JP2011517803A5 - - Google Patents

Download PDF

Info

Publication number
JP2011517803A5
JP2011517803A5 JP2010549691A JP2010549691A JP2011517803A5 JP 2011517803 A5 JP2011517803 A5 JP 2011517803A5 JP 2010549691 A JP2010549691 A JP 2010549691A JP 2010549691 A JP2010549691 A JP 2010549691A JP 2011517803 A5 JP2011517803 A5 JP 2011517803A5
Authority
JP
Japan
Prior art keywords
shader
declarative
programming model
effects
language
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
JP2010549691A
Other languages
English (en)
Japanese (ja)
Other versions
JP2011517803A (ja
JP5281660B2 (ja
Filing date
Publication date
Priority claimed from US12/041,951 external-priority patent/US8345045B2/en
Application filed filed Critical
Publication of JP2011517803A publication Critical patent/JP2011517803A/ja
Publication of JP2011517803A5 publication Critical patent/JP2011517803A5/ja
Application granted granted Critical
Publication of JP5281660B2 publication Critical patent/JP5281660B2/ja
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

Links

JP2010549691A 2008-03-04 2009-01-30 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張 Expired - Fee Related JP5281660B2 (ja)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
US12/041,951 US8345045B2 (en) 2008-03-04 2008-03-04 Shader-based extensions for a declarative presentation framework
US12/041,951 2008-03-04
PCT/US2009/032611 WO2009111119A1 (en) 2008-03-04 2009-01-30 Shader-based extensions for a declarative presentation framework

Publications (3)

Publication Number Publication Date
JP2011517803A JP2011517803A (ja) 2011-06-16
JP2011517803A5 true JP2011517803A5 (https=) 2012-02-16
JP5281660B2 JP5281660B2 (ja) 2013-09-04

Family

ID=41053123

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2010549691A Expired - Fee Related JP5281660B2 (ja) 2008-03-04 2009-01-30 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張

Country Status (7)

Country Link
US (1) US8345045B2 (https=)
EP (1) EP2260465A4 (https=)
JP (1) JP5281660B2 (https=)
KR (1) KR101618381B1 (https=)
BR (1) BRPI0907861A2 (https=)
MX (1) MX2010009741A (https=)
WO (1) WO2009111119A1 (https=)

Families Citing this family (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8563314B2 (en) * 2007-09-27 2013-10-22 Sangamo Biosciences, Inc. Methods and compositions for modulating PD1
US20110298816A1 (en) * 2010-06-03 2011-12-08 Microsoft Corporation Updating graphical display content
US9153193B2 (en) * 2011-09-09 2015-10-06 Microsoft Technology Licensing, Llc Primitive rendering using a single primitive type
US8872838B2 (en) * 2011-09-09 2014-10-28 Microsoft Corporation Primitive composition
US9021437B2 (en) * 2012-07-13 2015-04-28 Microsoft Technology Licensing, Llc Declarative style rules for default touch behaviors
US20140191980A1 (en) * 2013-01-04 2014-07-10 Qualcomm Mems Technologies, Inc. System for reuse of touch panel and controller by a secondary display
US20140354658A1 (en) * 2013-05-31 2014-12-04 Microsoft Corporation Shader Function Linking Graph
US9875568B2 (en) * 2013-06-06 2018-01-23 Nvidia Corporation Graphics effect data structure and method of use thereof
US9733823B2 (en) 2015-04-01 2017-08-15 Microsoft Technology Licensing, Llc View activation via hit testing in an asynchronous windowing system
DE102019116715A1 (de) * 2019-06-20 2020-12-24 Gritworld GmbH Computerimplementiertes Verfahren und programmierbares System zum Rendern eines 2D/3D-Modells

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0698259B1 (en) 1993-08-24 1996-11-06 Taligent, Inc. Object oriented shading
US7548238B2 (en) * 1997-07-02 2009-06-16 Nvidia Corporation Computer graphics shader systems and methods
US7009605B2 (en) * 2002-03-20 2006-03-07 Nvidia Corporation System, method and computer program product for generating a shader program
US7523406B2 (en) * 2003-07-22 2009-04-21 Autodesk Inc. Dynamic parameter interface
US7212206B2 (en) * 2003-08-20 2007-05-01 Sony Computer Entertainment Inc. Method and apparatus for self shadowing and self interreflection light capture
US7570267B2 (en) * 2004-05-03 2009-08-04 Microsoft Corporation Systems and methods for providing an enhanced graphics pipeline
US20050243085A1 (en) * 2004-05-03 2005-11-03 Microsoft Corporation Model 3D construction application program interface
US7958498B1 (en) * 2004-07-02 2011-06-07 Nvidia Corporation Methods and systems for processing a geometry shader program developed in a high-level shading language
CN101091175B (zh) * 2004-09-16 2012-03-14 辉达公司 负载均衡
US20060071933A1 (en) * 2004-10-06 2006-04-06 Sony Computer Entertainment Inc. Application binary interface for multi-pass shaders
US7733347B2 (en) * 2004-11-05 2010-06-08 Microsoft Corporation Automated construction of shader programs
US7376894B2 (en) * 2004-11-18 2008-05-20 Microsoft Corporation Vector path merging into gradient elements
WO2006094199A2 (en) * 2005-03-03 2006-09-08 Pixar Hybrid hardware-accelerated relighting system for computer cinematography
JP2009500730A (ja) * 2005-07-01 2009-01-08 メンタル イメージズ ゲーエムベーハー コンピュータ・グラフィック・シェイダー・システムおよび方法
US7817151B2 (en) * 2005-10-18 2010-10-19 Via Technologies, Inc. Hardware corrected software vertex shader
JP4718993B2 (ja) * 2005-12-26 2011-07-06 株式会社東芝 描画装置及び描画方法
JP2007193655A (ja) 2006-01-20 2007-08-02 Sharp Corp 電子ドキュメントデータ処理装置、電子ドキュメントデータ処理方法およびコンピュータを電子ドキュメントデータ処理装置として機能させるためのプログラム
US8261270B2 (en) * 2006-06-20 2012-09-04 Google Inc. Systems and methods for generating reference results using a parallel-processing computer system
US7952588B2 (en) * 2006-08-03 2011-05-31 Qualcomm Incorporated Graphics processing unit with extended vertex cache
US8203558B2 (en) * 2008-01-28 2012-06-19 Apple Inc. Dynamic shader generation

Similar Documents

Publication Publication Date Title
JP2011517803A5 (https=)
JP6793162B2 (ja) 画像プロセッサのためのラインバッファユニット
KR102510524B1 (ko) 조합된 월드-공간 파이프라인 셰이더 스테이지
CN102096593B (zh) 基于Flex技术的Web端业务流程图形化编辑框架系统及方法
CN110832457B (zh) 用于虚拟化加速处理装置的提前虚拟化上下文切换
US8872838B2 (en) Primitive composition
JP7603051B2 (ja) チップレット統合型機械学習アクセラレータ
JP2006107478A5 (https=)
CN110741349B (zh) 改变用于虚拟化装置的固件
CN104731584A (zh) 一种开放式数控系统人机界面可定制的组态设计方法
JP5281660B2 (ja) 宣言型プレゼンテーション・フレームワークのためのシェーダーベースの拡張
CN113168312B (zh) 用于生成c/c++库与解释语言之间的绑定的方法,并且执行所述方法以转换三维(3d)模型
CN104102513B (zh) 一种基于Kepler架构的CUDA运行时参数透明优化方法
KR20200084000A (ko) 처리 유닛에서 작업로드의 정확한 일시 중지 및 재개
Taivalsaari et al. Comparing the built-in application architecture models in the web browser
JP2013196708A (ja) 制御装置プログラムの開発装置と作成方法
US20090259951A1 (en) Light-weight managed composite control hosting
US9183662B1 (en) System and method for enabling scene program functionality
US12169703B2 (en) Graphics pipeline optimizations
Aho et al. Towards real-time applications in mobile web browsers
Middendorf et al. A programmable graphics processor based on partial stream rewriting
US9218691B1 (en) System and method for enabling scene program functionality
Tang et al. Feasibility study on the method of Java combined with OSG
Hashimi et al. Unveiling 2D Animation
Liu et al. Research on the IDE of Visual Programming Language