JP7018914B2 - ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム - Google Patents

ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム Download PDF

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JP7018914B2
JP7018914B2 JP2019109242A JP2019109242A JP7018914B2 JP 7018914 B2 JP7018914 B2 JP 7018914B2 JP 2019109242 A JP2019109242 A JP 2019109242A JP 2019109242 A JP2019109242 A JP 2019109242A JP 7018914 B2 JP7018914 B2 JP 7018914B2
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video recording
character
game
game service
service providing
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JP2019217274A (ja
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東建 金
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ネクソン コリア コーポレーション
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Theoretical Computer Science (AREA)
  • General Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Marketing (AREA)
  • Physics & Mathematics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Economics (AREA)
  • Human Computer Interaction (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Security & Cryptography (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
JP2019109242A 2018-06-14 2019-06-12 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム Active JP7018914B2 (ja)

Priority Applications (1)

Application Number Priority Date Filing Date Title
JP2021172420A JP7434247B2 (ja) 2018-06-14 2021-10-21 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
KR10-2018-0068320 2018-06-14
KR1020180068320A KR102173724B1 (ko) 2018-06-14 2018-06-14 게임 서비스를 제공하기 위한 장치, 방법 및 컴퓨터 프로그램

Related Child Applications (1)

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JP2021172420A Division JP7434247B2 (ja) 2018-06-14 2021-10-21 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム

Publications (2)

Publication Number Publication Date
JP2019217274A JP2019217274A (ja) 2019-12-26
JP7018914B2 true JP7018914B2 (ja) 2022-02-14

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Family Applications (2)

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JP2019109242A Active JP7018914B2 (ja) 2018-06-14 2019-06-12 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム
JP2021172420A Active JP7434247B2 (ja) 2018-06-14 2021-10-21 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム

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JP2021172420A Active JP7434247B2 (ja) 2018-06-14 2021-10-21 ゲームサービスを提供するための装置、その方法及び該コンピュータプログラム

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JP (2) JP7018914B2 (enExample)
KR (1) KR102173724B1 (enExample)
TW (1) TWI732229B (enExample)

Families Citing this family (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR102173724B1 (ko) * 2018-06-14 2020-11-03 주식회사 넥슨코리아 게임 서비스를 제공하기 위한 장치, 방법 및 컴퓨터 프로그램
CA3173564A1 (en) * 2020-02-29 2021-09-02 CF INVESTMENTS, LLC (d.b.a. GEER) Apparatus and method for managing branded digital items
CN120037651A (zh) * 2023-11-27 2025-05-27 北京字跳网络技术有限公司 交互方法、装置、计算机可读存储介质和计算机程序产品

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001084209A (ja) 1999-09-16 2001-03-30 Nippon Telegr & Teleph Corp <Ntt> 仮想空間履歴記録方法及び装置及びこの方法を記録した記録媒体
JP2004070821A (ja) 2002-08-08 2004-03-04 Sega Corp ネットワークシステムの制御方法
JP2017182603A (ja) 2016-03-31 2017-10-05 株式会社バンダイナムコエンターテインメント プログラム及びコンピュータシステム

Family Cites Families (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10303838A (ja) * 1997-05-01 1998-11-13 Matsushita Electric Ind Co Ltd 放送装置および放送システム
US7391424B2 (en) * 2003-08-15 2008-06-24 Werner Gerhard Lonsing Method and apparatus for producing composite images which contain virtual objects
KR20100118986A (ko) * 2008-01-25 2010-11-08 소니 온라인 엔터테인먼트 엘엘씨 비디오 클립을 자동으로 기록하고 저장하기 위한 시스템, 방법 및 컴퓨터 판독가능 매체
JP5325492B2 (ja) * 2008-08-04 2013-10-23 株式会社タイトー ビデオゲーム装置、映像投稿装置
JP5117611B2 (ja) * 2011-03-18 2013-01-16 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム制御方法、プログラム及びゲーム管理装置
US9155964B2 (en) * 2011-09-14 2015-10-13 Steelseries Aps Apparatus for adapting virtual gaming with real world information
KR20130058216A (ko) * 2011-11-25 2013-06-04 (주)네오위즈게임즈 캐릭터의 게임 플레이 영상을 녹화하는 방법 및 서버
US9278282B2 (en) * 2012-09-17 2016-03-08 King.Com Limited Method for implementing a computer game
KR101604250B1 (ko) * 2014-12-18 2016-03-25 민코넷주식회사 게임 동영상 추천 서비스 제공 방법
KR102173724B1 (ko) 2018-06-14 2020-11-03 주식회사 넥슨코리아 게임 서비스를 제공하기 위한 장치, 방법 및 컴퓨터 프로그램

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2001084209A (ja) 1999-09-16 2001-03-30 Nippon Telegr & Teleph Corp <Ntt> 仮想空間履歴記録方法及び装置及びこの方法を記録した記録媒体
JP2004070821A (ja) 2002-08-08 2004-03-04 Sega Corp ネットワークシステムの制御方法
JP2017182603A (ja) 2016-03-31 2017-10-05 株式会社バンダイナムコエンターテインメント プログラム及びコンピュータシステム

Also Published As

Publication number Publication date
TW202001539A (zh) 2020-01-01
JP2022023894A (ja) 2022-02-08
JP2019217274A (ja) 2019-12-26
KR20190141485A (ko) 2019-12-24
KR102173724B1 (ko) 2020-11-03
JP7434247B2 (ja) 2024-02-20
TWI732229B (zh) 2021-07-01

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