JP5281660B2 - 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 - Google Patents

宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 Download PDF

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JP5281660B2
JP5281660B2 JP2010549691A JP2010549691A JP5281660B2 JP 5281660 B2 JP5281660 B2 JP 5281660B2 JP 2010549691 A JP2010549691 A JP 2010549691A JP 2010549691 A JP2010549691 A JP 2010549691A JP 5281660 B2 JP5281660 B2 JP 5281660B2
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shader
declarative
effects
input
programming model
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JP2011517803A5 (https=
JP2011517803A (ja
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シェヒター,グレッグ・ディー
シュナイダー,ゲルハルト
ミハイル,アシュラフ・エイ
クラーク,ブレンダン
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Microsoft Corp
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Microsoft Corp
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/005General purpose rendering architectures

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  • Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Image Generation (AREA)
  • Image Processing (AREA)
JP2010549691A 2008-03-04 2009-01-30 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 Expired - Fee Related JP5281660B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US12/041,951 US8345045B2 (en) 2008-03-04 2008-03-04 Shader-based extensions for a declarative presentation framework
US12/041,951 2008-03-04
PCT/US2009/032611 WO2009111119A1 (en) 2008-03-04 2009-01-30 Shader-based extensions for a declarative presentation framework

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JP2011517803A JP2011517803A (ja) 2011-06-16
JP2011517803A5 JP2011517803A5 (https=) 2012-02-16
JP5281660B2 true JP5281660B2 (ja) 2013-09-04

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US (1) US8345045B2 (https=)
EP (1) EP2260465A4 (https=)
JP (1) JP5281660B2 (https=)
KR (1) KR101618381B1 (https=)
BR (1) BRPI0907861A2 (https=)
MX (1) MX2010009741A (https=)
WO (1) WO2009111119A1 (https=)

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US8563314B2 (en) * 2007-09-27 2013-10-22 Sangamo Biosciences, Inc. Methods and compositions for modulating PD1
US20110298816A1 (en) * 2010-06-03 2011-12-08 Microsoft Corporation Updating graphical display content
US9153193B2 (en) * 2011-09-09 2015-10-06 Microsoft Technology Licensing, Llc Primitive rendering using a single primitive type
US8872838B2 (en) * 2011-09-09 2014-10-28 Microsoft Corporation Primitive composition
US9021437B2 (en) * 2012-07-13 2015-04-28 Microsoft Technology Licensing, Llc Declarative style rules for default touch behaviors
US20140191980A1 (en) * 2013-01-04 2014-07-10 Qualcomm Mems Technologies, Inc. System for reuse of touch panel and controller by a secondary display
US20140354658A1 (en) * 2013-05-31 2014-12-04 Microsoft Corporation Shader Function Linking Graph
US9875568B2 (en) * 2013-06-06 2018-01-23 Nvidia Corporation Graphics effect data structure and method of use thereof
US9733823B2 (en) 2015-04-01 2017-08-15 Microsoft Technology Licensing, Llc View activation via hit testing in an asynchronous windowing system
DE102019116715A1 (de) * 2019-06-20 2020-12-24 Gritworld GmbH Computerimplementiertes Verfahren und programmierbares System zum Rendern eines 2D/3D-Modells

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US7009605B2 (en) * 2002-03-20 2006-03-07 Nvidia Corporation System, method and computer program product for generating a shader program
US7523406B2 (en) * 2003-07-22 2009-04-21 Autodesk Inc. Dynamic parameter interface
US7212206B2 (en) * 2003-08-20 2007-05-01 Sony Computer Entertainment Inc. Method and apparatus for self shadowing and self interreflection light capture
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US20060071933A1 (en) * 2004-10-06 2006-04-06 Sony Computer Entertainment Inc. Application binary interface for multi-pass shaders
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WO2006094199A2 (en) * 2005-03-03 2006-09-08 Pixar Hybrid hardware-accelerated relighting system for computer cinematography
JP2009500730A (ja) * 2005-07-01 2009-01-08 メンタル イメージズ ゲーエムベーハー コンピュータ・グラフィック・シェイダー・システムおよび方法
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BRPI0907861A2 (pt) 2015-07-21
US8345045B2 (en) 2013-01-01
KR101618381B1 (ko) 2016-05-18
WO2009111119A1 (en) 2009-09-11
JP2011517803A (ja) 2011-06-16
EP2260465A1 (en) 2010-12-15
US20090225079A1 (en) 2009-09-10
MX2010009741A (es) 2010-09-28
KR20100123853A (ko) 2010-11-25
EP2260465A4 (en) 2017-01-25

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