WO1994014109A1 - Animating method for numerical controller - Google Patents

Animating method for numerical controller Download PDF

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Publication number
WO1994014109A1
WO1994014109A1 PCT/JP1993/001669 JP9301669W WO9414109A1 WO 1994014109 A1 WO1994014109 A1 WO 1994014109A1 JP 9301669 W JP9301669 W JP 9301669W WO 9414109 A1 WO9414109 A1 WO 9414109A1
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WIPO (PCT)
Prior art keywords
animation drawing
animation
axis
screen
window
Prior art date
Application number
PCT/JP1993/001669
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French (fr)
Japanese (ja)
Inventor
Satoru Shinozaki
Masaki Miyazaki
Original Assignee
Fanuc Ltd
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Publication date
Application filed by Fanuc Ltd filed Critical Fanuc Ltd
Publication of WO1994014109A1 publication Critical patent/WO1994014109A1/en

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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B19/00Programme-control systems
    • G05B19/02Programme-control systems electric
    • G05B19/18Numerical control [NC], i.e. automatically operating machines, in particular machine tools, e.g. in a manufacturing environment, so as to execute positioning, movement or co-ordinated operations by means of programme data in numerical form
    • G05B19/406Numerical control [NC], i.e. automatically operating machines, in particular machine tools, e.g. in a manufacturing environment, so as to execute positioning, movement or co-ordinated operations by means of programme data in numerical form characterised by monitoring or safety
    • G05B19/4069Simulating machining process on screen
    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B2219/00Program-control systems
    • G05B2219/30Nc systems
    • G05B2219/35Nc in input of data, input till input file format
    • G05B2219/35315Projection, two, three section views

Definitions

  • the interactive numerical control device draws an animation of how the workpiece is being machined and sharpened based on the machining program. This is called animation drawing.
  • Animation drawing is widely used in S-type numerical control systems IS because it can accurately grasp the actual machining state of a workpiece and can also generate tool interference.
  • Figure 5 shows a display example of conventional animation drawing.
  • an animation iffi is drawn on the display image 1a, showing that the peak 2a chucked by the chuck 3a is being scraped by the tool 41.
  • this animation drawing display since the tool 41 is transferred in the X-axis direction, the machining shape and the degree of cutting can be grasped to some extent.
  • the present invention has been made in view of such a point, and it is an object of the present invention to provide an animation drawing method of a numerical control device capable of clearly understanding a processing state regardless of a processing state. .
  • the present invention in order to solve the above section,
  • a window screen is provided in the animation drawing screen, and the window screen is displayed in the window screen.
  • An animation drawing method of a numerical control device characterized by drawing an in-window animation from a different field of view than the animation drawing described above is provided.
  • FIG. 1 is a diagram showing a display example of ⁇ 1 in animation drawing according to the present invention
  • FIG. 2 is a diagram showing a display example of ⁇ 2 in animation drawing according to the present invention
  • FIG. 3 is a diagram showing a display example of step 3 of animation drawing by the present invention
  • FIG. 4 is a schematic configuration diagram of hardware of a numerical control device for implementing the present invention
  • FIG. 5 is a diagram showing a display example of conventional animation drawing. A form of excellence for carrying out the development
  • FIG. 1 is a diagram showing a first display example of animation drawing according to the present invention.
  • the work 2 is drilled by the drill (drill) 4, and an animation is drawn on the X-plane.
  • Work 2 is chucked by chuck 3, rotates in the C-axis direction, and moves in the ⁇ -axis direction.
  • Drill 4 is applied to end 21 of work 2 by C-axis machining. Make a hole.
  • a window screen 10 is provided in a part of the display screen 1.
  • a state when the work 2 is viewed from the end face 21 is displayed on the X- ⁇ plane.
  • the positions and sizes of the holes 51 and 52 formed in the end face 21 are displayed.
  • FIG. 2 is a diagram showing a second display example of animation drawing according to the present invention.
  • the display screen 1 shows an animation of the work 2 being planed by the tool 4a on the XZ plane.
  • Work 2 is chucked by check 3.
  • Tool 4a moves in the Y-axis direction (perpendicular to the paper), and
  • the upper surface 2 2 of the workpiece 2 is flat-cut by Y-axis side processing.
  • the window screen 1 ⁇ ⁇ provided on the display screen 1 the state when the upper surface 22 of the work 2 is viewed from above is displayed on the ⁇ - ⁇ surface.
  • the position and size of the notch 53 in the upper surface 22 are displayed. Therefore, the machining shape on the upper surface 22 that could not be grasped only by the above X-II surface can be clearly grasped.
  • FIG. 3 is a view showing a third display example of animation drawing according to the present invention.
  • the display screen 1 is animated on the X-Z plane, showing the work 2 being planed by the tool 4b.
  • Work 2 is chucked by check 3.
  • the tool 4b moves in the Y-axis direction (perpendicular to the paper surface), and performs flat cutting on the end surface 23 of the peak 2 by Y-axis end surface processing.
  • the window screen 10 provided on the display screen 1 a state when the work 2 is viewed from the end face 23 is displayed on the XY plane.
  • the position and the amount of cut when the cut 5 is made in the end face 23 are displayed. Therefore, it becomes possible to clearly understand the machining shape and the cutting depth at the end face 23 that could not be grasped only by the XZ plane.
  • the window ⁇ screen is provided in the animation drawing screen, and the processing state when viewed from a different visual field from the animation drawing is drawn in the window screen. I did it.
  • animation drawing from two directions can be observed simultaneously. Therefore, irrespective of the machining form such as C-axis machining and Y-axis machining, it is possible to clearly understand machining states such as machining shapes and cutting depths. You.
  • FIG. 4 is a schematic configuration diagram of a numerical control device for carrying out the present invention at the end of the hardware.
  • the processor 71 controls the entire numerical controller according to the system program stored in R0M72. Further, the program according to the present invention is also stored in this K 72. EPROM is used for R 2M72.
  • the RAM 73 uses DR DM or the like, and stores input / output signals and various image data for image processing.
  • the non-volatile memory 74 uses battery-backed-up CMOS and stores parameters and the like to be retained even after the power is turned off.
  • the graphic control circuit # 5 converts the digital signal into a signal for display, and gives the signal to the display 91.
  • the display 91 uses a CRT or a liquid crystal display device, and its display screen ⁇ includes the above-mentioned various animation drawing, position display of each axis, machining shape, cutting depth, input / output signal status, and parameters. Are displayed.
  • the keyboard 93 is used for inputting various data or operating the machine tool 85.
  • a PMC (Programmable Machine Controller) 80 receives the output signal via the node 81, processes the output signal in a sequence program, and controls the machine tool 85. In addition, it receives an input signal from the machine side, performs processing by a sequence program, and transfers the input signal to the processor 71 via the bus 81.
  • components are connected to each other by a bus 81.
  • components such as an axis control circuit, a servo amplifier, a servomotor, a spindle driver, and a spindle motor are omitted. is there. Also, by using multiple processors, It can also be a system.
  • a window screen is provided in the animation drawing screen, and the processing state when viewed from a different field of view from that of the animation drawing is drawn in the window screen. did. For this reason,
  • Animation drawing from two directions can be observed simultaneously. Therefore, it is possible to clearly understand the processing state such as the processing shape and the cutting depth irrespective of the processing form such as C-axis processing and Y-axis processing.
  • processing state can be grasped from the image of the development view.

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  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Manufacturing & Machinery (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Automation & Control Theory (AREA)
  • Numerical Control (AREA)

Abstract

This method is for grasping a machining condition exactly irrespective of the mode of machining. On the screen of a display (1), the state that a work (2) is being drilled by a drill (4) is animated in the X-Z plane and displayed. The work (2) is clamped by a chuck (3). It rotates around the C-axis and moves in the Z-axis direction. The drill (4) makes a hole in the face (21) of the work (2) by C-axis drilling. On a part of the screen of the display (1), a window screen (10) is arranged. On the window screen (10), the view that the face (21) of the work (2) is observed is displayed in the X-Y plane. On this window screen (10), the positions and sizes of the holes (51 and 52) to be drilled in the face (21) are also displayed. As a result, the machined state of the face (21), which cannot be viewed by the display only in the X-Z plane, can be grasped exactly.

Description

叨 細 数値制御装^のアニメ ίΰί画方式 技 術 分 野  Animation of a numerical control device
本発叨は数値制御 !!による加工をアニメ描画により シミ ュ レーシ ョ ンする数値制御装 ISのアニメ描画方式に 1 する。 背 ¾ 技 術  This birthplace is numerically controlled! This is the same as the animation drawing method of the numerical control device IS that simulates the processing by the animation drawing. Back technology
対話形数値制御装^では、 加工プ uグラムに づいて ¾際に ワークが加工され、 削られていく様子をアニメ ーシ ョ ンで描画 している。 これをアニメ描画と称している。 アニメ描画は、 実 際のワークの加工状態が叨確に把握でき、 工具の干渉等も発见 できるので、 広く対 S形数値制御装 ISで採用されている。  The interactive numerical control device draws an animation of how the workpiece is being machined and sharpened based on the machining program. This is called animation drawing. Animation drawing is widely used in S-type numerical control systems IS because it can accurately grasp the actual machining state of a workpiece and can also generate tool interference.
図 5に従来のアニメ描画の表示例を示す。 図において、 表示 画而 1 aには、 チャ ッ ク 3 aによってチヤ ッキングされたヮー ク 2 aが、 工具 4 1 によって削られていく様子がアニメ iffi画さ れる。 このアニメ描画表示では、 工具 4 1 は、 X軸方向に移励 するため、 その加工形状や切り込み具合はある程度明確に把握 することができる。  Figure 5 shows a display example of conventional animation drawing. In the figure, an animation iffi is drawn on the display image 1a, showing that the peak 2a chucked by the chuck 3a is being scraped by the tool 41. In this animation drawing display, since the tool 41 is transferred in the X-axis direction, the machining shape and the degree of cutting can be grasped to some extent.
しかし、 従来のアニメ描画は、 図 5 に示したように、 1方向 からのみの表示、 例えば側面または端而からのみの表示である ため、 C軸加工や Y軸加工のとき、 ( 1 ) 側而のみのアニメ描 画では、 C軸加工の形状が分からない。  However, as shown in Fig. 5, conventional animation drawing is only displayed from one direction, for example, only from the side or end, so when performing C-axis machining or Y-axis machining, the (1) side In the animation drawing of only one, the shape of C-axis machining is not known.
( 2 ) 端面のみのアニメ描画では、 C軸加工の切り込み Sが分 からない。 ( 3 ) 側而のみのアニメ描画では、 Y軸加ェの切り込み が分 からない。 (2) In the animation drawing of only the end face, the cut S of the C-axis machining is not known. (3) In the animation drawing with only the lateral sides, the incision of the Y-axis addition is not known.
( 4 ) 端面のみのアニメ描画では、 Y軸加工の形状が分からな い。  (4) In the animation drawing of only the end face, the shape of the Y-axis machining cannot be understood.
という問題点があった。  There was a problem.
¾ 明 の 開 示 ¾ Disclosure of light
本発明はこのような点に鑑みてなされたものであり、 加工形 態の如何に関わらず、 加工状態を明確に把^できるようにした 数値制御装 のアニメ描画方式を 供することを目的とする。 本発明では上記課题を解決するために、  The present invention has been made in view of such a point, and it is an object of the present invention to provide an animation drawing method of a numerical control device capable of clearly understanding a processing state regardless of a processing state. . In the present invention, in order to solve the above section,
数値制御工作機械での加工をアニメ描画により シ ミ ュ レ一シ ョ ンする数値制御装置のアニメ描画方式において、 アニメ描画 の画面中にゥィ ン ドウ画面を設け、 前記ウ ィ ンドウ画面中に前 記アニメ描画とは別の視野からのゥイ ン ドウ内アニメ描画を描 く ことを特徴とする数値制御装置のアニメ描画方式が、 捉供さ れる。  In the animation drawing method of a numerical control device that simulates machining with a numerically controlled machine tool by animation drawing, a window screen is provided in the animation drawing screen, and the window screen is displayed in the window screen. An animation drawing method of a numerical control device characterized by drawing an in-window animation from a different field of view than the animation drawing described above is provided.
アニメ描画の画面中にウイ ン ドウ画面を設ける。 そのウィ ン ドウ画面中には、 アニメ描画とは別の視野方向から見たときの 加工状態を描く。 したがって、 C軸加工、 Υ軸加工等の加工形 態の如何に関わらず、 加工状態を明確に把握することができる ようになる。 図 面 の 簡 単 な 説 明  Provide a window screen in the animation drawing screen. In the window screen, the processing state when viewed from a different viewing direction from the animation drawing is drawn. Therefore, the machining state can be clearly grasped regardless of the machining form such as C-axis machining and Υ-axis machining. Brief explanation of drawings
図 1 は本発明によるアニメ描画の笕 1 の 示例を示す図、 図 2は本発明によるアニメ描画の笫 2の表示例を示す図、 図 3は本発叨によるアニメ描画の笫 3の ¾示例を示す図、 図 4 は本発明を実施するための数値制御装 のハ ー ドウエア の概略構成図、 FIG. 1 is a diagram showing a display example of 笕 1 in animation drawing according to the present invention, FIG. 2 is a diagram showing a display example of 笫 2 in animation drawing according to the present invention, FIG. 3 is a diagram showing a display example of step 3 of animation drawing by the present invention, FIG. 4 is a schematic configuration diagram of hardware of a numerical control device for implementing the present invention,
図 5は従来のアニメ描画の表示例を示す図である。 発叨を実施するための ϋ良の形態  FIG. 5 is a diagram showing a display example of conventional animation drawing. A form of excellence for carrying out the development
以下、 本発明の一実施例を図面に基づいて説明する。  Hereinafter, an embodiment of the present invention will be described with reference to the drawings.
図 1 は本発明によるアニメ描画の第 1 の表示例を示す図であ る。 図において、 表示画面 1 には、 ワーク 2がェ Π (ド リル) 4によって穴開け加工される様子が、 X— Ζ面においてアニメ 描画されている。 ワーク 2 はチャ ッ ク 3によってチヤ ッキング されており、 C軸方向に回転し、 さらに Ζ軸方向にも移動する, ド リ ル 4は、 ワーク 2の端而 2 1 に対して C軸加工による穴開 けを行なう。  FIG. 1 is a diagram showing a first display example of animation drawing according to the present invention. In the figure, on the display screen 1, the work 2 is drilled by the drill (drill) 4, and an animation is drawn on the X-plane. Work 2 is chucked by chuck 3, rotates in the C-axis direction, and moves in the Ζ-axis direction. Drill 4 is applied to end 21 of work 2 by C-axis machining. Make a hole.
この表示画面 1の一部には、 ウィ ン ドウ画面 1 0が設けられ る。 ウィ ンドウ画面 1 0内には、 ワーク 2を端面 2 1から見た ときの様子が、 X— Υ面において表示される。 このウ ィ ンドウ 画面 1 0では、 端面 2 1 に加工した穴 5 1 、 5 2の位置とサィ ズが表示される。  A window screen 10 is provided in a part of the display screen 1. In the window screen 10, a state when the work 2 is viewed from the end face 21 is displayed on the X-Υ plane. On this window screen 10, the positions and sizes of the holes 51 and 52 formed in the end face 21 are displayed.
したがって、 上記の X— Ζ面だけでは捉えることのできなか つた端面 2 1での加工形状が明確に把握できるようになる。  Therefore, it becomes possible to clearly understand the processing shape on the end face 21 that cannot be grasped only by the X-— plane.
図 2は本発明によるアニメ描画の第 2の表示例を示す図であ る。 図において、 表示画面 1 には、 ワーク 2が工具 4 aによつ て平削り加工される様子が、 X— Z面においてアニメ描画され ている。 ワーク 2 はチヤ ッ ク 3によってチヤ ッキングされてい る。 工具 4 aは、 Y軸方向 (紙面に垂直方向) に移動し、 ヮー ク 2の上面 2 2 に対して Y軸側面加工による平削りを行なう。 表示画面 1 に設けられたウ ィ ン ドゥ画面 1 ϋ内には、 ワーク 2の上面 2 2を上から見たときの様子が、 Υ - Ζ面において表 示される。 このウ ィ ン ドウ画面 1 0では、 上面 2 2に切り込み 5 3を入れたときのその位置とサイズが表示される。 したが つて、 上記の X— Ζ面だけでは、 捉えることのできなかった上 面 2 2での加工形状が明確に把握できるようになる。 FIG. 2 is a diagram showing a second display example of animation drawing according to the present invention. In the figure, the display screen 1 shows an animation of the work 2 being planed by the tool 4a on the XZ plane. Work 2 is chucked by check 3. Tool 4a moves in the Y-axis direction (perpendicular to the paper), and The upper surface 2 2 of the workpiece 2 is flat-cut by Y-axis side processing. In the window screen 1 設 け provided on the display screen 1, the state when the upper surface 22 of the work 2 is viewed from above is displayed on the Υ-Ζ surface. In this window screen 10, the position and size of the notch 53 in the upper surface 22 are displayed. Therefore, the machining shape on the upper surface 22 that could not be grasped only by the above X-II surface can be clearly grasped.
図 3は本発明によるアニメ描画の第 3の表示例を示す図であ る。 図において、 表示画面 1 には、 ワーク 2が工具 4 bによつ て平削り加工される様子が、 X - Z面においてアニメ描画され ている。 ワーク 2 はチヤ ッ ク 3 によってチヤ ッキ ングされてい る。 工具 4 bは、 Y軸方向 (紙面に垂直方向) に移動し、 ヮー ク 2の端面 2 3に対して Y軸端面加工による平削りを行なう。 表示画面 1 に設けられたゥィ ン ドウ画面 1 0内には、 ワーク 2を端面 2 3から見たときの様子が、 X— Y面において表示さ れる。 このウイ ン ドウ画面 1 0では、 端面 2 3に切り込み 5 を入れたときのその位置と切り込み量が表示される。 したが つて、 上記の X— Z面だけでは、 捉えることのできなかった端 面 2 3での加工形状及び切り込み量が明確に把握できるように なる。  FIG. 3 is a view showing a third display example of animation drawing according to the present invention. In the figure, the display screen 1 is animated on the X-Z plane, showing the work 2 being planed by the tool 4b. Work 2 is chucked by check 3. The tool 4b moves in the Y-axis direction (perpendicular to the paper surface), and performs flat cutting on the end surface 23 of the peak 2 by Y-axis end surface processing. In the window screen 10 provided on the display screen 1, a state when the work 2 is viewed from the end face 23 is displayed on the XY plane. In this window screen 10, the position and the amount of cut when the cut 5 is made in the end face 23 are displayed. Therefore, it becomes possible to clearly understand the machining shape and the cutting depth at the end face 23 that could not be grasped only by the XZ plane.
このように、 本実施例では、 アニメ描画の画面中にウ ィ ン ド ゥ画面を設け、. そのウ イ ン ドウ画面中に、 アニメ描画とは別の 視野から見たときの加工状態を描く ようにした。 このため、 2 方向からのアニメ描画を同時に観察することができる。 したが つて、 C軸加工、 Y軸加工等の加工形態の如何に関わらず、 加 ェ形状、 切り込み量等の加工状態を明確に把握することができ る。 As described above, in this embodiment, the window ゥ screen is provided in the animation drawing screen, and the processing state when viewed from a different visual field from the animation drawing is drawn in the window screen. I did it. Thus, animation drawing from two directions can be observed simultaneously. Therefore, irrespective of the machining form such as C-axis machining and Y-axis machining, it is possible to clearly understand machining states such as machining shapes and cutting depths. You.
また、 展開図のィ メ 一ジで加工状態を把握することができる, 図 4 は本発明を実施するための数値制御装置のハー ドウュ了 の概略構成図である。 プ セ ッ サ 7 1 は R 0 M 7 2 に格納され たシステムプロ グラ ムに従つて数値制御装置全体を制御する。 また、 本発明に係るプロ グラ ムも、 この K〇 M 7 2 に格納され ている。 R〇M 7 2 には E P R O MぁるぃはE E P R〇Mが使 用される。 R A M 7 3は D R Λ M等が使用され、 入出力信号や 画像処理用の各種の画像データが格納される。 不揮発性メ モ リ 7 4 にはバッテ リバッ クアップされた C M O Sが使用され、 電 源切断後も保持すべきパラメ ータ等が格納されている。  Further, the machining state can be grasped by the image of the development view. FIG. 4 is a schematic configuration diagram of a numerical control device for carrying out the present invention at the end of the hardware. The processor 71 controls the entire numerical controller according to the system program stored in R0M72. Further, the program according to the present invention is also stored in this K 72. EPROM is used for R 2M72. The RAM 73 uses DR DM or the like, and stores input / output signals and various image data for image processing. The non-volatile memory 74 uses battery-backed-up CMOS and stores parameters and the like to be retained even after the power is turned off.
グラフ ィ ッ ク制御回路 Ί 5はディ ジタル信号を表示用の信号 に変換し、 表示器 9 1 に与える。 表示器 9 1 は C R Tあるいは 液晶表示装置が使用され、 その表示画面〗 には、 上記の各種ァ ニメ描画、 各軸の位置表示、 加工形状、 切り込み量、 入出力信 号の状態、 パラメ ータ等が表示される。 キーボー ド 9 3は各種 のデータの入力あるいは工作機械 8 5の操作に使用される。  The graphic control circuit # 5 converts the digital signal into a signal for display, and gives the signal to the display 91. The display 91 uses a CRT or a liquid crystal display device, and its display screen 、 includes the above-mentioned various animation drawing, position display of each axis, machining shape, cutting depth, input / output signal status, and parameters. Are displayed. The keyboard 93 is used for inputting various data or operating the machine tool 85.
P M C (プログラマブル · マ シ ン · コ ン ト ロ ーラ ) 8 0 はノ ス 8 1経由で出力信号を受けて、 出力信号をシーケ ンス ' プロ グラムで処理し、 工作機械 8 5を制御する。 また、 機械側から の入力信号を受けて、 シーケンス · プログラムで処理を行い、 バス 8 1 を経由して、 プロセ ッ サ 7 1 に入力信号を転送する。  A PMC (Programmable Machine Controller) 80 receives the output signal via the node 81, processes the output signal in a sequence program, and controls the machine tool 85. In addition, it receives an input signal from the machine side, performs processing by a sequence program, and transfers the input signal to the processor 71 via the bus 81.
これらの構成要素はバス 8 1 によって互いに結合されている, なお、 図 4では軸制御回路、 サ一ボア ンプ、 サーボモータ、 ス ピン ドルァ ンプ及びス ピン ドルモ一タ等の構成要素は省略し てある。 また、 プロセッサを複数個にして、 マルチプロセッサ システムとするこ と もでき る。 These components are connected to each other by a bus 81.In FIG. 4, components such as an axis control circuit, a servo amplifier, a servomotor, a spindle driver, and a spindle motor are omitted. is there. Also, by using multiple processors, It can also be a system.
以上説明したように本発明では、 アニメ描画の画面中にウ イ ン ドゥ画面を設け、 そのウ イ ン ドゥ画面中に、 アニメ描画とは 別の視野から見たときの加工状態を描く ようにした。 このため、 As described above, in the present invention, a window screen is provided in the animation drawing screen, and the processing state when viewed from a different field of view from that of the animation drawing is drawn in the window screen. did. For this reason,
2方向からのアニメ描画を同時に観察することができる。 した がって、 C軸加工、 Y軸加工等の加工形態の如何に関わらず、 加工形状、 切り込み量等の加工状態を明確に把握することがで きる。 Animation drawing from two directions can be observed simultaneously. Therefore, it is possible to clearly understand the processing state such as the processing shape and the cutting depth irrespective of the processing form such as C-axis processing and Y-axis processing.
また、 展開図のィ メ ージで加工状態を把握することができる。  In addition, the processing state can be grasped from the image of the development view.

Claims

請 求 の 範 HI 1 . 数値制御装置による加工をアニメ描画により シミ ュ レ一 ショ ンする数値制御装置のアニメ描画方式において、 The scope of the request HI 1. In the animation drawing method of the numerical controller, which simulates the processing by the numerical controller by animation drawing.
アニメ描画の画面中にウ ィ ン ドゥ画面を設け、 前記ウ ィ ン ド ゥ画面中に前記アニメ描画とは別の視野方向からのウイ ン ドウ 内アニメ描画を描く ことを特徴とする数値制御装置のアニメ描 画方式。  A numerical control device, wherein a window screen is provided in an animation drawing screen, and in the window, animation drawing in the window is performed in a different viewing direction from the animation drawing on the screen. Animation drawing system.
2 . 前記アニメ描画は C軸加工のアニメ描画であり、 前記ゥ イ ン ドウ内アニメ描画は前記 C軸加工を端而方向から見たァニ メ描画であることを特徴とする諳求 1記載の数値制御装置の アニメ描画方式。  2. The animation drawing according to claim 1, wherein the animation drawing is a C-axis processing animation drawing, and the in-window animation drawing is an animation drawing of the C-axis processing viewed from a metaphysical direction. The animation drawing method of the numerical control unit.
3 . 前記アニメ描画は Y軸側面加工のアニメ描画であり、 前 記ウ ィ ン ドウ内アニメ描画は前記 Y軸側面加工を上而から見た アニメ描画であることを特徴とする請求頃 1記載の対話形数値 制御装置。  3. The animation drawing according to claim 1, wherein the animation drawing is an animation drawing of Y-axis side processing, and the animation drawing in the window is an animation drawing in which the Y-axis side processing is viewed from above. Interactive numerical control unit.
4 . 前記アニメ描画は Y軸端面加工のアニメ描画であり、 前 記ウ ィ ン ドウ内アニメ描画は前記 Y軸端面加工を端面から ¾た アニメ描画であることを特徴とする請求项 1記載の数値制御装 置のアニメ描画方式。  4. The animation drawing according to claim 1, wherein the animation drawing is an animation drawing of Y-axis end face processing, and the animation drawing in the window is an animation drawing in which the Y-axis end face processing is performed from an end face. Animation drawing method for numerical control equipment.
PCT/JP1993/001669 1992-12-08 1993-11-11 Animating method for numerical controller WO1994014109A1 (en)

Applications Claiming Priority (2)

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JP32778092A JPH06175720A (en) 1992-12-08 1992-12-08 Animation plotting system for numerical controller
JP4/327780 1992-12-08

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KR102302466B1 (en) 2014-11-11 2021-09-16 주식회사 케이엠더블유 Waveguide slotted array antenna

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