JP7245279B2 - ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 - Google Patents
ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 Download PDFInfo
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- JP7245279B2 JP7245279B2 JP2021065934A JP2021065934A JP7245279B2 JP 7245279 B2 JP7245279 B2 JP 7245279B2 JP 2021065934 A JP2021065934 A JP 2021065934A JP 2021065934 A JP2021065934 A JP 2021065934A JP 7245279 B2 JP7245279 B2 JP 7245279B2
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Images
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/212—Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Health & Medical Sciences (AREA)
- Biophysics (AREA)
- Cardiology (AREA)
- Life Sciences & Earth Sciences (AREA)
- Heart & Thoracic Surgery (AREA)
- Health & Medical Sciences (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Measurement Of The Respiration, Hearing Ability, Form, And Blood Characteristics Of Living Organisms (AREA)
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021065934A JP7245279B2 (ja) | 2021-04-08 | 2021-04-08 | ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 |
PCT/JP2022/013738 WO2022215535A1 (ja) | 2021-04-08 | 2022-03-23 | ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 |
JP2023038093A JP7642006B2 (ja) | 2021-04-08 | 2023-03-10 | プログラム、システム、方法、及び情報処理装置 |
US18/372,703 US20240017176A1 (en) | 2021-04-08 | 2023-09-26 | Game system, game method, game program, and information processing device |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021065934A JP7245279B2 (ja) | 2021-04-08 | 2021-04-08 | ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023038093A Division JP7642006B2 (ja) | 2021-04-08 | 2023-03-10 | プログラム、システム、方法、及び情報処理装置 |
Publications (3)
Publication Number | Publication Date |
---|---|
JP2022161264A JP2022161264A (ja) | 2022-10-21 |
JP2022161264A5 JP2022161264A5 (enrdf_load_stackoverflow) | 2023-01-06 |
JP7245279B2 true JP7245279B2 (ja) | 2023-03-23 |
Family
ID=83545383
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2021065934A Active JP7245279B2 (ja) | 2021-04-08 | 2021-04-08 | ゲームシステム、ゲーム方法、ゲームプログラム、及び情報処理装置 |
JP2023038093A Active JP7642006B2 (ja) | 2021-04-08 | 2023-03-10 | プログラム、システム、方法、及び情報処理装置 |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2023038093A Active JP7642006B2 (ja) | 2021-04-08 | 2023-03-10 | プログラム、システム、方法、及び情報処理装置 |
Country Status (3)
Country | Link |
---|---|
US (1) | US20240017176A1 (enrdf_load_stackoverflow) |
JP (2) | JP7245279B2 (enrdf_load_stackoverflow) |
WO (1) | WO2022215535A1 (enrdf_load_stackoverflow) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP7367243B1 (ja) * | 2023-02-01 | 2023-10-23 | 株式会社ポケモン | ゲームシステム、ゲーム方法、ゲームプログラム、及びゲームサーバ |
JP7400143B1 (ja) | 2023-06-03 | 2023-12-18 | 株式会社ポケモン | ゲームプログラム、ゲームシステム、ゲーム方法、情報処理装置、及び生成方法 |
JP7449431B1 (ja) | 2023-06-29 | 2024-03-13 | 株式会社ポケモン | プログラム、方法、情報処理装置、システム |
JP7561939B1 (ja) | 2023-09-08 | 2024-10-04 | 株式会社ポケモン | ゲームプログラム、ゲームシステム、情報処理装置、サーバ、及びゲーム方法 |
Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016021235A1 (ja) | 2014-08-07 | 2016-02-11 | 任天堂株式会社 | 情報処理システム、情報処理装置、情報処理プログラム、および、情報処理方法 |
JP2020194314A (ja) | 2019-05-27 | 2020-12-03 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
JP2020194316A (ja) | 2019-05-27 | 2020-12-03 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
JP2021013554A (ja) | 2019-07-11 | 2021-02-12 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP2819045A4 (en) * | 2012-03-23 | 2015-09-02 | Nat Inst Japan Science & Technology Agency | DEVICE FOR PROVIDING AN ENVIRONMENT FOR PERSONAL GENOMINE INFORMATION, METHOD FOR PROVIDING AN ENVIRONMENT FOR PERSONAL GENOMINE INFORMATION AND PROGRAM |
JP6350228B2 (ja) * | 2014-11-11 | 2018-07-04 | 三菱電機株式会社 | 保湿用空気供給機 |
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2021
- 2021-04-08 JP JP2021065934A patent/JP7245279B2/ja active Active
-
2022
- 2022-03-23 WO PCT/JP2022/013738 patent/WO2022215535A1/ja active Application Filing
-
2023
- 2023-03-10 JP JP2023038093A patent/JP7642006B2/ja active Active
- 2023-09-26 US US18/372,703 patent/US20240017176A1/en active Pending
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2016021235A1 (ja) | 2014-08-07 | 2016-02-11 | 任天堂株式会社 | 情報処理システム、情報処理装置、情報処理プログラム、および、情報処理方法 |
JP2020194314A (ja) | 2019-05-27 | 2020-12-03 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
JP2020194316A (ja) | 2019-05-27 | 2020-12-03 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
JP2021013554A (ja) | 2019-07-11 | 2021-02-12 | 株式会社ポケモン | ゲームプログラム、方法、情報処理装置 |
Also Published As
Publication number | Publication date |
---|---|
JP2022161264A (ja) | 2022-10-21 |
WO2022215535A1 (ja) | 2022-10-13 |
JP2023063403A (ja) | 2023-05-09 |
JP7642006B2 (ja) | 2025-03-07 |
US20240017176A1 (en) | 2024-01-18 |
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