JP3722814B2 - Joint structure of elbow or knee of doll toy - Google Patents

Joint structure of elbow or knee of doll toy Download PDF

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JP3722814B2
JP3722814B2 JP2003274662A JP2003274662A JP3722814B2 JP 3722814 B2 JP3722814 B2 JP 3722814B2 JP 2003274662 A JP2003274662 A JP 2003274662A JP 2003274662 A JP2003274662 A JP 2003274662A JP 3722814 B2 JP3722814 B2 JP 3722814B2
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disc body
forearm
upper arm
elbow
arc groove
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JP2005034399A (en
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元基 高谷
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Takara Co Ltd
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Takara Co Ltd
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Description

本発明は、肘又は膝関節の動きをリアルにした人形玩具の肘部又は膝部の関節構造に関するものである。   The present invention relates to the joint structure of the elbow or knee of a doll toy that realistically moves the elbow or knee.

従来から、着せ替えタイプの人形玩具には、腕、脚等を人間の動きに合わせた関節を有するものが種々存在している。   2. Description of the Related Art Conventionally, various types of dress-up doll toys have joints in which arms, legs, and the like are matched to human movements.

たとえば、肘関節については、図6(a)に示されるように、関節部材11は、上腕部と前腕部とにそれぞれ嵌合する連結部12、13を外周面に備えた2つの円板体14、15の中心を、共通の連結部材16に軸着したものが知られている。上記構成の関節部材11によれば、上腕部と前腕部とそれぞれ一体的に結合している2つの円板体14、15が独立に回動自在になっている。肘部を曲げるとき、上腕部と前腕部とは2個の円板体14、15で回動するので、深く曲げることができるという利点を有するが、その反面、肘部を曲げる際、上腕部および前腕部のどちらも同時に回動してしまうため、上腕部および前腕部が2個所で曲がることができるから、同図(b)のようになったり同図(c)に示されるようになったりするので、肘の曲がり具合が決まらない。したがって、自然な状態にするには、いったん不自然な状態になった後に修正しなければならず、このため、ポーズ決めに手間取ってしまうという問題があった。   For example, for the elbow joint, as shown in FIG. 6 (a), the joint member 11 has two disc bodies each provided with connecting portions 12 and 13 fitted on the upper arm portion and the forearm portion on the outer peripheral surface, respectively. One in which the centers of 14 and 15 are attached to a common connecting member 16 is known. According to the joint member 11 having the above-described configuration, the two disk bodies 14 and 15 that are integrally coupled to the upper arm portion and the forearm portion are independently rotatable. When the elbow part is bent, the upper arm part and the forearm part are rotated by the two disc bodies 14 and 15, so that it can be bent deeply, but on the other hand, when the elbow part is bent, the upper arm part Since both the forearm part and the forearm part rotate at the same time, the upper arm part and the forearm part can be bent at two places, so that it becomes as shown in FIG. So the elbow bends are not determined. Therefore, in order to obtain a natural state, it has to be corrected after the unnatural state is reached. Therefore, there is a problem that it takes time to determine a pose.

本発明は上記問題点を解消し、簡単な構造によって、人間の肘又は膝関節の動きと同じような動きをリアルに実現することができる人形玩具の肘部又は膝部の関節構造を提供することをその課題とする。   The present invention provides an elbow or knee joint structure of a doll toy that can solve the above problems and can realize realistic movement similar to that of a human elbow or knee joint with a simple structure. That is the issue.

本発明に係る人形玩具の肘部又は膝部の関節構造は、上腕部又は大腿部と前腕部又は脛部とを関節部材を介して連結する、以下の要件を備えたことを特徴とする人形玩具の肘部又は膝部の関節構造。
(イ)上記関節部材は、上腕部又は大腿部と前腕部又は脛部とにそれぞれ嵌合する連結部を外周面に形成した2つの円板体の中心を、共通の連結部材に軸着したこと
(ロ)円板体の連結部を除く外周面には円弧部と円弧溝とが形成されていること
(ハ)一方の円板体の円弧溝はその連結部と反対側に形成され、他方の円板体の円弧溝はその連結部の軸心に対して側方に形成されていること
(ニ)上記2つの連結部を直線上に並べたときに一方の円板体の円弧溝に他方の円板体の外周面が嵌まり合うとともに、上記2つの連結部を最大限に折り曲げた状態にしたときに一方の円板体の外周面が他方の円板体の円弧溝に嵌まり合うように形成されていること
The joint structure of the elbow part or knee part of the doll toy according to the present invention is characterized in that the upper arm part or the thigh part and the forearm part or the shin part are connected through a joint member and have the following requirements: The joint structure of the elbow or knee of a doll toy.
(B) The joint member is pivotally attached to the common connecting member at the center of the two disc bodies formed on the outer peripheral surface with connecting portions fitting respectively to the upper arm portion or the thigh portion and the forearm portion or the shin portion. (B) An arc portion and an arc groove are formed on the outer peripheral surface excluding the connecting portion of the disc body. (C) The arc groove of one disc body is formed on the opposite side of the connecting portion. The arc groove of the other disc body is formed laterally with respect to the axis of the connecting portion. (D) When the two connecting portions are arranged on a straight line, the arc of one disc body is formed. The outer peripheral surface of the other disc body fits into the groove, and the outer peripheral surface of one disc body becomes an arc groove of the other disc body when the two connecting portions are bent to the maximum. It is formed to fit

請求項1に係る発明によれば、上腕部又は大腿部と前腕部又は脛部とを関節部材で折り曲げると、まず一方の円板体の円弧部は他方の円板体の円弧溝に嵌まっているので回動できない。このため、他方の円板体がまず先に回動する。そして、他方の円板体の円弧溝が嵌まり合いを脱すると、今度は逆に、他方の円板体の円弧部は一方の円板体の円弧溝に嵌まり始めるので、他方の円板体は回動できなくなり、一方の円板体が回動することになる。したがって、肘又は膝を曲げるときは、2つの円板体は順次に回動し、同時に回動することはできないので、肘又は膝の曲がり具合が自然である。したがって、簡単な構造によって、人間の肘又は膝関節の動きと同じような動きをリアルに実現することができる   According to the first aspect of the present invention, when the upper arm part or the thigh part and the forearm part or the shin part are bent by the joint member, the arc part of one disk body is first fitted into the arc groove of the other disk body. Since it is stuck, it cannot rotate. For this reason, the other disk body first rotates first. And when the arc groove of the other disc body is removed from the fit, the arc portion of the other disc body starts to fit into the arc groove of the one disc body. The body can no longer rotate, and one disk body rotates. Therefore, when the elbow or knee is bent, the two disc bodies rotate sequentially and cannot rotate at the same time, so the elbow or knee bends naturally. Therefore, with a simple structure, it is possible to realize realistic movement similar to that of a human elbow or knee joint.

なお、2つの円板体の連結部を直線上に並べたときに一方の円板体の円弧溝に他方の円板体の外周面が嵌まり合う構成であるから、2つの円板体の連結部を近接するように配置することができるため、肘又は膝の関節部分がリアルになる。   In addition, since it is the structure which the outer peripheral surface of the other disc body fits in the circular-arc groove of one disc body when the connection part of two disc bodies is arranged on a straight line, Since the connecting portions can be arranged close to each other, the joint portion of the elbow or knee becomes realistic.

図1は人形玩具の肘部の概略を示す正面図で、符号1は上腕部を示し、2は前腕部を示す。上腕部1と前腕部2とは肘部の関節部材3を介して連結されている。   FIG. 1 is a front view showing an outline of an elbow part of a doll toy. Reference numeral 1 denotes an upper arm part, and 2 denotes a forearm part. The upper arm portion 1 and the forearm portion 2 are connected to each other via a joint member 3 at the elbow portion.

関節部材3は、上腕部1と前腕部2とにそれぞれ嵌合する連結部4を外周面に備えた2つの円板体5、6の中心の回動軸7を、共通の連結部材8に軸着したもので、円板体5、6の連結部4を除く外周面は円弧部9と1つの円弧溝10とから構成されている。上腕部1と前腕部2の端部は適宜の手段で上記連結部4に連結される。   The joint member 3 has a rotating shaft 7 at the center of the two disc bodies 5 and 6 provided on the outer peripheral surface with connecting portions 4 fitted to the upper arm portion 1 and the forearm portion 2, respectively. The outer peripheral surface excluding the connecting portion 4 of the disk bodies 5 and 6 is composed of an arc portion 9 and one arc groove 10. End portions of the upper arm portion 1 and the forearm portion 2 are connected to the connecting portion 4 by an appropriate means.

なお、連結部4は図1に示した形状である必要はない。嵌め込み、係止などによって上腕部1又は前腕部2に連結可能な構造であればよい。   In addition, the connection part 4 does not need to be the shape shown in FIG. Any structure that can be connected to the upper arm portion 1 or the forearm portion 2 by fitting, locking, or the like may be used.

上腕部1の円板体5の円弧溝10はその連結部4と反対側に形成され、前腕部2の円板体6の円弧溝10はその連結部4の軸心に対して側方に形成されている。つまり、上記2つの連結部4を直線上に並べたときに上腕部1の円板体5の円弧溝10に前腕部2の円板体6の外周面が嵌まり合うとともに、上記2つの連結部4を最大限に折り曲げた状態にしたときに上腕部1の円板体5の外周面が前腕部2の円板体6の円弧溝10に嵌まり合うように形成されている。   The arc groove 10 of the disc body 5 of the upper arm 1 is formed on the side opposite to the connecting portion 4, and the arc groove 10 of the disc body 6 of the forearm 2 is lateral to the axis of the connecting portion 4. Is formed. That is, when the two connecting portions 4 are arranged in a straight line, the outer peripheral surface of the disc body 6 of the forearm portion 2 fits in the arc groove 10 of the disc body 5 of the upper arm portion 1 and the two connecting portions 4 The outer peripheral surface of the disc body 5 of the upper arm portion 1 is formed so as to fit into the arc groove 10 of the disc body 6 of the forearm portion 2 when the portion 4 is bent to the maximum extent.

次に、上記構成の関節構造の作動について説明する。上腕部1と前腕部2とを関節部材3で折り曲げると、まず折り曲げの初期には、図1に示されるように、上腕部1の円板体5の円弧部9は前腕部2の円板体6の円弧溝10に嵌まっているので回動できない。このため、前腕部2の円板体6がまず回動軸7を中心に回動する。そして、図2のように、前腕部2の円板体6の円弧溝10が嵌まり合いを脱すると、今度は逆に、図3に示されるように、上腕部1の円板体6の円弧部9は前腕部2の円板体5の円弧溝10に嵌まり始めるので、前腕部2の円板体6は回動できなくなり、上腕部1の円板体5が回動することになる。上記2つの連結部4を最大限に折り曲げた状態にしたときに上腕部1の円板体5の外周面が前腕部2の円板体6の円弧溝10に嵌まり合い、この状態で固定する。したがって、折り曲げ後に状態が変わることはない。   Next, the operation of the joint structure configured as described above will be described. When the upper arm portion 1 and the forearm portion 2 are bent by the joint member 3, first, at the initial stage of the bending, as shown in FIG. 1, the arc portion 9 of the disc body 5 of the upper arm portion 1 is the disc of the forearm portion 2. Since it fits into the circular groove 10 of the body 6, it cannot rotate. For this reason, the disc body 6 of the forearm portion 2 first rotates around the rotation shaft 7. Then, as shown in FIG. 2, when the arc groove 10 of the disc body 6 of the forearm portion 2 is disengaged, this time, conversely, as shown in FIG. 3, the disc body 6 of the upper arm portion 1 Since the arc portion 9 begins to fit into the arc groove 10 of the disc body 5 of the forearm portion 2, the disc body 6 of the forearm portion 2 cannot rotate, and the disc body 5 of the upper arm portion 1 rotates. Become. When the two connecting portions 4 are bent to the maximum extent, the outer peripheral surface of the disc body 5 of the upper arm portion 1 fits into the arc groove 10 of the disc body 6 of the forearm portion 2, and is fixed in this state. To do. Therefore, the state does not change after bending.

なお、上腕部1と前腕部2とを曲げた状態から元の真直の状態に戻すときは、図4および図5のように曲げればよい。   In addition, what is necessary is just to bend like FIG.4 and FIG.5 when returning from the state which bent the upper arm part 1 and the forearm part 2 to the original straight state.

このように、上腕部1と前腕部2とは2本の回動軸7によって関節部材3に連結されているが、肘を曲げるときは、2つの円板体5、6は順次に回動し、同時に回動することはできないので、肘の曲がり具合が自然であり、最後に曲げた状態が保持される。したがって、簡単な構造によって、人間の肘関節の動きと同じような動きをリアルに実現することができる。   As described above, the upper arm portion 1 and the forearm portion 2 are connected to the joint member 3 by the two rotation shafts 7, but when the elbow is bent, the two disk bodies 5 and 6 are sequentially rotated. However, since it cannot be rotated simultaneously, the bending state of the elbow is natural, and the bent state at the end is maintained. Therefore, a movement similar to that of a human elbow joint can be realized with a simple structure.

なお、2つの円板体5、6の連結部4を直線上に並べたときに一方の円板体5の円弧溝10に他方の円板体6の外周面が嵌まり合う構成であるから、2つの円板体5、6の回動軸7を近接するように配置することができるため、肘又は膝の関節部分がリアルになる。   In addition, since the outer peripheral surface of the other disc body 6 fits in the circular arc groove 10 of one disc body 5 when the connection part 4 of the two disc bodies 5 and 6 is arranged on a straight line. Since the rotation shafts 7 of the two disc bodies 5 and 6 can be arranged close to each other, the elbow or knee joint portion becomes realistic.

なお、上腕部1と前腕部2は上述の例とは反対側の連結部4に連結するようにしてもよい。   In addition, you may make it connect the upper arm part 1 and the forearm part 2 to the connection part 4 on the opposite side to the above-mentioned example.

また、上記関節部材3は膝の関節部材3とし、大腿部と脛部とを連結するように構成してもよい。   The joint member 3 may be a knee joint member 3 and may be configured to connect the thigh and shin.

人形玩具の上腕部と前腕部とを連結する関節部材の説明図である。It is explanatory drawing of the joint member which connects the upper arm part and forearm part of a doll toy. 上腕部に対して前腕部を曲げる途中の状態の説明図である。It is explanatory drawing of the state in the middle of bending a forearm part with respect to an upper arm part. 上腕部に対して前腕部を曲げた状態の説明図である。It is explanatory drawing of the state which bent the forearm part with respect to the upper arm part. 上腕部と前腕部とを折り返す途中の状態の説明図である。It is explanatory drawing of the state in the middle of folding up an upper arm part and a forearm part. 上腕部と前腕部とを真直状態に戻した状態の説明図である。It is explanatory drawing of the state which returned the upper arm part and the forearm part to the straight state. (a)(b)(c)は従来の関節部材の折り曲げ態様説明図である。(A), (b), and (c) are explanatory drawings of the bending mode of a conventional joint member.

符号の説明Explanation of symbols

1 上腕部
2 前腕部
3 関節部材
4 連結部
5、6 円板体
9 円弧部
10 円弧溝
DESCRIPTION OF SYMBOLS 1 Upper arm part 2 Forearm part 3 Joint member 4 Connection part 5, 6 Disc body 9 Arc part 10 Arc groove

Claims (1)

上腕部又は大腿部と前腕部又は脛部とを関節部材を介して連結する、以下の要件を備えたことを特徴とする人形玩具の肘部又は膝部の関節構造。
(イ)上記関節部材は、上腕部又は大腿部と前腕部又は脛部とにそれぞれ嵌合する連結部を外周面に形成した2つの円板体の中心を、共通の連結部材に軸着したこと
(ロ)円板体の連結部を除く外周面には円弧部と円弧溝とが形成されていること
(ハ)一方の円板体の円弧溝はその連結部と反対側に形成され、他方の円板体の円弧溝はその連結部の軸心に対して側方に形成されていること
(ニ)上記2つの連結部を直線上に並べたときに一方の円板体の円弧溝に他方の円板体の外周面が嵌まり合うとともに、上記2つの連結部を最大限に折り曲げた状態にしたときに一方の円板体の外周面が他方の円板体の円弧溝に嵌まり合うように形成されていること
A joint structure of an elbow part or a knee part of a doll toy having the following requirements for connecting an upper arm part or a thigh part and a forearm part or a shin part via a joint member.
(B) The joint member is pivotally attached to the common connecting member at the center of the two disc bodies formed on the outer peripheral surface with connecting portions fitting respectively to the upper arm portion or the thigh portion and the forearm portion or the shin portion. (B) An arc portion and an arc groove are formed on the outer peripheral surface excluding the connecting portion of the disc body. (C) The arc groove of one disc body is formed on the opposite side of the connecting portion. The arc groove of the other disc body is formed laterally with respect to the axis of the connecting portion. (D) When the two connecting portions are arranged on a straight line, the arc of one disc body is formed. The outer peripheral surface of the other disc body fits into the groove, and the outer peripheral surface of one disc body becomes an arc groove of the other disc body when the two connecting portions are bent to the maximum. It is formed to fit
JP2003274662A 2003-07-15 2003-07-15 Joint structure of elbow or knee of doll toy Expired - Lifetime JP3722814B2 (en)

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JP2003274662A JP3722814B2 (en) 2003-07-15 2003-07-15 Joint structure of elbow or knee of doll toy

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Application Number Priority Date Filing Date Title
JP2003274662A JP3722814B2 (en) 2003-07-15 2003-07-15 Joint structure of elbow or knee of doll toy

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JP2005034399A JP2005034399A (en) 2005-02-10
JP3722814B2 true JP3722814B2 (en) 2005-11-30

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Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5027903B2 (en) * 2010-05-12 2012-09-19 株式会社バンダイ Joint structure of doll body
JP5384705B2 (en) * 2012-06-22 2014-01-08 株式会社バンダイ Joint structure of doll body
JP5797244B2 (en) * 2013-10-02 2015-10-21 株式会社バンダイ Joint structure of doll body
JP6855064B2 (en) * 2017-06-21 2021-04-07 国立大学法人大阪大学 Joint mechanism

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