JP5905210B2 - Game directing device for gaming machine - Google Patents

Game directing device for gaming machine Download PDF

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JP5905210B2
JP5905210B2 JP2011128316A JP2011128316A JP5905210B2 JP 5905210 B2 JP5905210 B2 JP 5905210B2 JP 2011128316 A JP2011128316 A JP 2011128316A JP 2011128316 A JP2011128316 A JP 2011128316A JP 5905210 B2 JP5905210 B2 JP 5905210B2
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light reflecting
game
rotating body
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JP2012254151A (en
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末廣 義典
義典 末廣
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Adachi Light Inc
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Description

本発明は、図柄変動ゲームを行なっているときに遊技者に有利となる遊技状態の可能性を示唆する遊技機の遊技演出装置に関するものである。   The present invention relates to a game effect device for a gaming machine that suggests the possibility of a gaming state that is advantageous to a player when a symbol variation game is performed.

従来、遊技機の一種であるパチンコ遊技機には、数字、文字、記号等の図柄を変動表示し、これら図柄が予め定められた図柄に揃ったとき「大当たり」という遊技者に有利な遊技状態となり、一度に多くの入賞球が得られるようにしたものが主流をなしている。そして、このようなパチンコ遊技機にあっては、図柄変動ゲームに伴い遊技の面白みを引き出して遊技者に満足感を与えるために、図柄変動ゲームが行なわれている中で、例えば「大当たり」といった遊技者に有利な遊技状態になる可能性を示唆する遊技演出を行なうようにしている。この遊技演出を行なう装置として、例えば特許文献1に示されるような遊技演出装置がある。該遊技演出装置は図柄が変動表示される変動表示装置の上部前面に取着されており、水平面内で回転する人形等の役物を備えて構成されている。そして、該役物は変動表示装置の図柄が変動を開始したときや、その変動図柄がリーチ状態になったときに別途用意された駆動手段であるモータにより所定方向へ水平回転して遊技演出を行なっている。   Conventionally, pachinko machines, which are a type of gaming machine, display a variety of symbols such as numbers, letters, symbols, etc., and when these symbols are aligned to a predetermined symbol, a game state that is advantageous to the player as a “big hit” The mainstream is that you can get many winning balls at once. And in such a pachinko gaming machine, in order to bring out the fun of the game along with the symbol variation game and to give the player a sense of satisfaction, the symbol variation game is being performed, for example, “big hit” A game effect that suggests the possibility of a gaming state advantageous to the player is performed. As a device for performing this game effect, for example, there is a game effect device as disclosed in Patent Document 1. The game effect device is attached to an upper front surface of a variable display device in which symbols are displayed in a variable manner, and is configured to include an accessory such as a doll that rotates in a horizontal plane. When the symbol of the variable display device starts to change, or when the variable symbol is in the reach state, the accessory is rotated horizontally in a predetermined direction by a motor that is a separately prepared driving means to give a game effect. Is doing.

特開2000−202141号公報(第3−6頁、図1、図3)JP 2000-202141 A (page 3-6, FIGS. 1 and 3)

前記パチンコ遊技機の遊技演出装置にあっては、図柄変動ゲームが行なわれている中で遊技演出を行なうに、人形という役物を単に水平面内で回転動作させるに止まりしかも一種類の役物を演出させるにすぎないので、遊技演出として遊技を盛り上げるには物足りなさがあり、その機能を十分に発揮しているとは言い難く、このため遊技の面白みを満喫することができなかった。   In the game directing device of the pachinko gaming machine, in order to perform the game effect while the symbol variation game is being performed, the role of the doll is simply rotated within the horizontal plane and only one type of character is used. Because it was only directed, there was not enough to excite the game as a game production, and it was difficult to say that it was fully functioning, so I could not enjoy the fun of the game.

そこで、本発明は上記課題を解決すべくなされたもので、遊技の状況に合わせて異なる複数種類の演出が行なえるようにして、演出にバリエーションを持たせて遊技の面白みを増し、遊技の興趣を高めることができる遊技機の遊技演出装置を提供することを目的とするものである。   Accordingly, the present invention has been made to solve the above-mentioned problems, so that a plurality of different types of effects can be performed according to the situation of the game, and the effects of the game are increased by giving variations to the effects. It is an object of the present invention to provide a game effect device for a gaming machine that can improve the game performance.

かかる目的を達成するため本発明の遊技機の遊技演出装置は、正多角柱状に形成される表示回転体と、前記表示回転体をその中心軸を中心として回転駆動させる駆動手段と、前記表示回転体に光を照射し得る発光体と、を備え、前記表示回転体は外周の各面が前記中心軸に対し直交する面内で内側へ凹弧面状に窪む光反射面として形成されると共に、前記光反射面には文字、図柄等の飾部が設けられ、前記発光体は前記中心軸に対して直交する方向から前記光反射面に向けて光を照射し得るように配置され、前記表示回転体を前記駆動手段により回転駆動させると共に遊技者が見られる所定の位置に前記各光反射面を位置させ得る第一演出手段と、前記表示回転体を前記駆動手段により所定時間継続して回転駆動させると共に前記発光体により前記所定時間に合わせて前記各光反射面に光を照射させる第二演出手段と、を有することを特徴とする。   In order to achieve this object, a game effect device for a gaming machine according to the present invention comprises a display rotator formed in a regular polygonal column, drive means for rotating the display rotator around its central axis, and the display rotation A light emitting body capable of irradiating light to the body, and the display rotating body is formed as a light reflecting surface in which each surface of the outer periphery is recessed inwardly in a concave arc shape within a plane orthogonal to the central axis In addition, the light reflecting surface is provided with a decorative portion such as a character, a design, etc., and the light emitter is arranged so as to be able to irradiate the light reflecting surface from a direction orthogonal to the central axis, The display rotating body is driven to rotate by the driving means and the light reflecting surfaces can be positioned at predetermined positions where a player can see the display rotating body, and the display rotating body is continued by the driving means for a predetermined time. Driven by the light emitter. And having a, a second presentation means for irradiating light to the respective light reflecting surface in accordance with the predetermined time.

この際、前記第一演出手段では、前記表示回転体の長手方向に沿った端部の近傍に副発光体を配置し、遊技者が見られる所定位置に前記光反射面がきて前記表示回転体が瞬間的に停止したとき、その所定の位置にきた前記飾部に前記副発光体の光を前記中心軸方向から照射するようにしても良い。   At this time, in the first effect means, a sub-light emitter is arranged in the vicinity of the end portion along the longitudinal direction of the display rotator, and the light reflecting surface comes to a predetermined position where the player can see the display rotator. When the light is stopped instantaneously, the light of the sub-illuminator may be irradiated from the direction of the central axis to the decorative portion that has come to the predetermined position.

また、この他に、前記第一演出手段として、前記飾部が透光性を有すると共に表示回転体の内部に該飾部に対応させて副発光体を配置し、遊技者が見られる所定位置に前記光反射面がきて前記表示回転体が瞬間的に停止したとき、その所定の位置にきた前記飾部に前記副発光体の光を内側から照射するようにしても良い。   In addition to this, as the first effect means, the decorative portion has translucency and a sub-light emitting body is disposed in the display rotating body corresponding to the decorative portion so that the player can see the predetermined position. When the light reflecting surface comes and the display rotator stops instantaneously, the light of the sub-illuminator may be irradiated from the inside to the decoration portion that has come to the predetermined position.

本発明に係る遊技機の遊技演出装置は、正多角柱状に形成される表示回転体と、表示回転体をその中心軸を中心として回転駆動させる駆動手段と、表示回転体に光を照射し得る発光体と、を備え、表示回転体は外周の各面が中心軸に対し直交する面内で内側へ凹弧面状に窪む光反射面として形成されると共に、光反射面には文字、図柄等の飾部が設けられ、発光体は中心軸に対して直交する方向から光反射面に向けて光を照射し得るように配置され、表示回転体を駆動手段により回転駆動させると共に遊技者が見られる所定の位置に各光反射面を位置させ得る第一演出手段と、表示回転体を駆動手段により所定時間継続して回転駆動させると共に発光体により所定時間に合わせて各光反射面に光を照射させる第二演出手段と、を有する。そして、第一演出手段では面白みのある演出ができ、また、第二演出手段では各光反射面を発光体によって照らし煌びやかな演出ができ、これらを選択的に用いることにより、遊技の状況に合わせて異なる複数種類の演出が行なえる。これにより、演出にバリエーションが持たせられ遊技の面白みが増し、遊技の興趣を高めることができるという効果を奏する。   The gaming effect production device for a gaming machine according to the present invention can irradiate the display rotator with light, a display rotator formed in a regular polygonal column, drive means for rotationally driving the display rotator around its central axis. The display rotating body is formed as a light reflecting surface in which each surface of the outer periphery is recessed in a concave arc surface inward in a plane orthogonal to the central axis, and the light reflecting surface has characters, A decorative part such as a design is provided, and the light emitter is arranged so as to be able to irradiate light from the direction orthogonal to the central axis toward the light reflecting surface, and the display rotating body is driven to rotate by the driving means and the player The first effecting means that can position each light reflecting surface at a predetermined position where the light is seen, and the display rotating body is continuously rotated by the driving means for a predetermined time, and at the same time by the light emitter on each light reflecting surface. Second rendering means for irradiating light. The first effect means can produce an interesting effect, and the second effect means can illuminate each light reflecting surface with a light emitter to create a gorgeous effect. By selectively using these, it is possible to match the game situation. Different types of production can be performed. As a result, there are variations in the production, the fun of the game is increased, and it is possible to enhance the interest of the game.

また、第一演出手段で、表示回転体の長手方向に沿った端部の近傍に副発光体を配置し、遊技者が見られる所定位置に光反射面がきて表示回転体が瞬間的に停止したとき、その所定の位置にきた飾部に副発光体の光を中心軸方向から照射するようにすれば、飾部を光により浮き上がらせて見せることができ、飾部が一段と冴え、幻想的な状態を醸し出すことができるという効果も有る。   In addition, the first effect means, the auxiliary light emitter is arranged in the vicinity of the end portion along the longitudinal direction of the display rotator, the light reflecting surface comes at a predetermined position where the player can be seen, and the display rotator stops instantaneously. If the light from the sub-illuminator is irradiated from the central axis direction to the decorative part that has come to the predetermined position, the decorative part can be lifted and shown by the light, and the decorative part can be seen more and more fantastic There is also an effect that it is possible to bring about a new state.

本発明に係る遊技演出装置の斜視図。The perspective view of the game performance apparatus which concerns on this invention. 表示回転体と駆動手段の斜視図。The perspective view of a display rotary body and a drive means. 本発明に係る遊技演出装置の正面図。The front view of the game performance apparatus which concerns on this invention. 同平面図。FIG. (イ)は同右側面図、(ロ)は同左側面図。(A) is the right side view, and (B) is the left side view. 図3のX−X線断面図。XX sectional drawing of FIG. 図3のY−Y線断面図。FIG. 4 is a cross-sectional view taken along line YY in FIG. 3. 表示回転体における各光反射面の分解平面図。The decomposition | disassembly top view of each light reflection surface in a display rotary body. 表示回転体のコマ送り状態を示す図。The figure which shows the frame advance state of a display rotary body. 本発明に係る遊技演出装置が適用される遊技盤の正面図。1 is a front view of a game board to which a game effect device according to the present invention is applied.

以下、本発明に係る遊技機の遊技演出装置の最良の実施の形態を図面に基づき詳しく説明する。本発明は、パチンコ遊技機、アレンジボール遊技機、雀球遊技機、メダルまたはパチンコ球を遊技媒体として用いる回動式遊技機、スロットマシン等の遊技機に適用されるが、この内、本発明はパチンコ遊技機に適用される場合について説明する。図1は本発明に係る遊技演出装置の斜視図、図2は表示回転体と駆動手段の斜視図、図3は本発明に係る遊技演出装置の正面図、図4は同平面図、図5(イ)は同右側面図、(ロ)は同左側面図をそれぞれ示す。   DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS Hereinafter, the best mode for playing a game machine according to the present invention will be described in detail with reference to the drawings. The present invention can be applied to pachinko gaming machines, arrange ball gaming machines, sparrow ball gaming machines, gaming machines using a medal or pachinko ball as a gaming medium, slot machines, and the like. Explains the case of being applied to a pachinko gaming machine. 1 is a perspective view of a game effect device according to the present invention, FIG. 2 is a perspective view of a display rotating body and driving means, FIG. 3 is a front view of the game effect device according to the present invention, FIG. 4 is a plan view thereof, and FIG. (A) shows the right side view and (B) shows the left side view.

遊技演出装置Aは、横長に形成される台枠1と、その長手方向の両端に設けられ該台枠1の上面よりも上方へ突出する正面視にて左右一対の支持枠2a,2bと、を有する。台枠1は、長手方向に対し直交する断面形状が直方体形状をなすと共に下面が開放する中空状に形成されている。また両支持枠2a,2bは、上面が円弧面状に湾曲すると共に内部が中空状に形成されている。そして、両支持枠2a,2b間に、台枠1とほぼ平行に位置して表示回転体3が配置される。該表示回転体3は、図6に示すように両支持枠2a,2b間に差し渡される中心軸4を有し、該中心軸4を中心として正逆自在に回転できるようになっている。図7に示すように表示回転体3は、中心軸4に対し直交する断面形状が多角形状である正三角形状をなす三角柱状に形成されている。詳しくは、各三面の光反射面5a,5b,5cは、いずれも鏡面のように仕上げられ光を反射するようにしており、しかも、外周の各光反射面5a,5b,5cがその中心軸4に対し直交する面内で内側へ凹弧面状に窪み、受けた光を前側へ反射するようになっている。   The game effect device A includes a frame 1 that is formed in a horizontally long shape, a pair of left and right support frames 2 a and 2 b that are provided at both ends in the longitudinal direction and protrude upward from the upper surface of the frame 1. Have The underframe 1 is formed in a hollow shape in which the cross-sectional shape orthogonal to the longitudinal direction forms a rectangular parallelepiped shape and the lower surface is open. Moreover, both support frames 2a and 2b are formed in a hollow shape while the upper surface is curved in a circular arc shape. The display rotator 3 is disposed between the support frames 2a and 2b so as to be substantially parallel to the frame 1. As shown in FIG. 6, the display rotating body 3 has a central axis 4 that is interposed between the support frames 2 a and 2 b, and can rotate forward and backward about the central axis 4. As shown in FIG. 7, the display rotator 3 is formed in a triangular prism shape having a regular triangular shape whose cross-sectional shape orthogonal to the central axis 4 is a polygonal shape. Specifically, each of the three light reflecting surfaces 5a, 5b, and 5c is finished like a mirror surface so as to reflect light, and the outer light reflecting surfaces 5a, 5b, and 5c are center axes thereof. 4 is recessed inwardly in the shape of a concave arc in a plane orthogonal to 4, and the received light is reflected to the front side.

前記各光反射面5a,5b,5cには、長手方向に沿ったほぼ中央に各光反射面5a,5b,5cより外側へ立体的に突出するようにして文字、図柄等の飾部6a,6b,6cが設けられている。本発明の場合、飾部6a,6b,6cとして人がテニスをしている姿態を表示しており、各光反射面5a,5b,5cの飾部6a,6b,6cは回転方向に従って順に少しずつ動作がずらせてある。例えば、図8に示すように始めの光反射面5aには、ボールを打つ前であってラケットを後へ下げた状態を表す姿態の飾部6aが配置される。次の光反射面5bには、ボールを打つためラケットを前へ振り出す状態を表す姿態の飾部6bが配置される。最後の光反射面5cには、ラケットを前へ出しボールを打った後の状態を表す姿態の飾部6cが配置されている。これにより、遊技者は正回転(図7の矢印方向)する表示回転体3を前側から見た場合、連続して恰も人がラケットによりテニスボールを打っているように見える。この飾部6a,6b,6cは、テニスに限らず遊技内容に合わせて関連する内容やデザインが決定される。   Each of the light reflecting surfaces 5a, 5b, 5c has a decorative portion 6a, such as a character, a design, or the like so as to project three-dimensionally outward from the light reflecting surfaces 5a, 5b, 5c at a substantially central position along the longitudinal direction. 6b and 6c are provided. In the case of the present invention, the appearance of a person playing tennis is displayed as the decoration parts 6a, 6b, 6c, and the decoration parts 6a, 6b, 6c of the light reflecting surfaces 5a, 5b, 5c are a little in order according to the rotation direction. The operation is shifted one by one. For example, as shown in FIG. 8, on the first light reflecting surface 5a, there is arranged a decorative portion 6a in a state representing a state in which the racket is lowered to the rear before hitting the ball. On the next light reflecting surface 5b, there is arranged a decorative portion 6b in a form representing a state in which the racket is swung forward to hit the ball. On the last light reflecting surface 5c, there is arranged a decorative portion 6c in a form representing a state after a racket is pushed forward and a ball is hit. Thus, when the player sees the display rotating body 3 that rotates in the forward direction (in the direction of the arrow in FIG. 7) from the front side, it seems that the player continuously hits the tennis ball with the racket. The decoration parts 6a, 6b, and 6c are not limited to tennis, and related contents and designs are determined according to game contents.

図6に示すように、表示回転体3における中心軸4の右側端部4aは、右側の支持枠2aの内側面2cに開設された挿通孔7aを介してその支持枠2a内に介入し、右側の支持枠2a内に配置された軸受部材8aに固着される。該軸受部材8aも支持枠2a内に配設された電飾基板22aに開設される挿通孔23aを介し軸受板9aの軸孔10aに挿通して支持され、中心軸4と一緒に回転する。該軸受部材8aの外周面に、従動歯車部11が形成されている。また右側の支持枠2a内に、軸受部材8aに近接させて該従動歯車部11と噛合する駆動歯車部12が配置されている。右側の支持枠2aの外側面には駆動手段である可逆式のステッピングモータ13が取着され、該ステッピングモータ13の駆動軸14に、前記駆動歯車部12が固着されている。   As shown in FIG. 6, the right end 4a of the central shaft 4 in the display rotating body 3 intervenes in the support frame 2a via the insertion hole 7a formed in the inner side surface 2c of the right support frame 2a. It is fixed to a bearing member 8a disposed in the right support frame 2a. The bearing member 8a is also supported by being inserted into the shaft hole 10a of the bearing plate 9a through the insertion hole 23a provided in the electric decoration board 22a disposed in the support frame 2a, and rotates together with the central shaft 4. A driven gear portion 11 is formed on the outer peripheral surface of the bearing member 8a. In addition, a drive gear portion 12 that is in close proximity to the bearing member 8a and meshes with the driven gear portion 11 is disposed in the right support frame 2a. A reversible stepping motor 13 as a driving means is attached to the outer surface of the right support frame 2a, and the drive gear portion 12 is fixed to a drive shaft 14 of the stepping motor 13.

前記右側の支持枠2a内の電飾基板22aには、内側面2c側に副発光体であるLED20が複数個並んで設けられている。これらは、所定位置にきて停止した光反射面5a,5b,5cに中心軸4方向から光を照射し得るようになっている。詳しくは、これらLED20はフルカラーLEDであって、前記のように回転する各光反射面5a,5b,5cが順に遊技者が見られる所定位置にきて表示回転体3が停止したとき、前記LED20からの光を各LED20に対向して内側面2cに開設された透孔24を介して前記所定位置にある光反射面5a,5b,5cに中心軸4方向から照射する。これにより、該光反射面5a,5b,5cにある飾部6a,6b,6cを側方から照らすことになる。遊技者が見られる所定位置とは、光反射面5a,5b,5cがほぼ正面向く位置である。   A plurality of LEDs 20 as sub-light emitters are provided side by side on the inner surface 2c side of the electric decoration board 22a in the right support frame 2a. These can irradiate light from the direction of the central axis 4 to the light reflecting surfaces 5a, 5b, 5c stopped at a predetermined position. Specifically, these LEDs 20 are full-color LEDs, and when the light reflecting surfaces 5a, 5b, and 5c that rotate as described above come to predetermined positions where the player can be seen in order and the display rotating body 3 stops, the LEDs 20 The light reflecting surfaces 5a, 5b, 5c at the predetermined positions are irradiated from the direction of the central axis 4 through the through holes 24 formed in the inner surface 2c so as to face each LED 20. Thereby, the decoration parts 6a, 6b, 6c on the light reflecting surfaces 5a, 5b, 5c are illuminated from the side. The predetermined position where the player can be seen is a position where the light reflecting surfaces 5a, 5b, 5c are substantially faced to the front.

一方、前記表示回転体3における中心軸4の左側端部4bは、左側の支持枠2bの内側面2dに開設された挿通孔7bを介してその支持枠2b内に介入し、左側の支持枠2b内に配置された軸受部材8bに固着される。該軸受部材8bも支持枠2b内に配設された電飾基板22bに開設される挿通孔23bを介し軸受板9bの軸孔10bに挿通して支持され、中心軸4と一緒に回転する。該軸受部材8bの外周面にはドーナツ板状のフランジ15が周設され、該フランジ15の周縁部の所定の位置にスリット16(この場合、スリット16は120度の間隔を離して等間隔に3個設けられている。)が設けられている。また、左側の支持枠2b内に、軸受部材8bに近接させてセンサー17が配置されている。該センサー17は側面コ字状に形成されると共に対向する側に一直線上に位置して投光器18aと受光器18bとが設けられ、その間に前記フランジ15の周縁部が介入するようになっている。そして、センサー17の投光器18aと受光器18bとの間をスリット16が横切ることによりそれを検出して、表示回転体3の回転角度や回転数が制御されるようになっている。   On the other hand, the left end 4b of the central shaft 4 in the display rotating body 3 intervenes in the support frame 2b through the insertion hole 7b formed in the inner surface 2d of the left support frame 2b, and the left support frame It is fixed to a bearing member 8b disposed in 2b. The bearing member 8b is also inserted into and supported by the shaft hole 10b of the bearing plate 9b through the insertion hole 23b provided in the electric decoration board 22b disposed in the support frame 2b, and rotates together with the central shaft 4. A flange 15 having a donut plate shape is provided around the outer peripheral surface of the bearing member 8b, and slits 16 (in this case, the slits 16 are spaced apart at an interval of 120 degrees at equal intervals). 3 are provided). A sensor 17 is disposed in the left support frame 2b so as to be close to the bearing member 8b. The sensor 17 is formed in a U-shaped side surface, and is provided with a projector 18a and a light receiver 18b in a straight line on opposite sides, and a peripheral portion of the flange 15 intervenes therebetween. . Then, the slit 16 crosses between the light projector 18a and the light receiver 18b of the sensor 17 to detect it, and the rotational angle and the rotational speed of the display rotator 3 are controlled.

前記左側の支持枠2b内の電飾基板22bにも、内側面2d側に副発光体であるLED20が複数個並んで設けられている。これらは、所定位置にきて停止した光反射面5a,5b,5cに中心軸4方向から光を照射し得るようになっている。詳しくは、これらLED20もフルカラーLEDであって、前記のように回転する各光反射面5a,5b,5cが順に遊技者が見られる所定位置にきて表示回転体3が停止したとき、前記LED20からの光を各LED20に対向して内側面2dに開設された透孔24を介して前記所定位置にある光反射面5a,5b,5cに中心軸4方向から照射する。これにより、該光反射面5a,5b,5cにある飾部6a,6b,6cを側方から照らすことになる。なお、前記左右の電飾基板22a,22bにいずれも複数の副発光体であるLED20を設けるようにしたが、いずれか一方の電飾基板22a,22bのみにLED20を設けるようにしても良い。   A plurality of LEDs 20 serving as sub-light emitters are also arranged side by side on the inner surface 2d side of the illumination board 22b in the left support frame 2b. These can irradiate light from the direction of the central axis 4 to the light reflecting surfaces 5a, 5b, 5c stopped at a predetermined position. Specifically, these LEDs 20 are also full-color LEDs, and when the light reflecting surfaces 5a, 5b, and 5c that rotate as described above come to predetermined positions where the player can be seen in order and the display rotating body 3 stops, the LEDs 20 The light reflecting surfaces 5a, 5b and 5c at the predetermined positions are irradiated from the direction of the central axis 4 through the through holes 24 formed in the inner side surface 2d so as to face each LED 20. Thereby, the decoration parts 6a, 6b, 6c on the light reflecting surfaces 5a, 5b, 5c are illuminated from the side. In addition, although LED20 which is a some sub-light-emitting body was provided in each of the said left and right electrical decoration board | substrates 22a, 22b, you may make it provide LED20 only in any one electrical decoration board | substrate 22a, 22b.

前記両支持枠2a,2b間の上部の少し前側に、バー19が表示回転体3と平行に差し渡されている。該バー19は長手方向に対し直交する断面形状が下面を開放したコ字状に形成され、内部の長手方向に沿って発光体であるLED21が複数個列設されている。これらは、回転する各光反射面5a,5b,5cに中心軸4に対して直交する方向から光を照射し得る。また、これらLED21もフルカラーLEDであって、照射するときは継続的に光を照射する。そして、前記のように停止することなく回転する各光反射面5a,5b,5cに連続して光を照射する。これにより、遊技者はその反射された光を見られ、煌びやかさを感ずることができる。   A bar 19 is passed in parallel with the display rotator 3 slightly in front of the upper part between the support frames 2a and 2b. The bar 19 is formed in a U shape with a cross-sectional shape orthogonal to the longitudinal direction having an open bottom surface, and a plurality of LEDs 21 that are light emitters are arranged in a row along the longitudinal direction of the inside. These can irradiate light from the direction orthogonal to the central axis 4 to each rotating light reflecting surface 5a, 5b, 5c. These LEDs 21 are also full-color LEDs, and continuously emit light when irradiated. Then, the light is continuously irradiated to the light reflecting surfaces 5a, 5b, and 5c rotating without stopping as described above. As a result, the player can see the reflected light and feel joyful.

本発明に係る遊技演出装置Aは上記構成からなり、図3の正面をそのままにして後記する遊技盤100にその前面が前側を向くようにして配置される。次に、本発明に係る遊技演出装置が適用される遊技盤について説明する。図10は、本発明に係る遊技演出装置が適用される遊技盤の正面図である。遊技盤100の前面には外側ガイドレール101aと内側ガイドレール101bとが略渦巻き状に敷設され、これら外側・内側ガイドレール101a,101bに囲まれるようにして遊技領域102が形成される。外側ガイドレール101aと内側ガイドレール101bとの間には、発射位置(図示せず。)から発射される遊技球を前記遊技領域102へ打ち込むための飛走通路103が形成されている。   The game effect device A according to the present invention has the above-described configuration, and is arranged with the front face of FIG. Next, a game board to which the game effect device according to the present invention is applied will be described. FIG. 10 is a front view of a game board to which the game effect device according to the present invention is applied. An outer guide rail 101a and an inner guide rail 101b are laid in a substantially spiral shape on the front surface of the game board 100, and a game area 102 is formed so as to be surrounded by the outer and inner guide rails 101a and 101b. Between the outer guide rail 101a and the inner guide rail 101b, a flying passage 103 for driving a game ball launched from a launch position (not shown) into the game area 102 is formed.

遊技領域102の中央上部寄りに、液晶パネルからなる大型の電子ディスプレー104を備えた変動表示装置105が配置されている。この変動表示装置105の電子ディスプレー104には、横に三個並べられた数字、文字、記号等の図柄を上下方向に変化させると共に一定時間経過後に停止して表示する。例えば、同じ数字「7」が両横にそれぞれ並んで停止すると共に中央の数字が変動を続ける所謂リーチ状態を経て、最終的に中央の数字も同じ数字「7」で停止し、全体に「777」という同じ図柄が三個揃うと、「大当たり」という遊技者に有利な遊技状態となる。   A variable display device 105 having a large electronic display 104 made of a liquid crystal panel is disposed near the upper center of the game area 102. On the electronic display 104 of the variable display device 105, the symbols such as three numbers, characters and symbols arranged horizontally are changed in the vertical direction and stopped and displayed after a certain time. For example, the same number “7” stops side by side and the center number continues to fluctuate, and finally the center number also stops at the same number “7”. When three of the same symbols “” are gathered, a gaming state advantageous to the player “big hit” is obtained.

遊技領域102において飛走通路103を構成する内側ガイドレール101bと変動表示装置105との間に位置して、遊技球が上から通過し得る通過チャッカー106が配設され、変動表示装置105の下方には始動入賞口107とこの下方に位置し一対の開閉翼片108a,108aを有する変動入賞口108とが設けられている。更に、変動入賞口108の下方に、前後に回動する開閉扉109aを有する大入賞装置109が設けられている。遊技領域102の適宜位置に、普通入賞口110が設けられている。また、遊技領域102の最下部に、始動入賞口107、変動入賞口108や普通入賞口110などの入賞口に入賞しなかった遊技球を遊技領域102の外部へ排出するためのアウト球排出口111が設けられている。そして、遊技領域102における変動表示装置105の下方であり変動入賞装置108の正面視にて右側に、本発明に係る遊技演出装置Aが配置される。   A passing chucker 106 through which a game ball can pass from above is disposed between the inner guide rail 101 b constituting the flight path 103 and the fluctuation display device 105 in the game area 102, and below the fluctuation display device 105. Are provided with a start winning port 107 and a variable winning port 108 having a pair of opening and closing blade pieces 108a and 108a positioned below the start winning port 107. Further, a large winning device 109 having an opening / closing door 109a that pivots back and forth is provided below the variable winning opening 108. A normal winning opening 110 is provided at an appropriate position in the game area 102. In addition, at the bottom of the game area 102, an out-ball discharge port for discharging game balls that have not been won in the winning award such as the start winning opening 107, the variable winning opening 108, and the normal winning opening 110 to the outside of the gaming area 102. 111 is provided. And the game production | presentation apparatus A which concerns on this invention is arrange | positioned in the game area 102 below the fluctuation | variation display apparatus 105 and the right side by the front view of the fluctuation | variation prize-winning apparatus 108.

例えば、飛走通路103を介して遊技領域102に打ち込まれた遊技球が、遊技盤100面を流下して遊技領域102の左側に位置する通過チャッカー106を通過すると、普通抽選が行なわれる。この普通抽選の結果が「当り」の場合は、変動入賞口108の一対の開閉翼片108a,108aが逆ハの字状に傾動して遊技球が入賞し得るようになる。そこで、始動入賞口107または変動入賞口108に遊技球が入賞すると、特別抽選が行なわれると共に変動表示装置105の電子ディスプレー104にて図柄(この場合、数字)の変動表示が開始される。   For example, when a game ball driven into the game area 102 via the flying passage 103 flows down the surface of the game board 100 and passes through the passing chucker 106 located on the left side of the game area 102, a normal lottery is performed. When the result of this normal lottery is “winning”, the pair of opening and closing wing pieces 108a, 108a of the variable winning opening 108 tilts in a reverse C shape so that the game ball can win. Therefore, when a game ball wins at the start winning port 107 or the variable winning port 108, a special lottery is performed and a variable display of symbols (in this case, numbers) is started on the electronic display 104 of the variable display device 105.

そこで、前記図柄の変動が開始されたとき、表示回転体3をステッピングモータ13により回転駆動させると共に遊技者が見られる所定の位置に前記各光反射面5a,5b,5cを位置させる第一演出手段では、各光反射面5a,5b,5cがほぼ正面を向いた位置、すなわち遊技者が見られる所定位置にきて表示回転体3が瞬間的に停止し、いずれかの飾部6a,6b,6cが表示され面白みのある演出ができる。飾部6a,6b,6cには遊技と関連のある情報としてテニスプレーヤーがボールを打つ演出が見られる。なお、これと同時に好適な音響を発生させ音響効果を加えるようにしても良い。この場合、左右側の支持枠2a,2b内にそれぞれ配置された副発光体であるLED20や表示回転体3の上方に位置するバー19に配置されたLED21は発光しない。   Therefore, when the change of the symbol is started, the display rotating body 3 is rotated by the stepping motor 13 and the light reflecting surfaces 5a, 5b, 5c are positioned at predetermined positions where the player can be seen. In the means, the display rotating body 3 stops instantaneously when the light reflecting surfaces 5a, 5b, 5c are almost in front, that is, at a predetermined position where the player can be seen, and any one of the decorative portions 6a, 6b , 6c are displayed and an interesting presentation can be made. In the decoration portions 6a, 6b, and 6c, an effect that the tennis player hits the ball is seen as information related to the game. At the same time, a suitable sound may be generated to add a sound effect. In this case, the LED 20 that is a sub-light emitting body arranged in the left and right support frames 2a and 2b and the LED 21 arranged on the bar 19 positioned above the display rotating body 3 do not emit light.

また、前記図柄の変動が開始されたとき、左右側の支持枠2a,2b内のそれぞれLED20,20を略正面を向いた位置にある各光反射面5a,5b,5cに中心軸4方向から照射して該光反射面5a,5b,5cにある飾部6a,6b,6cを両側から照らすようにしても良い。この場合、各飾部6a,6b,6cは各光反射面5a,5b,5cから外側へ立体的に突出しており、しかも、各飾部6a,6b,6cは順にコマ送りのようにして連続し、遊技者は恰もテニスプレーヤーがボールを打つ演出が見られる。詳しくは、図9に示すようにまず表示回転体3が低速で回転を開始する。すなわち、表示回転体3は、始め20msの間に100ppsにより正回転して2ステップ進む。次に、32msの間に125ppsにより正回転して4ステップ進む。次に、48msの間に166ppsにより正回転して8ステップ進む。次に、32msの間に125ppsにより正回転して4ステップ進む。次に、20msの間に100ppsにより正回転して2ステップ進む。最後に、24msの間停止している。これを1コマとして繰り返すことになる。表示回転体3は正三角柱状に形成されていることから、3コマ繰り返されると表示回転体3が1回転することになる。LED20はフルカラーLEDであることから、発光色によってリーチ状態に発展させる期待度を変化させるようにしても良い。例えば始めの「青色」は期待度が低く、「黄色」、「緑色」、「赤色」の順に期待度が高くなるようにする。   In addition, when the change of the symbol is started, the LEDs 20 and 20 in the left and right support frames 2a and 2b are placed on the respective light reflecting surfaces 5a, 5b, and 5c that are substantially facing the front from the direction of the central axis 4. You may make it irradiate and illuminate decoration part 6a, 6b, 6c in this light reflection surface 5a, 5b, 5c from both sides. In this case, each decoration part 6a, 6b, 6c protrudes three-dimensionally from each light reflecting surface 5a, 5b, 5c, and each decoration part 6a, 6b, 6c is continuous like frame advance in order. However, the player can also see the production where the tennis player hits the ball. Specifically, as shown in FIG. 9, first, the display rotator 3 starts rotating at a low speed. That is, the display rotator 3 is rotated forward by 100 pps for 20 ms and proceeds two steps. Next, it rotates forward by 125 pps during 32 ms and advances 4 steps. Next, it rotates forward at 166 pps for 48 ms and advances 8 steps. Next, it rotates forward by 125 pps during 32 ms and advances 4 steps. Next, it rotates forward at 100 pps for 20 ms and advances two steps. Finally, it is stopped for 24 ms. This is repeated as one frame. Since the display rotator 3 is formed in a regular triangular prism shape, the display rotator 3 makes one rotation when three frames are repeated. Since the LED 20 is a full-color LED, the degree of expectation for development into a reach state may be changed depending on the emission color. For example, the first “blue” has a low degree of expectation, and the degree of expectation increases in the order of “yellow”, “green”, and “red”.

これによって、光により各飾部6a,6b,6cをはっきりと浮かび上がらせることができ、各飾部6a,6b,6cが一段と冴える。各飾部6a,6b,6cにあっては、それぞれ外周縁に白色の縁取りがなされていると、該白色の縁取りが光に反射してその輪郭がよりくっきりと見える。また、このような一連の制御を前記変動表示装置105の電子ディスプレー104上の変動表示が開始された後に行なうことで、遊技者にはリーチ状態に発展するんではないかという期待感を抱かせることができる。   Thereby, each decoration part 6a, 6b, 6c can be clearly lifted with light, and each decoration part 6a, 6b, 6c can be raised further. In each of the decorative portions 6a, 6b, and 6c, when the outer peripheral edge has a white border, the white border is reflected by light and the outline can be seen more clearly. Further, by performing such a series of controls after the variable display on the electronic display 104 of the variable display device 105 is started, the player is expected to develop into a reach state. be able to.

また、前記変動表示装置105の電子ディスプレー104に表示される数字の変動表示がリーチ状態になったときも、遊技演出装置Aが前記と同様にして電気的に作動して表示回転体3を所定速度で回転させる。そして、遊技者が見られる所定の位置にきて停止した光反射面5a,5b,5cに飾部6a,6b,6cが現れる。一方、この際も、左右側の支持枠2a,2b内の副発光体であるLED20を発光させて、所定の位置に停止した光反射面5a,5b,5cに設けられる各飾部6a,6b,6cを照射するようにしても良い。このように、前記表示回転体3をステッピングモータ13により回転駆動させると共に遊技者が見られる所定の位置に表示回転体3の各光反射面5a,5b,5cを位置させ得るという第一演出手段により遊技者は各飾部6a,6b,6cが見られて面白みのある演出が行なえ、遊技者にリーチ状態から大当たりになるのではないかという期待感を抱かせることができる。   In addition, when the change display of the numbers displayed on the electronic display 104 of the change display device 105 is in a reach state, the game effect device A is electrically operated in the same manner as described above to set the display rotating body 3 to a predetermined value. Rotate at speed. And the decoration parts 6a, 6b, and 6c appear on the light reflecting surfaces 5a, 5b, and 5c stopped at a predetermined position where the player can be seen. On the other hand, also at this time, the decorative portions 6a and 6b provided on the light reflecting surfaces 5a, 5b, and 5c that are stopped at predetermined positions by causing the LEDs 20 as the auxiliary light emitters in the left and right support frames 2a and 2b to emit light. , 6c may be irradiated. Thus, the display rotating body 3 is rotated by the stepping motor 13 and the light reflecting surfaces 5a, 5b, 5c of the display rotating body 3 can be positioned at predetermined positions where the player can be seen. Thus, the player can see the decorative portions 6a, 6b, and 6c and perform an interesting performance, and can give the player a sense of expectation that the player will be a big hit from the reach state.

一方、電子ディスプレー104にあって、例えばリーチ状態から偶然に同じ数字で「777」に揃ったときは、遊技者に有利な遊技状態である「大当たり」の状態となり、遊技盤100下部の大入賞装置109の開閉扉109aが所定回数開いて、該大入賞装置109に遊技球が入賞し易い状態になる。すなわち、開閉扉109aが開いて所定の個数(例えば10個)の遊技球が入賞すると該開閉扉109aは一旦閉じる。そして、これを最大所定回数(例えば15回)繰り返すようになっており、この間に遊技者は多くの入賞球を得ることができる。   On the other hand, in the electronic display 104, for example, when the same number is coincided with “777” by chance from the reach state, it becomes a “big hit” state, which is a game state advantageous to the player, and a big prize at the bottom of the game board 100 is obtained. The opening / closing door 109a of the device 109 is opened a predetermined number of times, so that it becomes easy for a game ball to win the big winning device 109. That is, when the opening / closing door 109a is opened and a predetermined number (for example, 10) of game balls wins, the opening / closing door 109a is temporarily closed. This is repeated a maximum of a predetermined number of times (for example, 15 times), during which the player can obtain many winning balls.

そして、表示回転体3をステッピングモータ13により所定時間継続して回転駆動させると共に発光体であるLED21により所定時間に合わせて各光反射面5a,5b,5cに光を照射させる第二演出手段では、その間、前記左右側の支持枠2a,2b内の副発光体としてのLED20を発光させない。詳しくは、前記遊技演出装置Aが電気的に作動して表示回転体3を所定速度で正回転させつつバー19に列設されるLED20を継続的に発光させて各光反射面5a,5b,5cに光を照射する。   In the second effect means, the display rotating body 3 is continuously rotated by the stepping motor 13 for a predetermined time and the light reflecting surfaces 5a, 5b, 5c are irradiated with light by the LED 21 as a light emitter in accordance with the predetermined time. In the meantime, the LED 20 as the auxiliary light emitter in the left and right support frames 2a, 2b is not caused to emit light. Specifically, the game effect device A is electrically operated to rotate the display rotator 3 forward at a predetermined speed, and continuously emit the LEDs 20 arranged in the bar 19 so that the light reflecting surfaces 5a, 5b, 5c is irradiated with light.

発光体であるLED21を表示回転体3の各光反射面5a,5b,5cに照射したときは、副発光体であるLED20を照射させるときよりも大当たりの期待度が高い時や、電子ディスプレー104に大当たり表示がされる以前に、「大当たり」を告知させる目的で用いることが望ましい。また、これらの光の照射は、電子ディスプレー104の変動表示中に限らず、例えば大当たり中や大当たり直後の昇格演出としても用いることができる。表示回転体3を前記ステッピングモータ13により所定時間継続して回転駆動させると共に発光体であるLED21により所定時間に合わせて各光反射面5a,5b,5cに光を照射させるという第二演出手段により、各光反射面5a,5b,5cをLED21によって照らし煌びやかな演出ができる。   When the LED 21 that is a light emitter is irradiated onto the light reflecting surfaces 5a, 5b, and 5c of the display rotator 3, the expectation of jackpot is higher than when the LED 20 that is a sub light emitter is irradiated, or the electronic display 104 It is desirable to use it for the purpose of notifying the “big hit” before the big hit is displayed. Further, the irradiation of these lights is not limited to the fluctuation display of the electronic display 104, and can be used as, for example, a promotion effect during the big hit or immediately after the big hit. By the second effect means, the display rotating body 3 is continuously rotated by the stepping motor 13 for a predetermined time, and the light reflecting surfaces 5a, 5b, 5c are irradiated with light by the LED 21, which is a light emitter, in accordance with the predetermined time. Each of the light reflecting surfaces 5a, 5b and 5c is illuminated by the LED 21 to produce a gorgeous effect.

このように、本発明に係る遊技機の遊技演出装置は、ステッピングモータ13により表示回転体3を回転駆動させると共に、遊技者が見られる所定位置に各光反射面5a,5b,5cを位置させる第一演出手段では、その所定位置にきた光反射面5a,5b,5cに設けられた飾部6a,6b,6cが副発光体であるLED20の発光なくして表示される。また、表示回転体3をステッピングモータ13により所定時間継続して回転駆動させると共に発光体であるLED21により前記所定時間に合わせて前記各光反射面5a,5b,5cに光を照射させる第二演出手段では、各光反射面5a,5b,5cが照射される光を前方すなわち遊技者側へ反射させて際立ち、強いインパクトが与えられ回転する各光反射面5a,5b,5cの光効果が十分に得られる。このように、第一演出手段により飾部6a,6b,6cの面白みのある演出ができ、また、第二演出手段により各光反射面5a,5b,5cを発光体であるLED21によって照らし煌びやかな演出ができ、これらを選択的に用いることにより、遊技の状況に合わせて異なる複数種類の演出が行なえる。   As described above, the game effect device for a gaming machine according to the present invention rotates the display rotating body 3 by the stepping motor 13 and positions the light reflecting surfaces 5a, 5b, and 5c at predetermined positions where the player can be seen. In the first effect means, the decorative portions 6a, 6b, 6c provided on the light reflecting surfaces 5a, 5b, 5c coming to the predetermined positions are displayed without light emission of the LED 20 which is a sub-light emitter. Further, the display rotating body 3 is continuously rotated by the stepping motor 13 for a predetermined time and the light reflecting surfaces 5a, 5b and 5c are irradiated with light by the LED 21 which is a light emitter in accordance with the predetermined time. In the means, the light reflected from the light reflecting surfaces 5a, 5b, 5c stands out by reflecting the light irradiated to the front, that is, the player side, and the light effect of the rotating light reflecting surfaces 5a, 5b, 5c is sufficiently exerted and rotated. Is obtained. In this way, the first production means can produce interesting effects of the decoration portions 6a, 6b, and 6c, and the second production means can illuminate the light reflecting surfaces 5a, 5b, and 5c with the LED 21 that is a light emitter. It is possible to produce effects, and by selectively using these, it is possible to perform different types of effects depending on the game situation.

また、前記各第一演出手段で、飾部6a,6b,6cが光反射面5a,5b,5cから立体的に突出しており、表示回転体3の長手方向に沿った端部の近傍に副発光体であるLED20が配置されていることから、遊技者が見られる所定位置に光反射面5a,5b,5cがきて表示回転体3が瞬間的に停止したとき、その所定の位置にきた飾部6a,6b,6cに副発光体であるLED20の光を中心軸方向に沿って左右両側から照射するようにすれば、飾部6a,6b,6cを光により浮かび上がるように見せることができ、飾部6a,6b,6cが一段と冴え、幻想的な状態を醸し出すことができる。   Moreover, in each said 1st production | presentation means, decoration part 6a, 6b, 6c protrudes three-dimensionally from the light reflection surfaces 5a, 5b, 5c, and it is subordinate in the vicinity of the edge part along the longitudinal direction of the display rotary body 3. Since the LED 20 which is a light emitter is arranged, when the light reflecting surfaces 5a, 5b, 5c come to the predetermined position where the player can see and the display rotating body 3 stops instantaneously, the decoration that comes to the predetermined position If the light of the LED 20 that is a sub-light emitter is irradiated to the parts 6a, 6b, and 6c from both the left and right sides along the central axis direction, the decoration parts 6a, 6b, and 6c can be made to appear to float by the light. The decoration parts 6a, 6b, 6c can be further enhanced to create a fantastic state.

本発明にあっては、各飾部6a,6b,6cを各光反射面5a,5b,5cに立体的に突出させるようにして形成したが、これに限られるものではない。例えば、前記飾部を透光性のある合成樹脂材により成形すると共に該飾部の裏面には光が乱反射して拡散される拡散面を形成し、表示回転体の各光反射面に取付孔を開設すると共に各取付孔に各飾部を嵌合し、表示回転体の内側に発光体であるLEDを配置して各LEDの光を各飾部に照射し、光により浮かび上がる各飾部を遊技者が前側から見られるようにしても良い。また、前記表示回転体と飾部とを透光性のある合成樹脂材により一体に成形し、該飾部を除く部分にアルミニウム等の光反射材料を蒸着しても良いし、鏡面シールを貼着しても良い。更に、飾部にも微量の蒸着を施すことにより、飾部をハーフミラーとすることも可能である。この場合には、光反射面は飾部を含めて全体が反射面となる。いずれの場合も、表示回転体の内側に発光体であるLEDを配置して各LEDの光を各飾部に照射する。   In the present invention, the decorative portions 6a, 6b, and 6c are formed so as to protrude three-dimensionally on the light reflecting surfaces 5a, 5b, and 5c. However, the present invention is not limited to this. For example, the decorative portion is formed of a light-transmitting synthetic resin material, and a diffusion surface on which light is diffusely reflected and diffused is formed on the back surface of the decorative portion, and a mounting hole is formed in each light reflecting surface of the display rotating body. Each decoration part is fitted to each mounting hole, and the LED which is a light emitter is arranged inside the display rotating body, the light of each LED is irradiated to each decoration part, and each decoration part which is floated by the light May be viewed by the player from the front. In addition, the display rotating body and the decorative part may be integrally formed with a light-transmitting synthetic resin material, and a light reflecting material such as aluminum may be deposited on a portion excluding the decorative part, or a mirror seal may be applied. You may wear it. Furthermore, it is also possible to make the decoration part a half mirror by applying a small amount of vapor deposition to the decoration part. In this case, the entire light reflecting surface including the decorative portion is a reflecting surface. In either case, an LED as a light emitter is arranged inside the display rotator, and the light of each LED is irradiated to each decoration part.

また、本発明にあっては、遊技演出装置を遊技盤面に配置したが、これに限られるものではなく、例えば球皿といったパチンコ遊技機の前面に遊技演出装置を配置するようにしても良い。更には、パチンコ遊技機が列設されるいわゆる島台の適宜位置に遊技演出装置を配置するようにしても良い。スロットマシンにあっては、該スロットマシンの前面または上面に遊技演出装置を配置することもできる。   In the present invention, the game effect device is arranged on the game board surface, but the present invention is not limited to this. For example, the game effect device may be arranged on the front surface of a pachinko game machine such as a ball tray. Furthermore, you may make it arrange | position a game production | presentation apparatus in the appropriate position of what is called an island stand where a pachinko game machine is lined up. In the slot machine, the game effect device can be arranged on the front surface or the upper surface of the slot machine.

3 表示回転体
4 中心軸
5a 光反射面
5b 光反射面
5c 光反射面
6a 飾部
6b 飾部
6c 飾部
13 駆動手段(ステッピングモータ)
20 副発光体(LED)
21 発光体(LED)
DESCRIPTION OF SYMBOLS 3 Display rotating body 4 Center axis 5a Light reflection surface 5b Light reflection surface 5c Light reflection surface 6a Decoration part 6b Decoration part 6c Decoration part 13 Drive means (stepping motor)
20 Sub-light emitter (LED)
21 Light emitter (LED)

Claims (2)

正多角柱状に形成される表示回転体と、
前記表示回転体をその中心軸を中心として回転駆動させる駆動手段と、
前記表示回転体に光を照射し得る発光体と、を備え、
前記表示回転体は外周の各面が前記中心軸に対し直交する面内で内側へ凹弧面状に窪む光反射面として形成されると共に、前記光反射面には文字、図柄等の飾部が設けられ、
前記発光体は前記中心軸に対して直交する方向から前記光反射面に向けて光を照射し得るように配置され、
前記表示回転体を前記駆動手段により回転駆動させると共に遊技者が見られる所定の位置に前記各光反射面の飾部を順に位置させ得る第一演出手段と、
前記表示回転体を前記駆動手段により所定時間継続して回転駆動させると共に前記発光体により前記所定時間に合わせて継続的に前記各光反射面に光を照射させる第二演出手段と、を有することを特徴とする遊技機の遊技演出装置。
A display rotating body formed in a regular polygonal column,
Driving means for rotating the display rotator about its central axis;
A light emitter capable of irradiating the display rotator with light,
The display rotating body is formed as a light reflecting surface in which each outer peripheral surface is recessed in a concave arc shape inward in a plane orthogonal to the central axis, and the light reflecting surface has decorations such as letters, designs, etc. Part is provided,
The light emitter is arranged so as to be able to irradiate light from the direction orthogonal to the central axis toward the light reflecting surface,
First effect means for rotating the display rotating body by the driving means and positioning the decorative portions of the light reflecting surfaces in order at a predetermined position where the player can be seen;
Second display means for continuously rotating the display rotating body for a predetermined time by the driving means and irradiating light to each light reflecting surface continuously for the predetermined time by the light emitter. A game directing device for a gaming machine.
前記第一演出手段では、前記表示回転体の長手方向に沿った端部の近傍に副発光体を配置し、遊技者が見られる所定位置に前記光反射面がきて前記表示回転体が瞬間的に停止したとき、その所定の位置にきた前記飾部に前記副発光体の光を前記表示回転体の中心軸方向から照射するようにした請求項1記載の遊技機の遊技演出装置。   In the first effect means, a secondary light emitter is arranged in the vicinity of the end portion along the longitudinal direction of the display rotator, and the light reflecting surface comes at a predetermined position where a player can see the display rotator, so that the display rotator is instantaneous. 2. A game effect device for a gaming machine according to claim 1, wherein when the display unit stops, the light of the auxiliary light emitter is irradiated from the central axis direction of the display rotator onto the decorative portion that has come to the predetermined position.
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