JP5281660B2 - 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 - Google Patents
宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 Download PDFInfo
- Publication number
- JP5281660B2 JP5281660B2 JP2010549691A JP2010549691A JP5281660B2 JP 5281660 B2 JP5281660 B2 JP 5281660B2 JP 2010549691 A JP2010549691 A JP 2010549691A JP 2010549691 A JP2010549691 A JP 2010549691A JP 5281660 B2 JP5281660 B2 JP 5281660B2
- Authority
- JP
- Japan
- Prior art keywords
- shader
- declarative
- effects
- input
- programming model
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/005—General purpose rendering architectures
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
- Image Processing (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US12/041,951 US8345045B2 (en) | 2008-03-04 | 2008-03-04 | Shader-based extensions for a declarative presentation framework |
| US12/041,951 | 2008-03-04 | ||
| PCT/US2009/032611 WO2009111119A1 (en) | 2008-03-04 | 2009-01-30 | Shader-based extensions for a declarative presentation framework |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2011517803A JP2011517803A (ja) | 2011-06-16 |
| JP2011517803A5 JP2011517803A5 (https=) | 2012-02-16 |
| JP5281660B2 true JP5281660B2 (ja) | 2013-09-04 |
Family
ID=41053123
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2010549691A Expired - Fee Related JP5281660B2 (ja) | 2008-03-04 | 2009-01-30 | 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US8345045B2 (https=) |
| EP (1) | EP2260465A4 (https=) |
| JP (1) | JP5281660B2 (https=) |
| KR (1) | KR101618381B1 (https=) |
| BR (1) | BRPI0907861A2 (https=) |
| MX (1) | MX2010009741A (https=) |
| WO (1) | WO2009111119A1 (https=) |
Families Citing this family (10)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8563314B2 (en) * | 2007-09-27 | 2013-10-22 | Sangamo Biosciences, Inc. | Methods and compositions for modulating PD1 |
| US20110298816A1 (en) * | 2010-06-03 | 2011-12-08 | Microsoft Corporation | Updating graphical display content |
| US9153193B2 (en) * | 2011-09-09 | 2015-10-06 | Microsoft Technology Licensing, Llc | Primitive rendering using a single primitive type |
| US8872838B2 (en) * | 2011-09-09 | 2014-10-28 | Microsoft Corporation | Primitive composition |
| US9021437B2 (en) * | 2012-07-13 | 2015-04-28 | Microsoft Technology Licensing, Llc | Declarative style rules for default touch behaviors |
| US20140191980A1 (en) * | 2013-01-04 | 2014-07-10 | Qualcomm Mems Technologies, Inc. | System for reuse of touch panel and controller by a secondary display |
| US20140354658A1 (en) * | 2013-05-31 | 2014-12-04 | Microsoft Corporation | Shader Function Linking Graph |
| US9875568B2 (en) * | 2013-06-06 | 2018-01-23 | Nvidia Corporation | Graphics effect data structure and method of use thereof |
| US9733823B2 (en) | 2015-04-01 | 2017-08-15 | Microsoft Technology Licensing, Llc | View activation via hit testing in an asynchronous windowing system |
| DE102019116715A1 (de) * | 2019-06-20 | 2020-12-24 | Gritworld GmbH | Computerimplementiertes Verfahren und programmierbares System zum Rendern eines 2D/3D-Modells |
Family Cites Families (20)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| EP0698259B1 (en) | 1993-08-24 | 1996-11-06 | Taligent, Inc. | Object oriented shading |
| US7548238B2 (en) * | 1997-07-02 | 2009-06-16 | Nvidia Corporation | Computer graphics shader systems and methods |
| US7009605B2 (en) * | 2002-03-20 | 2006-03-07 | Nvidia Corporation | System, method and computer program product for generating a shader program |
| US7523406B2 (en) * | 2003-07-22 | 2009-04-21 | Autodesk Inc. | Dynamic parameter interface |
| US7212206B2 (en) * | 2003-08-20 | 2007-05-01 | Sony Computer Entertainment Inc. | Method and apparatus for self shadowing and self interreflection light capture |
| US7570267B2 (en) * | 2004-05-03 | 2009-08-04 | Microsoft Corporation | Systems and methods for providing an enhanced graphics pipeline |
| US20050243085A1 (en) * | 2004-05-03 | 2005-11-03 | Microsoft Corporation | Model 3D construction application program interface |
| US7958498B1 (en) * | 2004-07-02 | 2011-06-07 | Nvidia Corporation | Methods and systems for processing a geometry shader program developed in a high-level shading language |
| CN101091175B (zh) * | 2004-09-16 | 2012-03-14 | 辉达公司 | 负载均衡 |
| US20060071933A1 (en) * | 2004-10-06 | 2006-04-06 | Sony Computer Entertainment Inc. | Application binary interface for multi-pass shaders |
| US7733347B2 (en) * | 2004-11-05 | 2010-06-08 | Microsoft Corporation | Automated construction of shader programs |
| US7376894B2 (en) * | 2004-11-18 | 2008-05-20 | Microsoft Corporation | Vector path merging into gradient elements |
| WO2006094199A2 (en) * | 2005-03-03 | 2006-09-08 | Pixar | Hybrid hardware-accelerated relighting system for computer cinematography |
| JP2009500730A (ja) * | 2005-07-01 | 2009-01-08 | メンタル イメージズ ゲーエムベーハー | コンピュータ・グラフィック・シェイダー・システムおよび方法 |
| US7817151B2 (en) * | 2005-10-18 | 2010-10-19 | Via Technologies, Inc. | Hardware corrected software vertex shader |
| JP4718993B2 (ja) * | 2005-12-26 | 2011-07-06 | 株式会社東芝 | 描画装置及び描画方法 |
| JP2007193655A (ja) | 2006-01-20 | 2007-08-02 | Sharp Corp | 電子ドキュメントデータ処理装置、電子ドキュメントデータ処理方法およびコンピュータを電子ドキュメントデータ処理装置として機能させるためのプログラム |
| US8261270B2 (en) * | 2006-06-20 | 2012-09-04 | Google Inc. | Systems and methods for generating reference results using a parallel-processing computer system |
| US7952588B2 (en) * | 2006-08-03 | 2011-05-31 | Qualcomm Incorporated | Graphics processing unit with extended vertex cache |
| US8203558B2 (en) * | 2008-01-28 | 2012-06-19 | Apple Inc. | Dynamic shader generation |
-
2008
- 2008-03-04 US US12/041,951 patent/US8345045B2/en active Active
-
2009
- 2009-01-30 BR BRPI0907861-4A patent/BRPI0907861A2/pt not_active Application Discontinuation
- 2009-01-30 KR KR1020107019524A patent/KR101618381B1/ko not_active Expired - Fee Related
- 2009-01-30 WO PCT/US2009/032611 patent/WO2009111119A1/en not_active Ceased
- 2009-01-30 EP EP09716566.6A patent/EP2260465A4/en not_active Withdrawn
- 2009-01-30 JP JP2010549691A patent/JP5281660B2/ja not_active Expired - Fee Related
- 2009-01-30 MX MX2010009741A patent/MX2010009741A/es not_active Application Discontinuation
Also Published As
| Publication number | Publication date |
|---|---|
| BRPI0907861A2 (pt) | 2015-07-21 |
| US8345045B2 (en) | 2013-01-01 |
| KR101618381B1 (ko) | 2016-05-18 |
| WO2009111119A1 (en) | 2009-09-11 |
| JP2011517803A (ja) | 2011-06-16 |
| EP2260465A1 (en) | 2010-12-15 |
| US20090225079A1 (en) | 2009-09-10 |
| MX2010009741A (es) | 2010-09-28 |
| KR20100123853A (ko) | 2010-11-25 |
| EP2260465A4 (en) | 2017-01-25 |
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