members 26a and 26b are respectively mounted on a rotating shaft 28 passing through a bearing 27 provided on the substrate 19, and a lever 29 attached to the shaft end of the rotating shaft 28, and a hook 30 hooked on the lever 29.
Are connected to the solenoids 31a and 31b. Solenoid 3
1a and 31b are respectively attached to a base frame 32 formed separately from the substrate 19, and when the solenoids 31a and 31b are energized, the hook 30 moves down, the lever 29 is rotated, and the movable ball receiving member is moved. 26a,
26b is operated from the closed state to the open state. Solenoid 31a, 3
When the energization of 1b is cut off, the spring that engages lever 29
By 33, the movable ball receiving members 26a, 26b are returned to the closed state. The pins 34 erected on the movable ball receiving members 26a and 26b are inserted into the arc-shaped locking grooves 35 formed on the substrate 19, and
The accurate opening and closing positions of a and 26b are determined.

また、可動球受部材26a,26bの球受面には受け入れた
打球を衝突させることで打球の勢いを弱める段部36が形
成され、段部36の内側にて基板19には受け入れた打球を
開口部20の中央下方へ導き落とすための案内台37a,37b
が形成される。
Further, a step portion 36 is formed on the ball receiving surfaces of the movable ball receiving members 26a and 26b to reduce the momentum of the hit ball by colliding the received hit ball, and the received hit ball is placed on the substrate 19 inside the step portion 36. Guides 37a and 37b for guiding down the center of opening 20
Is formed.

また、開口部20の下部には基板19に奥方に向けて下り
傾斜する流下棚38が形成され、流下棚38の奥方に変動入
賞装置4内の一般入賞口39が設けられると共に、凹室22
の後面上部には箱枠21に後面部材40が取付けられ、後面
部材40の中央に特別入賞口41が開設される。
At the lower part of the opening 20, a falling shelf 38 is formed which is inclined downward toward the back of the substrate 19, and a general winning opening 39 in the variable winning device 4 is provided at the back of the falling shelf 38.
A rear member 40 is attached to the box frame 21 at the upper part of the rear surface, and a special winning opening 41 is opened at the center of the rear member 40.

そして、開口部20から凹室22の奥上部にかけて、開口
部20内に入った打球を捕え後段側へ放つことで特別入賞
口41側へ転送する搬球機構が形成される。
Then, from the opening 20 to the deep inside of the recessed chamber 22, a ball-bearing mechanism is formed which catches the hit ball in the opening 20 and releases it to the special winning opening 41 side by releasing it to the subsequent stage side.

搬球機構は、それぞれ動物の猿を模したキャラクター
が両腕で所定形状の球受盆42a,43a,44aを持つように形
作った3つの転送部材42,43,44と、駆動装置からなり、
それぞれキャラクターが正面を向いた状態で転送部材42
が凹室22の前下部に、転送部材43が凹室22の中間部に、
転送部材44が凹室22の奥上部に、所定の間隔で後面部材
40の特別入賞口41に向け階段状に配列される。
The transport mechanism is composed of three transfer members 42, 43, and 44, each of which is formed so that a character imitating an animal monkey has a ball trough 42a, 43a, 44a of a predetermined shape with both arms, and a driving device,
Transfer members 42 with each character facing the front
Is in the lower front part of the concave chamber 22, the transfer member 43 is in the middle of the concave chamber 22,
The transfer member 44 is located at the back of the recess 22 at a predetermined interval.
It is arranged in a staircase toward 40 special winning openings 41.

転送部材42,43,44の両側には、凹室22の前下部から奥
上部の後面部材40にかけて各段の奥行き等に変化を持た
せた階段状の流路45a,45bが配設される。なお、流路45
a,45bの前下部は所定の高さに切り欠かれ、また転送部
材42の下部も切り欠かれ、前記流下棚38との間に一般入
賞口39を形成する。
On both sides of the transfer members 42, 43, 44, stepped flow paths 45a, 45b having a change in the depth and the like of each step are provided from the front lower part of the recessed chamber 22 to the rear part 40 of the upper rear part. . The flow path 45
The front lower part of a, 45b is cut out to a predetermined height, and the lower part of the transfer member 42 is also cut out to form a general winning opening 39 with the flow-down shelf 38.

転送部材42,43,44の各キャラクターの両腕は、それぞ
れ凹室22を囲う箱枠21の側面を貫通し流路45a,45bの下
面に沿ってキャラクターまで延びる回動軸46,47,48に取
付けられ、各回動により球受盆42a,43a,44aを水平位置
からほぼ鉛直位置まで持ち上げ動作可能に形成される。
Both arms of each character of the transfer members 42, 43, 44 penetrate the side surface of the box frame 21 surrounding the recessed chamber 22, respectively, and the rotating shafts 46, 47, 48 extending to the character along the lower surfaces of the flow paths 45a, 45b. The ball receiving trays 42a, 43a, and 44a can be lifted from a horizontal position to a substantially vertical position by each rotation.

転送部材42に対応する回動軸46は、箱枠21の右外部に
て軸端にレバー49が取付けられ、レバー49に係合するリ
ンク50とリンク50に係合するアーム51を介して、箱枠21
の外側面に設置したソレノイド52に連結される。ソレノ
イド52に通電されると、アーム51の上動に応じてリンク
50がレバー49を下方に所定角度回動し、転送部材42の球
受盆42aが水平位置からほぼ鉛直位置に持ち上げ動作さ
れる。ソレノイド52の通電が断たれると、ソレノイド52
のスプリングによりアーム51、リンク50、レバー49が元
の状態に戻され、球受盆42aが水平位置に戻される(第
7図参照)。
The rotating shaft 46 corresponding to the transfer member 42 has a lever 49 attached to the shaft end at the right outside of the box frame 21, and a link 50 engaging the lever 49 and an arm 51 engaging the link 50, Box frame 21
Is connected to a solenoid 52 installed on the outer surface of the. When the solenoid 52 is energized, the link
The lever 50 pivots the lever 49 downward by a predetermined angle, and the ball receiving basin 42a of the transfer member 42 is lifted from the horizontal position to a substantially vertical position. When energization of the solenoid 52 is interrupted, the solenoid 52
The arm 51, the link 50, and the lever 49 are returned to the original state by the spring, and the ball receiving tray 42a is returned to the horizontal position (see FIG. 7).

転送部材43,44に対応する回動軸47,48は、箱枠21の左
外部にてそれぞれ軸端に取付けたレバー53,54に掛合す
るスプリング55,56により所定方向に付勢され、レバー5
3,54の先端側にて箱枠21の外側面に歯車57,58が配設さ
れ、歯車57,58の側面に対応するレバー53,54を間欠的に
駆動する所定長さのアーム59,60が突設され、歯車57,58
と噛み合う駆動歯車61が箱枠21の下部内側に設置したモ
ータ(パルスモータ)62に取付けられる。モータ62が駆
動されると、駆動歯車61により歯車57,58が同方向に回
動され、この回動に伴い所定のタイミングでまず歯車57
のアーム59によりレバー53が押動され、転送部材43の球
受盆43aが水平位置からほぼ鉛直位置に持ち上げ動作さ
れ、持ち上げ動作後アーム59がレバー53から外れ、スプ
リング55により球受盆43aが水平位置に戻される。次
に、歯車57より噛み合い位置による位相分遅れて、所定
のタイミングで歯車58のアーム60によりレバー54が押動
され、転送部材44の球受盆44aが水平位置からほぼ鉛直
位置に持ち上げ動作され、持ち上げ動作後アーム60がレ
バー54から外れ、スプリング56により球受盆44aが水平
位置に戻される(第8図、第9図参照)。
Rotating shafts 47 and 48 corresponding to the transfer members 43 and 44 are urged in predetermined directions by springs 55 and 56 which engage with levers 53 and 54 attached to the shaft ends on the left outside of the box frame 21, respectively. Five
Gears 57, 58 are disposed on the outer surface of the box frame 21 at the distal ends of the gears 3, 54, and arms 59, 58 of a predetermined length for intermittently driving the levers 53, 54 corresponding to the side surfaces of the gears 57, 58. 60 is protruded and gears 57 and 58
A drive gear 61 that meshes with the motor is mounted on a motor (pulse motor) 62 installed inside the lower part of the box frame 21. When the motor 62 is driven, the driving gear 61 rotates the gears 57 and 58 in the same direction.
The lever 53 is pushed by the arm 59, and the ball tray 43a of the transfer member 43 is lifted from the horizontal position to a substantially vertical position.After the lifting operation, the arm 59 is detached from the lever 53, and the ball tray 43a is moved by the spring 55. Returned to horizontal position. Next, the lever 54 is pushed by the arm 60 of the gear 58 at a predetermined timing with a phase delay by the meshing position from the gear 57, and the ball receiving basin 44a of the transfer member 44 is lifted from the horizontal position to a substantially vertical position. After the lifting operation, the arm 60 is disengaged from the lever 54, and the ball tray 44a is returned to the horizontal position by the spring 56 (see FIGS. 8 and 9).

転送部材42は、球受盆42aが水平位置にあるときに球
受盆42aが開口部20の中央下部につまり前記案内台37a,3
7b間の下方に位置にするように配設され、転送部材43,4
4は、同じく水平位置にあるときに球受盆43a,44aがそれ
ぞれ前段側の転送部材42,43のキャラクターの帽子部分
の直後方に位置にするように配設される。また、転送部
材42,43,44の球受盆42a,43a,44aは周囲に所定の周壁が
形成されるが、後段側の球受盆43a,44aの前側の周壁43
b,44bは前段の球受盆42aの前側の周壁42bよりも低く形
成されもしくは切り落とされる。なお、球受盆43a,44a
の周壁43b,44bの全体を低く形成しても良い。
When the ball receiving basin 42a is at the horizontal position, the transfer member 42 is located at the center lower portion of the opening 20, that is, the guide tables 37a, 3
The transfer members 43, 4
4 is arranged so that the ball receiving basins 43a and 44a are located immediately behind the character's hat portions of the transfer members 42 and 43 on the front stage side when they are also in the horizontal position. Further, a predetermined peripheral wall is formed around the ball receiving basins 42a, 43a, 44a of the transfer members 42, 43, 44, but the front peripheral wall 43a of the rear ball receiving basins 43a, 44a is formed.
b and 44b are formed lower than the front peripheral wall 42b of the front ball receiving basin 42a or are cut off. In addition, ball receiving basin 43a, 44a
Of the peripheral walls 43b and 44b may be formed lower.

また、転送部材44のキャラクターと直後方の後面部材
40との間に、後面部材40の特別入賞口41の開口下部から
キャラクターの帽子部分に向かって誘導片63が延設され
る。誘導片63は、誘導片63に乗っかった打球を特別入賞
口41へ導くもので、特別入賞口41の開口幅よりも小さい
所定の幅に形成される。
Also, the character of the transfer member 44 and the rear member immediately behind
A guiding piece 63 extends from the lower part of the special winning opening 41 of the rear member 40 toward the hat of the character. The guide piece 63 guides the hit ball on the guide piece 63 to the special winning opening 41, and is formed to have a predetermined width smaller than the opening width of the special winning opening 41.

そして、誘導片63の上方および特別入賞口41の上方に
位置して所定のマグネット手段としてのマグネット(永
久磁石)64が配設される。マグネット64は樹脂等から形
成したホルダ65に一部を露出して取付けられ、マグネッ
ト64の露出部を下方に向けてホルダ65は後面部材40の裏
側から特別入賞口41の上方に設けた穴66に挿通され、後
面部材40のカバー部材67に取付けたソレノイド68のロッ
ド69に装着される。ソレノイド68に通電されると、ロッ
ド69の伸動によりホルダ65が初期位置から所定量前方に
迫り出し、迫り出した状態ではマグネット64の露出部が
誘導片63の中央上方に位置される。ソレノイド68の通電
が断たれると、ロッド69の縮動によりホルダ65が初期位
置まで引っ込み、引っ込んだ状態ではマグネット64の露
出部は後面部材40の後方に格納される(第10図、第11図
参照)。
Further, a magnet (permanent magnet) 64 as a predetermined magnet means is disposed above the guiding piece 63 and above the special winning opening 41. The magnet 64 is mounted with a part thereof exposed to a holder 65 made of resin or the like, and the exposed portion of the magnet 64 faces downward, and the holder 65 is provided with a hole 66 provided above the special winning opening 41 from the back side of the rear member 40. And is mounted on a rod 69 of a solenoid 68 attached to a cover member 67 of the rear surface member 40. When the solenoid 68 is energized, the extension of the rod 69 causes the holder 65 to protrude forward by a predetermined amount from the initial position, and in the protruding state, the exposed portion of the magnet 64 is positioned above the center of the guide piece 63. When the power supply to the solenoid 68 is cut off, the holder 65 retracts to the initial position due to the contraction of the rod 69, and in the retracted state, the exposed portion of the magnet 64 is stored behind the rear member 40 (FIGS. 10 and 11). See figure).

一方、前記後面部材40とカバー部材67の間には特別入
賞口41に接続する流下樋70が形成され、流下樋70の途中
には特別入賞口41に入った入賞球を検出するスイッチ
(特別入賞球検出スイッチ)71が設けられる。また、前
記ソレノイド31a,31bを取付けた基枠32には一般入賞口3
9に接続する流下樋72が形成され、流下樋72の途中に特
別入賞口41の流下樋70を合流させる合流樋73が形成さ
れ、これらの合流部下流には一般入賞口39に入った入賞
球および特別入賞口41から特別入賞球検出スイッチ71を
通過した入賞球を検出するスイッチ(入賞個数検出スイ
ッチ)74が設けられる。なお、基枠32は箱枠21の下側に
て遊技盤1の裏面に取付けられるが、この場合前記基板
19の流下棚32の下部2カ所に位置決め用のピン75が、ピ
ン75に対応して基枠32の上部2カ所にピン穴76が形成さ
れ、ピン75にピン穴76を嵌め合わせることで流下樋72が
一般入賞口39に、流下樋70が合流樋73に合わさるように
位置決めされる。
On the other hand, a downflow gutter 70 connected to the special winning opening 41 is formed between the rear surface member 40 and the cover member 67, and a switch (special) for detecting a winning ball entering the special winning opening 41 is formed in the middle of the downflow gutter 70. A winning ball detection switch 71 is provided. A general winning opening 3 is provided on the base frame 32 to which the solenoids 31a and 31b are attached.
A downflow gutter 72 connected to 9 is formed, and a merging gutter 73 that joins the downflow gutter 70 of the special winning opening 41 is formed in the middle of the downflow gutter 72, and a prize that enters the general prize opening 39 downstream of these merging portions. A switch (winning number detection switch) 74 for detecting a winning ball that has passed through the special winning ball detection switch 71 from the ball and the special winning opening 41 is provided. The base frame 32 is attached to the back of the game board 1 below the box frame 21.
Pins 75 for positioning are formed in two lower portions of the 19 falling shelves 32, and pin holes 76 are formed in two upper portions of the base frame 32 corresponding to the pins 75, and the pin holes 76 are fitted to the pins 75 to flow down. The gutter 72 is positioned so as to match the general winning opening 39, and the downflow gutter 70 is aligned with the merger gutter 73.

また、前記前飾り板25には、中央に変動入賞装置4に
入賞した入賞球数を表示する入賞個数表示LED(7セグ
メントLED)77が、入賞個数表示LED77の左右にそれぞれ
開口部20の形状に合わせて斜め下方に一列に特別遊技の
サイクル継続回数を表示する継続回数表示LED78a〜78h
が、継続回数表示LED78a〜78hの両側に装飾用LED78a,79
bが配設される。また、基板19の左右後方には箱枠21の
外側面に装飾用ランプ80a,80bが、凹室22内の流路45a,4
5bの後方には特別入賞表示ランプ17c,17dが配設され
る。また、後面部材40には特別入賞口41の両側に装飾用
LED81a〜81fが、特別入賞口41の後方にはカバー部材67
の裏面に装飾用ランプ82a,82bが配設される。
In addition, the front decorative plate 25 has a winning number display LED (7-segment LED) 77 for displaying the number of winning balls winning the variable winning device 4 at the center, and the shape of the opening 20 on the left and right of the winning number display LED 77, respectively. The number of continuation display LEDs 78a to 78h which display the number of continuations of the special game in a row diagonally downward according to
However, decorative LEDs 78a and 79 are provided on both sides of the continuous number display LEDs 78a to 78h.
b is provided. In addition, decorative lamps 80a, 80b are provided on the outer surface of the box frame 21 on the left and right sides of the substrate 19, and the flow paths 45a, 4
Special winning display lamps 17c and 17d are arranged behind 5b. In addition, the rear member 40 has decorations on both sides of the special winning opening 41.
LEDs 81a to 81f have a cover member 67 behind the special winning opening 41.
Decorative lamps 82a and 82b are arranged on the back surface of.

なお、基板19および箱枠21は、開口部20および凹室22
に拡がりを持たせ遊技盤1の前方から特別入賞口41が見
易くなるように、特別入賞口41と同一高さにて開口部20
の両側が外方に湾曲状に、これに続いて箱枠21の凹室側
面83a,83bが外方におよび特別入賞口41に向かって湾曲
状に形成される。また、箱枠21は各部品の組付けが容易
に行えるように上面にて分割構造に形成され、各部品の
組付け後に基板19に取付けられる。
Note that the substrate 19 and the box frame 21 are
The opening 20 has the same height as the special winning opening 41 so that the special winning opening 41 can be easily seen from the front of the game board 1.
Are curved outwardly, and subsequently, the concave side surfaces 83a and 83b of the box frame 21 are curved outwardly and toward the special winning opening 41. The box frame 21 is formed in a divided structure on the upper surface so that the components can be easily assembled, and is attached to the substrate 19 after the components are assembled.

第1、第2の特定入賞口5a,5b,6は、第12図のように
遊技盤1に取付けられる基板84に左右に第1の特定入賞
口5a,5bが、中央に第2の特定入賞口6が一体的に形成
され、第1の特定入賞口5a,5bに入賞球を検出するスイ
ッチ(第1の特定入賞球検出スイッチ)85a,85bが、第
2の特定入賞口6に入賞球を検出するスイッチ(第2の
特定入賞球検出スイッチ)86が設けられる。また、基板
84には各入賞口5a,5b,6の前面および入賞口5a,5b,6の間
の流路87a,87bを覆う装飾板88が取付けられ、装飾板88
の裏面および基板84の裏面には左右に変動入賞装置4の
作動表示ランプ89a〜89dが配設される(第1図参照)。
The first and second specific winning ports 5a, 5b, 6 are provided on the substrate 84 attached to the game board 1 as shown in FIG. The prize opening 6 is formed integrally, and switches (first specific prize ball detection switches) 85a and 85b for detecting a prize ball in the first specific prize openings 5a and 5b are provided in the second specific prize opening 6. A switch (second specific winning ball detection switch) 86 for detecting a ball is provided. Also, the substrate
A decorative plate 88 is attached to 84 to cover the front of each of the winning openings 5a, 5b, 6 and the flow paths 87a, 87b between the winning openings 5a, 5b, 6.
The operation display lamps 89a to 89d of the variable winning device 4 are disposed on the left and right sides of the back surface of the substrate 84 and the back surface of the substrate 84 (see FIG. 1).

各入賞口5a,5b,6,7,8a,8b,9a,9bならびに各スイッチ7
1,74,85a,85b,86は、遊技盤1の裏面側から見ると第13
図のように配置される。なお、90a〜90dは入賞口7,8a,8
b,9aの入賞球を案内する流下樋である。
Each winning opening 5a, 5b, 6, 7, 8a, 8b, 9a, 9b and each switch 7
1,74,85a, 85b, 86 are thirteenth when viewed from the back side of the game board 1.
They are arranged as shown. 90a to 90d are winning openings 7,8a, 8
It is a down flow gutter that guides the winning balls of b and 9a.

第14図は制御系のブロック構成を示すもので、制御装
置91はCPU、ROM、RAM、バッファゲート、出力ポート等
からなるマイクロコンピュータにて構成され、ROMに定
めたプログラムデータおよび特定入賞球検出スイッチ85
a,85b(SW1),86(SW2)、特別入賞球検出スイッチ71
(SW3)、入賞個数検出スイッチ74(SW4)の検出信号に
基づいて、変動入賞装置4の可動球受部材26a,26bのソ
レノイド31a,31b(SolA)、搬球機構の転送部材42のソ
レノイド52(SolB)、同じく転送部材43,44のモータ62
(M)、特別入賞口41上部のマグネット64を出し入れす
るソレノイド68(SolC)、各ランプ17a〜17d,18a〜18c,
80a,80b,82a,82b,89a〜89d、入賞個数表示LED77、継続
回数表示LED78a〜78h、装飾用LED79a,79b,81a〜81f等を
制御する。92はサウンドジェネレータ、93はスピーカで
ある。
FIG. 14 shows a block configuration of a control system. The control device 91 is composed of a microcomputer including a CPU, a ROM, a RAM, a buffer gate, an output port, etc., and detects program data and a specific winning ball determined in the ROM. Switch 85
a, 85b (SW1), 86 (SW2), special winning ball detection switch 71
(SW3), the solenoids 31a and 31b (SolA) of the movable ball receiving members 26a and 26b of the variable winning device 4 and the solenoid 52 of the transfer member 42 of the ball-bearing mechanism based on the detection signal of the winning number detection switch 74 (SW4). (SolB), the motor 62 of the transfer members 43 and 44
(M), a solenoid 68 (SolC) for taking in and out the magnet 64 above the special winning opening 41, and the lamps 17a to 17d, 18a to 18c,
80a, 80b, 82a, 82b, 89a to 89d, winning number display LED 77, continuation number display LEDs 78a to 78h, decoration LEDs 79a, 79b, 81a to 81f, and the like are controlled. 92 is a sound generator and 93 is a speaker.

また、制御装置91は、分周回路が4m秒毎に発生するリ
セット信号を割り込みとして用いており、4m秒毎に定期
的に1回分のプログラムを実行する。
Further, the control device 91 uses a reset signal generated by the frequency dividing circuit every 4 msec as an interrupt, and executes a program for one time periodically every 4 msec.

次に、制御装置91による制御内容を第15図(A)〜
(C)〜第34図に基づいて説明する。
Next, the contents of control by the controller 91 will be described with reference to FIGS.
(C)-It demonstrates based on FIG.

第15図(A)〜(C)はメインフローを示すもので、
“パワーオンチェック”、“RAMデータチェック”、
“パワーオン時初期化”、“SW入力補正”、“不正検出
処理”、“SW1,2検出コントロール”、“VSW許可コント
ロール”、“コントロールブロック”、“音出力”、
“出力”、“分岐処理”、“1スキャン終了”等の処理
からなる(0,01〜0,29)。
FIGS. 15A to 15C show the main flow.
“Power-on check”, “RAM data check”,
“Initialization at power-on”, “SW input correction”, “Illegal detection processing”, “SW1,2 detection control”, “VSW permission control”, “Control block”, “Sound output”,
It consists of processes such as "output", "branch process", and "1 scan end" (0,01 to 0,29).

まず、電球投入時にはRAM等の初期化を行う。また、
プログラムの終了毎にRAMにチェックデータ1,2を書き込
み、次のリセットの先頭でデータ1,2が破壊されていれ
ば、同様にRAM等の初期化を行う。
First, RAM and the like are initialized when the bulb is turned on. Also,
Each time the program ends, the check data 1 and 2 are written to the RAM, and if the data 1 and 2 are destroyed at the beginning of the next reset, the RAM and the like are similarly initialized.

SW入力補正では、特定入賞球検出スイッチSW1,SW2、
特別入賞球検出スイッチSW3、入賞個数検出スイッチSW4
の入力情報をセットすると共に、この場合ノイズを防止
するため、スイッチ入力を2回リードし2回ともオンで
なければノイズとみなして無効とする。
In SW input correction, specific winning ball detection switches SW1, SW2,
Special winning ball detection switch SW3, winning number detection switch SW4
In order to prevent noise in this case, the switch input is read twice, and if it is not on twice, it is regarded as noise and invalidated.

不正検出処理では、第16図のように特別入賞球検出ス
イッチSW3がオンしてから2.8秒以内に入賞個数検出スイ
ッチSW4がオンとならなかった場合、あるいは特別遊技
の期間中(後述するV処理の開始からディレイ処理の終
了まで)に入賞個数検出スイッチSW4が1度もオンとな
らなかった場合、あるいは入賞個数検出スイッチSW4が
2.8秒以上オンし続けた場合、不正有として該当不正処
理No.をセットする(1.01〜1.17)。
In the fraud detection processing, as shown in FIG. 16, when the special prize ball detection switch SW4 is not turned on within 2.8 seconds after the special prize ball detection switch SW3 is turned on, or during a special game (see V processing described later). From the start of the delay processing to the end of the delay processing), if the winning number detection switch SW4 has never been turned on, or if the winning number detection switch SW4 is
If it is kept on for 2.8 seconds or more, the corresponding illegal process number is set as invalid (1.01 to 1.17).

SW1,2検出コントロールでは、第17図のように第1の
特定入賞口5a,5b、第2の特定入賞口6のいずれかに打
球が入賞し、スイッチSW1またはSW2がオンすると、対応
するスイッチSW1またはSW2のフラグに応じてタイマに所
定時間(1256m秒または1692m秒)をセットし、この所定
時間中に再び特定入賞口5a,5b,6に打球が入賞してもそ
の入賞を無効とする(2.01〜2.14)。
In the SW1,2 detection control, as shown in FIG. 17, when a hit ball wins in one of the first specific winning openings 5a, 5b and the second specific winning opening 6, and the switch SW1 or SW2 is turned on, the corresponding switch is activated. A predetermined time (1256 msec or 1692 msec) is set in the timer according to the flag of SW1 or SW2, and even if a hit ball wins again in the specific winning opening 5a, 5b, 6 during this predetermined time, the winning is invalidated. (2.01 to 2.14).

VSW許可コントロールでは、第18図のようにVSWのフラ
グとタイマに応じて所定期間中に特別入賞口41に打球が
入賞した場合、スイッチSW3のオンを検出し、このオン
検出に応じてウェイト処理初期化を行う(3.01〜3.0
7)。
In the VSW permission control, as shown in FIG. 18, when a ball is hit in the special winning opening 41 during a predetermined period according to the VSW flag and the timer, the switch SW3 is detected to be turned on, and a wait process is performed in response to the detection of the on. Perform initialization (3.01 to 3.0
7).

コントロールブロックでは、第19図のように転送部材
42のソレノイドSolBと、特別入賞口41上部のマグネット
64のソレノイドSolCと、転送部材43,44のモータMと、
入賞個数表示LED77の制御を行う(4.01〜4.04)。
In the control block, as shown in Fig. 19, the transfer member
42 solenoids SolB and special winning opening 41 top magnet
64 solenoids SolC, transfer members 43 and 44, motor M,
The winning number display LED 77 is controlled (4.01 to 4.04).

ソレノイドSolBの制御は、第20図のようにSolBの制御
フラグとタイマテーブルから所定のデータを読み取り、
これらのデータに基づいてソレノイドSolBのオン、オフ
を制御する。なお、各データの処理毎にモータMの制御
フラグ等をセットする(4.101〜4.118)。
As shown in Fig. 20, the solenoid SolB is controlled by reading predetermined data from the SolB control flag and the timer table,
On / off of the solenoid SolB is controlled based on these data. A control flag of the motor M is set for each data processing (4.101 to 4.118).

ソレノイドSolCの制御は、第21図のようにSolCの制御
フラグとタイマテーブルから所定のデータを読み取り、
これらのデータに基づいてソレノイドSolCのオン、オフ
を制御する(4.201〜4.210)。
As shown in FIG. 21, the solenoid SolC is controlled by reading predetermined data from the control flag of the SolC and the timer table,
On / off of the solenoid SolC is controlled based on these data (4.201 to 4.210).

モータMの制御は、第22図のようにMの制御フラグと
制御フラグに基づくタイマ値に応じてモータMのスイッ
チMSWをオン、オフし、モータMの回転を制御する。な
お、モータMの回転を終了する際にソレノイドSolBの制
御フラグ等をセットする(4.301〜4.324)。
The motor M is controlled by turning on and off the switch MSW of the motor M in accordance with the control flag of M and the timer value based on the control flag as shown in FIG. When the rotation of the motor M is completed, a control flag of the solenoid SolB is set (4.301 to 4.324).

入賞個数表示LED77の制御は、第23図のようにLEDのス
テータスおよびカウントデータに応じて表示データを読
み取り、LED77の表示を制御する(4.401〜4.412)。
The winning number display LED 77 is controlled by reading display data according to the LED status and count data as shown in FIG. 23, and controlling the display of the LED 77 (4.401 to 4.412).

音出力では、第24図(A),(B)のようにサウンド
コントロールブロックに応じてワンショット音、リピー
ト音、ウェイト音、V処理音等の音データを読み取り、
出力する(5.01〜5.22)。
In sound output, sound data such as one-shot sound, repeat sound, wait sound, V processing sound, etc. are read according to the sound control block as shown in FIGS. 24 (A) and (B).
Output (5.01 to 5.22).

以下、分岐処理を遊技と共に説明する。 Hereinafter, the branch processing will be described together with the game.

まず、打球発射装置により遊技部3に打球が発射され
ていないときあるいは遊技部3に打球が発射されていて
も打球が第1、第2の特定入賞口5a,5b,6に入賞しない
ときは、普段処理を行う。
First, when the hit ball is not fired at the game unit 3 by the hit ball launching device, or when the hit ball does not win the first and second specific winning openings 5a, 5b, 6 even when the hit ball is fired at the game unit 3 Perform normal processing.

普段処理では、第26図のように各ランプ、LEDの普段
表示を行うと共に、打球が第1の特定入賞口5a,5bに入
賞してスイッチSW1のオンを検出したら、処理No.に1を
セットしてSW1処理に、打球が第2の特定入賞口6に入
賞してスイッチSW2のオンを検出したら、処理No.に2を
セットしてSW2処理に移る。なお、SW1,SW2のオン検出時
にSW1,SW2の処理音をスタートする(7.01〜7.03)。
In the normal processing, each lamp and LED are normally displayed as shown in FIG. 26, and when the hit ball wins the first specific winning opening 5a, 5b and the switch SW1 is turned on, 1 is added to the processing No. If it is set to SW1 processing and the hit ball wins the second specific winning opening 6 and the switch SW2 is turned on, the processing No. is set to 2 and the processing proceeds to SW2 processing. The processing sound of SW1 and SW2 is started when SW1 and SW2 are turned on (7.01 to 7.03).

SW1処理、SW2処理では、第27図のように各ランプ、LE
Dの特定入賞表示を行い、処理タイマ800m秒の経過後にV
SW許可をセットすると共に、変動入賞装置4の可動球受
部材26a,26bのソレノイドSolAがオンされる。この場
合、SW1処理であれば処理タイマ400m秒の経過後にソレ
ノイドSolAがオフされ、可動球受部材26a,26bが打球を
受け入れない閉状態から打球を受け入れ易い開状態に1
回だけ作動される。また、SW2処理であれば処理タイマ8
00m秒の経過後にソレノイドSolAがオフされ、さらに処
理タイマ800m秒の経過後にオンされ、さらに処理タイマ
800m秒の経過後にオフされ、可動球受部材26a,26bが閉
状態から開状態に2回作動される(8.01〜8.11,8.14,8.
15)。
In SW1 processing and SW2 processing, each lamp, LE
Display the special winning of D, and after the processing timer elapses 800 ms,
The SW permission is set, and the solenoid SolA of the movable ball receiving members 26a and 26b of the variable winning device 4 is turned on. In this case, in the case of SW1 processing, the solenoid SolA is turned off after the elapse of the processing timer 400 ms, and the movable ball receiving members 26a and 26b are changed from a closed state in which they do not receive a ball to an open state in which they can easily receive a ball.
Only activated once. For SW2 processing, the processing timer 8
Solenoid SolA is turned off after the elapse of 00 ms, and turned on after the elapse of the processing timer 800 msec.
It is turned off after the elapse of 800 ms, and the movable ball receiving members 26a, 26b are operated twice from the closed state to the open state (8.01 to 8.11, 8.14, 8.
15).

また、SW1処理、SW2処理に伴い、SolAのオフ時点でソ
レノイドSolBの制御フラグがオンに、ソレノイドSolBの
タイマテーブルに処理タイマがセットされ、前記第20図
の処理によりソレノイドSolBがSolAのオフから500m秒後
にオンされ、さらに400m秒後にオフされ、SW1処理では
1回、SW2処理では2回、可動球受部材26a,26bの開作動
後所定のタイミングで転送部材42の球受盆42aが水平位
置からほぼ鉛直位置に持ち上げ作動される。そして、So
lBのオフに応じ、モータMの制御フラグがオンに、モー
タMのタイマ値がセットされ、前記第22図の処理により
モータMが100m秒後にオンされ、SW1処理では2回、SW2
処理では3回、転送部材42の球受盆42aの持ち上げ作動
後所定のタイミングで転送部材43,44の球受盆43a,44aが
水平位置からほぼ鉛直位置に順に持ち上げ作動される。
なお、モータMは最後の持ち上げ作動時に転送部材43の
球受盆43aが鉛直位置に来たときに一時停止され、同時
にソレノイドSolBは転送部材42の球受盆42aを一時鉛直
位置に保持するように作動される。
Further, with the SW1 process and the SW2 process, the control flag of the solenoid SolB is turned on at the time of turning off the SolA, the process timer is set in the timer table of the solenoid SolB, and the solenoid SolB is turned off of the SolA by the process of FIG. The ball receiving basin 42a of the transfer member 42 is turned on at a predetermined timing after the movable ball receiving members 26a and 26b are opened once after the opening operation of the movable ball receiving members 26a and 26b. It is lifted from a position to a substantially vertical position and actuated. And So
In response to the turning off of IB, the control flag of the motor M is turned on, the timer value of the motor M is set, the motor M is turned on after 100 ms by the processing of FIG. 22, and the SW2 processing is performed twice in the SW1 processing.
In the process, the ball receiving trays 43a, 44a of the transfer members 43, 44 are sequentially lifted from a horizontal position to a substantially vertical position at a predetermined timing after the lifting operation of the ball receiving tray 42a of the transfer member 42 is performed.
Note that the motor M is temporarily stopped when the ball receiving tray 43a of the transfer member 43 comes to the vertical position during the last lifting operation, and at the same time, the solenoid SolB holds the ball receiving tray 42a of the transfer member 42 at the temporary vertical position. Is activated.

第1の特定入賞口5a,5bに打球が入賞したときのタイ
ミングチャートを第35図に、第2の特定入賞口6に打球
が入賞したときのタイミングチャートを第36図に示す。
FIG. 35 shows a timing chart when a hit ball wins in the first specific winning opening 5a, 5b, and FIG. 36 shows a timing chart when a hit ball wins in the second specific winning opening 6.

即ち、特定入賞口5a,5bまたは6に打球が入賞する
と、可動球受部材26a,26bが打球を受け入れない閉状態
から1回または2回開作動され、このとき遊技部3の上
方より流下してきた打球が開作動中の可動球受部材26a,
26bに受け入れられ開口部20内に入賞すると、その打球
は可動球受部材26a,26bの内側の案内台37a,37b等にぶつ
かってガイドされながら、転送部材42の球受盆42aがあ
る開口部20の中央下方に向け落下するようになる。そし
て、その打球がうまく転送部材42の球受盆42aに乗っか
ると、所定のタイミングで球受盆42aがほぼ鉛直位置に
持ち上げ作動され、この作動により打球が転送部材42の
キャラクターの頭上後方の転送部材43側へ放り投げられ
る。放り投げられた打球がうまく転送部材43の球受盆43
aに乗っかると、さらに所定のタイミングで球受盆43aが
ほぼ鉛直位置に持ち上げ作動され、この作動により打球
が転送部材43のキャラクターの頭上後方の転送部材44側
へ放り投げられ、次に放り投げられた打球がうまく転送
部材44の球受盆44aに乗っかると、さらに所定のタイミ
ングで球受盆44aがほぼ鉛直位置に持ち上げ作動され、
この作動により打球が転送部材44のキャラクターの頭上
後方へ凹室22の後面上部の特別入賞口41に向け放り投げ
られるのである。また、打球が転送部材42の球受盆42a
に乗っからなかったり途中で落球したりすると、開口部
20下部の流下棚38に落ちあるいは転送部材42,43,44の両
側の階段状の流路45a,45bから流下棚38にころがり落
ち、流下棚38の奥方の一般入賞口39へと入賞する。
That is, when a hit ball wins in the specific winning opening 5a, 5b or 6, the movable ball receiving members 26a and 26b are opened once or twice from a closed state in which the hit ball is not received, and at this time, the movable ball receiving member 26a and 26b flows down from above the gaming section 3. The movable ball receiving member 26a when the hit ball is open
When the ball is received in the opening 20 and is received in the opening 20, the hit ball hits the guide tables 37a, 37b and the like inside the movable ball receiving members 26a, 26b while being guided, while the ball receiving basin 42a of the transfer member 42 has the opening. Fall down toward the center of 20. Then, when the hit ball successfully rides on the ball receiving basin 42a of the transfer member 42, the ball receiving basin 42a is lifted to a substantially vertical position at a predetermined timing and is actuated, and by this operation, the hit ball is transferred above and behind the character of the transfer member 42. It is thrown toward the member 43 side. The thrown ball is successfully transferred ball 43 basin 43 of transfer member 43
When riding on a, the ball receiving basin 43a is further lifted to a substantially vertical position at a predetermined timing, and by this operation, a hit ball is thrown toward the transfer member 44 side behind the character of the transfer member 43 and then thrown. When the hit ball successfully rides on the ball receiving basin 44a of the transfer member 44, the ball receiving basin 44a is further lifted to a substantially vertical position at a predetermined timing and actuated,
By this operation, the hit ball is thrown toward the special winning opening 41 at the upper part of the rear surface of the recessed chamber 22 rearward above the character of the transfer member 44. Also, the ball hits the ball receiving tray 42a of the transfer member 42.
If you do not get on the ball or fall in the middle, the opening
It falls on the falling shelf 38 at the lower part 20 or rolls down on the falling shelf 38 from the stepped flow paths 45a, 45b on both sides of the transfer members 42, 43, 44, and wins the general winning opening 39 on the back of the falling shelf 38.

そして、この場合SW1,SW2処理によるソレノイドSolA
の作動終了であれば、終了時点で処理No.に3をセット
して有効処理に移り、またソレノイドSolAの作動中に、
前記特別入賞口41に向け放り投げられた打球が直接特別
入賞口41にもしくは特別入賞口41の開口下部の誘導片63
に乗っかって特別入賞口41に運良く入賞し、第18図にて
スイッチSW3のオンを検出すると、処理No.に4をセット
して特別遊技のウェイト処理に移る。
And in this case, the solenoid SolA by SW1 and SW2 processing
If the operation of is completed, set the process No. to 3 at the end and move to the valid process. Also, during the operation of the solenoid SolA,
The hit ball thrown toward the special winning opening 41 is directed to the special winning opening 41 or a guiding piece 63 at the lower part of the opening of the special winning opening 41.
When the player wins the special prize port 41 and detects that the switch SW3 is turned on in FIG. 18, the process No. is set to 4, and the process proceeds to the special game weight process.

有効処理では、第28図のように処理タイマにセットさ
れた有効時間2.8秒が経過するまでの間に打球が特別入
賞口41に入賞してスイッチSW3のオンが検出されると、
処理No.に4をセットして特別遊技のウェイト処理に移
り、有効時間2.8秒が経過するまでの間に打球が特別入
賞口41に入賞せずスイッチSW3のオンが検出されなけれ
ば、処理No.に0をセットして普段処理に戻る。普段処
理に戻る前にスイッチSW1,SW2のオンが検出されれば、S
W1,2処理に入る(9.01〜9.04)。
In the validity processing, as shown in FIG. 28, when the hit ball wins the special winning opening 41 and the switch SW3 is turned on until the validity time 2.8 seconds set in the processing timer elapses,
If the processing No. is set to 4, the processing shifts to the special game weight processing. If the hit ball does not win in the special winning opening 41 until the valid time 2.8 seconds elapses and the switch SW3 is not turned on, the processing No. Set. To 0 and return to normal processing. If switches SW1 and SW2 are detected to be on before returning to normal processing, S
Enter W1,2 processing (9.01 to 9.04).

なお、第35図、第36図のように転送部材42,43の球受
盆42a,43aの最後の作動時には、両球受盆42a,43aが同時
に持ち上げ作動されるため、球受盆42aの作動後に中段
ならびに後段の球受盆43a,44aが打球を捕えることがな
く、この場合球受盆42aに乗っかっていた打球は流路45
a,45bに落ちる。したがって、有効時間が短く球受盆42
a,43aの作動と重なっても、有効処理の終了後に打球が
特別入賞口41に入賞することはない。
In addition, as shown in FIGS. 35 and 36, at the time of the last operation of the ball receiving basins 42a and 43a of the transfer members 42 and 43, both the ball receiving basins 42a and 43a are simultaneously lifted and operated. After the operation, the ball receiving basins 43a and 44a in the middle stage and the rear stage do not catch the hit ball, and in this case, the hit ball on the ball receiving basin 42a
fall to a, 45b. Therefore, the effective time is short and the ball receiving tray 42
Even if it overlaps with the operations of a and 43a, the hit ball does not win the special winning opening 41 after the end of the validity processing.

ウェイト処理では、第29図のように各ランプ、LEDの
ウェイト表示を行い、処理タイマにセットされたウェイ
ト時間4秒の経過後にV処理初期化を行うと共に、特別
遊技の継続回数が8回目までであれば、第34図のSW4検
出処理をコールする。V処理初期化では、処理No.に5
をセットし、入賞個数表示LED77を初期化し、VSW許可を
セットし、特別遊技のV処理に移る(10.01〜10.08)。
In the wait processing, the weight display of each lamp and LED is performed as shown in FIG. 29, the V processing is initialized after a lapse of the wait time of 4 seconds set in the processing timer, and the number of times of the special game is continued up to the eighth time. If so, the SW4 detection processing in FIG. 34 is called. In V processing initialization, the processing number is 5
Is set, the winning number display LED 77 is initialized, VSW permission is set, and the processing shifts to the V processing of the special game (10.01 to 10.08).

また、ウェイト処理開始に伴いソレノイドSolB、モー
タMの制御フラグ、タイマ等がセットされ、前記第20
図、第22図の処理によりソレノイドSolB、モータMがオ
ン、オフ制御される。なお、同時にファンファーレ音を
スタートする V処理では、第30図のように各ランプ、LEDの大当た
り表示を行い、第34図のSW4検出処理を行うと共に、処
理タイマ800m秒間隔でソレノイドSolAをオン、オフす
る。また、ソレノイドSolAのオフに伴いソレノイドSolB
の制御フラグ、タイマがセットされ、またソレノイドSo
lBのオフに応じモータMの制御フラグ、タイマがセット
され、前記第20図、第22図の処理によりソレノイドSol
B、モータMがオン、オフ制御される(11.01〜11.1
2)。
Also, with the start of the wait process, the solenoid SolB, the control flag of the motor M, the timer, etc. are set,
The solenoid SolB and the motor M are turned on and off by the processing shown in FIGS. At the same time, in the V processing to start the fanfare sound, the big hit of each lamp and LED is displayed as shown in Fig. 30, the SW4 detection processing shown in Fig. 34 is performed, and the solenoid SolA is turned on at the processing timer interval of 800msec. Turn off. In addition, when Solenoid SolA is turned off, Solenoid SolB
Control flag and timer are set, and the solenoid So
The control flag and timer of the motor M are set in response to the turning off of IB, and the solenoid Sol is controlled by the processing of FIGS. 20 and 22.
B, the motor M is turned on and off (11.01 to 11.1)
2).

即ち、特別入賞口41に打球が入賞し特別遊技が行われ
ると、可動球受部材26a,26bが所定の周期で繰り返し開
作動され、転送部材42,43,44の球受盆42a,43a,44aが所
定のタイミングで順に繰り返し持ち上げ作動される。し
たがって、遊技部3の上方より流下してきた打球は可動
球受部材26a,26bの開作動により多数開口部20内に入賞
すると共に、入賞した打球は所定のタイミングで持ち上
げ作動される転送部材42,43,44の球受盆42a,43a,44aに
より、開口部20下部の転送部材42の球受盆42aに乗っか
ると中段の転送部材43の球受盆43aに、球受盆43aに乗っ
かると後段の転送部材44の球受盆44aに、球受盆44aに乗
っかると凹室22の後面上部の特別入賞口41に向け順に放
り投げられ、落球等せずスムーズに行けば特別入賞口41
へと入賞するようになり、また球受盆42aに乗っからな
かったり途中で落球したり特別入賞口41に入賞しなかっ
た打球は、開口部20下部の流下棚38に落ちてあるいは転
送部材42,43,44の両側の階段状の流路45a,45bから流下
棚38にころがり落ちて流下棚38の奥方の一般入賞口39へ
と入賞するようになる。
That is, when a special ball is hit and a special game is played in the special winning opening 41, the movable ball receiving members 26a, 26b are repeatedly opened at a predetermined cycle, and the ball receiving basins 42a, 43a, of the transfer members 42, 43, 44 are opened. 44a is repeatedly lifted and actuated in sequence at a predetermined timing. Accordingly, the hit balls that have flowed down from above the game section 3 enter the large number of openings 20 by the opening operation of the movable ball receiving members 26a, 26b, and the winning hit balls are lifted at a predetermined timing. By the ball receiving basins 43a, 43a, 44a of 43, 44, when riding on the ball receiving basin 42a of the transfer member 42 below the opening 20, the ball receiving basin 43a of the transfer member 43 in the middle stage, and when riding on the ball receiving basin 43a, the latter stage. When the rider rides on the ball receiving basin 44a of the transfer member 44, the ball is thrown toward the special winning opening 41 on the upper rear surface of the concave room 22 in order, and if the ball goes smoothly without falling, etc., the special winning opening 41
The ball that did not get on the ball receiving basin 42a, dropped on the way, or did not win the special winning opening 41 fell to the falling shelf 38 below the opening 20 or the transfer member 42 , 43, and 44, rolls down from the step-shaped channels 45a, 45b on both sides of the flow-down shelf 38 and wins a prize to the general winning opening 39 at the back of the flow-down shelf 38.

また、V処理にてソレノイドSolAのオン、オフ数をカ
ウントすると共に、SW4検出処理により入賞口39,41への
入賞によるスイッチSW4のオン数をカウントし、スイッ
チSW4のオンのカウント数が4になると、マグネット64
のソレノイドSolCの制御フラグ、タイマがセットされ
(第34図の15.01〜15.11)、前記第21図、第22図の処理
によりモータMのオン毎にソレノイドSolCが所定のタイ
ミングで700m秒間オン制御され、マグネット64が特別入
賞口41の上部後方の格納位置から前方の所定位置まで繰
り返しスライドされる。なお、スイッチSW4のオン毎に
カウント音をスタートし、スイッチSW4のオンのカウン
ト数を入賞個数表示LED77に表示する。
In addition, the number of ON and OFF of the solenoid SolA is counted in the V processing, and the number of ON of the switch SW4 due to winning in the winning opening 39, 41 is counted by the SW4 detection processing. When it comes, magnet 64
The control flag and timer of the solenoid SolC are set (15.01 to 15.11 in FIG. 34), and the solenoid SolC is turned on at a predetermined timing for 700 msec every time the motor M is turned on by the processing of FIGS. 21 and 22. The magnet 64 is repeatedly slid from the storage position at the upper rear of the special winning opening 41 to a predetermined position in front. Note that a count sound is started each time the switch SW4 is turned on, and the number of times the switch SW4 is turned on is displayed on the winning number display LED 77.

そして、V処理中に特別入賞口41に入賞しスイッチSW
3のオンが検出されると、スイッチSW4のオンのカウント
数が9にもしくはソレノイドSolAのオン、オフのカウン
ト数が35(オンが18回)に満たなくても、第18図の処理
にてスイッチSW3のオンの検出時点で特別遊技の1サイ
クル終了として前記ウェイト処理に入り、ウェイト処理
後再び前記V処理が行われる。
Then, during the V processing, the special winning opening 41 is won and the switch SW
When ON of 3 is detected, even if the count of ON of the switch SW4 is 9 or the count of ON / OFF of the solenoid SolA is less than 35 (18 ON), the processing in FIG. At the time point when the switch SW3 is turned on, one cycle of the special game is completed and the wait process is started. After the wait process, the V process is performed again.

また、V処理中に特別入賞口41に入賞せずスイッチSW
3のオンが検出されないときは、スイッチSW4のオンのカ
ウント数が9にもしくはソレノイドSolAのオン、オフの
カウント数が35になると、特別遊技の1サイクル終了と
して処理No.に6をセットし(第30図、第34図の15.12〜
15.17)、ディレイ処理に移る。
Also, during the V processing, no special winning opening 41 is won and the switch SW
If the ON of 3 is not detected, when the ON count of the switch SW4 is 9 or the ON / OFF count of the solenoid SolA is 35, the processing No. is set to 6 as the end of one cycle of the special game ( Fig. 30 and Fig. 34
15.17), proceed to delay processing.

ディレイ処理では、ソレノイドSolB,SolC、モータM
がオン、オフ制御され、第31図のように処理タイマにセ
ットされた有効時間2.8秒が経過するまでの間に打球が
特別入賞口41に入賞してスイッチSW3のオンが検出され
れば、処理No.に4をセットして前記ウェイト処理に入
り、ウェイト処理後再び前記V処理が行われる。また、
有効時間2.8秒が経過するまでの間に打球が特別入賞口4
1に入賞せずスイッチSW3のオンが検出されなければ、特
別遊技の終了音をスタートし、処理No.に0をセットし
て普段処理に戻る。スイッチSW1,2のオンが検出されれ
ば、SW1,2処理に入る(12.01〜12.11)。
In the delay processing, solenoids SolB and SolC, motor M
Is turned on and off, as shown in FIG. 31, if the hit ball wins in the special winning opening 41 and the switch SW3 is turned on until the valid time 2.8 seconds set in the processing timer elapses, The process No. is set to 4 to start the wait process. After the wait process, the V process is performed again. Also,
Special winning opening 4
If the player does not win 1 and the switch SW3 is not turned on, the end sound of the special game is started, the process No. is set to 0, and the process returns to the normal process. If it is detected that the switches SW1 and SW2 are turned on, the process proceeds to SW1 and SW2 (12.01 to 12.11).

特別遊技が行われたときのタイミングチャートを第37
図に示すと、ウェイト処理ではソレノイドSolBが処理タ
イマ128m秒間隔でオン、オフされ、次にモータMおよび
ソレノイドSolBがオン、オフされ、転送部材42の球受盆
42aが激しく持ち上げ作動され、転送部材43,44の球受盆
43a,44aも持ち上げ作動される。そして、ウェイト処理
の4秒後にソレノイドSolAのオン、オフにより可動球受
部材26a,26bが繰り返し開作動ならびにソレノイドSol
B、モータMのオン、オフにより転送部材42,43,44の球
受盆42a,42a,44aが繰り返し持ち上げ作動されるV処理
に入り、V処理中に特別入賞口41への入賞によりスイッ
チSW3がオンすればその時点で、V処理後のディレイ処
理中に特別入賞口41への入賞によりスイッチSW3がオン
すればその時点で、特別遊技のサイクルが更新され新し
いサイクルへと入る。また、V処理中に特別入賞口41に
入賞せず一般入賞口39への入賞によりスイッチSW4のオ
ン数が4になると、モータMのオン毎にソレノイドSolC
がオンされマグネット64が特別入賞口41の上部後方から
前方の所定位置にスライドされる。ディレイ処理ではV
処理時とほぼ同様に転送部材42,43,44の球受盆42a,43a,
44aならびにマグネット64が1回持ち上げ作動ならびに
スライドされ、前記有効処理とほぼ同様に転送部材42,4
3の球受盆42a,43aの最後の持ち上げ作動時に両球受盆42
a,43aが同時に一時鉛直位置に保持され、このためディ
レイ処理の終了後に打球が特別入賞口41に入賞すること
はない。
The timing chart when the special game was played is No. 37
As shown in the figure, in the wait processing, the solenoid SolB is turned on and off at a processing timer interval of 128 ms, and then the motor M and the solenoid SolB are turned on and off.
42a is lifted and actuated vigorously, and the ball receiving tray of transfer members 43 and 44
43a and 44a are also lifted and operated. Four seconds after the wait process, the movable ball receiving members 26a and 26b are repeatedly opened and turned off by turning on and off the solenoid SolA.
B, the turning on and off of the motor M causes the ball receiving basins 42a, 42a, 44a of the transfer members 42, 43, 44 to be repeatedly lifted, and the V process is started. During the V process, the switch SW3 is turned on by winning the special winning opening 41. When the switch SW3 is turned on at the time when the switch SW3 is turned on by winning the special winning opening 41 during the delay processing after the V processing, the cycle of the special game is updated and a new cycle is started at that time. Further, if the number of switches SW4 is turned on by winning the general winning opening 39 without winning the special winning opening 41 during the V processing, the solenoid SolC is turned on each time the motor M is turned on.
Is turned on, and the magnet 64 is slid from the upper rear of the special winning opening 41 to a predetermined position in front. V for delay processing
Almost in the same way as in the processing, the ball receiving basins 42a, 43a,
44a and the magnet 64 are lifted and slid once, and the transfer members 42, 4
During the last lifting operation of the three ball trays 42a, 43a, both ball trays 42
a and 43a are simultaneously held in the vertical position at the same time, so that the hit ball does not win the special winning opening 41 after the end of the delay processing.

そして、特別遊技のサイクルはV処理中、ディレイ処
理中に特別入賞口41に打球が入賞することで最高9回ま
で更新され、9回目のサイクルが終われば特別遊技が終
了となる。また、特別入賞口41に打球が入賞しなければ
サイクルが9回未満でもそのサイクルのディレイ処理終
了時点で特別遊技が終了となる。
The special game cycle is updated up to nine times by hitting a special winning opening 41 during the V processing and the delay processing during the delay processing, and the special game ends when the ninth cycle ends. In addition, if the hit ball does not win in the special winning opening 41, even if the cycle is less than 9 times, the special game ends at the end of the delay processing of the cycle.

なお、第32図、第33図の処理は、SW4のオープン不正
処理とノーカウント処理を行う。また、第38図に各ラン
プ17a〜17d,18a〜18c,80a,80b,82a,82b,89a〜89d、各LE
D77,78a〜78h,79a,79b,81a〜81fの表示制御例を示す。
Note that the processing in FIGS. 32 and 33 performs the SW4 open illegal processing and the no-count processing. In FIG. 38, each lamp 17a to 17d, 18a to 18c, 80a, 80b, 82a, 82b, 89a to 89d, and each LE
The display control example of D77, 78a to 78h, 79a, 79b, 81a to 81f is shown.

このようにして遊技が進められるのであり、遊技部3
に設けた特定入賞口5a,5b,6に打球が入賞して変動入賞
装置4の可動球受部材26a,26bが1,2回開作動され、この
開作動により遊技部3の上方より流下してきた打球が変
動入賞装置4の開口部20内に入賞し、入賞した打球が開
口部20から凹室22の奥上部にかけ階段状に配列された転
送部材42,43,44の球受盆42a,43a,44aにより順々に転送
され、この転送により打球が凹室22の後面上部に設けた
特別入賞口41に運良く入賞すると特別遊技が行われる。
The game proceeds in this manner, and the game unit 3
And the movable ball receiving members 26a and 26b of the variable prize device 4 are opened once or twice, and flow down from above the game section 3 by this opening operation. The hit ball hits into the opening 20 of the variable winning device 4, and the winning ball hits the ball receiving basin 42 a, of the transfer members 42, 43, 44, which are arranged stepwise from the opening 20 to the upper part of the concave room 22. The balls are successively transferred by 43a and 44a, and when the hit ball is luckily won by the transfer in the special winning opening 41 provided on the upper rear surface of the concave room 22, a special game is performed.

即ち、可動球受部材26a,26bの開作動により開口部20
内に入賞した打球は、可動球受部材26a,26bの内側の案
内台37a,37b等にぶつかりガイドされながら開口部20の
中央下部に落下し、その中央下部の前段の転送部材42の
球受盆42aに乗っからなければ開口部20下部の流下棚38
に落ちるが、球受盆42aに乗っかると球受盆42aの持ち上
げ作動により転送部材42のキャラクターの頭上高く後方
中段の転送部材43側へ放り投げられる。次に放り投げら
れた打球が転送部材43の球受盆43aに乗っからなければ
転送部材42,43,44の両側の階段状の流路45a,45bから開
口部20下部の流下棚38に落ちるが、球受盆43aに乗っか
ると球受盆43aの持ち上げ作動により転送部材43のキャ
ラクターの頭上を越え後方後段の転送部材44側へ放り投
げられ、次に放り投げられた打球が転送部材44の球受盆
44aに乗っからなければ同じく階段状の流路45a,45bから
開口部20下部の流下棚38に落ちるが、球受盆44aに乗っ
かると球受盆44aの持ち上げ作動により転送部材44のキ
ャラクターの頭上を越え後方の特別入賞口41に向け放り
投げられる(第7図〜第9図参照)。
That is, the opening of the movable ball receiving members 26a and 26b
The hit ball that falls within the ball falls into the lower center portion of the opening 20 while being guided by the guide tables 37a, 37b and the like inside the movable ball receiving members 26a, 26b, and falls into the ball receiving portion of the former transfer member 42 at the lower center portion. If you do not ride on the tray 42a, the falling shelf 38 below the opening 20
However, when the player rides on the ball receiving basin 42a, the ball receiving basin 42a is lifted and thrown above the character of the transfer member 42 toward the transfer member 43 at the rear middle stage. Next, if the thrown ball does not ride on the ball receiving basin 43a of the transfer member 43, it will fall from the stepped flow paths 45a, 45b on both sides of the transfer members 42, 43, 44 to the falling shelf 38 below the opening 20. However, when riding on the ball receiving tray 43a, the ball receiving tray 43a is thrown toward the transfer member 44 side behind the character of the transfer member 43 by lifting operation of the transfer member 43, and the next thrown ball is thrown by the transfer member 44. Baseball basin
If it does not ride on 44a, it will also fall from the stepwise flow channels 45a, 45b to the falling shelf 38 below the opening 20, but when riding on the ball receiving basin 44a, the lifting operation of the ball receiving basin 44a will cause the transfer member 44 to be above the character And is thrown toward the special winning opening 41 behind (see FIGS. 7 to 9).

そして、特別入賞口41に向け放り投げられた打球が直
接特別入賞口41にもしくは特別入賞口41の開口下部の誘
導片63に乗っかって特別入賞口41に入賞すると、特別遊
技が行われるのであり、また特別入賞口41に向け放り投
げられても特別入賞口41に入賞しなかった打球は、階段
状の流路45a,45bから開口部20下部の流下棚38に落ち、
転送部材42の球受盆42aに乗っからなかったり転送部材4
2,43,44の球受盆42a,43a,44aによる転送途中で落球した
打球と同じく流下棚38の奥方の一般入賞口39へと入賞す
るのである。
Then, when a hit ball thrown toward the special winning opening 41 is placed directly on the special winning opening 41 or on the guiding piece 63 at the lower part of the opening of the special winning opening 41 and wins in the special winning opening 41, a special game is performed. Also, even if it is thrown toward the special winning opening 41, the hit ball that did not win the special winning opening 41 falls from the stepped flow channels 45a, 45b to the falling shelf 38 below the opening 20,
The transfer member 4 does not get on the ball receiving tray 42a or the transfer member 4
Like the hit ball that was dropped during the transfer by the ball receiving basins 42a, 43a, and 44a of 2,43,44, the ball is awarded to the general winning opening 39 on the back of the falling shelf 38.

このように、可動球受部材26a,26bの開作動により開
口部20内に打球が入賞すると、まず入賞した打球が前段
の転送部材42の球受盆42aにうまく乗っかるかどうかと
いうスリルと期待が高まり、球受盆42aに乗っかれば球
受盆42aの持ち上げ作動により打球がキャラクターの頭
上を越え後方に放り投げられるという変化に富んだ動き
が得られ、このため意外性に溢れ、遊技の面白さが高め
られる。また、打球が球受盆42aに乗っからなければ一
般入賞となるものの、球受盆42aに乗っかると一気に特
別入賞口41に転送されることはなくすぐには特別入賞口
41に入賞するかどうかは決まらないため、例えば開口部
20内への打球の入賞により一瞬のうちに大当たりが発生
したりあるいは一瞬のうちに大当たりの期待感が消滅し
てしまうと言ったこともなく、球受盆42aに乗っかった
打球がその先どこへ行くかに充分に引き付けられる。ま
た、球受盆42bの駆動にソレノイドを用いたため、球受
盆42bの持ち上げ動作はモータにより駆動される球受盆4
3b,44bの持ち上げ動作よりも速く、このため球受盆42b
からの打球は他の球受盆43b,44bからの打球よりも高く
放り投げられ、面白さが増すと共にスリルが大きい。そ
して、前段の球受盆42aに乗っかるとその打球が次の中
段の転送部材43の球受盆43aにうまく乗っかるかどう
か、次に中段の球受盆43aに乗っかってもその打球が次
の後段の転送部材44の球受盆44aにうまく乗っかるかど
うかというスリルや高い期待が得られ、さらには後段の
球受盆44aに乗っかってもその打球が特別入賞口41に向
けうまく放り投げられ特別入賞口41に入賞するかどうか
という最後の最後までスリルや楽しさおよび期待感に溢
れた打球の動きが得られる。
As described above, when a hit ball is awarded in the opening 20 by the opening operation of the movable ball receiving members 26a and 26b, the thrill and expectation of whether the hit ball hits the ball receiving basin 42a of the transfer member 42 in the preceding stage firstly is expected. Heightened, if you ride on the ball tray 42a, a lifting movement of the ball tray 42a will give a varied movement that the hit ball will be thrown backwards beyond the character's head, which is surprising and exciting for games Is enhanced. In addition, if the hit ball does not ride on the ball receiving basin 42a, it will be a general prize, but if it hits the ball receiving basin 42a, it will not be transferred to the special winning prize 41 at a stretch and immediately
Since it is not decided whether to win 41, for example, the opening
There is no saying that a big hit occurs in a moment due to the winning of a hit ball in 20 or that the expectation of the big hit disappears in an instant, and where the hit ball on the ball receiving basin 42a is beyond that I'm attracted enough to go. Since the solenoid is used to drive the ball receiving basin 42b, the lifting operation of the ball receiving basin 42b is performed by the ball receiving basin 4 driven by the motor.
3b, 44b faster than the lifting operation, so the ball tray 42b
The ball from the ball is thrown higher than the ball from the other ball trays 43b, 44b, which increases the fun and the thrill. Then, if the ball hits the ball receiving basin 43a of the former stage, whether the ball hits the ball receiving basin 43a of the next middle transfer member 43 well, and if the ball hits the ball receiving basin 43a of the next stage, the ball hits the next latter stage. Thrills and high expectations are obtained as to whether or not to ride the ball receiving basin 44a of the transfer member 44 of the transfer member 44, and even if you ride on the ball receiving basin 44a at the subsequent stage, the hit ball is successfully thrown toward the special winning opening 41 and special prize The thrill, the movement of the hit ball full of fun and expectation can be obtained until the end of whether or not to win the mouth 41.

なお、実施例では転送部材42,43,44を開口部22から凹
室22にかけて真っすぐに階段状に配列したが、捕球、放
球が可能であれば転送部材42,43,44をランダムな位置に
配列したり、凹室22の両側に互い違いに配列しても良
い。
Incidentally, in the embodiment, the transfer members 42, 43, 44 are arranged straight stepwise from the opening 22 to the concave chamber 22, but if the catching and the ball release are possible, the transfer members 42, 43, 44 are randomly arranged. They may be arranged at different positions or alternately arranged on both sides of the concave chamber 22.

また、特別入賞口41への打球の入賞により特別遊技が
行われると、特別遊技は特別遊技のサイクル中(ディレ
イ処理を含む)に打球が特別入賞口41に入賞することを
条件にサイクルが最高9回まで更新され、特別遊技のサ
イクル中に打球が特別入賞口41に入賞しなければそのサ
イクルで特別遊技は終了となるが、この場合サイクル中
に開口部20内に入賞し開口部20の下部奥方の一般入賞口
39に入賞した入賞数が4つになると、特別入賞口41の上
部に配設されたマグネット64が所定の時間、所定のタイ
ミングにて磁力非作用状態となる格納位置から磁力作用
状態となる前方位置に繰り返し迫り出される。即ち、迫
り出された状態ではマグネット64が特別入賞口41の開口
下部の誘導片63の中央上方に来るため、このとき転送部
材44の球受盆44aにより特別入賞口41に向け放り投げら
れた打球があれば、その打球はうまくマグネット64に吸
い付けられ、さらに吸い付けられた打球はマグネット64
が格納位置に戻されることでマグネット64から離れ、下
方の誘導片63上に落下されるのである(第10図、第11図
参照)。
In addition, when a special game is performed by winning a hit ball in the special winning opening 41, the special game has a maximum cycle on condition that the hit ball wins in the special winning opening 41 during the special game cycle (including delay processing). If the hit ball does not win the special winning opening 41 during the special game cycle, the special game is ended in that cycle, but in this case, the special game ends in the opening 20 and the opening 20 General winning opening at the bottom
When the number of prizes winning in 39 reaches four, the magnet 64 disposed above the special prize port 41 becomes a magnetically active state from a storage position where the magnetic force is not applied at a predetermined time for a predetermined time. It is repeatedly rushed to the position. In other words, in the protruding state, the magnet 64 comes above the center of the guiding piece 63 at the lower part of the opening of the special winning opening 41, and at this time, the magnet 64 is thrown toward the special winning opening 41 by the ball receiving basin 44a of the transfer member 44. If there is a hit ball, the hit ball is successfully attracted to the magnet 64, and the hit ball is further attracted to the magnet 64
Is separated from the magnet 64 by being returned to the storage position, and falls on the guide piece 63 below (see FIGS. 10 and 11).

このため、サイクル中に特別入賞口41に向け放り投げ
られた打球がなかなか特別入賞口41に入賞しない場合、
マグネット64の作動によりその打球の特別入賞口41への
入賞確率が高められるため、サイクルの更新が容易とな
り、そのサイクルにて特別遊技が終了してしまうといっ
た不安は軽減され、規定回数の特別遊技を容易に続けら
れるようになる。また、半面サイクルの開始後直ちに打
球が特別入賞口41に入賞してしまうと、すぐに次のサイ
クルに入ってしまい規定回数の特別遊技が簡単に終了す
ることになるが、このようにマグネット64を設け打球が
なかなか特別入賞口41に入賞しないときにその入賞確率
を高くするので、サイクル毎にそれぞれ所定の入賞球を
得ながら規定回数の特別遊技を続けることが可能とな
り、特別遊技を充分に楽しむことができる。
For this reason, if a hit ball thrown toward the special winning opening 41 during the cycle does not readily win the special winning opening 41,
The activation of the magnet 64 increases the probability of the hitting of the hit ball into the special winning opening 41, so that the cycle can be easily updated, and the anxiety that the special game is completed in the cycle is reduced, and the special game of the specified number of times is completed. Can be continued easily. Also, if the ball hits the special winning opening 41 immediately after the start of the half cycle, the next cycle is entered immediately and the special game of the specified number of times ends easily. Since the probability of winning is increased when the hit ball does not easily win the special winning opening 41, it is possible to continue the specified number of special games while obtaining a predetermined winning ball in each cycle, so that the special game is sufficiently performed. You can enjoy.

また、このように特別入賞口41の入賞確率を可変とす
るマグネット64を設けたことで、各部に製造上のバラツ
キがあってもあるいは各部の製作精度を高めたりせずと
も、遊技状態に合わせて所定の入賞確率に設定すること
ができ、遊技者にとっても遊技店にとっても好適な入賞
確率を実現することができる。このため、変動入賞装置
の製作ならびに開発が容易になる。なお、マグネット64
は特別入賞口5a,5b,6の入賞による可動球受部材26a,26b
の開作動時にスライドさせても良く、またマグネット64
のスライドをランダムに行ったり、スライド時間をラン
ダムに設定しても良い。また、マグネット64は特別入賞
口41の上部に限らず特別入賞口41の左右や下部に設けて
も良く、またマグネット64は遊技部内に遊技者にとって
有利な特別の入賞とする入賞口を設けるパチンコ機であ
れば、実施例に限らず適用可能である。また、マグネッ
ト手段は電磁石でも良い。
In addition, by providing the magnet 64 that can change the winning probability of the special winning opening 41 in this way, even if there is a manufacturing variation in each part or without increasing the manufacturing accuracy of each part, it is possible to match the playing state. Thus, the winning probability can be set to a predetermined winning probability, and a winning probability suitable for both the player and the gaming shop can be realized. This facilitates the production and development of the variable winning device. The magnet 64
Are movable ball receiving members 26a, 26b by winning the special winning openings 5a, 5b, 6
May be slid when opening the
May be performed at random or the slide time may be set at random. Further, the magnet 64 may be provided not only at the upper part of the special winning opening 41 but also on the left and right or below the special winning opening 41, and the magnet 64 is provided in the gaming section with a winning opening which is a special winning advantageous to the player. If it is a machine, it is applicable without being limited to the embodiment. Further, the magnet means may be an electromagnet.

また、特定入賞口5a,5b,6に入賞し可動球受部材26a,2
6bの開作動により開口部20内に入賞したときの打球の特
別入賞口41への入賞確率は、前記マグネット64によら
ず、各転送部材42,43,44の球受盆42b,43b,44bの捕球具
合および球受盆42b,43b,44bの持ち上げ作動の放球具合
等により、即ち各転送部材42,43,44の球受盆42a,43a,44
aの形状、その周壁(特に前側の周壁42b,43b,44b)の高
さおよび可動球受部材26a,26bの開作動に対する球受盆4
2bの持ち上げ作動のタイミング、球受盆42b対する球受
盆43bの持ち上げ作動のタイミング、球受盆43bに対する
球受盆44bの持ち上げ作動のタイミング等、さらには特
別入賞口41の開口下部の誘導片63の幅等によっても定ま
り、この場合球受盆42b,43b,44bの形状や周壁の高さや
それらの動作タイミング等を変えることで特別入賞口41
への入賞確率を自由に設定することが可能である。
In addition, the special winning openings 5a, 5b, 6 are won and the movable ball receiving members 26a, 2
The winning probability of hitting the ball into the special winning opening 41 when the player wins the opening 20 by the opening operation of 6b, regardless of the magnet 64, the ball receiving basin 42b, 43b, 44b of each transfer member 42, 43, 44. Depending on the ball catching condition and the ball release condition of the lifting operation of the ball receiving trays 42b, 43b, 44b, that is, the ball receiving trays 42a, 43a, 44 of the respective transfer members 42, 43, 44.
The shape of a, the height of its peripheral wall (especially the front peripheral walls 42b, 43b, 44b) and the ball receiving basin 4 for opening the movable ball receiving members 26a, 26b
The timing of the lifting operation of 2b, the timing of the lifting operation of the ball receiving basin 43b with respect to the ball receiving basin 42b, the timing of the lifting operation of the ball receiving basin 44b with respect to the ball receiving basin 43b, etc. It is also determined by the width of 63, etc., and in this case, the special winning opening 41 is changed by changing the shape of the ball receiving basins 42b, 43b, 44b, the height of the peripheral wall, their operation timing, etc.
It is possible to freely set the winning probability of winning.

したがって、構造上打球が簡単に転送されて特別入賞
口41へたやすく入賞したりあるいは転送が難しくて特別
入賞口41へ入賞しにくくなったりすることはなく、球受
盆42a,43a,44aの形状、周壁の高さ、それらの作動タイ
ミング等により特別入賞口41への入賞確率を適正値に設
定でき、つまり所定の範囲で特別遊技を発生させること
ができ、このため遊技者にとっても遊技店にとってもバ
ランスの取れた遊技機となり、好適である。また、特別
入賞口41の入賞確率は、特に球受盆42a,43a,44aの作動
タイミングによって容易に変えることができ、このため
各部に製造上のバラツキがあってもあるいは各部の製作
精度を高めたりせずとも、球受盆42a,43a,44aを駆動す
るソレノイドSolBやモータMの制御を変えることで入賞
確率の設定は容易であり、製作が極めて容易となる。ま
た、同種類の変動入賞装置の開発も容易となる。
Therefore, the struck ball is not easily transferred to the special winning opening 41 and it is not easily transferred to the special winning opening 41 or it is difficult to transfer to the special winning opening 41, so that the ball receiving basin 42a, 43a, 44a The winning probability to the special winning opening 41 can be set to an appropriate value depending on the shape, the height of the peripheral wall, their operation timing, and the like, that is, a special game can be generated in a predetermined range, and therefore, a game store for the player. It is also a well-balanced gaming machine, which is preferable. In addition, the winning probability of the special winning opening 41 can be easily changed particularly by the operation timing of the ball receiving trays 42a, 43a, 44a, and therefore, even if there is a manufacturing variation in each part or the manufacturing accuracy of each part is increased. Even if it is not necessary, the winning probability can be easily set by changing the control of the solenoid SolB and the motor M for driving the ball receiving trays 42a, 43a, 44a, and the production becomes extremely easy. In addition, development of the same type of variable prize winning device is facilitated.

また、特別遊技は可動球受部材26a,26bが開いた後、
有効時間2.8秒が経過するまでの間に打球が特別入賞口4
1に入賞しなければ発生せず、また特別遊技が発生して
も特別遊技のサイクルは可動球受部材26a,26bが閉じた
後、有効時間2.8秒が経過するまでの間に打球が特別入
賞口41に入賞しなければ更新されないが、これらの有効
時間中には転送部材42,43,44の球受盆42a,43a,44aが順
に1回ずつ持ち上げ作動され、さらに球受盆42a,43aが
同時に一時鉛直位置に保持された後、球受盆44aが持ち
上げ作動して停止される(第35図〜第37図参照)。この
ため、その最後の球受盆42aの作動によって中段および
後段の球受盆43a,44aが打球を捕えることがなく、例え
ば球受盆42aに乗っかっていた打球は流路45a,45bに落
ち、この作動後打球が特別入賞口41に入賞することはな
い。これにより、有効時間の経過後はもちろん有効時間
が終わるかどうかのきわどいタイミングで打球が特別入
賞口41に入賞することを確実に回避でき、したがって有
効時間の終了前後で特別入賞口41に入賞したのに特別遊
技が発生しなかったり、特別遊技のサイクルが更新され
ないといったことで遊技者に不信感を与える心配はな
く、高い信頼性が確保される。
In addition, the special game, after the movable ball receiving members 26a, 26b open,
Special winning opening 4
It does not occur unless the first prize is won, and even if a special game occurs, the special game cycle will be a special ball during the effective time 2.8 seconds after the movable ball receiving member 26a, 26b is closed It will not be updated unless the mouth 41 is won, but during these valid times, the ball receiving basins 42a, 43a, 44a of the transfer members 42, 43, 44 are sequentially lifted and operated one by one, and furthermore, the ball receiving basins 42a, 43a Are simultaneously held at the vertical position, and then the ball tray 44a is lifted and stopped (see FIGS. 35 to 37). For this reason, by the operation of the last ball receiving tray 42a, the middle and subsequent ball receiving trays 43a, 44a do not catch the hit ball, for example, the hit ball riding on the ball receiving tray 42a falls into the flow paths 45a, 45b, After this operation, the hit ball does not win the special winning opening 41. As a result, after the expiration of the effective time, it is possible to reliably prevent the hit ball from winning in the special winning opening 41 at a strict timing of whether or not the effective time is over, and therefore, the special winning opening 41 is won before and after the expiration of the effective time. Nevertheless, there is no concern that a special game will not occur or that the cycle of the special game will not be updated, and the player will not be distrusted, and high reliability is ensured.

(発明の効果) 以上のように本発明は、遊技領域を流下する打球を入
賞空間に対し受け入れないもしくは受け入れ難い閉状態
と受け入れやすい開状態とに変換作動可能な可動球受部
材を有し、該可動球受部材の変換作動により該入賞空間
内に入った打球を普通の入賞とする一般入賞口と遊技者
に有利な特別の入賞とする特別入賞口とを設けた遊技機
の変動入賞装置において、前記特別入賞口の近傍に、前
記入賞空間内に入った打球のうち特定の打球に磁力的な
作用を与えて、該特定の打球が該特別入賞口へ入賞する
確率を高めるマグネット手段を配設すると共に、該マグ
ネット手段を特定の打球に対して磁力が作用する磁力作
用状態と磁力が作用しない磁力非作用状態とに駆動制御
する駆動制御手段を備え、前記マグネット手段を前記駆
動制御手段により所定遊技条件に基づいて磁力非作用状
態から磁力作用状態に変換させることにより、前記特別
入賞口への入賞率を高めるようにしたので、特別入賞口
への入賞確率を可変とすることができ、遊技の興趣を十
分に高めることができると共に、遊技者にとっても遊技
店にとっても好適な遊技機を提供できる。
(Effect of the Invention) As described above, the present invention has a movable ball receiving member that can be operated to convert a hit ball flowing down a game area into a closed state that is not acceptable or unacceptable in a winning space and an open state that is easy to accept. A variable prize device for a gaming machine provided with a general prize port for making a normal prize for a hit ball entering the prize space by a conversion operation of the movable ball receiving member and a special prize port for making a special prize advantageous to a player. In the vicinity of the special winning opening, magnet means for giving a magnetic effect to a specific hitting ball among the hitting balls entering the winning space to increase a probability that the specific hitting ball wins the special winning opening. And a drive control means for driving the magnet means in a magnetic force acting state in which a magnetic force acts on a specific hit ball and a magnetic force inactive state in which no magnetic force acts on the specific hitting ball. By changing the magnetic force non-operation state to the magnetic force operation state based on the predetermined game condition by the control means, the winning rate to the special winning opening is increased, so that the winning probability to the special winning opening is made variable. It is possible to provide a gaming machine suitable for both a player and a game store, as well as to enhance the interest of the game.

【図面の簡単な説明】[Brief description of the drawings]

第1図は本発明の実施例を示す遊技盤の正面図、第2図
〜第6図は変動入賞装置の正面図と斜視図と側断面図と
分解斜視図、第7図〜第11図は搬球機構部分の斜視図と
側面図、第12図は特定入賞口の斜視図、第13図は遊技盤
の裏面図、第14図は制御系のブロック構成図、第15図〜
第34図は制御内容を示すフローチャート、第35図〜第37
図はタイミングチャート、第38図は各ランプ、LEDの表
示動作を示す図である。 1……遊技盤、3……遊技部、4……変動入賞装置、5
a,5b,6……特定入賞口、7,8a、8b、9a、9b……一般入賞
口、17a〜17d,18a〜18c……特別入賞表示ランプ、19…
…基板、20……開口部、21……箱枠、22……凹室、26a,
26b……可動球受部材、31a,31b……ソレノイド、37a,37
b……案内台、39……一般入賞口、41……特別入賞口、4
2,43,44……転送部材、42a,43a,44a……球受盆、45a,45
b……流路、52……ソレノイド、62……モータ、63……
誘導片、64……マグネット、68……ソレノイド、71……
特別入賞球検出スイッチ、74……入賞個数検出スイッ
チ、77……入賞個数表示LED、78a〜78h……継続回数表
示LED、79a,79b,81a〜81f……装飾用LED、80a,80b,82a,
82b……装飾用ランプ、85a,85b,86……特定入賞球検出
スイッチ、89a〜89d……作動表示ランプ、91……制御装
1 is a front view of a game board showing an embodiment of the present invention, FIGS. 2 to 6 are front views, perspective views, side sectional views, and exploded perspective views of a variable winning device, and FIGS. 7 to 11. Is a perspective view and a side view of a transporting ball mechanism portion, FIG. 12 is a perspective view of a specific winning opening, FIG. 13 is a rear view of a game board, FIG. 14 is a block configuration diagram of a control system, FIGS.
FIG. 34 is a flowchart showing control contents, and FIGS. 35 to 37
FIG. 38 is a timing chart, and FIG. 38 is a diagram showing the display operation of each lamp and LED. 1 ... Game board, 3 ... Game section, 4 ... Variable winning device, 5
a, 5b, 6… Specific winning opening, 7,8a, 8b, 9a, 9b …… General winning opening, 17a-17d, 18a-18c …… Special winning display lamp, 19…
... substrate, 20 ... opening, 21 ... box frame, 22 ... recessed chamber, 26a,
26b: movable ball receiving member, 31a, 31b: solenoid, 37a, 37
b… Information stand, 39… General winning opening, 41… Special winning opening, 4
2,43,44 …… Transfer member, 42a, 43a, 44a …… Ball receiving tray, 45a, 45
b …… Flow path, 52 …… Solenoid, 62 …… Motor, 63 ……
Guide piece, 64 …… Magnet, 68 …… Solenoid, 71 ……
Special prize ball detection switch, 74: Winning number detection switch, 77: Winning number display LED, 78a to 78h… Continuation count display LED, 79a, 79b, 81a to 81f… Decoration LED, 80a, 80b, 82a ,
82b …… Decorative lamps, 85a, 85b, 86 …… Specific winning ball detection switches, 89a-89d ……………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………………

Claims (1)

(57)【特許請求の範囲】(57) [Claims] 【請求項1】遊技領域を流下する打球を入賞空間に対し
受け入れないもしくは受け入れ難い閉状態と受け入れや
すい開状態とに変換作動可能な可動球受部材を有し、該
可動球受部材の変換作動により該入賞空間内に入った打
球を普通の入賞とする一般入賞口と遊技者に有利な特別
の入賞とする特別入賞口とを設けた遊技機の変動入賞装
置において、 前記特別入賞口の近傍に、前記入賞空間内に入った打球
のうち特定の打球に磁力的な作用を与えて、該特定の打
球が該特別入賞口へ入賞する確率を高めるマグネット手
段を配設すると共に、該マグネット手段を特定の打球に
対して磁力が作用する磁力作用状態と磁力が作用しない
磁力非作用状態とに駆動制御する駆動制御手段を備え、 前記マグネット手段を前記駆動制御手段により所定遊技
条件に基づいて磁力非作用状態から磁力作用状態に変換
させることにより、前記特別入賞口への入賞率を高める
ようにしたことを特徴とする遊技機の変動入賞装置。
1. A movable ball receiving member capable of converting a hit ball flowing down a game area into a closed state that is not acceptable or unacceptable in a winning space and an open state that is easy to receive. In the variable prize device of a gaming machine provided with a general prize port and a special prize port as a special prize advantageous to the player, the hit ball entering the prize space by the normal prize, in the vicinity of the special prize port And magnet means for giving a magnetic effect to a specific one of the hit balls in the winning space to increase the probability that the specific hit ball wins the special winning opening. Drive control means for controlling a magnetic force acting state in which a magnetic force acts on a specific hitting ball and a magnetic force non-acting state in which the magnetic force does not act on the specific hitting ball. Force non By converting the magnetic action state from the action state, the variation of the game machine is characterized in that so as to increase the winning rate to special winning hole winning device based on.
JP23941989A 1989-09-14 1989-09-14 Floating prize machines for gaming machines Expired - Fee Related JP2798995B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP23941989A JP2798995B2 (en) 1989-09-14 1989-09-14 Floating prize machines for gaming machines

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP23941989A JP2798995B2 (en) 1989-09-14 1989-09-14 Floating prize machines for gaming machines

Publications (2)

Publication Number Publication Date
JPH0399683A JPH0399683A (en) 1991-04-24
JP2798995B2 true JP2798995B2 (en) 1998-09-17

Family

ID=17044494

Family Applications (1)

Application Number Title Priority Date Filing Date
JP23941989A Expired - Fee Related JP2798995B2 (en) 1989-09-14 1989-09-14 Floating prize machines for gaming machines

Country Status (1)

Country Link
JP (1) JP2798995B2 (en)

Also Published As

Publication number Publication date
JPH0399683A (en) 1991-04-24

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