JP6423990B1 - Game machine - Google Patents

Game machine Download PDF

Info

Publication number
JP6423990B1
JP6423990B1 JP2017147304A JP2017147304A JP6423990B1 JP 6423990 B1 JP6423990 B1 JP 6423990B1 JP 2017147304 A JP2017147304 A JP 2017147304A JP 2017147304 A JP2017147304 A JP 2017147304A JP 6423990 B1 JP6423990 B1 JP 6423990B1
Authority
JP
Japan
Prior art keywords
game
board
gaming machine
medal
player
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2017147304A
Other languages
Japanese (ja)
Other versions
JP2019005530A (en
Inventor
景星 周
景星 周
Original Assignee
小松貿易株式会社
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 小松貿易株式会社 filed Critical 小松貿易株式会社
Application granted granted Critical
Publication of JP6423990B1 publication Critical patent/JP6423990B1/en
Publication of JP2019005530A publication Critical patent/JP2019005530A/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Abstract

【課題】駆動源が不要で、メンテナンス負担が少ない簡単構造でありながらメダルの発射速度を高められ、しかも操作テクニックを駆使する面白みが味わえる発射機構を備える遊技機を提供する。【解決手段】メダルを収容保持する収容部22と、その後方に設けられメダルの発射方向と概ね直交する方向に延在して上端側を回動支持されており下端側が前方に揺動することによりメダルを発射する揺動桿23と、その後方に設けられ遊技者により直接的又は間接的に叩打されることにより揺動桿23を揺動させる押出体24を有してなる発射機構2を備える。【選択図】図3There is provided a gaming machine including a launching mechanism that can increase the launching speed of medals while having a simple structure that does not require a driving source and has a low maintenance burden, and that can be enjoyed by using operation techniques. An accommodating portion 22 for accommodating and holding a medal, and extending in a direction substantially orthogonal to a medal firing direction provided behind the medal, is pivotally supported at the upper end side, and the lower end side swings forward. A launching mechanism 2 having a swinging rod 23 for firing a medal and a pusher 24 provided behind the swinging rod 23 to swing the swinging rod 23 when directly or indirectly hit by a player. Prepare. [Selection] Figure 3

Description

本発明は、略直立した遊技盤の盤面にメダル等の遊技小体を発射する遊技機に関する。   The present invention relates to a gaming machine that fires a game body such as a medal on a board surface of a substantially upright game board.

従来から直立状態に設けられてガラスで遊技面を覆われている遊技盤上にメダルを発射して遊技盤上に設けられた入賞口に入賞させることで、各入賞口に対して設定される所定数のメダルを払い出す遊技機が知られている。   It is set for each winning opening by launching medals on the gaming board that has been conventionally provided upright and whose game surface is covered with glass and winning the winning opening provided on the gaming board. A gaming machine that pays out a predetermined number of medals is known.

メダルの発射機構としては、外周に摩擦抵抗の大きいゴムを取り付けた回転駆動ローラーとそれに対向する固定支持ローラーの間にメダルを挟み込んで回転駆動ローラーの回転力で発射するもの(例えば、特許文献1参照。)や、回転駆動板の外周に設けた切欠凹部にメダルを供給して、その切欠開口(発射口)を閉鎖した状態でメダルに遠心力を付与し、発射口を開放することにより遠心力でメダルを発射するもの(例えば、特許文献2参照。)などが提案されている。   As a medal launching mechanism, a medal is sandwiched between a rotary drive roller having a rubber having a large frictional resistance attached to the outer periphery and a fixed support roller facing the rotary drive roller, and fired by the rotational force of the rotary drive roller (for example, Patent Document 1). Or a medal is supplied to a notch recess provided on the outer periphery of the rotary drive plate, centrifugal force is applied to the medal with the notch opening (launch port) closed, and the launch port is opened to perform centrifugation. One that launches a medal with force (for example, see Patent Document 2) has been proposed.

特開平8−289970号公報JP-A-8-289970 特開2003−19343号公報JP 2003-19343 A

上記従来の遊技機は、発射機構に駆動源を要しコスト高である一方、発射速度の加減調整は駆動モーターへの供給電圧コントローラーで行われるため、遊技者が操作テクニックを駆使する面白みに欠ける。駆動源不要の手動式発射機構もあるが、手動レバーを操作して伸ばした(縮めた)バネの戻り力で発射させるため、単なるレバーストロークの調整に終始することになり面白みに欠け、しかもバネ力の点検・維持には手間がかかる。   The above conventional gaming machine requires a drive source for the launch mechanism and is expensive, but the adjustment of the launch speed is performed by the supply voltage controller to the drive motor, so the player lacks the fun using the operation technique. . Although there is a manual firing mechanism that does not require a drive source, it is fired by the return force of a spring that has been stretched (shrinked) by operating a manual lever, so it is necessary to adjust the lever stroke all the time, and it is not interesting. It takes time to check and maintain force.

また、パチンコ遊技機では、一般に盤面に設けた遊技ピン(釘)の頭部を金槌で叩いて角度調整することで入賞率を変化させるが、メダル遊技機では、遊技盤とそれを覆うガラスの隙はメダルの厚みより若干大きい程度に設定されており遊技ピンも短いため、金槌で行う角度調整には不向きである。   In pachinko machines, the winning rate is generally changed by tapping the head of a game pin (nail) provided on the board with a hammer to adjust the angle. However, in a medal game machine, the game board and the glass covering it are changed. The gap is set to be slightly larger than the thickness of the medal and the game pin is short, so it is not suitable for angle adjustment performed with a hammer.

更にパチンコ遊技機では、玉が遊技ピンにより上下左右のみならず前後方向にも跳ねて、盤面とガラス面との間で複雑に動くが、メダルを使う遊技機ではそのような動きの変化に乏しく遊技者が退屈し易い。   Furthermore, in pachinko machines, balls jump not only in the vertical and horizontal directions but also in the longitudinal direction by game pins and move in a complicated manner between the board surface and the glass surface, but in a game machine using medals, such movement changes are scarce. The player is easily bored.

本発明は、上記のような事情に鑑みて、駆動源が不要でメンテナンス負担が少ない簡単構造でありながら遊技小体の発射速度を高められ、しかも操作テクニックを駆使する面白みが味わえて、遊技ピンを金槌で叩かなくても入賞率を変えられる遊技機を提供する。   In view of the circumstances as described above, the present invention has a simple structure that does not require a drive source and has a low maintenance burden, and can increase the launch speed of the game body, and can enjoy the fun of making full use of the operation technique. Providing a gaming machine that can change the winning percentage without hitting with a hammer.

請求項1記載の発明は、略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、前記遊技盤の側部に、遊技小体を収容保持する収容部と、前記遊技盤の外側方に突出するように設けられて遊技者が外側方から押して操作する押出操作体を有してなり、遊技者が前記押出操作体を押す動作に応じて遊技小体を前記側部に設けられる収容部からその内側に位置する盤面へ、遊技者が外側方から押出操作体を押す方向と、遊技小体が発射される方向が略一致するように発射することを特徴とする遊技機を提供する。 The invention according to claim 1 is a gaming machine that launches a game body from a side portion of a substantially upright game board along a board surface, and a housing portion that houses and holds the game body on the side portion of the game board; wherein it is provided as to protrude outward of the game board player has an extrusion operation body for operating by pressing from the outer side, wherein the game bodies in accordance with the operation of the player presses the extrusion operation body It is characterized in that the direction in which the player pushes the pushing operation body from the outside and the direction in which the game body is fired substantially coincides with the board located on the inner side from the accommodating part provided on the side part. Provide gaming machines to play.

請求項2記載の発明は、遊技者が前記押出操作体を押す速度に応じた速度で遊技小体を発射することを特徴とする請求項1記載の遊技機を提供する。   According to a second aspect of the present invention, there is provided the gaming machine according to the first aspect, wherein the game body is fired at a speed corresponding to a speed at which the player pushes the pushing operation body.

請求項3記載の発明は、遊技者が前記押出操作体を押す速度よりも遊技小体の発射速度を速くする増速機構を備えることを特徴とする請求項2記載の遊技機を提供する。   According to a third aspect of the present invention, there is provided the gaming machine according to the second aspect, further comprising a speed increasing mechanism that increases a firing speed of the game body faster than a speed at which the player pushes the pushing operation body.

請求項4記載の発明は、遊技者の前記押出操作体を押す力を遊技小体に伝動することにより遊技小体を発射することを特徴とする請求項1乃至3の何れかに記載の遊技機を提供する。   The invention according to claim 4 is characterized in that the game body is fired by transmitting a force that pushes the push-out operation body of the player to the game body. Provide a machine.

請求項記載の発明は、略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、遊技小体を収容保持する収容部と、遊技小体の発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより遊技小体を前記収容部から前記盤面へ押し出すように発射する揺動桿と、遊技者により直接的又は間接的に押されることにより前記揺動桿を押して揺動させる押出体と、を有してなる発射機構を遊技盤の側部に備えることを特徴とする遊技機を提供する。 According to a fifth aspect of the present invention, there is provided a gaming machine that fires a game body from a substantially upright side of a gaming board along a board surface, a housing portion that houses and holds the game body, and a direction in which the game body is fired. A swinging rod that extends in the direction of rotation and is supported to rotate at the upper end side and swings at the lower end side so as to push out the game body from the housing portion to the board surface, and directly or by the player There is provided a gaming machine comprising a launching mechanism having a pusher that is pushed indirectly to push and swing the rocking rod at a side portion of the game board.

請求項記載の発明は、略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、遊技小体を収容保持する収容部と、遊技小体の発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより遊技小体を前記収容部から前記盤面へ押し出すように発射する揺動桿と、前記揺動桿を押して揺動させる押出体と、前記発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより前記押出体を押す副揺動桿と、遊技者に押されることにより前記副揺動桿を押して揺動させる押出操作体と、を有してなる発射機構を遊技盤の側部に備えることを特徴とする遊技機を提供する。 According to a sixth aspect of the present invention, there is provided a gaming machine that fires a game body from a side portion of a substantially upright game board along a board surface, a housing portion that houses and holds the game body, and intersects a launch direction of the game body. A swing rod that extends in the direction of rotation and is pivotally supported at the upper end side and swings at the lower end side so as to push out the game body from the housing portion to the board surface. An extruding body that swings, a sub-oscillating rod that extends in a direction intersecting the firing direction and is supported by rotation at the upper end side and swings at the lower end side, and is pushed by the player And a push-out operating body that pushes and swings the sub-oscillation rod to provide a launching mechanism on the side of the game board.

請求項記載の発明は、前記押出操作体が周囲の部材に対して摺動及び転動可能に保持される円形体であることを特徴とする請求項記載の遊技機を提供する。 A seventh aspect of the present invention provides the gaming machine according to the sixth aspect, wherein the pushing operation body is a circular body that is held so as to be slidable and rollable with respect to surrounding members.

請求項記載の発明は、前記押出体が周囲の部材に対して摺動及び転動可能に保持される円形体であることを特徴とする請求項乃至の何れかに記載の遊技機を提供する。 The invention according to claim 8 is a gaming machine according to any one of claims 5 to 7 , wherein the extruded body is a circular body that is held so as to be slidable and rollable with respect to surrounding members. I will provide a.

請求項記載の発明は、前記収容部から発射された遊技小体を入賞させる入賞口を盤面上に備えており、前記入賞口は、その左右両側に配置される一対の遊技ピンで規定され、前記一対の遊技ピンは、前記盤面の裏側に着脱自在に設けられる遊技ピン支持部材に立設され、前記盤面を貫通する一対の貫通穴から前記盤面の表側に突出させられており、前記一対の貫通穴は、前記入賞口の左右方向の中点位置を中心とする円周上に形成される複数対の貫通穴から選択されたものであることを特徴とする請求項1乃至の何れかに記載の遊技機を提供する。 The invention according to claim 9 is provided with a winning opening on the board for winning the gaming body fired from the housing portion, and the winning opening is defined by a pair of game pins arranged on the left and right sides thereof. The pair of game pins are erected on a game pin support member that is detachably provided on the back side of the board surface, and project from the pair of through holes that penetrate the board surface to the front side of the board surface. through holes of any of claims 1 to 8, characterized in that said selected plurality pairs through holes that are formed on a circumference around the lateral direction of the midpoint of the winning openings A gaming machine according to the above is provided.

請求項10記載の発明は、前記収容部から発射された遊技小体を入賞させる入賞口を盤面に備えており、前記入賞口は、その左右両側に配置される一対の遊技ピンで規定され、前記一対の遊技ピンは、前記盤面の裏側に回転自在に設けられる遊技ピン支持部材に立設され、前記盤面を貫通する一対の貫通穴から前記盤面の表側に突出させられており、前記一対の貫通穴は、前記入賞口の左右方向の中点位置を中心とする円周に沿って形成される円弧形状の溝穴であることを特徴とする請求項1乃至の何れかに記載の遊技機を提供する。 The invention described in claim 10 is provided with a winning opening on the board for winning the gaming body launched from the housing portion, and the winning opening is defined by a pair of game pins arranged on the left and right sides thereof. The pair of game pins are erected on a game pin support member that is rotatably provided on the back side of the board surface, and protrudes to the front side of the board surface from a pair of through holes that penetrate the board surface. The game according to any one of claims 1 to 8 , wherein the through hole is an arc-shaped slot formed along a circumference centered at a midpoint position in the left-right direction of the winning opening. Provide a machine.

請求項11記載の発明は、前記収容部に供給する遊技小体を前記遊技盤の上部に移送する移送機構を備えており、前記移送機構は、円弧形状の内周面を有する案内部と、摩擦抵抗の大きい部材で覆われている外周面を有する回転駆動ローラーを有してなり、遊技小体の外周縁を前記内周面と前記外周面で挟み込んで回転駆動ローラーの回転力で移送することを特徴とする請求項1乃至10の何れかに記載の遊技機を提供する。 The invention according to claim 11 is provided with a transfer mechanism for transferring a game body to be supplied to the housing part to an upper part of the game board, and the transfer mechanism includes a guide part having an arc-shaped inner peripheral surface; It has a rotary drive roller having an outer peripheral surface covered with a member having a large frictional resistance, and the outer peripheral edge of the game body is sandwiched between the inner peripheral surface and the outer peripheral surface and transferred by the rotational force of the rotary drive roller. A gaming machine according to any one of claims 1 to 10 is provided.

請求項1の発明によれば、以下の優れた効果を奏し得る。遊技盤の側部に外側方へ突出するように設けられている押出操作体が外側方から押されたときに、同じ遊技盤の側部からその内側に位置する盤面上に、遊技者が押出操作体を押す方向と、遊技小体が発射される方向が略一致するように遊技小体を発射することになり、遊技者は遊技小体を自らの手で直接はね飛ばしているような感覚を楽しめて退屈せずに遊ぶことができる。また、押出操作体が遊技盤の外側に突出しているため、遊技者は遊技小体を発射する際に手許をいちいち確認する必要がなく遊び易い。 According to invention of Claim 1, the following outstanding effects can be show | played. When extrusion operation member provided so as to protrude outward on the game board side are pressed from the outer side, on board located on the inner side from the side of the same game board, Yu technique's The game body will be fired so that the direction in which the push-out operation body is pushed and the direction in which the game body is fired substantially coincide, and the player seems to directly splash the game body with their own hands You can enjoy this feeling and play without getting bored. Further, since the push-out operation body protrudes outside the game board, it is easy for the player to check without having to check each hand when firing the game body.

請求項2の発明によれば、請求項1記載の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。押出操作体を押す速度に応じて、遊技小体の発射速度すなわち遊技小体の行方が変わるため、遊技者は操作テクニックを駆使する楽しみがあり退屈せずに遊ぶことができる。   According to invention of Claim 2, in addition to the effect which invention of Claim 1 can show | play, there can exist the following outstanding effects. Since the game body firing speed, that is, the direction of the game body, changes depending on the speed at which the push-out operation body is pushed, the player can enjoy using the operation technique and play without being bored.

請求項3の発明によれば、請求項2記載の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。遊技者が遊技小体の発射速度を速めるために押出操作体をむやみに強く押して怪我したり遊技盤を損傷させたりすることが防止される。   According to invention of Claim 3, in addition to the effect which invention of Claim 2 can show | play, the following outstanding effects can be show | played. It is possible to prevent the player from being injured or damaging the game board by excessively pushing the pushing operation body excessively in order to increase the firing speed of the game body.

請求項4の発明によれば、請求項1乃至3記載の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。遊技者が押出操作体を押す力を用いて遊技小体を発射するので、電気モーター等の駆動源やバネが不要でメンテナンス負担が少なく済む。   According to invention of Claim 4, in addition to the effect which the invention of Claims 1 thru | or 3 can show | play, the following outstanding effects can be show | played. Since the player uses the force that pushes the push-out operation body to fire the game body, a driving source such as an electric motor or a spring is unnecessary, and the maintenance burden is reduced.

請求項の発明によれば、以下の優れた効果を奏し得る。例えば図1に示すように押出体が距離「X2」分を押されて揺動桿が遊技小体の発射方向に揺動すると、押出体と遊技小体の間が揺動桿で抉られるようになって、それらの間隔が「TB」から「TA」に広がるため、遊技小体は、押出体が上記距離「X2」分を押されるのと同じ時間内に上記距離「X2」だけでなく、それに「TA−TB」を加算した距離「X1(=X2+TA−TB)」分を押されることになる。すなわち、押出体を距離「X2」分押すと、遊技小体は押出体が押された速度の「(X2+TA−TB)/X2」倍の速度に増速されることになる。これにより、電気モーター等の駆動源やバネが不要でメンテナンス負担が少なく済む簡単構造でありながら、遊技者が押出体を押す速度に応じた速度で遊技小体を発射する(押出体を速く押せばそれに応じて遊技小体の発射速度も速くなる)発射機構として、及び、遊技者が押出体を実際に押す速度よりも遊技小体の発射速度の方が速くなる増速機構として機能し、遊技小体を高速発射することができる。特に遊技小体の発射速度は押出体が押される速度に対して一定割合で増速されるものでなく、揺動桿が押出体と遊技小体の間を抉る角度の変化に伴い、押出体が押される速度に対して加速的に増速されていくため、それを生かした操作テクニックを駆使する面白みもあり遊技者は退屈せずに遊べる。 According to the invention of claim 5 , the following excellent effects can be obtained. For example, as shown in FIG. 1, when the pusher is pushed a distance “X2” and the swing rod swings in the game body firing direction, the pusher and the game rod are swung between the pusher and the game rod. Since the distance between them increases from “TB” to “TA”, the gaming body not only has the distance “X2” within the same time that the extruded body is pushed the distance “X2”. Then, the distance “X1 (= X2 + TA−TB)” obtained by adding “TA−TB” thereto is pushed. In other words, when the extruded body is pushed by the distance “X2”, the gaming body is increased to a speed “(X2 + TA−TB) / X2” times the speed at which the extruded body is pushed. As a result, a driving source such as an electric motor and a spring are not required, and the maintenance load is reduced, and the game body is fired at a speed corresponding to the speed at which the player pushes the extruded body. (In this case, the launch speed of the game body is also increased), and as a speed increasing mechanism, the launch speed of the game body is faster than the speed at which the player actually pushes the extruded body, A game body can be launched at high speed. In particular, the firing speed of the game body is not increased at a constant rate with respect to the speed at which the extruded body is pushed. Because the speed is increased at an accelerated speed relative to the speed at which the player is pressed, the player can play without getting bored, with the fun of making full use of the operation technique.

請求項の発明によれば、以下の優れた効果を奏し得る。例えば図1に示すように押出操作体が距離「X3」分を押されて副揺動桿が遊技小体の発射方向に揺動すると、押出操作体と押出体の間が副揺動桿で抉られるようになって、それらの間隔が「TD」から「TC」に広がるため、押出体は、同時間内に上記距離「X3」だけでなく、それに「Tc−TD」を加算した距離「X2(=X3+TC−TD)」分を押されることになる。更に押出体が距離「X2」分を押されて揺動桿が遊技小体の発射方向に揺動すると、押出体と遊技小体の間が揺動桿で抉られるようになって、それらの間隔が「TB」から「TA」に広がり、遊技小体は上記距離「X2」に「TA−TB」を加算した距離「X1(=X2+TA−TB=X3+TA−TB+TC−TD)」分を押されることになる。すなわち、押出操作体を距離「X3」分押すと、遊技小体Mは、押出操作体が押された速度の「(X3+TA−TB+TC−TD)/X3」倍の速度に増速されることになる。これにより、電気モーター等の駆動源やバネが不要でメンテナンス負担が少なく済む簡単な構造でありながら、遊技者が押出操作体を押す速度に応じた速度で遊技小体を発射する(押出操作体を速く押せばそれに応じて遊技小体の発射速度も速くなる)発射機構として、及び、遊技者が押出操作体を押す速度よりも遊技小体の発射速度の方が速くなる増速機構として機能し、遊技小体を高速発射することができる。特に押出体の速度は、副揺動桿が押出操作体と押出体の間を抉る角度の変化に伴い、押出操作体が押される速度に対して加速的に増速され、更に遊技小体の発射速度は、揺動桿が押出体と遊技小体の間を抉る角度の変化に伴い、押出体が押される速度に対して加速的に増速される。その結果として、遊技小体の発射速度は、遊技者の操作しだいでは感覚から掛け離れた速度に増速することができるのであり、それを生じさせるテクニックを駆使する面白みがあるため、遊技者は退屈せずに遊べる。 According to the invention of claim 6 , the following excellent effects can be obtained. For example, as shown in FIG. 1, when the pushing operation body is pushed by the distance “X3” and the secondary swing rod is swung in the game body firing direction, there is a secondary swing rod between the extrusion operating body and the extruded body. Since the distance between them increases from “TD” to “TC”, the extrudate becomes not only the distance “X3” but also the distance “Tc−TD” added to the distance “Xc-TD” within the same time. X2 (= X3 + TC−TD) ”will be pushed. Further, when the extruded body is pushed by the distance “X2” and the swinging rod swings in the game body firing direction, the space between the extruded body and the gaming body can be beaten by the swinging rod. The interval increases from “TB” to “TA”, and the game body is pushed by the distance “X1 (= X2 + TA−TB = X3 + TA−TB + TC−TD)” obtained by adding “TA−TB” to the distance “X2”. It will be. That is, when the pushing operation body is pushed by the distance “X3”, the game body M is accelerated to a speed “(X3 + TA−TB + TC−TD) / X3” times the pushing speed of the pushing operation body. Become. As a result, a driving source such as an electric motor and a spring are not required, and the maintenance load is reduced, and the game body is fired at a speed corresponding to the speed at which the player pushes the pushing operation body (the pushing operation body). As the launch mechanism, the launch speed of the game body is faster than the speed at which the player pushes the push-out operation body. The game body can be fired at high speed. In particular, the speed of the extruded body is increased with respect to the speed at which the extrusion operating body is pushed in accordance with the change in the angle at which the sub-oscillation rod moves between the extrusion operating body and the game body. The firing speed is increased in an accelerated manner with respect to the speed at which the pusher is pushed as the angle at which the swing rod turns between the pusher and the game body is changed. As a result, the launch speed of the game body can be increased to a speed far from the sense depending on the player's operation, and the player is bored because of the fun of using the technique that causes it You can play without

請求項の発明によれば、請求項の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。押出操作体が周囲の部材に対して摺動及び転動可能となるように保持されているため、遊技小体の発射時やその後の戻り移動時に引っ掛かりを生じる不具合が回避される。 According to the invention of claim 7 , in addition to the effect that the invention of claim 6 can exhibit, the following excellent effect can be achieved. Since the pushing operation body is held so as to be slidable and rollable with respect to the surrounding members, the problem of being caught during the launching of the game body or the subsequent return movement is avoided.

請求項の発明によれば、請求項乃至の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。押出体が周囲の部材に対して摺動及び転動可能となるように保持されているため、遊技小体の発射時やその後の戻り移動時に引っ掛かりを生じる不具合が回避される。 According to the invention of claim 8 , in addition to the effects that the inventions of claims 5 to 7 can exhibit, the following excellent effects can be achieved. Since the extruded body is held so as to be slidable and rollable with respect to the surrounding members, it is possible to avoid problems that cause catching when the game body is launched or when the game body is subsequently returned.

請求項の発明によれば、請求項1乃至の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。遊技ピンを金槌で叩かなくても遊技ピンを挿入する貫通穴を変えることで容易に入賞率を変えることができる。しかも遊技ピンを盤面の裏側から突出させる構造としたので、盤面に対する工作が不要であり、盤面を傷付ける心配がない。 According to the invention of claim 9 , in addition to the effects that the inventions of claims 1 to 8 can exhibit, the following excellent effects can be achieved. Even if the game pin is not hit with a hammer, the winning rate can be easily changed by changing the through hole into which the game pin is inserted. Moreover, since the game pins are projected from the back side of the board surface, there is no need to work on the board surface and there is no fear of damaging the board surface.

請求項10の発明によれば、請求項1乃至の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。遊技ピンを金槌で叩かなくても遊技ピンを溝穴に沿ってスライド移動させることで、容易かつ無段階的に入賞率を変えることができる。しかも遊技ピンを盤面裏側から突出させる構造としたので、盤面に対する工作が不要であり、盤面を傷付ける心配がない。 According to the invention of claim 10 , in addition to the effects that the inventions of claims 1 to 8 can exhibit, the following excellent effects can be achieved. The winning percentage can be changed easily and steplessly by sliding the gaming pin along the slot without hitting the gaming pin with a hammer. In addition, since the game pins protrude from the back side of the board, no work on the board is required and there is no fear of damaging the board.

請求項11の発明によれば、請求項1乃至10の発明が奏し得る効果に加えて、以下の優れた効果を奏し得る。遊技小体の移送機構を、円弧形状の内周面を有する案内部と、摩擦抵抗の大きい部材で覆われる回転駆動ローラーで挟み込む簡単構造としたので、安価に製作可能で故障しにくい。 According to the eleventh aspect of the invention, in addition to the effects that the inventions of the first to tenth aspects can exhibit, the following excellent effects can be achieved. The game body transfer mechanism has a simple structure in which it is sandwiched between a guide portion having an arc-shaped inner peripheral surface and a rotary drive roller covered with a member having a large frictional resistance.

本発明の実施形態に係る遊技機の発射機構の作用を説明する図で、一点鎖線は遊技者による操作が行われる前の状態を示し、操作が行われ遊技小体が発射されたときの状態を示す。It is a figure explaining the effect | action of the launching mechanism of the gaming machine according to the embodiment of the present invention, and the alternate long and short dash line shows the state before the operation by the player is performed, and the state when the operation is performed and the game body is fired Indicates. 本発明の実施形態の一例である遊技機の全体正面図。The whole front view of the gaming machine which is an example of the embodiment of the present invention. 発射機構にメダルを発射可能にセットしたときの内部状態を示す図。The figure which shows an internal state when setting a medal to a launching mechanism so that a launch is possible. 発射機構でメダルが発射した直後の内部状態を示す図。The figure which shows the internal state immediately after a medal is fired with a launching mechanism. 遊技機の(a)遊技ピンが立設された遊技ピン支持部材、及び(b)遊技ピン支持部材を遊技盤に取り付けた状態を示す断面図。FIG. 2 is a cross-sectional view showing a state in which (a) a game pin support member in which a game pin is erected and (b) a game pin support member is attached to a game board of the gaming machine. 遊技機の入賞口の設定パターンを示す図。The figure which shows the setting pattern of the winning opening of a gaming machine. 遊技機の遊技小体の移送機構を示す図。The figure which shows the transfer mechanism of the game body of a gaming machine. 移送機構の回転駆動ローラーを示す断面図(図7のC−C断面)。Sectional drawing which shows the rotational drive roller of a transfer mechanism (CC cross section of FIG. 7).

以下、本発明の実施形態の一例である遊技機1について図面を参照しつつ説明する。   Hereinafter, a gaming machine 1 which is an example of an embodiment of the present invention will be described with reference to the drawings.

(遊技機1)
遊技機1は、略直立した遊技盤11における上方右側部から遊技者の操作により盤面沿いにメダル(円板状の遊技小体)Mを発射して、盤面11a上の入賞口3に入賞すると、各入賞口に設定されている当たり枚数のメダルを獲得できるメダルゲーム機で、図2に示すように、外周縁を枠体で囲まれた矩形状の遊技盤11と、遊技盤11の上方右側部に設けられて内部に収容保持しているメダルMを盤面11a上に押し出すように発射する発射機構2と、盤面11a上において発射機構2よりも下方に設けられて発射されたメダルMを入賞させる複数の入賞口3と、遊技盤11の下部に落下したメダルMを発射機構2に供給するために遊技盤11の上部に移送する移送機構4を備える。盤面11aは、入賞口3の他、図2に示すように、クレジット表示部12と、入賞口3に入賞したメダルMを検知する複数の検知部13と、各入賞口3に入賞したときのメダルの当り枚数(獲得枚数)を個別表示する複数の賞数表示部14と、入賞時に1つずつ追加点灯していく複数の入賞点灯部15と、大当たりのメダル払出枚数を変動表示するジャックポット表示部16を備えており、図5(b)に示すように、メダルMの厚みより若干大きい隙間をあけて平行配置されるガラス製の透明板17で覆われている。なお、遊技機1は、実際のメダルを払い出すものでなく、遊技者の獲得メダル枚数はクレジット表示部12に反映される。
(Game machine 1)
When the gaming machine 1 fires a medal (a disk-shaped gaming body) M along the board surface by the player's operation from the upper right side of the substantially upright gaming board 11, and wins the winning slot 3 on the board surface 11a. A medal game machine capable of acquiring a winning number of medals set in each winning opening, as shown in FIG. 2, a rectangular game board 11 whose outer periphery is surrounded by a frame, and an upper part of the game board 11 A launching mechanism 2 that launches the medal M provided on the right side and accommodated and held therein to push it out onto the board surface 11a, and a medal M that is launched below the launching mechanism 2 on the board surface 11a. A plurality of winning holes 3 for winning a prize and a transfer mechanism 4 for transferring the medal M dropped to the lower part of the game board 11 to the upper part of the game board 11 in order to supply the launch mechanism 2 are provided. As shown in FIG. 2, the board surface 11 a includes a credit display unit 12, a plurality of detection units 13 that detect medals M that have won the winning slot 3, and a winning slot 3 when each winning slot 3 is won. A plurality of award display units 14 for individually displaying the number of winning medals (acquired number), a plurality of winning lighting units 15 that are additionally lit one by one at the time of winning, and a jackpot for variably displaying the number of winning medals. As shown in FIG. 5 (b), the display unit 16 is provided and is covered with a glass transparent plate 17 arranged in parallel with a gap slightly larger than the thickness of the medal M. Note that the gaming machine 1 does not pay out actual medals, and the number of medals obtained by the player is reflected in the credit display unit 12.

クレジット表示部12は、盤面11aと面一に設けられるデジタル表示体で、不図示の紙幣挿入口に紙幣を挿入すると、その額に応じて使用できるメダル枚数を加算表示し、遊技者によるメダル発射枚数(使用枚数)と入賞時のメダル当たり枚数(獲得枚数)に応じて算出したメダル枚数をリアルタイム表示する。検知部13は、各入賞口3の直下に配置される通過センサーで、入賞したメダルが通過する際の検知信号を出力して入賞によるメダル獲得枚数をクレジット表示部12に反映させる。賞数表示部14は、各入賞口3の下方に配置されて盤面11aと面一に設けられるデジタル表示体で、発射機構2からのメダル発射に連動してランダムに変動設定される各入賞口の当たり枚数をリアルタイム表示する。入賞点灯部15は、何れかの入賞口3に入賞したときに上から順に1つずつ追加点灯するもので、1つ目の点灯から所定時間内(例えば1分以内)にすべて点灯すれば、その時点でジャックポット表示部16に表示されている大当たり枚数を獲得することができ、逆にすべて点灯するところまで到達しなければ全て消灯して一からやり直させるように設定されている。   The credit display unit 12 is a digital display provided flush with the board surface 11a. When a bill is inserted into a bill insertion slot (not shown), the number of medals that can be used is added and displayed according to the amount, and a medal is launched by the player. The number of medals calculated according to the number of sheets (number of used sheets) and the number of medals per winning (number of acquired sheets) is displayed in real time. The detection unit 13 is a passage sensor arranged immediately below each winning opening 3 and outputs a detection signal when a winning medal passes, and reflects the number of medals obtained by winning on the credit display unit 12. The award number display unit 14 is a digital display that is arranged below each winning hole 3 and is flush with the board surface 11a, and each winning hole that is randomly set in conjunction with the medal launch from the launch mechanism 2. Real-time display of the number of hits. The winning lighting unit 15 is additionally lit one by one in order from the top when winning in any one of the winning openings 3, and if all lights within a predetermined time (for example, within one minute) from the first lighting, At that time, the jackpot number displayed on the jackpot display unit 16 can be acquired, and conversely, if it does not reach the point where all lights up, it is set to turn off all and start over.

(発射機構2)
発射機構2は、移送機構4から供給されたメダルMを発射可能に保持した状態において、図2に矢印Aで示すように遊技者が遊技盤11の右外側方から押出操作体26を叩打するように押して操作すると、その押す力により、一点鎖線の矢印Bで示すように、メダルMを盤面11aに沿って斜め上方向(図中の概ね左方向)に発射する駆動源不要の手動式メダル発射機構である。発射機構2は、図2、図3及び図4に示すように、遊技盤11の上方側部に取り付けられる本体20と、本体20の側縁部において盤面11aに沿うように設けられ前方(メダルが発射される方向。以下同じ。)に向けて開口する縦長状の発射口21と、発射口21のすぐ後方(メダル発射方向と反対方向。以下同じ。)に連続的に形成されて一枚のメダルMを盤面11aに沿って発射できるように立てた状態で収容保持する収容部22と、収容部22の後方に設けられメダル発射方向と概ね直交する方向に延在して上端側を回動支持されており下端側が前方に揺動することによりメダルを押し出すように発射する揺動桿23と、揺動桿23の後方に前後動可能に設けられて後方から押されることにより揺動桿23を前方に揺動させる円形状の外形を有する押出体24と、押出体24の後方に設けられメダル発射方向と交差する方向に延在して上端側を回動支持されており下端側が前方に揺動することにより押出体24を前方へ押し出す副揺動桿25と、副揺動桿25の後方に前後動可能に設けられ遊技者により手又は指で前方に押されることで副揺動桿25を前方に揺動させるものであり円形状の外形を有しその一部が本体20から後方に突出するように設けられる押出操作体26と、を有してなる。副揺動桿25の下方には、下端側を回動支持されて上端側が揺動可能に設けられ、メダルMが収納部22にセットされている状態で上端が副揺動桿25の下側部分と押出操作体26の前後隙間に挟まれており、押出操作体26により前方に押されることで副揺動桿25を前方に押すように揺動する補助揺動桿27が設けられている。なお、発射機構2に内蔵される揺動桿23、押出体24、副揺動桿25、押出操作体26及び補助揺動桿27(以下、これら全体を内蔵部材という。)はすべてメダルMと略同じ厚みに設定されている。
(Launching mechanism 2)
In the firing mechanism 2, in a state where the medal M supplied from the transfer mechanism 4 is held so as to be able to be fired, the player strikes the pushing operation body 26 from the right outer side of the game board 11 as indicated by an arrow A in FIG. When the operation is performed in such a manner, as shown by an alternate long and short dash line arrow B, the pushing force does not require a driving source to fire the medal M diagonally upward (generally leftward in the figure) along the board surface 11a. It is a launch mechanism. 2, 3, and 4, the launch mechanism 2 includes a main body 20 that is attached to the upper side portion of the game board 11, and a front edge (medal) that is provided along the board surface 11 a at the side edge portion of the main body 20. The same is true for the direction in which the projectile is fired. The same applies to the vertical launch port 21 and the rear of the launch port 21 (the direction opposite to the medal launch direction; the same applies hereinafter). A storage unit 22 that stores and holds the medal M in a standing state so that it can be fired along the board surface 11a, and extends in a direction substantially orthogonal to the medal firing direction provided behind the storage unit 22 and rotates around the upper end side. The swing rod 23 that is supported and is moved so that the medal is pushed out by swinging the lower end side forward, and the swing rod 23 is provided at the rear of the swing rod 23 so as to be movable back and forth and pushed from behind. Circular shape that swings 23 forward An extruded body 24 having an outer shape, and provided at the rear of the extruded body 24 and extending in a direction intersecting the medal firing direction, is pivotally supported at the upper end side, and the lower end side swings forward, thereby causing the extruded body 24 to move. A sub-oscillation rod 25 that pushes forward, and is provided so as to be able to move back and forth behind the sub-oscillation rod 25 and is pushed forward by a player with a hand or a finger to swing the sub-oscillation rod 25 forward. And an extrusion operation body 26 that has a circular outer shape and is provided so that a part thereof protrudes backward from the main body 20. Below the auxiliary swinging rod 25, the lower end side is pivotally supported and the upper end side is provided to be swingable. With the medal M set in the storage portion 22, the upper end is below the auxiliary swinging rod 25. An auxiliary swing rod 27 is provided that is sandwiched between the front and rear gaps between the portion and the extrusion operation body 26 and swings so as to push the auxiliary swing rod 25 forward by being pushed forward by the extrusion operation body 26. . Note that the swinging rod 23, the pusher 24, the auxiliary swinging rod 25, the pushing operation member 26, and the auxiliary swinging rod 27 (hereinafter referred to as the whole built-in member) incorporated in the launching mechanism 2 are all medal M. It is set to substantially the same thickness.

(本体20)
図2、図3及び図4に示される発射機構2の本体20は、遊技盤11に対して不図示のネジ等(締結部材)で固定される厚板状の積層構造体であり、対称形状を有してなる二枚の板状の外層部材201,202と、これらの間に厚み方向で相互に重ならないように配置された状態で挟み込まれ収容部22及び内蔵部材の収容空間28となる隙間を設ける同じ厚みの三枚の板状の内層部材203,204,205とで構成される。なお、図1、図3及び図4では、発射機構2の内部構造を示すために、外層部材201が記載省略されている。外層部材202と内層部材203,204,205は、ネジ等の締結部材又は溶接で予め相互固定され、これらに対し外層部材201がネジ等の締結部材で固定されるようになっている。外層部材201と202との隙間において、内層部材203は発射機構2の上部全体に亘るように、内層部材204は下部前方側に,205は下部後方側に配置されている。内層部材203と204の間には、発射口21及び収容部22と、これらの上方に連続的に形成されて移送機構4から供給されるメダルMを図3に一点鎖線で示すように受け入れて、下方の収容部22に導入し供給するための受入口29a及び受入通路29bが設けられている。なお、発射口21と受入口29aは、その間に境界ピン29cが設けられることで上下に分かれている。内層部材203と205の間には,上記内蔵部材の収容空間28が収容部22と連続するように設けられている。内層部材204の上辺204aは、前方へ向けて斜め上方に傾斜しており。収容部22の底面としてメダルMを支持し、発射方向を規定する。メダルMの発射方向と平行となるように傾斜しており、内層部材205の上辺205aも、メダルMの発射方向と略平行となるように傾斜しており、内蔵部材の収容空間28の底面としてその傾斜方向に沿って押出体24と押出操作体26を前後動可能となるように支持する。なお、内層部材203、204、205の厚みは、収容部22、収容空間28、受入通路29bにおいてメダルや内蔵部材の動きを妨げない隙間(横幅)を確保するため、メダルMや内蔵部材の厚みより少し大きめに設定されている。
(Main unit 20)
The main body 20 of the launch mechanism 2 shown in FIGS. 2, 3 and 4 is a thick plate-like laminated structure that is fixed to the game board 11 with screws (not shown) (fastening members), and has a symmetrical shape. Are sandwiched between the two plate-like outer layer members 201 and 202 so as not to overlap each other in the thickness direction to form the accommodating portion 22 and the accommodating space 28 for the built-in member. It comprises three plate-like inner layer members 203, 204, and 205 having the same thickness and providing a gap. 1, 3, and 4, the outer layer member 201 is not shown in order to show the internal structure of the firing mechanism 2. The outer layer member 202 and the inner layer members 203, 204, and 205 are mutually fixed in advance by a fastening member such as a screw or welding, and the outer layer member 201 is fixed thereto by a fastening member such as a screw. In the gap between the outer layer members 201 and 202, the inner layer member 203 is disposed on the lower front side and 205 is disposed on the lower rear side so that the inner layer member 203 extends over the entire upper part of the firing mechanism 2. Between the inner layer members 203 and 204, the launch port 21 and the receiving portion 22 and the medal M continuously formed above them and supplied from the transfer mechanism 4 are received as shown by a one-dot chain line in FIG. A receiving port 29a and a receiving passage 29b are provided for introduction and supply to the lower accommodating portion 22. The launch port 21 and the receiving port 29a are divided into upper and lower portions by providing a boundary pin 29c therebetween. Between the inner layer members 203 and 205, a housing space 28 for the built-in member is provided so as to be continuous with the housing portion 22. The upper side 204a of the inner layer member 204 is inclined obliquely upward toward the front. The medal M is supported as the bottom surface of the accommodating portion 22 and the firing direction is defined. The inner layer member 205 is inclined so as to be parallel to the medal M firing direction, and the upper side 205a of the inner layer member 205 is also inclined so as to be substantially parallel to the medal M firing direction. The extrusion body 24 and the extrusion operation body 26 are supported so as to be movable back and forth along the inclined direction. The inner layer members 203, 204, and 205 have a thickness of the medal M and the built-in member in order to secure a gap (horizontal width) that does not hinder the movement of the medal and the built-in member in the housing portion 22, the housing space 28, and the receiving passage 29b. It is set a little larger.

(内蔵部材)
揺動桿23は、収容部22の後方に設けられ、外層部材202に設けられた回動支持軸202aで上端を回動支持され、その下方部分がメダル発射方向と交差する方向に延在して前後方向に揺動可能とされている。揺動桿23は、一端が外層部材202に連結され他端が揺動桿23に連結されるバネ(付勢部材)232により後方へ付勢されているが、発射操作が行われていないときは、押出体24がストッパとして後方から支持するため、図1(一点鎖線)及び図3に示すようにメダルの発射方向と概ね直交する方向に延在する姿勢に保たれている。そして、押出体24が遊技者による発射操作(押出操作体26を押す動作)で間接的に押されることにより、揺動桿23はバネ232に抗して発射口21側に向かうように前方へ揺動し、図4に示すようにメダルMを収容部22から発射口21を介して盤面11a上へ押し出すように発射する。押出体24は、内層部材205の上辺205aにより前後移動可能に支持される環状体であり、その穴の内側に外層部材202に固定されるストッパピン241があることにより、前後方向にオーバーランして故障等を生じないように(例えば揺動桿23と内層部材205の間から前方に抜け出したりしないように)移動範囲が制限されている。具体的には、図3に示される後端位置と、図4に示される前端位置との間で移動可能とされており、遊技者により発射操作が行われるとき以外は、揺動桿23により後方へ付勢されて後端位置で停止するように設けられている。なお、押出体24は、外形が円形状でその内径穴はストッパピン241よりも十分に大きく設定されているため、揺動桿23、副揺動桿25及び内層部材205等の周囲の部材に対して自由に摺動及び転動可能に保持されており、発射機構2の動きに影響するような引っ掛かり等を生じにくい。
(Built-in member)
The swing rod 23 is provided at the rear of the housing portion 22, and the upper end thereof is pivotally supported by a pivot support shaft 202 a provided in the outer layer member 202, and the lower portion thereof extends in a direction intersecting the medal firing direction. And can be swung back and forth. The swing rod 23 is biased rearward by a spring (biasing member) 232 having one end connected to the outer layer member 202 and the other end connected to the swing rod 23, but when the firing operation is not performed. Since the extrudate 24 is supported from behind as a stopper, as shown in FIG. 1 (dashed line) and FIG. 3, it is maintained in a posture extending in a direction substantially perpendicular to the direction of medal firing. Then, when the pusher 24 is indirectly pushed by a shooting operation (pushing the pusher 26) by the player, the swing rod 23 moves forward so as to face the launch port 21 against the spring 232. As shown in FIG. 4, the medal M is fired so as to be pushed out from the accommodating portion 22 onto the board surface 11 a through the launch port 21. The extruded body 24 is an annular body that is supported by the upper side 205a of the inner layer member 205 so as to be movable back and forth, and has a stopper pin 241 that is fixed to the outer layer member 202 inside the hole, thereby overrunning in the front and rear direction. Thus, the movement range is limited so as not to cause a failure or the like (for example, so as not to slip forward from between the swing rod 23 and the inner layer member 205). Specifically, it is movable between the rear end position shown in FIG. 3 and the front end position shown in FIG. 4, and the swinging rod 23 is used except when the player performs a shooting operation. It is provided so as to be urged rearward and to stop at the rear end position. In addition, since the outer shape of the extruded body 24 is circular and its inner diameter hole is set to be sufficiently larger than the stopper pin 241, the extruded body 24 is provided with surrounding members such as the swing rod 23, the secondary swing rod 25, and the inner layer member 205. On the other hand, it is held so as to be freely slidable and rollable, and it is difficult to cause catching or the like that affects the movement of the firing mechanism 2.

副揺動桿25は、押出体24の後方に設けられ、外層部材202に設けられた回動支持軸202bで上端を回動支持され、その下方部分がメダル発射方向と交差する方向に延在して前後方向に揺動可能とされている。副揺動桿25は、押出体24によって後方へ付勢されているが、発射操作が行われていないときは、押出操作体26がストッパとして後方から支持しており、図3に示すようにメダルの発射方向と直交する方向よりもやや後方に揺動した位置に保持されている。また、発射操作が行われるときには、遊技者が押出操作体26を前方に押すことにより揺動して、押出体24を図4に示す前端位置までの範囲で押し出す。副揺動桿25の下方に設けられる補助揺動桿27は、下端側を外層部材202に固定される回動支持軸で下端を回動支持されて、その上方部分が揺動可能とされており、副揺動桿25と共に押出操作体26で前方に押されることにより揺動して、副揺動桿25を後方から押すことで副揺動桿25の動きを補助する。押出操作体26は、押出体24と同様に、内層部材205の上辺205aにより前後移動可能に支持される環状体であり、その穴の内側に外層部材202に固定されるストッパピン261があることにより、前後方向の移動範囲が図3に示される後端位置から図4に示される前端位置までに制限されており、遊技者により前方に押されるとき以外は、副揺動桿25で後端位置に付勢されて、概ね後ろ半分が遊技盤11から外側方に突出する位置で停止するように設けられている。これにより、押出操作体26は、前方にオーバーランして副揺動桿25や補助揺動桿27を変形故障させないように、及び本体20から後方に脱落しないように保持されている。なお、押出操作体26は、外形が円形状でその内径穴はストッパピン261よりも十分に大きく設定されているため、副揺動桿25、補助揺動桿27及び内層部材203、205等の周囲の部材に対して自由に摺動及び転動可能に保持されており、発射機構2の動きに影響するような引っ掛かり等を生じにくい。   The sub-oscillation rod 25 is provided behind the extruded body 24, and the upper end thereof is pivotally supported by a pivot support shaft 202 b provided on the outer layer member 202, and its lower portion extends in a direction intersecting the medal firing direction. Thus, it can be swung back and forth. The auxiliary swing rod 25 is urged rearward by the pusher 24, but when the firing operation is not performed, the pusher 26 is supported from the rear as a stopper, as shown in FIG. It is held at a position that swings slightly rearward from the direction orthogonal to the medal firing direction. Further, when the firing operation is performed, the player swings by pushing the push-out operation body 26 forward, and pushes the push-out body 24 in the range up to the front end position shown in FIG. The auxiliary swing rod 27 provided below the auxiliary swing rod 25 is pivotally supported at the lower end by a pivot support shaft whose lower end is fixed to the outer layer member 202, and the upper portion thereof is swingable. The sub-oscillation rod 25 is oscillated by being pushed forward by the pushing operation body 26 and the sub-oscillation rod 25 is pushed from the rear to assist the movement of the sub-oscillation rod 25. The push-out operation body 26 is an annular body that is supported by the upper side 205a of the inner layer member 205 so as to be movable back and forth like the push body 24, and that there is a stopper pin 261 fixed to the outer layer member 202 inside the hole. Therefore, the range of movement in the front-rear direction is limited from the rear end position shown in FIG. 3 to the front end position shown in FIG. The rear half is biased to the position and is provided so as to stop at a position where the rear half protrudes outward from the game board 11. Thus, the push-out operation body 26 is held so as not to overrun forward and cause deformation failure of the auxiliary swing rod 25 and the auxiliary swing rod 27 and so as not to fall backward from the main body 20. The extrusion operating body 26 has a circular outer shape and an inner diameter hole that is set to be sufficiently larger than the stopper pin 261. Therefore, the auxiliary swing rod 25, the auxiliary swing rod 27, the inner layer members 203 and 205, etc. It is held so as to be freely slidable and rollable with respect to the surrounding members, and it is difficult to cause a catch or the like that affects the movement of the firing mechanism 2.

さて、上記発射機構2において、図1に示すように、遊技者が押出操作体26を距離「X3」押すと、副揺動桿25がメダルMの発射方向に揺動するが、その際に押出操作体26と押出体24の間が副揺動桿25で抉られるようになって、それらの間隔が「TD」から「TC」に広がり、押出体24は、同時間内に遊技者が押した距離「X3」だけでなく、それに「Tc−TD」を加算した距離「X2(=X3+TC−TD)」分を押されることになる。更に押出体24が距離「X2」分を押されて揺動桿23が発射方向に揺動すると、押出体24とメダルMの間が揺動桿23で抉られるようになって、それらの間隔が「TB」から「TA」に広がることから、メダルMは上記距離「X2」に「TA−TB」を加算した距離「X1(=X2+TA−TB=X3+TA−TB+TC−TD)」分を押されることになる。すなわち、遊技者が押出操作体26を距離「X3」分押したときに、その押す力が内蔵部材を介してメダルMに伝動され、押す速度に対して、メダルMは「(X3+TA−TB+TC−TD)/X3」倍の速度で押される(増速される)ことになる。これにより、発射機構2は、電気モーター等の駆動源やバネが不要でメンテナンス負担が少なく済む簡単構造でありながら、遊技者が押出操作体26を速く押せばそれに応じてメダルMの発射速度を速くできることに加え、遊技者が実際に押出操作体26を押す速度よりもメダルMの発射速度を速くする増速機構としても機能するものである。したがって、押出操作体26を操作する手又は指の押し加減(速度)によって、メダルMの発射速度すなわちメダルMの行方が調節されるので、遊技者は発射の都度、変更される当り枚数の大きい入賞口を狙って、操作テクニックを駆使する楽しみがあり退屈せずに遊ぶことができる。また、遊技者は発射口21から遠い入賞口3を狙うときにメダルMの発射速度を高めようとして、押出操作体26をむやみに強く押す必要がなく、手を怪我したり遊技機を損傷させたりする心配がないものである。更に、メダルMの発射速度は、押出体24が押される速度に対して加速的に増速され、押出体24の速度も、遊技者が押出操作体26を押す速度に対して加速的に増速されるため、遊技者の操作しだいで、実際に押す速度と発射速度が大きくずれることとなり、その点においても操作テクニックを駆使する面白みがある。しかも、遊技盤11の上方右側部にある押出操作体26を外側方から押すと、同じく遊技盤11の上方右側部にある収容部22からその内側に位置する盤面11aへ向かってメダルMが発射されるので、結果として遊技者が押す方向と遊技小体が発射される方向が共に左向きとなって一致するために、遊技者は遊技小体を自らの手で直接はね飛ばしているような感覚が得られるものである。なお、発射機構2は、遊技盤11に対して外側方に突出するように設けられており、押出操作体26は、発射機構2の本体20から更に突出するように設けられているので、遊技者は操作し易く、少し慣れれば、手許をいちいち確認しなくても発射操作を行うことができるようになる。   In the launching mechanism 2, as shown in FIG. 1, when the player pushes the pushing operation body 26 by a distance “X3”, the auxiliary swinging rod 25 swings in the firing direction of the medal M. Between the extrusion operation body 26 and the extrusion body 24, the auxiliary rocking rod 25 is used, and the distance between them extends from “TD” to “TC”. Not only the pressed distance “X3” but also the distance “X2 (= X3 + TC−TD)” obtained by adding “Tc−TD” thereto is pressed. Further, when the pusher 24 is pushed by the distance “X2” and the swinging rod 23 swings in the firing direction, the pusher 24 and the medal M are beaten by the swinging rod 23, and the interval therebetween. Increases from “TB” to “TA”, so that the medal M is pushed by the distance “X1 (= X2 + TA−TB = X3 + TA−TB + TC−TD)” obtained by adding “TA−TB” to the distance “X2”. It will be. That is, when the player pushes the pushing operation body 26 by the distance “X3”, the pushing force is transmitted to the medal M through the built-in member, and the medal M is “(X3 + TA−TB + TC−) with respect to the pushing speed. It is pushed (increased) at a speed (TD) / X3 "times. As a result, the launch mechanism 2 has a simple structure that does not require a drive source such as an electric motor or a spring and requires less maintenance, but if the player pushes the push-out operation body 26 quickly, the launch speed of the medal M is increased accordingly. In addition to being able to increase the speed, it also functions as a speed increasing mechanism for increasing the firing speed of the medal M higher than the speed at which the player actually pushes the pushing operation body 26. Therefore, the firing speed of the medal M, that is, the whereabouts of the medal M, is adjusted by the pushing / decreasing (speed) of the hand or finger that operates the push-out operation body 26. Aiming at the prize opening, there is fun to make full use of operation techniques and you can play without getting bored. In addition, the player does not need to push the push-out operation body 26 excessively in an effort to increase the shooting speed of the medal M when aiming at the winning port 3 far from the launch port 21, so that the hand is injured or the game machine is damaged. There is no worry about it. Furthermore, the shooting speed of the medal M is increased at an accelerated rate relative to the speed at which the pusher 24 is pushed, and the speed of the pusher 24 is also increased at an accelerated rate relative to the speed at which the player pushes the pusher 26. Because the speed is increased, depending on the player's operation, the actual pressing speed and the firing speed will be greatly different, and in this respect, it is interesting to make full use of the operation technique. Moreover, when the push-out operation body 26 on the upper right side of the game board 11 is pushed from the outside, the medal M is fired from the accommodating part 22 on the upper right side of the game board 11 toward the board surface 11a located on the inner side. As a result, the player pushes the game body directly with his / her hand so that the direction in which the player pushes and the direction in which the game body is fired coincide with each other facing left. A sense can be obtained. The launch mechanism 2 is provided so as to protrude outward with respect to the game board 11, and the push-out operation body 26 is provided so as to further protrude from the main body 20 of the launch mechanism 2. It is easy for the person to operate, and if he gets used to it a little, he will be able to perform the launching operation without having to check each hand.

(入賞口3)
入賞口3は、図2に示すように、盤面11a上で発射機構2より下方において横方向に所定間隔で複数配置されている。各入賞口3は、その左右両側に配置される一対(二つ)の遊技ピン31(図6)で規定され、メダルMが遊技ピン間を通過(入賞)すると、そのメダルを検知部13が検知することで入賞口毎に設定した所定数のメダルを獲得できる。遊技ピン31は、遊技盤11に直接固定されておらず、図5(a)に示すように、遊技盤11と別部材の遊技ピン支持部材32に立設され、図5(b)に示すように,遊技ピン支持部材32を盤面11aの裏側に取り付けることにより、遊技ピンと同間隔で盤面11aを貫通するように形成されたピン貫通穴33の裏側から表側へ突出している。但し、ピン貫通穴33は一対だけではなく、図6に示されるように、ピン貫通穴の中点位置を中心とする円周沿いに複数対設けられており、これらのピン貫通穴33a、33b、33cから選択された一対のピン貫通穴を使用することで、入賞口3の向きにより入賞率を変えることができる。具体的には、図6(a)では、水平に並んだ一対のピン貫通穴33aから、図6(b)では、図6(a)に対して反時計回りに回転させた位置にある一対のピン貫通穴33bから、図6(c)では、図6(a)に対して時計回りに回転させた位置にある一対のピン貫通穴33cから遊技ピン31を表側に突出させることにより、入賞口3の向きを変えている。なお、遊技ピン支持部材32には、二つの遊技ピンの中点位置を中心とする大径の取付け穴32aが貫通形成される一方、遊技盤11には、二つのピン貫通穴の中点位置にナット34が同芯に設けられているので、図5(b)に示すように、取り付け穴32aを介して大径ワッシャ35aを有するネジ35をナット34に締結固定することにより、二つのピン貫通穴の中点位置を中心に角度を変えて取り付けることができる。したがって、いずれのピン貫通穴を選択する場合でも、それに応じて遊技ピン支持部材32は確実に固定される。
(Winner 3)
As shown in FIG. 2, a plurality of winning holes 3 are arranged at predetermined intervals in the lateral direction below the launching mechanism 2 on the board surface 11a. Each winning port 3 is defined by a pair (two) of game pins 31 (FIG. 6) arranged on the left and right sides thereof. When the medal M passes between the game pins (wins), the detection unit 13 detects the medal. By detecting, a predetermined number of medals set for each winning slot can be obtained. The game pin 31 is not directly fixed to the game board 11 but is erected on a game pin support member 32 which is a separate member from the game board 11 as shown in FIG. 5A, and is shown in FIG. Thus, by attaching the game pin support member 32 to the back side of the board surface 11a, it protrudes from the back side of the pin through hole 33 formed so as to penetrate the board surface 11a at the same interval as the game pin to the front side. However, not only a pair of pin through-holes 33 but also a plurality of pairs are provided along the circumference centered on the midpoint position of the pin through-holes as shown in FIG. 6, and these pin through-holes 33a and 33b are provided. By using the pair of pin through holes selected from 33c, the winning rate can be changed depending on the direction of the winning opening 3. Specifically, in FIG. 6 (a), a pair of pins is located at a position that is rotated counterclockwise in FIG. 6 (b) from a pair of horizontally arranged pin through holes 33a. In FIG. 6C, the game pin 31 is protruded from the pair of pin through holes 33c in the position rotated clockwise with respect to FIG. The direction of mouth 3 is changed. The game pin support member 32 is formed with a large-diameter mounting hole 32a centering on the midpoint position of the two game pins, while the game board 11 has a midpoint position of the two pin through holes. Since the nut 34 is concentrically provided, the screw 35 having the large-diameter washer 35a is fastened and fixed to the nut 34 through the mounting hole 32a as shown in FIG. It can be attached at different angles around the midpoint position of the through hole. Therefore, regardless of which pin through hole is selected, the game pin support member 32 is securely fixed accordingly.

(移送機構4)
移送機構4は、図2及び図7に示すように構成されており、発射機構2で発射されて入賞口3に入賞(通過)し或いは入賞せずに遊技盤11の下部に落下したメダルMを発射機構2に供給するために遊技盤11の上部へ移送する。移送機構4は、メダルMを回収する容器40(不図示)と、回収したメダルMを整列移送するシュート41と、整列したメダルMを受け入れる案内部42と、案内部42と協働して回転力によりメダルMを揚送する回転駆動ローラー43と、揚送されるメダルMを上方へ導くように延びる筒状の通路部44と、通路部44の出口に設けられる開閉ゲート45と、開閉ゲート45を通過したメダルMを発射機構2に供給する連絡通路46を有してなる。不図示の容器40は、遊技盤11の下部に設けられて上方から落下してくるメダルMを回収するために上部開口したトラフ形状とされている。シュート41は、容器40の下部に形成されるメダル排出口に連続するように形成されておりメダルMを案内部42に移送する。案内部42は、シュート41に連続するように形成されシュート41から供給されるメダルMを受け入れる円弧形状の内周面42aとそれに沿って円弧形状の中心軸線に向かう方向に延びる壁状部42b(図8)を有してなる。回転駆動ローラー43は、図8に示すように、ローラー本体となる小径円板部431とそれより径寸法の大きい大径円板部432を同芯となるように一体的に重合してなり小径円板部431の外周面43aがウレタンゴム部材433で覆われてなる。回転駆動ローラー43は、案内部42の内周面42aの円弧形状と同芯に設けられており、小径円板部431はその外周面43aと内周面42aの径方向の距離がメダルMの外径より若干小さくなるように形成されており、大径円板部432は小径円板部431より大きいが案内部42とは干渉しない程度に小さく設定されている。移送機構4では、容器40で回収したメダルMをシュート41により立てた状態で一列に整列させて転がし或いは滑らすようにして案内部42に移送する。案内部42が円板形状のメダルMを立てた状態のままで受け入れてその内周面42aでメダル外周縁の下側を当接支持する一方、それと略同時に回転駆動ローラー43がその外周面43aがメダル外周縁の上側に当接し、ウレタンゴム431が撓むことで案内部42と回転駆動ローラー43でメダルMを挟み込むようになり、メダルMは摩擦抵抗の大きいウレタンゴム部材で覆われている外周面43aと連れ回りすることにより内周面42aに沿って送り出される。このとき、回転駆動ローラー43の大径円板部432は、案内部42の壁状部42bと共にメダルMが回転駆動ローラーの軸方向に脱落することを防止する防護壁として機能する。メダルMが送り出される先には通路部44が連続的に設けられており、メダルMは上方に向けて通路部44内を揚送される。通路部44は、遊技盤11の上部で横方向に延びるようにカーブして出口44aが発射機構2に向けられている。出口44aの開閉ゲート45は、発射機構2のメダル発射に連動して開かれて連絡通路46を介して受入口29aから収容部22にメダルを一枚ずつ供給する。
(Transfer mechanism 4)
The transfer mechanism 4 is configured as shown in FIG. 2 and FIG. 7, and the medal M is fired by the launch mechanism 2 and wins (passes) the winning opening 3 or falls to the lower part of the game board 11 without winning. Is transferred to the upper part of the game board 11 in order to be supplied to the launch mechanism 2. The transfer mechanism 4 rotates in cooperation with a container 40 (not shown) for collecting medals M, a chute 41 for aligning and transferring collected medals M, a guide portion 42 for receiving the aligned medals M, and a guide portion 42. A rotary drive roller 43 that lifts the medal M by force, a cylindrical passage portion 44 that extends so as to guide the medal M to be lifted upward, an open / close gate 45 provided at the exit of the passage portion 44, and an open / close gate A communication passage 46 for supplying the medal M passing through 45 to the launching mechanism 2 is provided. The container 40 (not shown) is provided in the lower part of the game board 11 and has a trough shape with an upper opening for collecting the medals M falling from above. The chute 41 is formed so as to be continuous with a medal discharge port formed in the lower part of the container 40, and transfers the medal M to the guide part 42. The guide portion 42 is formed so as to be continuous with the chute 41 and has an arc-shaped inner peripheral surface 42a that receives the medal M supplied from the chute 41, and a wall-like portion 42b extending along the arc-shaped central axis along the inner peripheral surface 42a. FIG. 8). As shown in FIG. 8, the rotary drive roller 43 is formed by integrally superposing a small-diameter disk portion 431 serving as a roller body and a large-diameter disk portion 432 having a larger diameter so as to be concentric. The outer peripheral surface 43 a of the disc portion 431 is covered with a urethane rubber member 433. The rotation drive roller 43 is provided concentrically with the arc shape of the inner peripheral surface 42a of the guide portion 42, and the small-diameter disk portion 431 has a radial distance between the outer peripheral surface 43a and the inner peripheral surface 42a of the medal M. The large-diameter disk part 432 is set so as to be slightly smaller than the small-diameter disk part 431 but does not interfere with the guide part 42. In the transfer mechanism 4, the medals M collected in the container 40 are transferred to the guide unit 42 so as to be aligned or lined up in a row with the chute 41 standing upright. The guide portion 42 receives the disc-shaped medal M in an upright state, and abuts and supports the lower side of the outer peripheral edge of the medal with the inner peripheral surface 42a, while the rotational driving roller 43 substantially simultaneously with the outer peripheral surface 43a. Comes into contact with the upper side of the outer periphery of the medal, and the urethane rubber 431 is bent so that the medal M is sandwiched between the guide portion 42 and the rotation driving roller 43, and the medal M is covered with a urethane rubber member having a high frictional resistance. It is sent out along the inner peripheral surface 42a by following the outer peripheral surface 43a. At this time, the large-diameter disk portion 432 of the rotation drive roller 43 functions as a protective wall that prevents the medal M from dropping in the axial direction of the rotation drive roller together with the wall-shaped portion 42b of the guide portion 42. A passage portion 44 is continuously provided at the destination to which the medal M is sent out, and the medal M is moved upward in the passage portion 44. The passage portion 44 is curved so as to extend in the lateral direction at the upper portion of the game board 11, and the outlet 44 a is directed to the firing mechanism 2. The opening / closing gate 45 of the outlet 44 a is opened in conjunction with the medal launch of the launch mechanism 2 and supplies medals one by one from the receiving port 29 a to the accommodating portion 22 through the communication passage 46.

(上記実施形態の変形例)
上記実施形態では、発射機構2を遊技盤11の上方右側部のみに設けることとしたが、左側部に設けることとしても良く、また、一側部に限らず左右両側部に設けることとしても良い。また、上記発射機構2は、遊技盤11の側部において上方寄りの位置に設けることとしたが、それに限らず、メダルMの発射方向や入賞口3の位置や向きの設定しだいでは、上下方向の中央付近や下方寄りの位置に設けることもあり得る。上記発射機構2において、副揺動桿25及び押出操作体26を設けることにより、メダルMを発射する揺動桿23を押すための押出体24を副揺動桿25及び押出操作体26を介して遊技者に間接的に操作させる構成としたが、副揺動桿25及び押出操作体26を設けずに押出体24を遊技盤の外側方に露出させるようにして遊技者が直接操作できる構造としても良い。上記発射機構2は、遊技者が押出操作体26を押す力を、内蔵部材を介してメダルMに伝えることにより、メダルMを発射することとしたが、押出操作体を遊技者が押す速度を検知することができるスイッチとして、検知した速度に応じた速度でメダルを発射することができる電気式の駆動装置を備える機構としても良い。上記実施形態では、入賞口3において、一対の遊技ピン31を遊技盤11a側に突出させるためのピン貫通穴33を複数対設けて、それらから一対を選択して用いることにしたが、それに代えて、ピン貫通穴33を入賞口3の左右方向の中点位置を中心とする円周に沿って形成される円弧形状の溝穴として、遊技ピン31を溝穴の円弧形状に沿って移動させることにより入賞口3の傾きを変えて入賞率を調節することにしてもよい。上記実施形態の移送機構4において、回転駆動ローラー43に設けられる大径円板部432と、案内部42に設けられる壁状部42bで、回転駆動ローラー43の小径円板部431で送り出されるメダルMの左右両側方向への脱落防止を図ることしたが、小径円板部431を挟むように2つの大径円板部を設けて、これらをメダルMの左右両側への脱落防止壁としても良い。上記実施形態において、遊技機1は、円板状の遊技小体(メダル)に用いるものとしたが、球状の遊技小体に用いることとしても良い。その他、本発明の遊技機は、上述したものに限らず、要旨を変更しない範囲で種々変更し得ることは勿論である。
(Modification of the above embodiment)
In the above embodiment, the launch mechanism 2 is provided only on the upper right side of the game board 11, but may be provided on the left side, and may be provided on both the left and right sides, not limited to one side. . Further, the launch mechanism 2 is provided at a position closer to the upper side on the side of the game board 11, but the present invention is not limited to this, and depending on the setting of the launch direction of the medal M and the position and orientation of the winning slot 3, the vertical direction It may be provided in the vicinity of the center or near the lower position. In the firing mechanism 2, by providing the auxiliary swing rod 25 and the push operation body 26, the push body 24 for pushing the swing rod 23 for firing the medal M is passed through the secondary swing rod 25 and the push operation body 26. However, the structure is such that the player can directly operate by exposing the pusher 24 to the outside of the game board without providing the auxiliary swing rod 25 and the pusher 26. It is also good. The launch mechanism 2 is configured to fire the medal M by transmitting the force by which the player pushes the pushing operation body 26 to the medal M through the built-in member. However, the speed at which the player pushes the pushing operation body is increased. As a switch that can be detected, a mechanism including an electric drive device that can fire a medal at a speed corresponding to the detected speed may be used. In the above embodiment, a plurality of pairs of pin through holes 33 for projecting the pair of game pins 31 to the game board 11a side are provided in the winning opening 3, and the pair is selected and used. Thus, the game pin 31 is moved along the arc shape of the slot hole, with the pin through hole 33 being an arc-shaped slot formed along the circumference centered at the midpoint position in the left-right direction of the winning opening 3. Accordingly, the winning rate may be adjusted by changing the inclination of the winning opening 3. In the transfer mechanism 4 of the above embodiment, medals sent out by the small-diameter disk part 431 of the rotation drive roller 43 by the large-diameter disk part 432 provided in the rotation drive roller 43 and the wall-like part 42b provided in the guide part 42. Although M is prevented from falling off in the left and right direction, two large-diameter disk portions may be provided so as to sandwich the small-diameter disk portion 431, and these may be used as a wall for preventing the medal M from falling off to the left and right sides. . In the above embodiment, the gaming machine 1 is used for a disk-shaped game body (medal), but may be used for a spherical game body. In addition, the gaming machine of the present invention is not limited to that described above, and can be variously changed without departing from the scope of the invention.

1 遊技機
2 発射機構
21 発射口
22 収容部
23 揺動桿
24 押出体
25 副揺動桿
26 押出操作体
3 入賞口
31 遊技ピン
32 遊技ピン支持部材
33 貫通穴
33a 貫通穴
33b 貫通穴
33c 貫通穴
4 移送機構
42 案内部
43 回転駆動ローラー
DESCRIPTION OF SYMBOLS 1 Game machine 2 Launching mechanism 21 Launching port 22 Accommodating part 23 Oscillation rod 24 Extrusion body 25 Sub-oscillation rod 26 Extrusion operation body 3 Prize opening 31 Game pin 32 Game pin support member 33 Through hole 33a Through hole 33b Through hole 33c Through Hole 4 Transfer mechanism 42 Guide part 43 Rotation drive roller

Claims (11)

略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、
前記遊技盤の側部に、遊技小体を収容保持する収容部と、前記遊技盤の外側方に突出するように設けられて遊技者が外側方から押して操作する押出操作体を有してなり、
遊技者が前記押出操作体を押す動作に応じて遊技小体を前記側部に設けられる収容部からその内側に位置する盤面へ、遊技者が外側方から押出操作体を押す方向と、遊技小体が発射される方向が略一致するように発射することを特徴とする遊技機。
In a gaming machine that launches a gaming body along the board surface from the side of a substantially upright gaming board,
A side part of the game board includes a storage part for storing and holding a game body, and an extrusion operation body provided so as to protrude outward from the game board and operated by a player pushing from the outside. ,
The direction in which the player pushes the push-out operation body from the outside to the board surface located on the inner side from the accommodating portion provided on the side portion according to the operation of the player pushing the push-out operation body, A gaming machine that is fired so that the directions in which the bodies are fired substantially coincide .
遊技者が前記押出操作体を押す速度に応じた速度で遊技小体を発射することを特徴とする請求項1記載の遊技機。   The gaming machine according to claim 1, wherein the game body is fired at a speed corresponding to a speed at which the player pushes the pushing operation body. 遊技者が前記押出操作体を押す速度よりも遊技小体の発射速度を速くする増速機構を備えることを特徴とする請求項2記載の遊技機。   The gaming machine according to claim 2, further comprising a speed increasing mechanism for increasing a firing speed of the game body faster than a speed at which the player pushes the pushing operation body. 遊技者の前記押出操作体を押す力を遊技小体に伝動することにより遊技小体を発射することを特徴とする請求項1乃至3の何れかに記載の遊技機。   The gaming machine according to any one of claims 1 to 3, wherein the gaming body is fired by transmitting a force pushing the pushing operation body of the player to the gaming body. 略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、
遊技小体を収容保持する収容部と、遊技小体の発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより遊技小体を前記収容部から前記盤面へ押し出すように発射する揺動桿と、遊技者により直接的又は間接的に押されることにより前記揺動桿を押して揺動させる押出体と、を有してなる発射機構を遊技盤の側部に備えることを特徴とする遊技機。
In a gaming machine that launches a gaming body along the board surface from the side of a substantially upright gaming board,
A housing part for housing and holding the game body, and extending in a direction intersecting the firing direction of the game body and pivotally supported at the upper end side, and swinging at the lower end side so that the game body is removed from the housing part. A launching mechanism comprising a swinging rod that is fired so as to be pushed out to the board surface, and an extrusion body that pushes and swings the swinging rod when pressed directly or indirectly by a player. A gaming machine comprising a side portion.
略直立した遊技盤の側部から盤面に沿って遊技小体を発射する遊技機において、
遊技小体を収容保持する収容部と、遊技小体の発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより遊技小体を前記収容部から前記盤面へ押し出すように発射する揺動桿と、前記揺動桿を押して揺動させる押出体と、前記発射方向と交差する方向に延在して上端側を回動支持されており下端側が揺動することにより前記押出体を押す副揺動桿と、遊技者に押されることにより前記副揺動桿を押して揺動させる押出操作体と、を有してなる発射機構を遊技盤の側部に備えることを特徴とする遊技機。
In a gaming machine that launches a gaming body along the board surface from the side of a substantially upright gaming board,
A housing part for housing and holding the game body, and extending in a direction intersecting the firing direction of the game body and pivotally supported at the upper end side, and swinging at the lower end side so that the game body is removed from the housing part. A swinging rod that fires to push out to the board surface, an extruded body that pushes and swings the rocking rod, and extends in a direction intersecting the firing direction and is pivotally supported at the upper end side. A launching mechanism comprising a secondary swing rod that pushes the push body by moving and an push operation body that pushes and swings the secondary swing rod by being pushed by a player. A gaming machine characterized by being prepared for.
前記押出操作体が周囲の部材に対して摺動及び転動可能に保持される円形体であることを特徴とする請求項記載の遊技機。 The gaming machine according to claim 6, wherein the push-out operation body is a circular body that is held so as to be slidable and rollable with respect to surrounding members. 前記押出体が周囲の部材に対して摺動及び転動可能に保持される円形体であることを特徴とする請求項乃至の何れかに記載の遊技機。 The gaming machine according to any one of claims 5 to 7 , wherein the extruded body is a circular body that is held so as to be slidable and rollable with respect to surrounding members. 前記収容部から発射された遊技小体を入賞させる入賞口を盤面上に備えており、
前記入賞口は、その左右両側に配置される一対の遊技ピンで規定され、
前記一対の遊技ピンは、前記盤面の裏側に着脱自在に設けられる遊技ピン支持部材に立設され、前記盤面を貫通する一対の貫通穴から前記盤面の表側に突出させられており、
前記一対の貫通穴は、前記入賞口の左右方向の中点位置を中心とする円周上に形成される複数対の貫通穴から選択されたものであることを特徴とする請求項1乃至の何れかに記載の遊技機。
It has a prize opening on the board for winning a game body fired from the housing part,
The winning opening is defined by a pair of game pins arranged on the left and right sides thereof,
The pair of game pins are erected on a game pin support member detachably provided on the back side of the board surface, and protrude from the pair of through holes penetrating the board surface to the front side of the board surface,
Said pair of through holes, according to claim 1 to 8, characterized in that one selected from the through hole of the plurality of pairs formed on a circumference around the lateral direction of the middle point of the winning openings A gaming machine according to any one of the above.
前記収容部から発射された遊技小体を入賞させる入賞口を盤面に備えており、
前記入賞口は、その左右両側に配置される一対の遊技ピンで規定され、
前記一対の遊技ピンは、前記盤面の裏側に回転自在に設けられる遊技ピン支持部材に立設され、前記盤面を貫通する一対の貫通穴から前記盤面の表側に突出させられており、
前記一対の貫通穴は、前記入賞口の左右方向の中点位置を中心とする円周に沿って形成される円弧形状の溝穴であることを特徴とする請求項1乃至の何れかに記載の遊技機。
The board has a winning opening for winning a game body fired from the housing section,
The winning opening is defined by a pair of game pins arranged on the left and right sides thereof,
The pair of game pins are erected on a game pin support member that is rotatably provided on the back side of the board surface, and protrudes to the front side of the board surface from a pair of through holes that penetrate the board surface,
Said pair of through holes, to any one of claims 1 to 8, characterized in that a slot of an arc shape formed along a circumference centered in the lateral direction of the middle point of the winning openings The gaming machine described.
前記収容部に供給する遊技小体を前記遊技盤の上部に移送する移送機構を備えており、
前記移送機構は、円弧形状の内周面を有する案内部と、摩擦抵抗の大きい部材で覆われている外周面を有する回転駆動ローラーを有してなり、遊技小体の外周縁を前記内周面と前記外周面で挟み込んで回転駆動ローラーの回転力で移送することを特徴とする請求項1乃至10の何れかに記載の遊技機。
It has a transfer mechanism for transferring the game body to be supplied to the housing part to the upper part of the game board,
The transfer mechanism includes a guide portion having an arc-shaped inner peripheral surface and a rotary drive roller having an outer peripheral surface covered with a member having a high frictional resistance. The game machine according to any one of claims 1 to 10 , wherein the game machine is sandwiched between a surface and the outer peripheral surface and transported by a rotational force of a rotational drive roller.
JP2017147304A 2017-06-27 2017-07-30 Game machine Expired - Fee Related JP6423990B1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2017125140 2017-06-27
JP2017125140 2017-06-27

Publications (2)

Publication Number Publication Date
JP6423990B1 true JP6423990B1 (en) 2018-11-14
JP2019005530A JP2019005530A (en) 2019-01-17

Family

ID=64269276

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2017147304A Expired - Fee Related JP6423990B1 (en) 2017-06-27 2017-07-30 Game machine

Country Status (1)

Country Link
JP (1) JP6423990B1 (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4199143A (en) * 1978-01-27 1980-04-22 Bally Manufacturing Corporation Pinball flipper
JPH08289970A (en) * 1995-04-21 1996-11-05 N M K:Kk Ejecting mechanism for disk body
JPH10127954A (en) * 1996-10-28 1998-05-19 Takara Co Ltd Ball shooting device
JP2003019343A (en) * 2001-07-11 2003-01-21 Namco Ltd Disk-like object shooting device

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4199143A (en) * 1978-01-27 1980-04-22 Bally Manufacturing Corporation Pinball flipper
JPH08289970A (en) * 1995-04-21 1996-11-05 N M K:Kk Ejecting mechanism for disk body
JPH10127954A (en) * 1996-10-28 1998-05-19 Takara Co Ltd Ball shooting device
JP2003019343A (en) * 2001-07-11 2003-01-21 Namco Ltd Disk-like object shooting device

Also Published As

Publication number Publication date
JP2019005530A (en) 2019-01-17

Similar Documents

Publication Publication Date Title
JP3999066B2 (en) Ball game machine
JP5417028B2 (en) Bullet ball machine
JP4642670B2 (en) Game machine
JP2016214910A (en) Pinball game machine
JP6423990B1 (en) Game machine
JP4463002B2 (en) Game machine
JP2010162255A (en) Lottery device
JPH07313678A (en) Pachinko device
JP2008012153A (en) Game machine
EP0959970B1 (en) Amusement machine
JP4247449B2 (en) Game machine
JP2005319166A (en) Game component for pachinko game machine
JP4499124B2 (en) Bullet ball machine
JP4314608B2 (en) Game machine
JP4219912B2 (en) Variable winning device for pachinko machines
JP2003024545A (en) Pachinko game machine
JP5806721B2 (en) Bullet ball machine
JP6739724B2 (en) Amusement machine
JP4614324B2 (en) Game machine
JP5938618B2 (en) Game machine
JP4682172B2 (en) Game machine winning ball lottery device and gaming machine
JP4314609B2 (en) Game machine
JP2007075269A (en) Pachinko game machine
JP2007054364A (en) Pinball game machine
JP2004141214A (en) Starter of pachinko game machine

Legal Events

Date Code Title Description
A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20180828

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20180910

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20181002

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20181021

R150 Certificate of patent or registration of utility model

Ref document number: 6423990

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

LAPS Cancellation because of no payment of annual fees