JP7455919B2 - ゲームプログラム、情報処理システム、および、ゲーム処理方法 - Google Patents

ゲームプログラム、情報処理システム、および、ゲーム処理方法 Download PDF

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Publication number
JP7455919B2
JP7455919B2 JP2022144905A JP2022144905A JP7455919B2 JP 7455919 B2 JP7455919 B2 JP 7455919B2 JP 2022144905 A JP2022144905 A JP 2022144905A JP 2022144905 A JP2022144905 A JP 2022144905A JP 7455919 B2 JP7455919 B2 JP 7455919B2
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player character
character
player
control
predetermined
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JP2022144905A
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English (en)
Japanese (ja)
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JP2023098588A (ja
Inventor
祐也 佐藤
優也 戸梶
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Nintendo Co Ltd
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Nintendo Co Ltd
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Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Priority to JP2022144905A priority Critical patent/JP7455919B2/ja
Publication of JP2023098588A publication Critical patent/JP2023098588A/ja
Priority to US18/356,586 priority patent/US12440762B2/en
Priority to JP2024038919A priority patent/JP2024070279A/ja
Application granted granted Critical
Publication of JP7455919B2 publication Critical patent/JP7455919B2/ja
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
JP2022144905A 2022-09-12 2022-09-12 ゲームプログラム、情報処理システム、および、ゲーム処理方法 Active JP7455919B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2022144905A JP7455919B2 (ja) 2022-09-12 2022-09-12 ゲームプログラム、情報処理システム、および、ゲーム処理方法
US18/356,586 US12440762B2 (en) 2022-09-12 2023-07-21 Storage medium, information processing system, and game processing method
JP2024038919A JP2024070279A (ja) 2022-09-12 2024-03-13 ゲームプログラム、情報処理システム、および、ゲーム処理方法

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2022144905A JP7455919B2 (ja) 2022-09-12 2022-09-12 ゲームプログラム、情報処理システム、および、ゲーム処理方法

Related Child Applications (1)

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JP2024038919A Division JP2024070279A (ja) 2022-09-12 2024-03-13 ゲームプログラム、情報処理システム、および、ゲーム処理方法

Publications (2)

Publication Number Publication Date
JP2023098588A JP2023098588A (ja) 2023-07-10
JP7455919B2 true JP7455919B2 (ja) 2024-03-26

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JP2022144905A Active JP7455919B2 (ja) 2022-09-12 2022-09-12 ゲームプログラム、情報処理システム、および、ゲーム処理方法
JP2024038919A Pending JP2024070279A (ja) 2022-09-12 2024-03-13 ゲームプログラム、情報処理システム、および、ゲーム処理方法

Family Applications After (1)

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JP2024038919A Pending JP2024070279A (ja) 2022-09-12 2024-03-13 ゲームプログラム、情報処理システム、および、ゲーム処理方法

Country Status (2)

Country Link
US (1) US12440762B2 (https=)
JP (2) JP7455919B2 (https=)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008220782A (ja) 2007-03-14 2008-09-25 Namco Bandai Games Inc プログラム、情報記憶媒体及びゲーム装置
JP2009112652A (ja) 2007-11-08 2009-05-28 Copcom Co Ltd プログラム、記憶媒体およびコンピュータ
JP2015216996A (ja) 2014-05-15 2015-12-07 株式会社カプコン ゲームプログラムおよびゲームシステム
JP2020188986A (ja) 2019-05-23 2020-11-26 任天堂株式会社 ゲームシステム、ゲームシステム制御方法、ゲームプログラム、およびゲーム装置

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20080125224A1 (en) * 2006-09-26 2008-05-29 Pollatsek David Method and apparatus for controlling simulated in flight realistic and non realistic object effects by sensing rotation of a hand-held controller
US8821234B2 (en) * 2011-06-14 2014-09-02 Nintendo Co., Ltd. Methods and/or systems for designing virtual environments
JP6908990B2 (ja) 2016-11-28 2021-07-28 株式会社スクウェア・エニックス ゲーム装置、ゲーム装置の制御方法
CN108245893B (zh) * 2018-02-09 2021-06-29 腾讯科技(深圳)有限公司 三维虚拟环境中虚拟对象的姿态确定方法、装置及介质
US11559742B2 (en) 2019-05-23 2023-01-24 Nintendo Co., Ltd. Computer-readable non-transitory storage medium having game program stored therein, game system, game apparatus control method, and game apparatus
CN112076467B (zh) * 2020-09-17 2023-03-10 腾讯科技(深圳)有限公司 控制虚拟对象使用虚拟道具的方法、装置、终端及介质
US12023587B2 (en) * 2020-11-19 2024-07-02 Nintendo Co., Ltd. Storage medium, information processing system, information processing apparatus, and game processing method
CN112604305B (zh) * 2020-12-17 2022-11-18 腾讯科技(深圳)有限公司 虚拟对象的控制方法、装置、终端及存储介质
CN114042315B (zh) * 2021-10-29 2023-06-16 腾讯科技(深圳)有限公司 基于虚拟场景的图形显示方法、装置、设备以及介质

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2008220782A (ja) 2007-03-14 2008-09-25 Namco Bandai Games Inc プログラム、情報記憶媒体及びゲーム装置
JP2009112652A (ja) 2007-11-08 2009-05-28 Copcom Co Ltd プログラム、記憶媒体およびコンピュータ
JP2015216996A (ja) 2014-05-15 2015-12-07 株式会社カプコン ゲームプログラムおよびゲームシステム
JP2020188986A (ja) 2019-05-23 2020-11-26 任天堂株式会社 ゲームシステム、ゲームシステム制御方法、ゲームプログラム、およびゲーム装置

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JP2023098588A (ja) 2023-07-10
US20240082726A1 (en) 2024-03-14
JP2024070279A (ja) 2024-05-22
US12440762B2 (en) 2025-10-14

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