JP7502292B2 - アバタ移動のためのマルチモードの手の場所および配向 - Google Patents
アバタ移動のためのマルチモードの手の場所および配向 Download PDFInfo
- Publication number
- JP7502292B2 JP7502292B2 JP2021528983A JP2021528983A JP7502292B2 JP 7502292 B2 JP7502292 B2 JP 7502292B2 JP 2021528983 A JP2021528983 A JP 2021528983A JP 2021528983 A JP2021528983 A JP 2021528983A JP 7502292 B2 JP7502292 B2 JP 7502292B2
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- JP
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- data
- sensor data
- sensor
- hand
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a three-dimensional [3D] space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/013—Eye tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
- G06T13/20—Three-dimensional [3D] animation
- G06T13/40—Three-dimensional [3D] animation of characters, e.g. humans, animals or virtual beings
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2023076666A JP2023100853A (ja) | 2018-11-30 | 2023-05-08 | アバタ移動のためのマルチモードの手の場所および配向 |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201862774076P | 2018-11-30 | 2018-11-30 | |
| US62/774,076 | 2018-11-30 | ||
| PCT/US2019/062848 WO2020112561A1 (en) | 2018-11-30 | 2019-11-22 | Multi-modal hand location and orientation for avatar movement |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023076666A Division JP2023100853A (ja) | 2018-11-30 | 2023-05-08 | アバタ移動のためのマルチモードの手の場所および配向 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2022510843A JP2022510843A (ja) | 2022-01-28 |
| JP2022510843A5 JP2022510843A5 (https=) | 2022-11-30 |
| JP7502292B2 true JP7502292B2 (ja) | 2024-06-18 |
Family
ID=70849151
Family Applications (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2021528983A Active JP7502292B2 (ja) | 2018-11-30 | 2019-11-22 | アバタ移動のためのマルチモードの手の場所および配向 |
| JP2023076666A Pending JP2023100853A (ja) | 2018-11-30 | 2023-05-08 | アバタ移動のためのマルチモードの手の場所および配向 |
Family Applications After (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2023076666A Pending JP2023100853A (ja) | 2018-11-30 | 2023-05-08 | アバタ移動のためのマルチモードの手の場所および配向 |
Country Status (5)
| Country | Link |
|---|---|
| US (3) | US11199912B2 (https=) |
| EP (1) | EP3887925B1 (https=) |
| JP (2) | JP7502292B2 (https=) |
| CN (1) | CN113330390A (https=) |
| WO (1) | WO2020112561A1 (https=) |
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| EP4366317A3 (en) | 2017-05-16 | 2024-08-07 | Apple Inc. | Emoji recording and sending |
| US10901430B2 (en) * | 2017-11-30 | 2021-01-26 | International Business Machines Corporation | Autonomous robotic avatars |
| WO2020112561A1 (en) | 2018-11-30 | 2020-06-04 | Magic Leap, Inc. | Multi-modal hand location and orientation for avatar movement |
| CN109741463B (zh) * | 2019-01-02 | 2022-07-19 | 京东方科技集团股份有限公司 | 虚拟现实场景的渲染方法、装置及设备 |
| US11176723B2 (en) | 2019-09-30 | 2021-11-16 | Snap Inc. | Automated dance animation |
| US11282253B2 (en) | 2019-09-30 | 2022-03-22 | Snap Inc. | Matching audio to a state-space model for pseudorandom animation |
| US11348297B2 (en) | 2019-09-30 | 2022-05-31 | Snap Inc. | State-space system for pseudorandom animation |
| US11222455B2 (en) | 2019-09-30 | 2022-01-11 | Snap Inc. | Management of pseudorandom animation system |
| US11568610B2 (en) | 2020-05-12 | 2023-01-31 | Magic Leap, Inc. | Privacy preserving expression generation for augmented or virtual reality client applications |
| AU2021290132C1 (en) * | 2020-06-08 | 2024-04-18 | Apple Inc. | Presenting avatars in three-dimensional environments |
| US20210405739A1 (en) * | 2020-06-26 | 2021-12-30 | Sony Interactive Entertainment Inc. | Motion matching for vr full body reconstruction |
| WO2022072328A1 (en) | 2020-09-30 | 2022-04-07 | Snap Inc. | Music reactive animation of human characters |
| JP2022165823A (ja) * | 2021-04-20 | 2022-11-01 | H2L株式会社 | アバター通信システム |
| CN117321635B (zh) * | 2021-05-18 | 2026-02-13 | 斯纳普公司 | 用于多级别特征跟踪的直接尺度级别选择 |
| US12008717B2 (en) | 2021-07-07 | 2024-06-11 | Meta Platforms Technologies, Llc | Artificial reality environment control through an artificial reality environment schema |
| CN113761616B (zh) * | 2021-07-23 | 2023-12-22 | 散裂中子源科学中心 | 一种附有距离约束的三维平差方法及装置 |
| US12067688B2 (en) | 2022-02-14 | 2024-08-20 | Meta Platforms Technologies, Llc | Coordination of interactions of virtual objects |
| US12444152B1 (en) | 2022-10-21 | 2025-10-14 | Meta Platforms Technologies, Llc | Application multitasking in a three-dimensional environment |
| US12547237B1 (en) | 2022-10-24 | 2026-02-10 | Meta Platforms Technologies, Llc | Artificial reality input for two-dimensional virtual objects |
| KR102752854B1 (ko) * | 2022-12-28 | 2025-01-09 | 중앙대학교 산학협력단 | 센서 자켓의 동작인식에 기반한 아바타 렌더링 방법 |
| US11947862B1 (en) * | 2022-12-30 | 2024-04-02 | Meta Platforms Technologies, Llc | Streaming native application content to artificial reality devices |
| CN116071974A (zh) * | 2023-01-17 | 2023-05-05 | 北京市肿瘤防治研究所 | 一种肠造口知识的vr教育交互方法及系统 |
| US12608981B2 (en) | 2023-05-23 | 2026-04-21 | Apple Inc. | Devices, methods, and graphical user interfaces for biometric feature enrollment |
| US12547783B2 (en) | 2023-12-13 | 2026-02-10 | Dell Products L.P. | Privacy threat detection with extended field of view |
| CN118363465B (zh) * | 2024-06-19 | 2024-09-20 | 南方科技大学 | Mr设备的交互方法、装置以及电子设备 |
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| US8180583B1 (en) | 2011-11-16 | 2012-05-15 | Google Inc. | Methods and systems to determine a context of a device |
| JP2013214285A (ja) | 2012-04-03 | 2013-10-17 | Boeing Co:The | 仮想エンジニアリングのためのシステムおよび方法 |
| WO2018195099A1 (en) | 2017-04-19 | 2018-10-25 | Magic Leap, Inc. | Multimodal task execution and text editing for a wearable system |
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-
2019
- 2019-11-22 WO PCT/US2019/062848 patent/WO2020112561A1/en not_active Ceased
- 2019-11-22 JP JP2021528983A patent/JP7502292B2/ja active Active
- 2019-11-22 US US16/692,751 patent/US11199912B2/en active Active
- 2019-11-22 EP EP19891065.5A patent/EP3887925B1/en active Active
- 2019-11-22 CN CN201980089614.2A patent/CN113330390A/zh active Pending
-
2021
- 2021-11-09 US US17/522,739 patent/US11487366B2/en active Active
-
2022
- 2022-09-27 US US17/954,257 patent/US11797105B2/en active Active
-
2023
- 2023-05-08 JP JP2023076666A patent/JP2023100853A/ja active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8180583B1 (en) | 2011-11-16 | 2012-05-15 | Google Inc. | Methods and systems to determine a context of a device |
| JP2013214285A (ja) | 2012-04-03 | 2013-10-17 | Boeing Co:The | 仮想エンジニアリングのためのシステムおよび方法 |
| WO2018195099A1 (en) | 2017-04-19 | 2018-10-25 | Magic Leap, Inc. | Multimodal task execution and text editing for a wearable system |
Also Published As
| Publication number | Publication date |
|---|---|
| US11487366B2 (en) | 2022-11-01 |
| CN113330390A (zh) | 2021-08-31 |
| JP2022510843A (ja) | 2022-01-28 |
| US20200174584A1 (en) | 2020-06-04 |
| EP3887925A1 (en) | 2021-10-06 |
| US20220137724A1 (en) | 2022-05-05 |
| US20230016341A1 (en) | 2023-01-19 |
| US11199912B2 (en) | 2021-12-14 |
| JP2023100853A (ja) | 2023-07-19 |
| EP3887925B1 (en) | 2025-01-15 |
| EP3887925A4 (en) | 2022-08-17 |
| WO2020112561A1 (en) | 2020-06-04 |
| US11797105B2 (en) | 2023-10-24 |
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