JPH0251705A - Interactive numerical controller - Google Patents

Interactive numerical controller

Info

Publication number
JPH0251705A
JPH0251705A JP20349688A JP20349688A JPH0251705A JP H0251705 A JPH0251705 A JP H0251705A JP 20349688 A JP20349688 A JP 20349688A JP 20349688 A JP20349688 A JP 20349688A JP H0251705 A JPH0251705 A JP H0251705A
Authority
JP
Japan
Prior art keywords
machining
animation
chuck
interactive numerical
numerical control
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP20349688A
Other languages
Japanese (ja)
Other versions
JP2846320B2 (en
Inventor
Naoki Fujita
直樹 藤田
Teruyuki Matsumura
松村 輝幸
Hideaki Maeda
英朗 前田
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fanuc Corp
Original Assignee
Fanuc Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fanuc Corp filed Critical Fanuc Corp
Priority to JP63203496A priority Critical patent/JP2846320B2/en
Publication of JPH0251705A publication Critical patent/JPH0251705A/en
Application granted granted Critical
Publication of JP2846320B2 publication Critical patent/JP2846320B2/en
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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  • Numerical Control (AREA)

Abstract

PURPOSE:To check a working program in a more perfect way by displaying the secondary animation plotting of the secondary working and therefore attaining the animation plotting for all processes. CONSTITUTION:A work 2 is fixed to a chuck 4 and the holes are drilled through the work 2 via a drilling tool 6. The plotting is switched to the secondary working process via an M function which commands the movement of the chuck 4 showing the start of the secondary working. Thus the animation is plotted for the secondary working. In such a way, the all working processes can be plotted in animations and therefore a working program is checked in a more perfect way.

Description

【発明の詳細な説明】 〔産業上の利用分野〕 本発明は加工をアニメ措画する機能を有する対話型数値
制御装置に関し、特に2次加工をアニメ描画できるよう
にした対話型数値制御装置に関する。
[Detailed Description of the Invention] [Industrial Application Field] The present invention relates to an interactive numerical control device having a function of drawing an animation of machining, and particularly relates to an interactive numerical control device capable of drawing an animation of secondary processing. .

〔従来の技術〕[Conventional technology]

対話型数値制御装置では加ニブログラムを実際にワーク
が加工されて、削られていく様子をアニメーションで描
画している。これをアニメ描画と称している。アニメ描
画は実際のワークの加工状態が明確に把握でき、工具の
干渉等も発見できるので、ひろく対話型数値制御装置で
採用されている。
The interactive numerical control device uses an animation to show how the workpiece is actually being machined and shaved off. This is called anime drawing. Animated drawings are widely used in interactive numerical control devices because they allow a clear understanding of the actual machining status of the workpiece and detect tool interference.

第5図に従来のアニメ描画の表示画面の例を示す。図に
おいて、1は表示画面、2はワーク、3はチャック、6
はワークの側面図、8は工具を表示している。ここで、
工具8がワーク2上の軌跡を移動すると、ワーク2が削
られていく様子がアニメ描画される。
FIG. 5 shows an example of a conventional animation drawing display screen. In the figure, 1 is a display screen, 2 is a workpiece, 3 is a chuck, and 6
8 shows a side view of the workpiece, and 8 shows the tool. here,
When the tool 8 moves along the trajectory on the workpiece 2, an animation is drawn of how the workpiece 2 is being scraped.

一方、加工能率を高める目的で、複数のヘッドを有する
CNC旋盤が採用されている。この2ヘツドのCNC旋
盤では、一方のヘッドで1次加工を実行し、引き続き他
方のヘッドがワークをつかみ、2次加工(バック加工、
あるいは背面加工とも呼ぶ場合がある)を実行する。
On the other hand, for the purpose of increasing processing efficiency, CNC lathes having multiple heads are employed. In this two-head CNC lathe, one head performs primary machining, then the other head grips the workpiece and performs secondary machining (back machining,
(or sometimes called back processing).

〔発明が解決しようとする課題〕[Problem to be solved by the invention]

しかし、これらのCNC旋盤に結合される対話型数値制
御装置では、1次加工のみをアニメ描画する機能はある
が、ワークの移動あるいは2次加工をアニメ描画する機
能がなかった。従って、2次加工の加ニブログラムのチ
エツクは加ニブログラムの工具軌跡を追い、間接的にチ
エツクしていた。
However, the interactive numerical control devices connected to these CNC lathes have a function of drawing animation only for primary machining, but do not have a function for drawing animation of workpiece movement or secondary machining. Therefore, checking of the machining program for secondary machining is performed indirectly by following the tool trajectory of the machining program.

本発明はこのような点に鑑みてなされたものであり、2
次加工をアニメ描画できるようにした対話型数値制御装
置を提供することを目的とする。
The present invention has been made in view of the above points, and has two
The purpose of the present invention is to provide an interactive numerical control device that allows animation drawing of subsequent processing.

〔課題を解決するための手段〕[Means to solve the problem]

本発明では上記課題を解決するために、加工をアニメ描
画する機能を有する対話型数値制御装置において、 1次加工の終了あるいは2次加工の開始を判別し、2次
加工のアニメ描画を実行するアニメ描画制御手段を有す
ることを特徴とする対話型数値制御装置が、 提供される。
In order to solve the above-mentioned problems, the present invention uses an interactive numerical control device that has a function to draw an animation of machining to determine the end of primary machining or the start of secondary machining, and execute the animation of secondary machining. An interactive numerical control device is provided which is characterized by having animation drawing control means.

〔作用〕[Effect]

1次加工の終了あるいは2次加工の開始で、2次加工の
チャックを表示し、引き続き2次加工のアニメ描画を実
行する。
At the end of the primary machining or the start of the secondary machining, the chuck of the secondary machining is displayed, and the animation drawing of the secondary machining is subsequently executed.

〔実施例〕〔Example〕

以下、本発明の一実施例を図面に基づいて説明する。 Hereinafter, one embodiment of the present invention will be described based on the drawings.

第1図に本発明の対話型数値制御装置のアニメ描画の例
を示す。図において、1は表示画面であり、2はワーク
、3は1次加工のチャック、4は2次加工のチャック、
5は突っ切り用工具、6はワークの右側面図を表してい
る。
FIG. 1 shows an example of animation drawing of the interactive numerical control device of the present invention. In the figure, 1 is a display screen, 2 is a workpiece, 3 is a chuck for primary processing, 4 is a chuck for secondary processing,
5 represents a cut-off tool, and 6 represents a right side view of the workpiece.

ここでは、1次加工を終了し、2次加工のためのチャッ
ク4がワーク2をつかんだ時点を表している。1次加工
が終了し、2次加工に移るためのチャック4の移動開始
は通常M指令(補助機能)が使用される。従って、この
2次加工用開始のM指令によって、描画を2次加工用に
切り換える。
Here, the time point is shown when the primary machining is finished and the chuck 4 for secondary machining has gripped the workpiece 2. The M command (auxiliary function) is normally used to start moving the chuck 4 to move on to the secondary machining after the primary machining is completed. Therefore, by this M command for starting secondary machining, drawing is switched to secondary machining.

第2図に2次加工の描画の例を示す0図において、ワー
ク2はチャック4に固定され、ドリル工具6によって穴
加工を実行する状態を表している。
In FIG. 2, which shows an example of drawing of secondary machining, the workpiece 2 is fixed to the chuck 4, and a hole machining is performed using the drill tool 6.

7はワーク2の左側面図である。7 is a left side view of the work 2.

このように、2次加工の開始を示すチャック4の移動を
指令するM機能で描画を2次加工用に切り換えて、2次
加工を描画することによって、加工の全工程をアニメ描
画することができ、加ニブログラムのチエツクがより完
全になる。
In this way, by switching the drawing to secondary processing using the M function that commands the movement of the chuck 4, which indicates the start of secondary processing, and drawing the secondary processing, it is possible to draw an animation of the entire processing process. This will allow you to check the Canadian program more completely.

また、1次加工の描画から2次加工の描画への切り換え
は、1次加工終了の指令で切り換えてもよい。
Furthermore, switching from drawing for primary machining to drawing for secondary machining may be performed by a command to end the primary machining.

さらに、2個のスピンドル、2個のタレットを有するC
NC旋盤では、2次加工を実行すると同時に、バーフィ
ーダ等でチャック3にワークを供給し、1次加工と2次
加工を同時に実行できるものがある。このようなCNC
旋盤では、2次加工をアニメ描画し、1次加工をバック
グランドでシュミレーションして、必要な場合は表示画
面1の下部に設けられたソフトキーを切り換えることに
より、1次加工のアニメ描画を表示することができる。
Furthermore, C with two spindles and two turrets
Some NC lathes are capable of simultaneously performing primary machining and secondary machining by feeding a workpiece to the chuck 3 using a bar feeder or the like at the same time as performing secondary machining. CNC like this
On a lathe, the secondary machining is animated, the primary machining is simulated in the background, and if necessary, the animated drawing of the primary machining can be displayed by switching the soft keys provided at the bottom of the display screen 1. can do.

第3図に本発明のフローチャート図を示す。図において
、Sに続く数値はステップ番号を示す。
FIG. 3 shows a flowchart diagram of the present invention. In the figure, the number following S indicates the step number.

(31)1次加工用の図形、すなわちワーク2、チャッ
ク3等を描画する。
(31) Draw figures for primary processing, that is, work 2, chuck 3, etc.

〔S2〕続いて、工具5等の1次加工をアニメ描画する
[S2] Next, the primary machining of the tool 5 etc. is drawn in animation.

〔S3〕次のブロックを読み、プログラムエンドか調べ
、プログラムエンドでないならS4へいき、プログラム
エンドなら動作は終了する。
[S3] Read the next block and check if it is the program end. If it is not the program end, go to S4, and if it is the program end, the operation ends.

(S4)2次加工のためのチャック4の動作を指令する
M機能が指令されたか調べ、指令されたら2次加工用図
形を描画する。M機能でなければ、S2へいきアニメ描
画を続行する。
(S4) Check whether the M function for commanding the movement of the chuck 4 for secondary processing has been commanded, and if commanded, draw the figure for secondary processing. If it is not the M function, go to S2 and continue drawing the animation.

(S5)2次加工のための、チャック4の動作が指令さ
れたので、2次加工用図形を描画する。
(S5) Since the movement of the chuck 4 for secondary machining has been instructed, a figure for secondary machining is drawn.

〔S6〕第2図に示すように、ドリル工具6を移動させ
て、ドリル工具6によるアニメ描画を実行する。
[S6] As shown in FIG. 2, the drill tool 6 is moved to perform animation drawing using the drill tool 6.

〔S7〕次のブロンクを読み、プログラムエンドであれ
ば動作を終了し、プログラムエンドでなければ、S6い
きアニメ描画を続行する。
[S7] Read the next bronc, and if it is the program end, the operation ends, and if it is not the program end, go to S6 and continue drawing the animation.

第4図に本発明の対話型数値制御装置の概略のブロック
図を示す。図において、11は数値制御装置全体を制御
するプロセッサ、12はシステムプログラムの格納され
たROM、13は各種のデータが格納されるRAMであ
る。14は表示器であり、CRT等が使用される。15
は不揮発性メモリで加ニブログラム及びパラメータやピ
ッチ誤差補正量などが格納されている。16は操作盤、
17は工作機械である。
FIG. 4 shows a schematic block diagram of the interactive numerical control device of the present invention. In the figure, 11 is a processor that controls the entire numerical control device, 12 is a ROM in which a system program is stored, and 13 is a RAM in which various data are stored. 14 is a display device, and a CRT or the like is used. 15
is a nonvolatile memory in which the program, parameters, pitch error correction amount, etc. are stored. 16 is the operation panel,
17 is a machine tool.

〔発明の効果〕〔Effect of the invention〕

以上説明したように本発明では、2次加工のアニメ描画
を表示できるように構成したので、全工程をアニメ描画
でき、加ニブログラムのチエツクがより完全にできる。
As explained above, the present invention is configured so that an animation drawing of the secondary processing can be displayed, so that the entire process can be drawn in animation, and a more complete check of the carnivorous program can be performed.

【図面の簡単な説明】[Brief explanation of the drawing]

第1図は本発明の対話型数値制御装置のアニメ描画の例
を示す図、 第2図は2次加工の描画の例を示す図、第3図は本発明
のフローチャート図、 第4図は本発明の対話型数値制御装置の概略のブロック
図、 第5図は従来のアニメ描画の表示画面の例を示す図であ
る。 1・−・−・−・−・−表示画面 2−・・−・−・−−−−−−−・ワーク3−・ ・・−・・・チャック 4−・−一−−−・−チャック 5−・−・・−・・・・・・−工具 6−・・−・・・・・−ワークの右側面図7・・−・・
−・−・−・・ワークの左側面図11−・・−・−・−
・プロセッサ 12〜・−−−一−・−−−、ROM 2S−・−・・−・−RAM 14−・−・−・・−・・表示器 15〜・・・・−・−−一−−不揮発性メモリ16−・
−−一一一・・−・・操作盤 17−−−−・−−−−−・・・工作機械特許出願人 
ファナック株式会社 代理人   弁理士  服部毅巖 第3図
Fig. 1 is a diagram showing an example of animation drawing of the interactive numerical control device of the present invention, Fig. 2 is a diagram showing an example of drawing of secondary processing, Fig. 3 is a flowchart of the present invention, and Fig. 4 is a diagram showing an example of drawing of secondary processing. A schematic block diagram of the interactive numerical control device of the present invention. FIG. 5 is a diagram showing an example of a conventional display screen for drawing animation. 1・−・−・−・−・−Display screen 2−・・−・−・−−−−−−・Work 3−・・・・・Chuck 4−・−1−−−・− Chuck 5 --- Tool 6 --- Right side view of workpiece 7 ---
−・−・−・・Left side view of workpiece 11−・・−・−・−
・Processor 12~・----1-・----, ROM 2S--・--・--RAM 14--・----・・--Display device 15--・・--・--1 --Nonvolatile memory 16--
−−111・・・・・Operation panel 17−−−−・−−−−−・・・Machine tool patent applicant
Fanuc Co., Ltd. Agent Patent Attorney Takeshi Hattori Figure 3

Claims (2)

【特許請求の範囲】[Claims] (1)加工をアニメ描画する機能を有する対話型数値制
御装置において、 1次加工の終了あるいは2次加工の開始を判別し、2次
加工のアニメ描画を実行するアニメ描画制御手段を有す
ることを特徴とする対話型数値制御装置。
(1) An interactive numerical control device having a function of drawing an animation of machining is provided with an animation drawing control means for determining the end of primary machining or the start of secondary machining and executing animation drawing of the secondary machining. Features an interactive numerical control device.
(2)少なくとも2スピンドル及び2タレットを有する
加工をアニメ描画するとき、一方の加工をアニメ描画し
、他方をバックグランドでシュミレーションするシュミ
レーション制御手段を有することを特徴とする特許請求
の範囲第1項記載の対話型数値制御装置。
(2) When drawing an animation of machining having at least two spindles and two turrets, the invention has a simulation control means for animating one machining and simulating the other in the background. The interactive numerical control device described.
JP63203496A 1988-08-16 1988-08-16 Interactive numerical controller Expired - Fee Related JP2846320B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP63203496A JP2846320B2 (en) 1988-08-16 1988-08-16 Interactive numerical controller

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP63203496A JP2846320B2 (en) 1988-08-16 1988-08-16 Interactive numerical controller

Publications (2)

Publication Number Publication Date
JPH0251705A true JPH0251705A (en) 1990-02-21
JP2846320B2 JP2846320B2 (en) 1999-01-13

Family

ID=16475120

Family Applications (1)

Application Number Title Priority Date Filing Date
JP63203496A Expired - Fee Related JP2846320B2 (en) 1988-08-16 1988-08-16 Interactive numerical controller

Country Status (1)

Country Link
JP (1) JP2846320B2 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993001536A1 (en) * 1991-07-10 1993-01-21 Fanuc Ltd Animation drawing method for multiple-lathe numeric controller
JPH0564904U (en) * 1992-01-27 1993-08-27 日立精機株式会社 Video check device for NC program
WO1994014109A1 (en) * 1992-12-08 1994-06-23 Fanuc Ltd Animating method for numerical controller

Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63114850A (en) * 1986-10-30 1988-05-19 Okuma Mach Works Ltd Machining simulation system for numerical control program

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS63114850A (en) * 1986-10-30 1988-05-19 Okuma Mach Works Ltd Machining simulation system for numerical control program

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1993001536A1 (en) * 1991-07-10 1993-01-21 Fanuc Ltd Animation drawing method for multiple-lathe numeric controller
US5359530A (en) * 1991-07-10 1994-10-25 Fanuc Ltd. Animated plotting method in NC apparatus for multi-system lathe
JPH0564904U (en) * 1992-01-27 1993-08-27 日立精機株式会社 Video check device for NC program
WO1994014109A1 (en) * 1992-12-08 1994-06-23 Fanuc Ltd Animating method for numerical controller

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JP2846320B2 (en) 1999-01-13

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